Monk Abilities

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Level 1

Iron Palm
Iron Palm
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Monk Technique

Deals damage to the target, bypassing a portion of the target’s Armor Class.

Damage Modifiers: DEX

Technique
Offensive
Physical
Range
3m
Cast Time
-
Cooldown
15s
GCD
1s

Maneuver your fist in a deceptive way, dealing damage to an enemy.

Deals bonus damage if used following a successful block or dodge.

Damage Modifirs: AGI

Instant Action
Offensive
Physical

Level 2

Range
15m
Cast Time
-
Cooldown
10s
GCD
1s

Unleash a powerful burst of Chi (Physical) towards your target, causing immense threat. This threat decays over the next 5 seconds.

Additional Damage: STR

Instant Action
Offensive
Range
25m
Cast Time
-
Cooldown
10s
GCD
1s

Projectile.

Manifest your Chi into an ethereal shuriken, dealing Nature damage to the target.

A successful hit will lower the target’s assist radius by 25% for 5 sec.

Damage Modifiers: WIS

Instant Action
Offensive
Chi Manipulation
Nature

Level 3

Exposure
Exposure
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Melee Technique

Puts your target in the [Exposed] state for 30 seconds. (Duration impacted by diminishing returns.)

The [Exposed] state can be manipulated by other techniques to cause additional effects.

Technique
Offensive
Physical

Level 4

Range
15m
Cast Time
-
Cooldown
15s
GCD
1s

Concentrate your Chi and propel it forward, dealing Chi (Physical) damage to the target.

Damage Modifiers: WIS

Instant Action
Offensive
Chi Manipulation
Physical

Level 5

Range
-
Cast Time
-
Cooldown
-
GCD
1s

Opens the Gate of Balance granting you immunity to Knockback and Knockdown effects.

Instant Stance
Self
Physical
Spear Hand Strike
Spear Hand Strike
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Monk Technique

Deals minor damage to the target and exploits [Exposed] state based on your current primary weapon.

  • HandToHand - Creates [Restrained], reducing their action speed by 25%.
  • Blunt - Creates [Susceotible Mind], reducing all Resistances by 10%.

Requires primary weapon skill 16.

Damage Modifiers: DEX

Technique
Offensive
Physical
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Strength by 1.

Trait
Self
Innate

Level 6

Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Allow your Chi to guide you to weak points in enemy Armor, causing your attacks to gain Penetration for 15 seconds.

Instant Utility
Self
Physical
Range
3m
Cast Time
-
Cooldown
1m
GCD
1s

Deals damage to your target.

For 10 seconds, First Form Quickening grants 5% attack speed. Progressing the forms stacks more attack speed and refreshes the duration.

Additional ranks automatically unlock at level 14, 22, 30.

Damage Modifiers: DEX

Instant Action
Offensive
Physical
Range
3m
Cast Time
-
Cooldown
15s
GCD
1s

Deals damage to target, healing you for 15% of your health plus the damage dealt.

Damage Modifiers: WIS

Instant Action
Offensive
Physical

Level 7

Concussive Strike
Concussive Strike
1000 Readiness
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Monk Technique.

Strike your enemy in the head, interrupting spell casting and Silencing the target for 6 seconds.

Requires primary weapon skill 22.

Damage Modifiers: DEX

Instant Action
Offensive
Physical

Level 8

Focus Chi
Focus Chi
400 Chi
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Focus your Chi for 10 sec, causing your next Technique to deal 150% increased damage.

Instant Utility
Self
Physical
Side Kick
Side Kick
200 Chi
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

While this ability is on your bar, grants a passive 20% chance to follow an auto-attack with a side kick, dealing Physical damage. When actively used, this attack will deal Physical damage along with a unique effect based on which gate is currently open.

Gate of Balance: Retaliate against incoming Physical attacks for 3sec.

Gate of Soul: Increase Chi Regeneration for 30 sec.

Gate of Anger: Reduce all incoming damage for 10 sec.

Damage Modifiers: CON

Instant Action
Offensive
Physical

Level 9

Range
3m
Cast Time
-
Cooldown
2m
GCD
1s

Concentrate your flow of Chi in a defensive manner. Reduce your Attack Speed by 50%. Increase your Block chance by 25%, Parry chance by 25%, and your Armor Class by 3 per level for 15 sec.

