Wizard Abilities

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Level 1

Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Ability School: Magic

Conjure arcane bindings to root your target in place for up to 25 sec. Damage dealt has a chance to break the root effect.

Works on NPC’s up to level 12.

Cast Action
Offensive
Conjuration
Magic
Range
30m
Cast Time
5s
Cooldown
-
GCD
1s

Unleash a surge of freezing power at the target, dealing Cold damage.

Consumes 3 Cold Focus.

Damage Modifiers: DEX, INT

Cast Action
Offensive
Evocation
Cold
Range
-
Cast Time
-
Cooldown
-
GCD
1s

You are keenly attuned to the elemental energies all around you.

For each element (fire, cold, and shock) that is fully focused, you will gain a passive bonus of 1 additional point of mana regeneration per tick (up to 3 total, one for each full focus element).

If you attempt to consume Focus for an element you do not have, it will consume Focus randomly at a 2:1 ratio. If you run out of Focus the price is paid in blood at 10% health per Focus.

Utility
Self
Range
30m
Cast Time
6s
Cooldown
-
GCD
1s

Unleash a surge of smoldering power at the garget, dealing Fire damage.

Consumes 3 Fire Focus.

Damage Modifier: STR, INT

Cast Action
Offensive
Fire
Range
25m
Cast Time
2s
Cooldown
-
GCD
1s

Weave a magical shield to increase your Health and Armor by a small amount.

Cast Utility
Self
Enervation
Magic
Range
30m
Cast Time
1.5s
Cooldown
-
GCD
1s

Wizard Technique

This spell will probably hurt your target.

Damage Modifiers: INT, STR, DEX, AGI

Technique
Offensive
Evocation
Physical

Level 2

Cold Focus
Cold Focus
No cost
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Restore up to 5 Cold Focus.

Instant Utility
Self
Cold
Cold Snap
Cold Snap
15.0% of base Mana
Range
30m
Cast Time
-
Cooldown
1m
GCD
1s

Unleash a burst of magical frost, Chilling the target for 20 sec, reducing its movement speed by 50%.

Instant Action
Offensive
Enervation
Cold

Level 3

Force
Force
2000 Readiness
Range
25m
Cast Time
-
Cooldown
-
GCD
1s

Caster Technique

Puts your target in the [Exposed] State for 30 seconds. (Duration impacted by diminishing returns.)

The [Exposed] state can be manipulated by other techniques to cause additional effects.

Technique
Offensive
Magic

Level 4

Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Focus the essence of electricity within you, restoring up to 5 Shock Focus.

Instant Utility
Self
Evocation
Shock
Range
30m
Cast Time
4s
Cooldown
-
GCD
1s

Hurl a bolt of electrified mana at your target, striking them with Shock damage.

Consumes 3 Shock Focus.

Damage Modifier: AGI, INT

Cast Action
Offensive
Shock

Level 5

Arcane Brand
Arcane Brand
4,0% of base Mana
Range
30m
Cast Time
-
Cooldown
5s
GCD
1s

Wizard Technique

Exploits the [Exposed] state, putting your target in the [Susceptible Mind] state for 2 minutes.

[Susceptible Mind] reduces all of their Resistances by 20%.

Technique
Offensive
Magic
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Your Journey as an adventurer has made you stronger, increasing your attributes by 1.

Trait
Self

Level 6

Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Expand the mind of an ally, increasing their Intellect by 2 while active.

Cast Utility
Defensive
Magic
Fire Focus
Fire Focus
No cost
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Focus the essence of flame within you, restoring up 5 Fire Focus.

Instant Utility
Self
Fire
Glint
Glint
No cost
Range
30m
Cast Time
-
Cooldown
30s
GCD
1s

Ability School: Magic

Silence the target for 1s, interrupting spell casting.

Instant Action
Offensive
Magic
Range
30m
Cast Time
3s
Cooldown
20s
GCD
1s

Summon a crackling storm of electricity above your target, striking them with Shock damage every 2 seconds while the storm lasts.

The final tick of damage will restore 1 Shock Focus to you.

Damage Modifiers: AGI, INT

Cast Action
Offensive
Evocation
Shock
Range
25m
Cast Time
2s
Cooldown
-
GCD
1s

Weave a magical shield to increase your Health and Armor by a small amount.

Cast Utility
Self
Enervation
Magic

Level 7

Frost Foot
Frost Foot
2000 Readiness
Range
30m
Cast Time
-
Cooldown
-
GCD
1s

Wizard Technique

Exploits to the [Exposed] state to put your target in the [Weakened] state for 12 seconds.

Weakened Increases the amount of Physical Damage the target takes by 10%.

