Nameds & Drops
Bitter Bone16
- Blood-Soaked Shield Small ShieldBlood-Soaked ShieldMagic, Unique, Bind On EquipUncommon Small Shield5 Armor+2 Curse Resistance+2 Disease ResistanceClass: Warrior, Cleric, Paladin, Ranger, ShamanRequires Level 4Merchant Value: 0 0 0 2 25Weight: 2.9
- Bonemail Legguards ChainBonemail LegguardsMagic, UniqueLegsChain26 ArmorClass: Warrior, Cleric, Paladin, Dire Lord, Ranger, Shaman, BardWeight: 2.8
- Copper Storage Chest Key KeyCopper Storage Chest KeyRare KeyRequires Level 10This could open something...Weight: 0.1
- Damaged Health Rune MaterialDamaged Health RuneUncommon MaterialA damaged health rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Insight Rune MaterialDamaged Insight RuneUncommon MaterialA damaged insight rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Might Rune MaterialDamaged Might RuneUncommon MaterialA damaged might rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Festering Staff Main Hand Long StaffFestering StaffNo Trade, Magic, UniqueStave Weapon4.2 DelayUncommon Main Hand Long Staff24 Physical Damage (5.7 DPS)+1.00% Spell Crit BonusRequires Level 4Detailed filigree is carved throughout the wood...Merchant Value: 0 0 0 3 75Weight: 1.6
- Iron HammerIron HammerCrushing Weapon4.0 DelayOne-Handed War Hammer14 Physical Damage (3.5 DPS)Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, BardWeight: 3.0(inactive)One-Handed War Hammer
- Scroll: Spell Turn ScrollScroll: Spell TurnScrollClass: EnchanterRequires Level 10Interrupt your target. If your target was casting a Silenceable spell, absorb that spell, allowing you to cast it for yourself within the next 10 seconds. Duration of spell storage increases with Stamina.Merchant Value: 0 0 0 0 60Weight: 0.1
- Whittled Femur One-Handed DaggerWhittled FemurBind On EquipDagger Weapon2.0 DelayUncommon One-Handed Dagger7 Physical Damage (3.5 DPS)+12 Curse Spell Power+12 Magic Spell Power+0.50% Spell Crit BonusRequires Level 4Merchant Value: 0 0 0 2 25Weight: 2.0
cursed apparition16
- Ceremonial Harvesting Sickle Two-Handed Harvesting SickleCeremonial Harvesting SickleUniqueHarvesting ToolRare Two-Handed Harvesting SickleTool Effectiveness: 28Ancient runes are inscribed on the blade of this sickle.Merchant Value: 0 0 0 20 0Weight: 2.2
- Copper Storage Chest Key KeyCopper Storage Chest KeyRare KeyRequires Level 10This could open something...Weight: 0.1
- Cursed Cape ClothCursed CapeMagic, UniqueBackUncommon Cloth1 Armor-1 Strength+1 Wisdom+5 ManaMerchant Value: 0 0 0 2 25Weight: 0.4
- Damaged Eloquence Rune MaterialDamaged Eloquence RuneUncommon MaterialA damaged eloquence rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Endurance Rune MaterialDamaged Endurance RuneUncommon MaterialA damaged endurance rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Fleetness Rune MaterialDamaged Fleetness RuneUncommon MaterialA damaged fleetness rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Health Rune MaterialDamaged Health RuneUncommon MaterialA damaged health rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Insight Rune MaterialDamaged Insight RuneUncommon MaterialA damaged insight rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Magic Rune MaterialDamaged Magic RuneUncommon MaterialA damaged magic rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Might Rune MaterialDamaged Might RuneUncommon MaterialA damaged might rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Precision Rune MaterialDamaged Precision RuneUncommon MaterialA damaged precision rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Prowess Rune MaterialDamaged Prowess RuneUncommon MaterialA damaged prowess rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Resilience Rune MaterialDamaged Resilience RuneUncommon MaterialA damaged resilience rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Damaged Vitality Rune MaterialDamaged Vitality RuneUncommon MaterialA damaged vitality rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
- Ethereal Cloth Mantle ClothEthereal Cloth MantleShouldersUncommon Cloth6 Armor+1 Intellect+1 CharismaClass: Wizard, Enchanter, Summoner, NecromancerMade of some ghostly material, it seems to fade in the light.Merchant Value: 0 0 0 2 25Weight: 2.5
- Ethereal Manacles ClothEthereal ManaclesBind On EquipWristUncommon Cloth5 Armor+1 DexterityRequires Level 4Made of some ghostly material, it seems to fade in the light.Merchant Value: 0 0 0 2 25Weight: 2.5
- Ghostly Robes ClothGhostly RobesMagic, UniqueChestRare Cloth10 Armor+1 Wisdom+5 ManaClass: Wizard, Enchanter, Summoner, NecromancerMerchant Value: 0 0 0 3 75Weight: 2.4
- Spectral Essence ReagentSpectral EssenceCommon ReagentA perfectly smooth sphere filled with swirling, spectral energy.Merchant Value: 0 0 0 0 22Weight: 0.3
- Strange Residue BaubleStrange ResidueCommon BaublePerhaps it is... it could be...Merchant Value: 0 0 0 0 44Weight: 0.1
- Wispmetal Loop JewelryWispmetal LoopMagic, UniqueEarsUncommon Jewelry1 Armor+2 Constitution+9.00% Spell Crit BonusMerchant Value: 0 0 0 2 25Weight: 0.1
War Scout Grak-Gor18
- Band of Battle JewelryBand of BattleMagic, Unique, Bind On EquipFingersUncommon Jewelry+1 Intellect+12 Disease ResistanceRequires Level 14A tarnished gold ring stained with blood.Merchant Value: 0 0 0 3 75Weight: 0.1
- Copper Storage Chest Key KeyCopper Storage Chest KeyRare KeyRequires Level 10This could open something...Weight: 0.1
- Grak-Gor's Battlestaff Main Hand Quarter StaffGrak-Gor's BattlestaffMagic, Unique, Bind On EquipStave Weapon3.6 DelayUncommon Main Hand Quarter Staff25 Physical Damage (6.9 DPS)+12 Health+1.00% Dodge ChanceClass: Warrior, Monk, Cleric, Paladin, Ranger, BardRequires Level 14Merchant Value: 0 0 0 3 75Weight: 5.2
- Warmonger's Totem TrinketWarmonger's TotemNo Sell, No Trade, Magic, UniqueRight-Click to ActivateA strange totem rumored to harness the fury of war.Merchant Value: 0 0 0 6 75Weight: 0.1
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