Increases Blood Rot's final burst damage by 5%.
Carnage · Level 20
Skill Point Cost1
Increases Blood Rot's bleed amplification by 4%.
Carnage · Level 20
Skill Point Cost1
Fleshcarver deals 15% increased damage to targets below 35% Health. If Fleshcarver critically hits, your next Blood Rot or Sanguine Blast will deal 20% increased damage.
Carnage · Level 20
Skill Point Cost1
Sanguine Blast deals 15% increased damage to target's affected by Blood Rot.
Additionally, 50% of the damage splashes to targets within 6m that you or your group are currently in combat with.
Carnage · Level 20
Skill Point Cost1
While you have 2 stacks of Malefic Power from Edge of Midnight, Blood Rot's bleed amplification is increased by 10%
Carnage · Level 20
Skill Point Cost1
Increases Blood Rot's final burst damage by 10%.
Carnage · Level 20
Skill Point Cost1
Blood Rot's final burst gains 3% critical chance per Bleeding Essence stack consumed. If 5 stacks of Bleeding Essence are consumed, Blood Rot is guaranteed to critically hit.
Carnage · Level 20
Skill Point Cost1
Increases Blood Rot's bleed amplification by 8%.
Carnage · Level 20
Skill Point Cost1
While Essence is Unleashed, Blood Rot’s final burst damage is increased by 30%.
If Blood Rot critically hits while Essence is Unleashed, you gain Carrion Ecstasy for 6 sec, increasing your Physical and Curse damage by 10%, but increasing incoming damage by 10%.
Carnage · Level 40
Skill Point Cost1