
Verdanfire Tree I
Range
-
Cast Time
3s
Cooldown
30s
Innate
No
Target
Self
Type
Cast Utility
Skill
Restoration
Magic
Nature
Create a tree of pure Verdanfire near you, periodically healing group members within 15m of the tree. If Hirode’s Focus is active when you use this ability, the tree’s healing radius will increase to 25m.
Additionally, if Verdanfire Seed is cast on a target within the healing radius of the Verdanfire Tree, the amount of damage absorbed by the seed will increase by 20%.
Unlocked with Mastery
Unlock a new ability: Verdanfire Tree
Create a tree of pure Verdanfire near you, periodically healing group members within 15m of the tree.
Skill Point Cost1
Passive Modifiers
Casting Verdanfire Bolt while inside of Verdanfire Tree's healing radius increases its damage by 10% and reduces its mana cost by 10%.
Skill Point Cost1
Increases the healing of Preserver's Wildfire on targets inside Verdanfire Tree's healing by 10%.
Skill Point Cost1
Allies inside Verdanfire Tree's healing radius receive +10% healing from Hirode's Flame.
Skill Point Cost1
You will now generate stacks of Nourishment from the effective healing of Hirode's Flame, Talisman Charges, Seed Blooms and Wildfire while within the healing radius of Verdanfire Tree.
Once 6 stacks are reached, the Verdanfire Tree responds by consuming all stacks of Nourishment to cast Grove Bloom, a much larger healing pulse with double the healing going to the most injured.
This extra pulse will not interfere with Verdanfire Tree's normal healing pulses.
Skill Point Cost1
If Verdanfire Seed is cast on a target within the healing radius of the Verdanfire Tree, the amount of damage absorbed by the seed will increase by 10%.
Skill Point Cost1
Talisman of Regrowth's healing charges will be increased by 10% while the target is inside Verdanfire Tree's radius.
Skill Point Cost1
Talisman of Regrowth's healing charges will be increased an additional 20% while the target is inside Verdanfire Tree's radius.
Skill Point Cost1
Hirode's Flame jumps once to a nearby injured ally if the primary target is standing within Verdanfire Tree's effect.
Skill Point Cost1
Casting Verdanfire Bolt while inside of Verdanfire Tree's healing radius increases its damage by 20% and reduces its mana cost by 20%.
Skill Point Cost1
Increases the healing of Preserver's Wildfire on targets inside Verdanfire Tree's healing by 25%.
Skill Point Cost1
Increases your Mana Regeneration by 2 while in the healing radius of Verdanfire Tree.
Skill Point Cost1
Increases your Mana Regeneration by 4 while in the healing radius of Verdanfire Tree.
Skill Point Cost1
Increase the Health Regeneration rate of Treeform by 30%. If you are within the healing radius of Verdanfire Tree, increases the Health Regeneration rate of Treeform by 50% and applies its effect to allies within 30m.
Skill Point Cost1
If Verdanfire Seed blooms on a target standing within Verdanfire Tree's effect, the bloom heal will splash to up to 4 nearby allies.
Skill Point Cost1
While you are within the healing radius of Verdanfire Tree, Grove Whip's range is increased to 30m and its cooldown is reduced by 2 sec. Additionally, Splintered Balm
Skill Point Cost1
When Verdanfire Seed is fully consumed by damage, it blooms normally and then immediately reapplies itself at 35% of its original absorb amount. The reapplied seed cannot reproduce itself a second time.
If this occurs within the effect of Verdanfire Tree, the seed will reapply itself at 50% of its original absorb amount.
Skill Point Cost1