This short guide is basically an overview of certain active countermeasures in different combat cirsumstances which the players can exploit besides the application of weapon techniques.
Pantheonβs combat system challenges players to stay on their toes during the most type of combat situations. The system emphasis to actively counterattack certain NPC attacks and prevent taking heavy damage or any type of weakening of the defensive as well as offensive capabilities of a group.
Be aware certrain Traits can make the NPCs immune to these active countermeasures. The Sturdy trait for examample makes the NPC immune to knock-downs.
STUN | SILENCE | INTERRUPT | KNOCK-DOWN | ||
TANKS | WARRIOR | Storm (20sec) | Shield Slam (20sec) | ||
Shatter (25%/30sec) | |||||
DIRE LORD | Deafening Whisper (20sec) | Dire Grip (60sec) | |||
PALADIN | Edict of Celestial Authority (60sec) | ||||
Lance of the Lightful (25%/20sec) | Edict of Celestial Might (25%/60sec) | ||||
MELEE | RANGER | Beckon Grizzly (30sec) | Ferocious Assault (20sec) | ||
MONK | Concussive Strike (20sec) | Sweep (30sec) | |||
ROGUE | Flash Bomb (60sec) | Smoke Trick (Shadow Walk) | |||
CASTER | NECRO | Skeletal Servant (L20+ Pet/20sec) | Crippling Terror (No GCD) | ||
ENCHANTER | Ghavenβs Wild Display (120sec) | Hush | Spell Turn (120sec) | ||
Startle (45sec) | |||||
Stupefy (60sec) | |||||
WIZARD | Glint (30sec) | Snowball (30sec) | |||
SUMMONER | Enraged Slams (Titan Pet/20sec) | ||||
HEALER | DRUID | Gale (20sec) | Gust of Wind | ||
CLERIC | TBD | ||||
STUN | SILENCE | INTERUPT | KNOCK-DOWN |