Instant Utility
Self
Physical

Level 10

Back Hand
Back Hand
200 Chi
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Strike your enemy with a back hand, the impact of this hit changes based on which Gate is currently active. While this ability is on the bar, successful auto attacks have a 20% chance to release a follow up attack, dealing moderate damage.

Damage Modifiers: CON

No Gate - Deals heavy damage.

Gate of Balance - Startles the enemy and increases their chance to be Critically Hit from all sources for 60 seconds.

Gate of Soul - Increases damage of your Chi based abilities for 30 seconds.

Gate of Anger - Increases your Block chance for 10 seconds.

Instant Action
Offensive
Physical
Range
-
Cast Time
-
Cooldown
5s
GCD
1s

Stop breathing and fall to the ground, appearing dead to most creatures.

Using the Jump or Sit/Stand key will cancel Feign Death.

Toggled Action
Self
Physical
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Opens the Gate of Soul reducing outgoing threat by 20%.

Instant Stance
Self
Physical
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Constitution by 1.

Trait
Self
Innate

Level 11

Flurry
Flurry
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Monk Technique

Barrage the enemy with a flurry of attacks.

Requires primary weapon skill 34.

Damage Modifiers: STR / CON

Technique
Offensive
Physical

Level 12

Range
15m
Cast Time
-
Cooldown
15s
GCD
1s

Concentrate your Chi and propel it forward, dealing Chi (Physical) damage to the target.

Damage Modifiers: WIS

Instant Action
Offensive
Chi Manipulation
Physical
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Harmonize your Chi, increasing all incoming Healing by 20% for 30 sec.

Instant Utility
Self
Chi Manipulation
Nature

Level 14

Backflip
Backflip
200 Chi
Range
-
Cast Time
-
Cooldown
1m
GCD
1s

Backflip out of harm’s way, dodging the next source of Physical damage for 5 sec.

Instant Utility
Self
Physical
Iron Lotus
Iron Lotus
250 Chi
Range
25m
Cast Time
-
Cooldown
1m 30s
GCD
1s

Sacrifice your Strength, Constitution and Wisdom by 30% to increase your Stamina by 30% and your Health by a flat amount.

Instant Utility
Defensive

Level 15

Range
-
Cast Time
-
Cooldown
30s
GCD
1s

Opens the Gate of Anger, increasing outgoing threat generated by 200% for up to 20 seconds.

Instant Stance
Self
Physical
Scorpion Kick
Scorpion Kick
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Monk Technique

Deals minor damage to the target and exploits the [Exposed] state based on your current primary weapon.

HandToHand - Creates [Grappled], reducing their outgoing damage by 10%.

Blunt - Creates [Pierced Armor], reducing their Armor Class by 20%.

Requires primary weapon skill 46.

Damage Modifiers: DEX

Instant Action
Offensive
Physical
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Agility by 1.

Trait
Self
Innate

Level 16

Union
Union
200 Chi
Range
25m
Cast Time
8s
Cooldown
2m
GCD
1s

Channeled.

Restores 25% of you total Health over 8 sec. Taking damage while channeling this ability will interrupt it.

Channeled Utility
Self
Chi Manipulation
Nature

Level 18

Range
-
Cast Time
-
Cooldown
30s
GCD
1s

Release a surge of Chi energy, dealing Chi (Physical) damage to all enemies within 8m.

Damage Modifier: WIS

Instant Action
Self
Innate
Physical
Hook Kick
Hook Kick
200 Chi
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

While this ability is on your bar, grants a passive 20% chance to follow an auto-attack with a hook kick, dealing Physical damage. When actively used, this attack will deal Physical damage along with a unique effect based on which gate is currently open.

Gate of Balance: Retaliate against incoming Physical attacks for 3.5 sec.

Gate of Soul: Increase Chi Regeneration for 30 sec.

Gate of Anger: Reduce all incoming damage for 10 sec.

Damage Modifiers: CON

Instant Action
Offensive
Physical

Level 19

Sweep
Sweep
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Monk Technique

Deals minor damage to target and exploits the [Exposed] state based on your current primary weapon.

