Shaman Abilities

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Level 1

Fang of Harune
Fang of Harune
6 Mana
Range
25m
Cast Time
2s
Cooldown
4s
GCD
1s

Ability School: Nature

Deals minor Nature damage to the target.

This spell deals 50% more damage if the target is poisoned.

Cast Action
Offensive
Evocation
Nature
Mantle of Mist
Mantle of Mist
6 Mana
Range
25m
Cast Time
1.5s
Cooldown
1s
GCD
1s

Water Boon

Cast a soothing mist over your target, restoring 8-8 Health and granting them Mantle of Mist, restoring 6 Health every 2.5 sec for 30 sec.

Cast Action
Defensive
Restoration
Nature
Serpent Strike
Serpent Strike
No cost
Range
30m
Cast Time
-
Cooldown
8s
GCD
1s

Shaman Technique

Strike your enemy with the power of a small snake.

Damage Modifiers: WIS, DEX

Instant
Offensive
Evocation
Poison

Level 2

Grip of Shale
Grip of Shale
3 Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Imbue your group with the fortitude of stone, increasing Strength and Stamina by 4 for 45 min.

Amount of Strength and Stamina increase is modified by your Constitution.

Cast Utility
Defensive
Augmentation

Level 3

Ancestor's Rest
Ancestor's Rest
No cost
Range
-
Cast Time
-
Cooldown
1m 30s
GCD
1s

Shaman Technique

Restores 20% Mana over 10 seconds, but puts you in a Weakened state for the duration.

Instant
Self
Restoration
Nature
Strike of the Snake
Strike of the Snake
5 Mana
Range
25m
Cast Time
1.5s
Cooldown
1s
GCD
1s

Inflict the target with a potent venom, dealing Poison damage every few seconds while the poison lasts.

Cast Action
Offensive
Enervation
Poison

Level 4

Cleansing Flame
Cleansing Flame
8.0% of base Mana
Range
25m
Cast Time
1.5s
Cooldown
1s
GCD
1s

Cleanse the target of 1 harmful Poison effect.

Cast Utility
Defensive
Restoration
Fire
Replenish
Replenish
3 Mana
Range
25m
Cast Time
8s
Cooldown
2s
GCD
1s

Channel healing waters to your target, restoring 12 Health every second for up to 8 seconds. Drains 2 mana per second while channeling.

Healing effectiveness multiplied based on HoT effects from the Mantle line.

Channeled Action
Defensive
Restoration
Nature

Level 5

Fanged Bite
Fanged Bite
No cost
Range
30m
Cast Time
-
Cooldown
40s
GCD
1s

Shaman Technique

Deals minor weapon damage. Causes your next Fanged spell to cost no mana.

Damage Modifiers: WIS, DEX

Instant
Offensive
Restoration
Poison
Mark of the Fireclaw
Mark of the Fireclaw
4 Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Imbue your group with the ancestral power of the Fireclaw, increasing Dexterity by 4 and Fire Resist by 5 while active.

The amount of Dexterity gained increases based on your Constitution.

Cast Utility
Defensive
Manifestation
Fire
Weathering
Weathering
10 Mana
Range
25m
Cast Time
3s
Cooldown
1s
GCD
1s

Decrease the target’s Armor Class by 25% for up to 5 min.

Cast Action
Offensive
Enervation
Nature

Level 6

Crown of Ashes
Crown of Ashes
6 Mana
Range
25m
Cast Time
1.5s
Cooldown
1s
GCD
1s

Fire Bane

Deals minor Fire damage and Burns target, dealing Fire damage every few seconds for 48 seconds.

Cast Action
Offensive
Enervation
Fire

Level 7

Forced
Forced
No cost
Range
25m
Cast Time
-
Cooldown
30s
GCD
1s

Healer Technique

Puts your target in the [Opening Gap] state for 30 seconds.
(Duration impacted by diminishing returns.)

The [Opening Gap] state can be manipulated by other techniques to cause additional effects.

Instant
Offensive
Magic

Level 8

Mantle of the Stream
Mantle of the Stream
11 Mana
Range
25m
Cast Time
1.5s
Cooldown
1s
GCD
1s

Water Boon

Cast a soothing mist over your target, restoring between 14 and 14 Health and granting them Mantle of the Stream, restoring 12 Health every 2.5 sec for 30 sec.

Cast Action
Defensive
Restoration
Nature
Paradox
Paradox
50 Mana
Range
25m
Cast Time
10s
Cooldown
1s
GCD
1s

Reunite an ally with their Remnance, bringing them back to life at the location they were slain.

Causes Resurrection Sickness.

Cast Utility
Offensive
Restoration
Nature

Level 9

Fang of Salgi
Fang of Salgi
6 Mana
Range
25m
Cast Time
2s
Cooldown
4s
GCD
1s

Ability School: Nature

Deals minor Nature damage to the target.

This spell deals 50% more damage if the target is poisoned.

Cast Action
Offensive
Evocation
Nature

Level 10

Call Companion: Wolf
Call Companion: Wolf
20 Mana
Range
-
Cast Time
3s
Cooldown
1s
GCD
1s

Use ancestral magic to call your wolf companion to your side.

Cast Action
Self
Hurry the Past
Hurry the Past
10.0% of max Mana
Range
-
Cast Time
-
Cooldown
10s
GCD
1s

All of your active, periodic healing effects will instantly finish their durations, directly healing their targets for the remaining amount.