Technique
Offensive
Magic

Level 8

Ball Lightning
Ball Lightning
15.0% of base Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Send a sphere of crackling lightning that arcs between up to 6 enemies within 10 meters, dealing Shock damage before bouncing to the nearest target.

Damage Modifiers: AGI, INT

Cast Action
Offensive
Shock
Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Ability School: Magic

Conjure arcane bindings to root your target in place for up to 25 sec. Damage dealt has a chance to break the root effect.

Works on NPC’s up to level 20.

Cast Action
Offensive
Conjuration
Magic

Level 9

Range
-
Cast Time
4s
Cooldown
20s
GCD
1s

Condense 20% of your Mana into a crystallized form which can be traded with others. Mana can be consumed to restore 20 Mana.

Cast Utility
Self
Evocation
Magic

Level 10

Range
30m
Cast Time
4s
Cooldown
20s
GCD
1s

Channel a blaze of flaming energy that bombards your target with Fire damage every second for up to 4 seconds. Each tick of damage restores Mana.

Damage Modifiers: STR, INT

Channeled Action
Offensive
Fire
Range
30m
Cast Time
-
Cooldown
1m 30s
GCD
1s

Spend a portion of your mana to combine all Elemental Weaving stacks into a powerful Magical attack.

Damage Modifier: STR, AGI, CON

Instant Action
Offensive
Evocation
Magic
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Surround yourself in a cloak of Phoenix Fire, greatly increasing your health regeneration for the next 7 seconds.

Instant Utility
Self
Augmentation
Fire
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Your Journey as an adventurer has made you stronger, increasing your attributes by 1.

Trait
Self

Level 11

Heat Armor
Heat Armor
4.0% of Base Mana
Range
30m
Cast Time
-
Cooldown
5s
GCD
1s

Wizard Technique

Exploits the [Exposed] state putting them in the [PIerced Armor] state reducing the enemies Armor Class by 20%.

Technique
Offensive
Evocation
Magic

Level 12

Range
30m
Cast Time
4.5s
Cooldown
-
GCD
1s

Hurl a bolt of icy mana at your target, hammering them with Cold damage.

Consumes 3 Cold Focus.

Damage Modifiers: DEX, INT

Cast Action
Offensive
Evocation
Cold
Frost Familiar
Frost Familiar
15.0 % of base Mana
Range
-
Cast Time
2s
Cooldown
2m
GCD
1s

Call forth a familiar with an icy affinity.

Increases outgoing Cold damage. Causes all spells to bypass a portion of enemy Resistances

Cast Utility
Self
Manifestation
Cold
Portal
Portal
5 Mana
Range
20m
Cast Time
-
Cooldown
30s
GCD
1s

Step through a portal, instantly traveling up to 20m to the location you click.

Instant Utility
Ground

Level 14

Range
30m
Cast Time
3s
Cooldown
20s
GCD
1s

Create an icy storm above your target, assailing them with Cold damage every 2 sec while the ice storm lasts.

The final tick of damage will restore 1 Cold Focus.

Damage Modifier: DEX, INT

Cast Action
Offensive
Cold
Gate
Gate
50 Mana
Range
-
Cast Time
6s
Cooldown
10s
GCD
1s

Open a magical gateway, returning yourself to your bind point.

Drop
Cast Utility
Self
Evocation
Magic
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Connect yourself to the current of flowing mana.

Restores 25% of your Mana pool.

Instant Utility
Self
Shock

Level 15

Snowball
Snowball
4% of base Mana
Range
30m
Cast Time
-
Cooldown
30s
GCD
1s

Wizard Technique

Exploits the [Exposed] state to put the target in the [Knocked-Down] state.

Technique
Offensive
Magic
Range
-
Cast Time
12s
Cooldown
10s
GCD
1s

Teleport yourself and group members within 10m to the Thronefast Gateway.

Cast Utility
Self
Augmentation
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Your Journey as an adventurer has made you stronger, increasing your attributes by 1.

Trait
Self
Range
-
Cast Time
12s
Cooldown
10s
GCD
1s

Teleport yourself and group members within 10m to the Wild’s End Gateway.

Cast Utility
Self
Augmentation

Level 16

Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Ability School: Magic

Conjure arcane bindings to root your target in place for up to 25 sec. Damage dealt has a chance to break the root effect.

Works on NPC’s up to level 28.

Cast Action
Offensive
Conjuration
Magic
Combustion
Combustion
15.0% of base Mana
Range
25m
Cast Time
2s
Cooldown
1m
GCD
1s

Engulf the target area with scorching flames, inflicting Fire damage on up to 6 targets within 15 meters.

