Searing Light VI

Searing Light VI

Searing Light VI
Searing Light VI
105 Mana2 sec cast
Cast Skill: Invocation25 meter range

Burn an enemy with searing light, dealing moderate Divine damage and then additional Divine damage every 2 sec for 20 sec.

Cast ActionOffensiveDivine

Class

Cleric

Type

Cast Action

Skill

Invocation

Level

50

Range

25m

Magic

Divine

Target

Offensive

Innate

No

Cooldown

-

Passive Modifiers

Searing Light PotencySearing Light Potency
For each point spent in the Judgement (Right) Mastery branch, each tick of Searing Light gains bonus damage equal to 3.33% of your Presence. This effect scales with up to 30 points spent, for a maximum bonus per tick equal to 100% of your Presence.
Judgement · Level 12
Skill Point Cost1
Divine Kindling IDivine Kindling I
Dawnfire gains +2.5% critical hit chance against target affected by Searing Light.
Judgement · Level 12
Skill Point Cost1
Improved Searing Light IImproved Searing Light I
Increases Searing Light's periodic damage ticks by 5%.
Judgement · Level 12
Skill Point Cost1
Improved Searing Light IiImproved Searing Light Ii
Increases Searing Light's periodic damage ticks by 10%.
Judgement · Level 12
Skill Point Cost1
Searing Verdict ISearing Verdict I
While Tribunal is active, Smite gains +3% critical chance against targets affected by Searing Light. While Tribunal is inactive, Rebuke gains 3% critical chance against targets affected by Searing Light.
Judgement · Level 15
Skill Point Cost1
Arcing WrathArcing Wrath
When Smite critically hits, 50% of the damage will jump to another target within 6m that is affected by Searing Light.
Judgement · Level 20
Skill Point Cost1
Break of DawnBreak of Dawn
While Tribunal is inactive, Dawnfire extends the duration of Searing Light by 1 sec, or 2 sec when Dawnfire critically hits.
Judgement · Level 20
Skill Point Cost1
Divine Kindling IIDivine Kindling II
Dawnfire gains +5% critical hit chance against target affected by Searing Light.
Judgement · Level 20
Skill Point Cost1
Radiant Brand IRadiant Brand I
While Tribunal is active, Smite critical hits increase the duration of Searing Light by 1 sec, up to a max of 20 sec.
Judgement · Level 20
Skill Point Cost1
Radiant Brand IIRadiant Brand II
While Tribunal is active, Smite critical hits increase the duration of Searing Light by 2 sec, up to a max of 20 sec.
Judgement · Level 20
Skill Point Cost1
Searing Verdict IISearing Verdict II
While Tribunal is active, Smite gains +5% critical chance against targets affected by Searing Light. While Tribunal is inactive, Rebuke gains 5% critical chance against targets affected by Searing Light.
Judgement · Level 20
Skill Point Cost1
Judged in LightJudged in Light
During Tribunal, each consective Smite against a target affected by Searing Light increases Searing Light's next periodic tick by 2%, up to a max of 20%. Additionally, when Searing Light's periodic damage critically hits during Tribunal, you will gain +1% of your total Mana.
Judgement · Level 40
Skill Point Cost1
Unyielding LightUnyielding Light
Ward Undeath deals +15% damage against Undead below 25% Health. If the target is affected by Searing Light and Ward Undeath deals the killing blow, 50% of the Mana cost is refunded and Searing Light will spread to one Undead target already in combat within 6m.
Judgement · Level 40
Skill Point Cost1

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