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Monk Abilities

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Level 1

Iron Palm
Iron Palm
1000 Readiness
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s

Monk Technique

Deals damage to the target, bypassing a portion of the target’s Armor Class.

Damage Modifiers: STR, CON

Technique
Offensive
Physical
Range
3m
Cast Time
-
Cooldown
15s
GCD
1s

Deals damage to your target.

For 6 sec, Wandering Fist becomes a new ability determined by the current open Gate.

Damage Modifiers: STR, CON

Instant Action
Offensive
Physical

Level 2

Range
25m
Cast Time
-
Cooldown
10s
GCD
1s

Projectile.

Manifest your Chi into an ethereal shuriken, dealing Nature damage to the target.

A successful hit will lower the target’s assist radius by 25% for 5 sec.

Instant Action
Offensive
Chi Manipulation
Nature

Level 4

Chi Spear
Chi Spear
300 Chi
Range
15m
Cast Time
-
Cooldown
15s
GCD
1s

Projectile.

Concentrate your Chi and propel it forward, dealing moderate Nature damage to the target.

Damage dealt increased with Constitution.

Instant Action
Offensive
Chi Manipulation
Nature
Exposure
Exposure
1000 Readiness
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Melee Technique

Puts your target in the [Exposed] state for 30 seconds. (Duration impacted by diminishing returns.)

The [Exposed] state can be manipulated by other techniques to cause additional effects.

Technique
Offensive
Physical

Level 5

Range
-
Cast Time
-
Cooldown
30s
GCD
1s

Opens the Gate of Anger, increasing outgoing threat generated by 200% for up to 20 seconds.

Instant Stance
Self
Physical
Spear Hand Strike
Spear Hand Strike
1000 Readiness
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s

Monk Technique

Deals minor damage to the target and exploits [Opening Gap] state based on your current primary weapon.

  • HandToHand - Creates [Restrained], reducing their action speed by 25%.
  • Blunt - Creates [Overwhelmed Mind], reducing all Resistances by 20%.

Requires primary weapon skill 16.

Damage Modifiers: STR, CON

Technique
Offensive
Physical
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Strength by 1.

Trait
Self
Innate
question_mark
Trait: Monk5
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Strength by 1.

Trait
Self
Innate

Level 6

Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Allow your Chi to guide you to weak points in enemy Armor, causing your attacks to gain Penetration for 15 seconds.

Instant Utility
Self
Physical
Range
3m
Cast Time
-
Cooldown
15s
GCD
1s

Deals damage to target, healing you for the damage dealt.

Damage Modifiers: STA, CON

Instant Action
Offensive
Physical

Level 7

Concussive Strike
Concussive Strike
1000 Readiness
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Monk Technique.

Strike your enemy in the head, interrupting spell casting and Silencing the target for 6 seconds.

Requires primary weapon skill 22.

Damage Modifiers: STR, CON

Instant Action
Offensive
Physical

Level 8

Focus Chi
Focus Chi
400 Chi
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Focus your Chi for 10 sec, causing your next Technique to deal 150% increased damage.

Instant Utility
Self
Physical

Level 9

Range
3m
Cast Time
-
Cooldown
2m
GCD
1s

Concentrate your flow of Chi in a defensive manner. Reduce your Attack Speed by 50%. Increase your Block chance by 25%, Parry chance by 25%, and your Armor Class by 3 per level for 15 sec.

Instant Utility
Self
Physical

Level 10

Range
-
Cast Time
-
Cooldown
5s
GCD
1s

Stop breathing and fall to the ground, appearing dead to most creatures.

Using the Jump or Sit/Stand key will cancel Feign Death.

Toggled Action
Self
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Constitution by 1.

Trait
Self
Innate
Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Deliver a Wheel Kick to your enemy, dealing heavy weapon damage.

While this ability is off cooldown, with a succesful auto attack you have a 20% chance to Kick the enemy, dealing moderate damage.

Damage Modifiers: STR, CON

Instant Action
Offensive
Physical

Level 11

Flurry
Flurry
1000 Readiness
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s

Monk Technique

Barrage the enemy with a flurry of attacks.

Requires primary weapon skill 34.