HandToHand - Creates [Weakened], increasing Physical damage they receive.

Blunt - Creates the [Knocked Down] state for 3sec..

Requires primary weapon skill 58.

Damage Modifiers: DEX

Technique
Offensive

Level 20

Chase the Wind
Chase the Wind
40 Endurance
Range
-
Cast Time
-
Cooldown
10s
GCD
1s

Dash a short distance in the direction you are currently moving.

Instant Utility
Self
Range
15m
Cast Time
-
Cooldown
15s
GCD
1s

Concentrate your Chi and propel it forward, dealing Chi (Physical) damage to the target.

Damage Modifiers: WIS

Instant Action
Offensive
Chi Manipulation
Physical
Ridge Hand
Ridge Hand
200 Chi
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Strike your enemy with a back hand, the impact of this hit changes based on which Gate is currently active. While this ability is on the bar, successful auto attacks have a 20% chance to release a follow up attack, dealing moderate damage.

Damage Modifiers: CON

No Gate - Deals heavy damage.

Gate of Balance - Startles the enemy and increases their chance to be Critically Hit from all sources for 60 seconds.

Gate of Soul - Increases damage of your Chi based abilities for 30 seconds.

Gate of Anger - Increases your Block chance for 10 seconds.

Instant Action
Offensive
Physical
Range
3m
Cast Time
2s
Cooldown
15s
GCD
1s

A fiery punch dealing heavy damage that scale with charge time and costs up to 400 Chi when fully charged. Bypasses some of the enemy’s Armor.

To fully charge, single-click this ability. Click the ability a second time to interrupt the charge and execute the attack. If using keybinds, press and hold the key to fully charge, or release the key early to execute the attack.

Damage Modifiers: STR

Channeled Action
Offensive
Physical
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Strength by 1.

Trait
Self
Innate

Level 22

Range
25m
Cast Time
-
Cooldown
1s
GCD
1s

Slowly consume Chi to empower your fists, granting your auto attacks a chance to release a surge of Chi (Physical) damage.

Toggled Utility
Self

Level 23

Downward Thrust
Downward Thrust
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Monk Technique

Deals additional damage to targets in the [Knocked Down] state.

Requires primary weapon skill 70.

Damage Modifiers: DEX

Technique
Offensive

Level 24

Chi Shield
Chi Shield
400 Chi
Range
-
Cast Time
-
Cooldown
1s
GCD
1s

Force your Chi outside of your body, absorbing the next source of spell damage up to the amount of your total Health.

Instant Utility
Self
Physical

Level 28

Range
15m
Cast Time
-
Cooldown
15s
GCD
1s

Concentrate your Chi and propel it forward, dealing Chi (Physical) damage to the target.

Damage Modifiers: WIS

Instant Action
Offensive
Chi Manipulation
Physical
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

While this ability is on your bar, grants a passive 20% chance to follow an auto-attack with a crescent kick, dealing Physical damage. When actively used, this attack will deal Physical damage along with a unique effect based on which gate is currently open.

Gate of Balance: Retaliate against incoming Physical attacks for 4 sec.

Gate of Soul: Increase Chi Regeneration for 30 sec.

Gate of Anger: Reduce all incoming damage for 10 sec.

Damage Modifiers: CON

Instant Action
Offensive
Physical

Level 29

Gusting Wind Pole
Gusting Wind Pole
1000 Readiness
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s

Monk Technique

Deals damage to the target and exloits the [Exposed] state based on your current primary weapon.

HandToHand - Creates [Restrained], reducing action speed by 25%.

Blunt - Creates [Vulnerable], increasing Magical damage they receive for 10 seconds.

Requires primary weapon skill 88.

Damage Modifiers: DEX

Technique
Offensive

Level 30

Range
-
Cast Time
-
Cooldown
30s
GCD
1s

Release a surge of Chi energy, dealing Chi (Physical) damage to all enemies within 8m.

Damage Modifier: WIS

Instant Action
Self
Innate
Physical
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Strike your enemy with a back hand, the impact of this hit changes based on which Gate is currently active. While this ability is on the bar, successful auto attacks have a 20% chance to release a follow up attack, dealing moderate damage.

