"[[toc]]\n\nThe following list and overview of the known iconic abilities (**not a complete list**) is tweaked and based on an article posted on the official page about Iconic class abilities in May 14, 2025.\n\nSource: [Iconic Abilities: Defining Your Role in Terminus](https://www.pantheonmmo.com/news/iconic-abilities/)\n\nSome of them are already ingame (see links). More to come!\n\n\n\n## Bard\nIt is not yet known.\n\n## Cleric\n\n**CELESTIAL AEGIS**: A towering ethereal shield rises at the Cleric’s command, halting enemies and deflecting deadly projectiles. It stands as a divine bulwark, protecting allies and turning the tide when hope falters.\n\n**COALESCENCE**: With a sacred bond, the Cleric aligns their vitality with a wounded ally, raising that ally’s health to match their own.\n\n## Dire Lord\n\n**[\u003cspan style=\"color:greenyellow\"\u003eCALL OF THE DIRE](https://shalazam.info/abilities/819-call-of-the-dire)**: The Dire Lord’s chilling command compels an enemy to abandon all resistance, walking helplessly toward their doom.\n\n## Druid\n\n**CONJURE STORM**: The Druid calls forth a tempest, darkening the skies with thunder and rain. This localized storm unsettles foes and empowers allies, marking the Druid as nature’s herald.\n\n**VINEWOVEN BRIDGE**: Vines twist and grow at the Druid’s will, forming a sturdy bridge across impassable gaps. It’s a lifeline for the group, opening paths where none existed.\n\n## Enchanter\n\n**SQUEE'S MIMICRY**: With a flicker of illusion, the Enchanter transforms into a nearby object—a barrel, a crate—blending seamlessly into the environment. It’s a playful trick that opens stealthy opportunities.\n\n**CHARM AND DIRE CHARM**: The Enchanter bends an enemy’s mind, turning foe into ally. Whether a temporary pet or a permanent thrall, this power makes the Enchanter a puppeteer of battle.\n\n## Monk\n\n**MONK GATES**: The Monk opens mystical gates within, unlocking buffs and abilities that shift their combat prowess. Each gate is a step toward mastery, adapting to the fight’s demands.\n\n- **[\u003cspan style=\"color:greenyellow\"\u003eGate of Anger](https://shalazam.info/abilities/25-gate-of-anger)**\n- **[\u003cspan style=\"color:greenyellow\"\u003eGate of Balance](https://shalazam.info/abilities/791-gate-of-balance)**\n- **[\u003cspan style=\"color:greenyellow\"\u003eGate of Soul](https://shalazam.info/abilities/792-gate-of-soul)**\n- **Gate of Release**\n\n\n**CHI BURN**: In a blaze of sacrifice, the Monk unleashes Chi Burn, surging with unmatched offensive might at the cost of their own vitality. It’s a daring gamble that can save or doom the group.\n\n\n## Necromancer\nIt is not yet known.\n\n**FEINGN DEATH ?**\n\n\n## Paladin\n\n**SENSE UNDEAD**: The Paladin’s senses sharpen, revealing undead with glowing clarity and guiding them to their quarry. It’s a holy calling that marks their crusade against the unholy.\n\n**LIGHTFUL AVENGER**: Consuming corruption from undead foes, the Paladin transforms into a radiant avenger, their strikes blazing with divine wrath. It’s a beacon of justice in the darkest fights.\n\n## Ranger\n\n**[\u003cspan style=\"color:greenyellow\"\u003eKAYLEN'S COMMAND](https://shalazam.info/abilities/724-kaylen-s-command)**: With a commanding call, the Ranger sways a wild beast to become a temporary ally.\n\n## Rogue\n\n**LENGTH OF ROPE**: The Rogue unfurls a rope, letting allies climb treacherous heights. It’s a practical yet vital skill, opening paths only a Rogue’s cunning can provide.\n\n**LOCKPICKING**: With deft hands and a lockpick, the Rogue unravels the secrets of locked doors and chests, revealing treasures and shortcuts for the group.\n\n**PICK POCKETING**: In stealth, the Rogue’s fingers dance, pilfering coin or trinkets from unsuspecting foes. It’s a risky art, indeed.\n\n## Shaman\n\n**VEIL WALKING**: Sacrificing their spirit pet, the Shaman gains a fleeting afterlife. Upon death, they roam as a spectral wolf, healing allies and dragging their own corpse to safety.\n\n**SHRINK**: With a mystic chant, the Shaman shrinks a companion, easing navigation through tight spaces or adding whimsy to the journey.\n\n## Warrior\n\n**SHIELD WALL**: The Warrior channels unyielding resolve, linking shields with another to form a fortified barrier. It taunts foes and halves damage, a defiant stand for the group’s survival.\n\n**BATTERING RAM**: With a mighty charge, the Warrior shatters weakened barriers, clearing paths through ruins or fortifications—a brute force solution only they can deliver.\n\n## Wizard\n\n**[\u003cspan style=\"color:greenyellow\"\u003eDRAGONFIRE BOMB](https://shalazam.info/abilities/728-dragonfire-bomb)**: The Wizard hurls a slow, fiery orb that scorches enemies in its path before erupting in a blazing explosion.\n\n\n"