Damage Modifiers: STR, CON

Technique
Offensive
Physical

Level 12

Range
3m
Cast Time
-
Cooldown
20s
GCD
1s

Deliver a Elbow Strike to your enemy, dealing heavy damage.

While this ability is off cooldown, with a successful auto attack you have a 20% chance to Elbow the enemy, dealing moderate damage.

Instant Action
Offensive
Physical
Range
-
Cast Time
-
Cooldown
2m
GCD
1s

Harmonize your Chi, increasing all incoming Healing by 20% for 30 sec.

Instant Utility
Self
Chi Manipulation
Nature

Level 14

Backflip
Backflip
200 Chi
Range
-
Cast Time
-
Cooldown
1m
GCD
1s

Backflip out of harm’s way, dodging the next source of Physical damage for 5 sec.

Instant Utility
Self
Physical

Level 15

Scorpion Kick
Scorpion Kick
1000 Readiness
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s

Monk Technique

Deals minor damage to the target and exploits the [Opening Gap] state based on your current primary weapon.

HandToHand - Creates [Grappled], reducing their outgoing damage by 8%.

Blunt - Creates [Pierced Armor], reducing their Armor Class by 20%.

Requires primary weapon skill 46.

Damage Modifiers: STR, CON

Instant Action
Offensive
Physical
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Agility by 1.

Trait
Self
Innate

Level 16

Union
Union
200 Chi
Range
25m
Cast Time
8s
Cooldown
2m
GCD
1s

Channeled.

Restores 25% of you total Health over 8 sec. Taking damage while channeling this ability will interrupt it.

Channeled Utility
Self
Chi Manipulation
Nature

Level 19

Sweep
Sweep
1000 Readiness
Range
3m
Cast Time
-
Cooldown
30s
GCD
1s

Monk Technique

Deals minor damage to target and exploits the [Off-Balance] state based on your current primary weapon.

HandToHand - Creates [Weakened], increasing Physical damage they receive.

Blunt - Creates the [Knocked Down] state.

Requires primary weapon skill 58.

Damage Modifiers: STR, CON

Technique
Offensive

Level 20

Range
3m
Cast Time
2s
Cooldown
15s
GCD
1s

A fiery punch dealing heavy damage that scale with charge time and costs up to 400 Chi when fully charged. Bypasses some of the enemy’s Armor.

To fully charge, single-click this ability. Click the ability a second time to interrupt the charge and execute the attack. If using keybinds, press and hold the key to fully charge, or release the key early to execute the attack.

Damage Modifiers: STR, CON

Channeled Action
Offensive
Physical
Chase the Wind
Chase the Wind
40 Endurance
Range
-
Cast Time
-
Cooldown
10s
GCD
1s

Dash a short distance in the direction you are currently moving.

Instant Utility
Self
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive.

Increase Strength by 1.

Trait
Self
Innate

Level 23

Downward Thrust
Downward Thrust
1000 Readiness
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s

Monk Technique

Deals additional damage to targets in the [Knocked Down] state.

Requires primary weapon skill 70.

Damage Modifiers: STR, CON

Technique
Offensive

Level 24

Chi Shield
Chi Shield
400 Chi
Range
-
Cast Time
-
Cooldown
1s
GCD
1s

Force your Chi outside of your body, absorbing the next source of spell damage up to the amount of your total Health.

Instant Utility
Self
Physical

Level 29

Gusting Wind Pole
Gusting Wind Pole
1000 Readiness
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s

Monk Technique

Deals damage to the target and exloits the [Exposed] state based on your current primary weapon.

HandToHand - Creates [Restrained], reducing action speed by 25%.

Blunt - Creates [Vulnerable], increasing Magical damage they receive for 10 seconds.

Requires primary weapon skill 88.

Damage Modifiers: STR, CON

Technique
Offensive

Level 33

Martial Slap
Martial Slap
1000 Readiness
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s

Monk Technique

Deals damage to the target with increased threat, while increasing your Dodge chance by 10% for 40 seconds.

Requires primary weapon skill of 100.

Damage Modifiers: STR, CON

Technique
Offensive
Physical

Level 39

question_mark
Chi Impact
1000 Readiness
Range
3m
Cast Time
-
Cooldown
-
GCD
1s

[Place holder]

Scales with Chi level

Requires primary weapon skill 118.

Technique
Offensive