Damage Modifiers: CON

No Gate - Deals heavy damage.

Gate of Balance - Startles the enemy and increases their chance to be Critically Hit from all sources for 60 seconds.

Gate of Soul - Increases damage of your Chi based abilities for 30 seconds.

Gate of Anger - Increases your Block chance for 10 seconds.

Instant Action
Offensive
Physical

Level 33

Martial Slap
Martial Slap
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Monk Technique

Deals damage to the target with increased threat, while increasing your Dodge chance by 10% for 40 seconds.

Requires primary weapon skill of 100.

Damage Modifiers: CON

Technique
Offensive
Physical

Level 36

Range
15m
Cast Time
-
Cooldown
15s
GCD
1s

Concentrate your Chi and propel it forward, dealing Chi (Physical) damage to the target.

Damage Modifiers: WIS

Instant Action
Offensive
Chi Manipulation
Physical

Level 38

Wheel Kick
Wheel Kick
200 Chi
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

While this ability is on your bar, grants a passive 20% chance to follow an auto-attack with a wheel kick, dealing Physical damage. When actively used, this attack will deal Physical damage along with a unique effect based on which gate is currently open.

Gate of Balance: Retaliate against incoming Physical attacks for 4.5 sec.

Gate of Soul: Increase Chi Regeneration for 30 sec.

Gate of Anger: Reduce all incoming damage for 10 sec.

Damage Modifiers: CON

Instant Action
Offensive
Physical

Level 39

Chi Impact
Chi Impact
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

Monk Technique

Deals heavy damage depending on how much Chi you currently have.

Requires primary weapon skill of 118.

Damage Modifiers: WIS

Technique
Offensive
Physical

Level 40

Range
-
Cast Time
-
Cooldown
30s
GCD
1s

Release a surge of Chi energy, dealing Chi (Physical) damage to all enemies within 8m.

Damage Modifier: WIS

Instant Action
Self
Innate
Physical
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Strike your enemy with a back hand, the impact of this hit changes based on which Gate is currently active. While this ability is on the bar, successful auto attacks have a 20% chance to release a follow up attack, dealing moderate damage.

Damage Modifiers: CON

No Gate - Deals heavy damage.

Gate of Balance - Startles the enemy and increases their chance to be Critically Hit from all sources for 60 seconds.

Gate of Soul - Increases damage of your Chi based abilities for 30 seconds.

Gate of Anger - Increases your Block chance for 10 seconds.

Instant Action
Offensive
Physical

Level 44

Range
15m
Cast Time
-
Cooldown
15s
GCD
1s

Concentrate your Chi and propel it forward, dealing Chi (Physical) damage to the target.

Damage Modifiers: WIS

Instant Action
Offensive
Chi Manipulation
Physical

Level 48

Gale Kick
Gale Kick
200 Chi
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

While this ability is on your bar, grants a passive 20% chance to follow an auto-attack with a gale kick, dealing Physical damage. When actively used, this attack will deal Physical damage along with a unique effect based on which gate is currently open.

Gate of Balance: Retaliate against incoming Physical attacks for 5 sec.

Gate of Soul: Increase Chi Regeneration for 30 sec.

Gate of Anger: Reduce all incoming damage for 10 sec.

Damage Modifiers: CON

Instant Action
Offensive
Physical

Level 50

Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Strike your enemy with a back hand, the impact of this hit changes based on which Gate is currently active. While this ability is on the bar, successful auto attacks have a 20% chance to release a follow up attack, dealing moderate damage.

Damage Modifiers: CON

No Gate - Deals heavy damage.

Gate of Balance - Startles the enemy and increases their chance to be Critically Hit from all sources for 60 seconds.

Gate of Soul - Increases damage of your Chi based abilities for 30 seconds.

Gate of Anger - Increases your Block chance for 10 seconds.

Instant Action
Offensive
Physical
Range
-
Cast Time
-
Cooldown
30s
GCD
1s

Release a surge of Chi energy, dealing Chi (Physical) damage to all enemies within 8m.

Damage Modifier: WIS

Instant Action
Self
Innate
Physical