Damage Modifier: STR, INT

Cast Action
Offensive
Range
25m
Cast Time
2s
Cooldown
-
GCD
1s

Weave a magical shield to increase your Health and Armor by a moderate amount.

Cast Utility
Self
Enervation
Magic
Range
30m
Cast Time
4.5s
Cooldown
-
GCD
1s

Unleash a charged prism at the target, dealing Shock damage.

Consumes 3 Shock Focus.

Damage Modifier: AGI, INT

Cast Action
Offensive
Shock
Sparking Familiar
Sparking Familiar
15.0% of base Mana
Range
-
Cast Time
2s
Cooldown
2m
GCD
1s

Call forth a familiar with an electric affinity.

Increases outgoing Shock damage. Causes all spells to bypass a portion of enemy Resistances.

Cast Utility
Self
Shock

Level 18

Range
30m
Cast Time
2s
Cooldown
8s
GCD
1s

Grant an ally magical invisibility, rendering them unable to be detected by sight for up to 10 min.

Using an ability, attacking a target or taking damage will cause invisibility to immediatel wear off.

Cast Utility
Defensive
Magic
Range
30m
Cast Time
4s
Cooldown
20s
GCD
1s

Channel electric currents into your target, wracking them with Shock damage every second for up to 4 seconds. Each tick of damage restores Mana.

Damage Modifier: AGI, INT

Channeled Action
Offensive
Shock

Level 19

Disperse Magic
Disperse Magic
4.0% of base Mana
Range
30m
Cast Time
-
Cooldown
5s
GCD
1s

Wizard Technique

Exploits the [Exposed] state putting the target in the [Traumatized] state, reducing the Healing they receive by 25%.

Technique
Offensive
Magic

Level 20

Range
30m
Cast Time
5.5s
Cooldown
-
GCD
1s

Hurl a bolt of burning mana at your target, blasting them with Fire damage.

Consumes 3 Fire Focus.

Damage Modifier: STR, INT

Cast Action
Offensive
Fire
Flame Familiar
Flame Familiar
15.0% of base Mana
Range
-
Cast Time
2s
Cooldown
2m
GCD
1s

Call forth a familiar with a fiery affinity.

Increases outgoing Fire damage. Causes all spells to bypass a portion of enemy Resistances.

Cast Utility
Self
Fire
Mana Skin
Mana Skin
No cost
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Manifest your mana into an icy barrier, absorbing up to 30% of your total Mana in 10 seconds.

Instant Utility
Self
Augmentation
Magic
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Your Journey as an adventurer has made you stronger, increasing your attributes by 1.

Trait
Self

Level 22

Range
30m
Cast Time
3s
Cooldown
20s
GCD
1s

Summon a swirling storm of flame above target, searing them with Fire damage every 2 seconds while the storm lasts.

The final tick of damage will restore 1 Fire Focus to you.

Damage Modifier: STR, INT

Cast Action
Offensive
Cold

Level 23

Heat Weapon
Heat Weapon
4.0% of base Mana
Range
30m
Cast Time
-
Cooldown
5s
GCD
1s

Wizard Technique

Exploits the [Exposed] state putting them in a [Grappled] state, reducing their Attack and Spell power by 10%.

Technique
Offensive
Magic

Level 24

Range
30m
Cast Time
5s
Cooldown
-
GCD
1s

Unleash a surge of icy power at the target, dealing Cold damage.

Consumes 3 Cold Focus.

Damage Modifiers: DEX, INT

Cast Action
Offensive
Evocation
Cold
Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Ability School: Magic

Conjure arcane bindings to root your target in place for up to 25 sec. Damage dealt has a chance to break the root effect.

Works on NPC’s up to level 36.

Cast Action
Offensive
Conjuration
Magic
Shielding
Shielding
9 Mana
Range
25m
Cast Time
2s
Cooldown
-
GCD
1s

Weave a magical shield to increase your Health and Armor by a moderate amount.

Cast Utility
Self
Enervation
Magic

Level 25

Fiery Gaze
Fiery Gaze
15.0 % of base Mana
Range
-
Cast Time
-
Cooldown
20s
GCD
1s

Gain 1 Fire Focus every 8 seconds.

Reduce incoming and outgoing Cold damage by 20%.

Toggled Stance
Self
Conjuration
Fire
Icy Outlook
Icy Outlook
15.0 % of base Mana
Range
-
Cast Time
-
Cooldown
20s
GCD
1s

Gain 1 Cold Focus every 8 seconds.

Reduce incoming and outgoing Shock damage by 20%.

Toggled Stance
Self
Conjuration
Cold
Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Expand the mind of an ally, increasing their Intellect by 3 while active.

