Change History [back to item]

(Current Version)
PTR-20260819

Classes removed: Bard, Druid, Monk, Paladin, Ranger, Rogue, Shaman, Warrior
Physical Crit Rating removed (was 0.5)
Damage changed (from 16 to 18)
Multiplier Modifiers added: +10% Physical Crit Damage
Ripsmack
Magic, Unique, Bind On Equip
Crushing Weapon
3.0 Delay
Uncommon One-Handed Mace
18 Physical Damage (6.0 DPS)
+10% Physical Crit Damage
Requires Level 4
An iron mace covered in sharp spikes and dried blood.
Merchant Value: 0 0 0 6 75
Weight: 3.0

PTR-20260805

Description changed: An iron mace covered in sharp spikes and dried blood. Chance on hit to apply Bleeding Wound. Proc chance increases slightly with Dexterity.
Attrs added: Bind On Equip
Strength removed (was 1)
Damage changed (from 12 to 16)
Delay changed (from 2.9 to 3.0)
Physical Crit Rating changed (from 18.0 to 0.5)
Required Level set: 4
Ripsmack
Magic, Unique, Bind On Equip
Crushing Weapon
3.0 Delay
Uncommon One-Handed Mace
16 Physical Damage (5.3 DPS)
+0.50% Physical Crit Bonus
Class: Warrior, Monk, Rogue, Paladin, Ranger, Druid, Shaman, Bard
Requires Level 4
An iron mace covered in sharp spikes and dried blood.
Merchant Value: 0 0 0 6 75
Weight: 3.0

0.16.717

Sell Price: 42 506 75
Ripsmack
Magic, Unique
Crushing Weapon
2.9 Delay
Epic One-Handed Mace
12 Physical Damage (4.1 DPS)
+1 Strength
+18.00% Physical Crit Bonus
Class: Warrior, Monk, Rogue, Paladin, Ranger, Druid, Shaman, Bard
An iron mace covered in sharp spikes and dried blood. Chance on hit to apply Bleeding Wound. Proc chance increases slightly with Dexterity.
Merchant Value: 0 0 0 6 75
Weight: 3.0

0.16.685

Classes added: Druid
Sell Price set: 42 50
Ripsmack
Magic, Unique
Crushing Weapon
2.9 Delay
Epic One-Handed Mace
12 Physical Damage (4.1 DPS)
+1 Strength
+18.00% Physical Crit Bonus
Class: Warrior, Monk, Rogue, Paladin, Ranger, Druid, Shaman, Bard
An iron mace covered in sharp spikes and dried blood. Chance on hit to apply Bleeding Wound. Proc chance increases slightly with Dexterity.
Merchant Value: 0 0 0 42 50
Weight: 3.0

0.15.338

First recorded revision for this item, no changes to display.
Ripsmack
Magic, Unique
Crushing Weapon
2.9 Delay
One-Handed Mace
12 Physical Damage (4.1 DPS)
+1 Strength
+18.00% Physical Crit Bonus
Class: Warrior, Monk, Rogue, Paladin, Ranger, Shaman, Bard
An iron mace covered in sharp spikes and dried blood. Chance on hit to apply Bleeding Wound. Proc chance increases slightly with Dexterity.
Weight: 3.0