
Illusory Danger I
Range
30m
Cast Time
2s
Cooldown
-
Innate
No
Target
Offensive
Type
Cast Action
Skill
Enervation
Magic
Magic
Afflict your target with dread of their impending demise, dealing damage every 4 seconds for 24 seconds and placing a random secondary effect on the target. Casting the spell again if the secondary effect is still present will overwrite it with a new randomly chosen one and will not stack.
Crushing: 15% reduced movement speed
Asphyxiation: 5% reduced action speed
Blindness: -5% accuracy
Electrocution: Spells gain +5% accuracy vs the target
Mastery Paths
Illusory Danger
Note: This mastery unlock is not yet functional.
Unlocks a new ability: Illusory Danger.
Afflict your target with dread of their impending demise, dealing damage over 36 seconds and placing a random secondary effect on the target. Casting the spell again if the secondary effect is still present will overwrite it with a new randomly chosen one and will not stack.
Crushing: 15% reduced movement speed.
Asphyxiation: 5% reduced action speed.
Blindness: -5% accuracy.
Electrocution: Spells gain +5% to hit vs the target.
Skill Point Cost1
(ability not yet linked)
Passive Modifiers
Note: This mastery unlock is not yet functional.
If your Chaotic Flux, Prismatic Flux, or Prismatic Fan spells deal damage to a target affected by High Pressure/Mind Vice and Illusory Danger, the duration is extended by 1 tick. This can occur a maximum of 3 times per instance of the DoT.
Skill Point Cost1
Note: This mastery unlock is not yet functional.
When you cast Illusory Danger, it places a total of two random secondary effects on the target instead of one.
Skill Point Cost1