Cast Utility
Defensive
Magic
Thunderous Flow
Thunderous Flow
15.0 % of base Mana
Range
-
Cast Time
-
Cooldown
20s
GCD
1s

Gain 1 Shock Focus every 8 seconds.

Reduce incoming and outgoing Fire damage by 20%.

Toggled Stance
Self
Conjuration
Shock
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Your Journey as an adventurer has made you stronger, increasing your attributes by 1.

Trait
Self

Level 28

Range
30m
Cast Time
4.5s
Cooldown
-
GCD
1s

Hurl a bolt of lightning at your target, striking them with Shock damage.

Consumes 3 Shock Focus.

Damage Modifier: AGI, INT

Cast Action
Offensive
Shock

Level 29

Ignite
Ignite
4,0% of base Mana
Range
30m
Cast Time
-
Cooldown
5s
GCD
1s

Wizard Technique

Puts the target in the [Hot] state for 30 seconds. This increases the Cold damage they receive, but is removed if they take significant Shock damage.

Technique
Offensive
Magic

Level 30

Range
30m
Cast Time
3s
Cooldown
20s
GCD
1s

Summon an arcing storm of lightning above your target, striking them with Shock damage every 2 seconds while the storm lasts.

The final tick of damage will restore 2 Shock Focus to you.

Damage Modifiers: AGI, INT

Cast Action
Offensive
Evocation
Shock
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Your Journey as an adventurer has made you stronger, increasing your attributes by 1.

Trait
Self

Level 32

Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Ability School: Magic

Conjure arcane bindings to root your target in place for up to 25 sec. Damage dealt has a chance to break the root effect.

Works on NPC’s up to level 44.

Cast Action
Offensive
Conjuration
Magic
Evoke Fire
Evoke Fire
29 Mana
Range
30m
Cast Time
6s
Cooldown
-
GCD
1s

Unleash a surge of fiery power at the target, dealing Fire damage.

Consumes 3 Fire Focus.

Damage Modifier: STR, INT

Cast Action
Offensive
Fire
Flamewrought Familiar
Flamewrought Familiar
15.0% of base Mana
Range
-
Cast Time
2s
Cooldown
2m
GCD
1s

Call forth a greater familiar with a fiery affinity.

Increases outgoing Fire damage. Causes all spells to bypass a portion of enemy Resistances.

Cast Utility
Self
Fire
Range
25m
Cast Time
2s
Cooldown
-
GCD
1s

Weave a magical shield to increase your Health and Armor by a moderate amount.

Cast Utility
Self
Enervation
Magic
Voltaic Core
Voltaic Core
15.0% of base Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Hurl a core of voltaic energy that arcs between up to 6 enemies within 10 meters, dealing Shock damage before bouncing to the nearest target.

Damage Modifiers: AGI, INT

Cast Action
Offensive
Shock

Level 33

Chill
Chill
2000 Readiness
Range
30m
Cast Time
-
Cooldown
-
GCD
1s

Wizard Technique

Puts the target in the [Chilled] state for 10 seconds. This increases the Shock damage they receive, but is removed if they take significant Fire damage.

Technique
Offensive
Magic

Level 34

Range
30m
Cast Time
4s
Cooldown
20s
GCD
1s

Channel a barrage of flaming energy that bombards your target with Fire damage every second for up to 4 seconds. Each tick of damage restores Mana.

Damage Modifiers: STR, INT

Channeled Action
Offensive
Fire

Level 35

Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Your Journey as an adventurer has made you stronger, increasing your attributes by 1.

Trait
Self

Level 36

Range
30m
Cast Time
4.5s
Cooldown
-
GCD
1s

Hurl a bolt of freezing mana at your target, hammering them with Cold damage.

Consumes 3 Cold Focus.

Damage Modifiers: DEX, INT

Cast Action
Offensive
Evocation
Cold
Icebound Familiar
Icebound Familiar
15.0 % of base Mana
Range
-
Cast Time
2s
Cooldown
2m
GCD
1s

Call forth a greater familiar with an icy affinity.

Increases outgoing Cold damage. Causes all spells to bypass a portion of enemy Resistances

Cast Utility
Self
Manifestation
Cold
Surespell
Surespell
No cost
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Increase the Hit Rating by 50 for up to 15 seconds.

Instant Utility
Self
Magic

Level 38

Range
30m
Cast Time
3s
Cooldown
20s
GCD
1s

Create a freezing tempest above your target, assailing them with Cold damage every 2 sec while the tempest lasts.

The final tick of damage will restore 2 Cold Focus.