Primal Oath: Ancestral

Instant Utility
Self
Nature
Scorched Fog
Scorched Fog
8 Mana
Range
25m
Cast Time
3s
Cooldown
3s
GCD
1s

Ability School: Fire

Slow an enemy, decreasing their Action Speed by 25% for 2 minutes.

Cast Action
Offensive
Enervation
Fire
Trait: Resistant I
Trait: Resistant I
Range
-
Cast Time
-
Cooldown
-
GCD
1s

Innate Passive

All resistances increased by 1.

Trait
Self
Innate
Wind Strider
Wind Strider
6 Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Accelerate your target’s Sprinting Speed by 10 and reduce the rate of Endurance drain by 20% for 45 min.

Cast Utility
Defensive
Augmentation
Nature

Level 11

Ancient Strength
Ancient Strength
No cost
Range
30m
Cast Time
-
Cooldown
40s
GCD
1s

Shaman Technique

Bestow the Strength of the Ancients upon your target.

Instant
Defensive
Restoration
Nature
Beginner's Hunch
Beginner's Hunch
4 Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Increase your Wisdom while active.

Amount of Wisdom increase is modified by your Constitution.

Cast Utility
Self
Augmentation
Nature
Choking Thirst
Choking Thirst
6 Mana
Range
25m
Cast Time
1.5s
Cooldown
1s
GCD
1s

Ability School: Nature

Deals minor Nature damage and dehydrates the target, dealing Nature damage every few seconds for 48 seconds.

Cast Action
Offensive
Enervation
Nature

Level 12

Echo of the Rainlands
Echo of the Rainlands
20.0% of base Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Water Boon

Cast a veil of soothing rains over your group, restoring 9 Health every 2 seconds for 12 seconds.

Cast Action
Self
Restoration
Nature
Skymane's Pact
Skymane's Pact
6 Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Empower your group with the speed of the Skymane, increasing attack speed by 20% for 45 min.

Cast Utility
Defensive
Augmentation
Nature

Level 14

Grip of the Boulder
Grip of the Boulder
6 Mana
Range
25m
Cast Time
2s
Cooldown
1s
GCD
1s

Imbue your group with the fortitude of stone, increasing Strength and Stamina by 7 for 45 min.

Amount of Strength and Stamina increase is modified by your Constitution.

Cast Utility
Defensive
Augmentation
Mantle of the River
Mantle of the River
15 Mana
Range
25m
Cast Time
1.5s
Cooldown
1s
GCD
1s

Water Boon

Cast a soothing mist over your target, restoring between 21 and 21 Health and granting them Mantle of the River, restoring 20 Health every 2.5 sec for 30 sec.

Cast Action
Defensive
Restoration
Nature
Second Sight
Second Sight
10 Mana
Range
25m
Cast Time
-
Cooldown
30s
GCD
1s

Gift the target with Second Sight, enabling them to dodge the next source of incoming Physical damage for 5 sec.

Players may only receive the Dodge effect of Second Sight once every 30 sec.

Instant Utility
Defensive
Augmentation
Nature

Level 15

Soothing Waters
Soothing Waters
No cost
Range
30m
Cast Time
-
Cooldown
40s
GCD
1s

Shaman Technique

Bathe your target in soothing water, restoring minor Health every second for 10 seconds.

Instant
Defensive
Restoration
Nature
Walk the Ages
Walk the Ages
Range
-
Cast Time
-
Cooldown
1s
GCD
1s

Mark your current location for 30 sec. When you activate this ability again, you will instantly return to the marked location. You cannot cross zone lines with this ability and a new location cannot be marked until the old location has been consumed or until the effect wears off.

Instant Utility
Self

Level 16

Greater Paradox
Greater Paradox
75 Mana
Range
25m
Cast Time
10s
Cooldown
1s
GCD
1s

Reunite an ally with their Remnance, bringing them back to life at the location they were slain and restoring 25% of lost experience.

Causes Resurrection Sickness.

Cast Utility
Offensive
Restoration
Nature
Interlocking Stones
Interlocking Stones
20.0% of base Mana
Range
25m
Cast Time
1s
Cooldown
1m
GCD
1s

Surround the target with resilient stones, absorbing the next {amt} sources of Physical damage for 20 sec up to 250 damage per hit.

Cast Utility
Defensive
Conjuration
Nature

Level 18

Chronoburn
Chronoburn
Range
-
Cast Time
1.5s
Cooldown
1m 30s
GCD
1s

Time ages you quickly.

Sacrificing 25% of your Health to gain 20% of your Mana.

Cast Action
Self
Fire
Sting of the Hornet
Sting of the Hornet
7 Mana
Range
25m
Cast Time
1.5s
Cooldown
1s
GCD
1s

Ability School: Poison

Deals minor Poison damage and Poisons target, dealing Poison damage every 4 sec for up to 48 sec.

Cast Action
Offensive
Enervation
Poison

Level 19

Elk's Constitution
Elk's Constitution
Range
30m
Cast Time
-
Cooldown
40s
GCD
1s

Shaman Technique

Surround your target in a thick hide, granting Constitution.

Instant
Defensive
Nature

Level 20

Trait: Lucid I
Trait: Lucid I
Range
-
Cast Time
-
Cooldown
-
GCD
-

Mana recovered while resting increased by 1.

Trait
Self

Level 24

Miracle
Miracle
?
Range
25m
Cast Time
10s
Cooldown
1s
GCD
1s

Reunite an ally with their Remnance, bringing them back to life at the location they were slain and restoring 50% of lost experience.

Causes Resurrection Sickness.

Cast Utility
Offensive
Restoration
Nature