Life Tap III

Life Tap III

Class
Dire Lord
Level
24
Cost
No cost

Range

20m

Cast Time

2s

Cooldown

10s

Innate

No

Target

Offensive

Type

Cast Action

Skill

Corruption

Magic

Curse

Siphon life from an enemy, dealing Curse damage and restoring your Health equal to 80% of the damage dealt.

Additional effect varies based on your current Essence Phase:

Essence is Dormant: Reduces 5% of your remaining Blood Debt.
Essence is Rising: Life Tap’s healing is increased 10%.
Essence is Unleashed: Life Tap deals 10% increased damage, but its healing is restored over 6 sec.

Mastery Paths

Dark Reach
Dark ReachDark Reach
Increases the range of your casted offensive abilities by 5m. This affects Corrupt Blood, Provoking Phantoms, Life Tap, Devour, Torment, Leaden Blood, and Deafening Whisper.
Nightmare · Level 5
Skill Point Cost1
Life Tap III
Life Tap III

Passive Modifiers

Inevitable Leech IInevitable Leech I
Increases Life Tap's spell pushback resistance by 50%.
Nightmare · Level 5
Skill Point Cost1
Inevitable Leech IIInevitable Leech II
Life Tap is now immune to spell pushback.
Nightmare · Level 5
Skill Point Cost1
Stabilization IStabilization I
While Essence is Dormant, using Life Tap when below 40% Health will reduce incoming damage by 15% for 4 seconds.
Nightmare · Level 5
Skill Point Cost1
Stabilization IIStabilization II
While Essence is Dormant, using Life Tap when below 40% Health will reduce incoming damage by 20% for 6 seconds.
Nightmare · Level 20
Skill Point Cost1
Bloodbound EchoBloodbound Echo
If your remaining Blood Debt is greater than 25% of your total Health, 20% of Life Tap's healing will be applied as Blood Debt reduction instead of direct healing.
Nightmare · Level 40
Skill Point Cost1
Ravenous ReturnRavenous Return
If Life Tap critically hits while Essence is Unleashed, 50% of its delayed healing is restored instantly.
Carnage · Level 20
Skill Point Cost1

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