Damage Modifier: DEX, INT

Cast Action
Offensive
Cold

Level 39

Electrify
Electrify
4.0% of base Mana
Range
30m
Cast Time
-
Cooldown
30s
GCD
1s

Wizard Technique

Puts the target in the [Electrified] state for 30 seconds. This increases the Fire damage they receive, but is removed if they take significant Cold damage.

Technique
Offensive
Magic

Level 40

Range
30m
Cast Time
4.5s
Cooldown
-
GCD
1s

Unleash a surge of lightning at the target, striking them with Shock damage.

Consumes 3 Shock Focus.

Damage Modifier: AGI, INT

Cast Action
Offensive
Shock
Conflagration
Conflagration
15.0% of base Mana
Range
25m
Cast Time
2s
Cooldown
1m
GCD
1s

Engulf the target area with scorching flames, inflicting Fire damage on up to 6 targets within 15 meters.

Damage Modifier: STR, INT

Cast Action
Offensive
Range
25m
Cast Time
2s
Cooldown
-
GCD
1s

Weave a magical shield to increase your Health and Armor by a large amount.

Cast Utility
Self
Enervation
Magic
Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Expand the mind of your target or group, increasing their Intellect by 4 while active.

Cast Utility
Defensive
Magic
Stasis
Stasis
50 Mana
Range
30m
Cast Time
2s
Cooldown
-
GCD
1s

Ability School: Magic

Conjure arcane bindings to root your target in place for up to 25 sec. Damage dealt has a chance to break the root effect.

Works on NPC’s up to level 50.

Cast Action
Offensive
Conjuration
Magic
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Your Journey as an adventurer has made you stronger, increasing your attributes by 1.

Trait
Self
Voltaic Familiar
Voltaic Familiar
15.0% of base Mana
Range
-
Cast Time
2s
Cooldown
2m
GCD
1s

Call forth a greater familiar with an electric affinity.

Increases outgoing Shock damage. Causes all spells to bypass a portion of enemy Resistances.

Cast Utility
Self
Shock

Level 42

Range
30m
Cast Time
4s
Cooldown
20s
GCD
1s

Channel arcs of lightning into your target, wracking them with Shock damage every second for up to 4 seconds. Each tick of damage restores Mana.

Damage Modifier: AGI, INT

Channeled Action
Offensive
Shock
Range
30m
Cast Time
5.5s
Cooldown
-
GCD
1s

Hurl a bolt of molten mana at your target, blasting them with Fire damage.

Consumes 3 Fire Focus.

Damage Modifier: STR, INT

Cast Action
Offensive
Fire

Level 44

Range
30m
Cast Time
3s
Cooldown
20s
GCD
1s

Summon a raging storm of fire above target, searing them with Fire damage every 2 seconds while the storm lasts.

The final tick of damage will restore 2 Fire Focus to you.

Damage Modifier: STR, INT

Cast Action
Offensive
Fire

Level 46

Range
30m
Cast Time
4s
Cooldown
20s
GCD
1s

Channel a torrent of frozen shards that hammer your target with Cold damage every second for up to 4 seconds. Each tick of damage restores Mana.

Damage Modifier: DEX, INT

Channeled Action
Offensive
Cold
Range
30m
Cast Time
4s
Cooldown
-
GCD
1s

Hurl a shattershock bolt at your target, striking them with Shock damage.

Consumes 3 Shock Focus.

Damage Modifier: AGI, INT

Cast Action
Offensive
Shock

Level 48

Range
30m
Cast Time
6s
Cooldown
-
GCD
1s

Unleash a surge of magma at the target, dealing Fire damage.

Consumes 3 Fire Focus.

Damage Modifier: STR, INT

Cast Action
Offensive
Fire

Level 50

Range
30m
Cast Time
5.5s
Cooldown
-
GCD
1s

Forge Ckru-Venoth’s lance of molten mana and send it crashing into your target, blasting them with Fire damage.

Consumes 3 Fire Focus.

Damage Modifier: STR, INT

Cast Action
Offensive
Fire
Range
30m
Cast Time
4.5s
Cooldown
-
GCD
1s

Wreathe your arm in crackling mana and launch Mol-Thrane’s arrow screaming into your target, blasting them with Shock damage.

Consumes 3 Shock Focus.

Damage Modifier: AGI, INT

Cast Action
Offensive
Shock
Range
30m
Cast Time
4.5s
Cooldown
-
GCD
1s

Shape swirling frost into Veyrule’s icy comet and hurl it at your target, hammering them with Cold damage.

Consumes 3 Cold Focus.

Damage Modifiers: DEX, INT

Cast Action
Offensive
Evocation
Cold