burglar
Drops
Weapons(4)
- Flinted KnucklesBind On EquipHand-to-Hand Weapon2.8 DelayUncommon One-Handed Fist Weapon12 Physical Damage (4.3 DPS)Class: MonkRequires Level 3Merchant Value: 0 0 0 0 75Weight: 2.0
Flinted Knuckles - Rusted HammerCrushing Weapon2.9 DelayCommon One-Handed War Hammer3 Physical Damage (1.0 DPS)Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, BardMerchant Value: 0 0 0 0 15Weight: 3.5
Rusted Hammer - Rusted LongswordBlade Weapon2.7 DelayGeneral One-Handed Sword3 Physical Damage (1.1 DPS)Merchant Value: 0 0 0 0 15Weight: 3.5
Rusted Longsword - Weathered ClubCrushing Weapon2.8 DelayGeneral One-Handed Club3 Physical Damage (1.1 DPS)Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, BardMerchant Value: 0 0 0 0 15Weight: 3.5
Weathered Club
Armor(2)
- Fitted Bandit BootsFeetCommon Leather7 ArmorClass: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, BardCrude boots made from a patchwork of animal hides.Merchant Value: 0 0 0 0 75Weight: 2.8
Fitted Bandit Boots - Fitted Bandit GlovesHandsCommon Leather7 ArmorClass: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, BardCrude gloves made from a patchwork of animal hides.Merchant Value: 0 0 0 0 75Weight: 2.8
Fitted Bandit Gloves
Materials(5)
- Bundle of Carved SticksCommon MaterialA bundle of smoothly carved sticks.Merchant Value: 0 0 0 0 40Weight: 0.8
Bundle of Carved Sticks - Crude Grinding StoneGeneral MaterialA piece of stone that could be used by a skilled blacksmith to hone metal.Merchant Value: 0 0 0 0 1Weight: 0.2
Crude Grinding Stone - Damaged Health RuneUncommon MaterialA damaged health rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Health Rune - Scraps of Burlap ClothGeneral MaterialA handful of burlap cloth scraps.Merchant Value: 0 0 0 0 4Weight: 0.2
Scraps of Burlap Cloth - Spool of RopeCommon MaterialMerchant Value: 0 0 0 0 15Weight: 1.0
Spool of Rope
Consumables(3)
- Burlap Cloth BandageUncommon PotionA basic bandage, able to cure 1 stack of Light Bleed.Merchant Value: 0 0 0 0 20Weight: 0.1
Burlap Cloth Bandage - Mild AntidoteRare PotionA mild antidote, effective at curing 1 stack of Weak Poison.Merchant Value: 0 0 0 0 20Weight: 0.1
Mild Antidote - Stale BreadNo Sell, No TradeGeneral FoodConsume this meal to restore a small amount of energy.Merchant Value: 0 0 0 0 1Weight: 0.1
Stale Bread
Other(5)
- Alchemy Fundamentals, pg. 19BaubleThe page is torn and faded, but the following can still be made out. ... the blood of the rabbit applies purifying properties to mixtures...
Alchemy Fundamentals, pg. 19 - CandleCommon BaubleA standard candle, lightly used.Merchant Value: 0 0 0 0 12Weight: 0.1
Candle - Copper CoinsGeneral BaubleMerchant Value: 0 0 0 0 1
Copper Coins - Pungent BottleCommon BaubleEmpty with a pungent odor... most likely used for mixing strong drink.Merchant Value: 0 0 0 0 26Weight: 0.2
Pungent Bottle - Tarnished Storage Chest KeyRare KeyThis could open something...Weight: 0.1
Tarnished Storage Chest Key
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