Sergeant Humphrey Glass (Warrior Trainer, 21-30)
- Vendor
Sergeant Humphrey Glass is an NPC in Port of Ru’lun (Silent Plains).
This NPC is a vendor.
This NPC is a vendor.
1286, 510, -1317
Items for Sale
Other(21)
- Scroll: Assault IV ScrollScroll: Assault IVLifeboundCommon ScrollClass: WarriorRequires Level 24Use: Evolves your Assault III ability into Assault IV.Strike your foe with your weapon, generating 1 Battle Point.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Bash IV ScrollScroll: Bash IVLifeboundCommon ScrollClass: WarriorRequires Level 28Use: Evolves your Bash III ability into Bash IV.Slam the target, dealing minor Physical damage and a 25% chance to interrupt the target's spell casting.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Battering Ram ScrollScroll: Battering RamLifeboundCommon ScrollClass: WarriorRequires Level 30Use: Scribes Battering Ram to your codex.Use your overwhelming strength to break down barriers in your way. Dev Note: Not functional yet.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Challenger's Banner III ScrollScroll: Challenger's Banner IIILifeboundCommon ScrollClass: WarriorRequires Level 30Use: Evolves your Challenger's Banner II ability into Challenger's Banner III.Plant a banner of war near you for 20 seconds. Remaining within 10m of the banner will increase the threat generated by your actions in combat.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Cleave II ScrollScroll: Cleave IILifeboundCommon ScrollClass: WarriorRequires Level 26Use: Evolves your Cleave ability into Cleave II.Cleave your weapon through the air, dealing Physical damage to enemies in a 120 degree arc in front of you. Costs 2 Battle Points. Requires Two-Handed Weapon.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Devastate ScrollScroll: DevastateLifeboundCommon ScrollClass: WarriorRequires Level 30Use: Scribes Devastate to your codex.Unleash a devastating blow in an attempt to finish off an enemy, dealing heavy Physical damage. Only usable on targets with less than 20% Health.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Formation: Conquest II ScrollScroll: Formation: Conquest IILifeboundCommon ScrollClass: WarriorRequires Level 30Use: Evolves your Conquest Formation ability into Conquest Formation II.Command your group into an offensive formation, increasing each member's melee and casting speed by 25%, but reducing movement speed by 25% for the duration.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Formation: Unyielding ScrollScroll: Formation: UnyieldingLifeboundCommon ScrollClass: WarriorRequires Level 26Use: Scribes Unyielding Formation to your codex.Command your group into a tactical formation, granting immunity to loss of control effects, but reduces the amount of damage reduced by armor class by 20%.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Guarded Strike IV ScrollScroll: Guarded Strike IVLifeboundCommon ScrollClass: WarriorRequires Level 24Use: Evolves your Guarded Strike III ability into Guarded Strike IV.Strike an enemy with a sturdy blow, dealing {abilityid:10689:GuardedStrikeMin} - {abilityid:10689:GuardedStrikeMax} Physical damage. If you have a shield equipped, gain the Guarded Buff, increasing your Block chance by {buffid:5107:BlockChance}% for 4 seconds, and generating threat on a successful block.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Javelin III ScrollScroll: Javelin IIILifeboundCommon ScrollClass: WarriorRequires Level 26Use: Evolves your Javelin II ability into Javelin III.Hurl a javelin into an enemy at distance, dealing Physical damage and generating a small amount of threat.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Mighty Blow III ScrollScroll: Mighty Blow IIILifeboundCommon ScrollClass: WarriorRequires Level 22Use: Evolves your Mighty Blow II ability into Mighty Blow III.Charged attack. Battle Point consumed every second while charging. Final damage includes total Battle Points consumed.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Mighty Blow IV ScrollScroll: Mighty Blow IVLifeboundCommon ScrollClass: WarriorRequires Level 28Use: Evolves your Mighty Blow III ability into Mighty Blow IV.Charged attack. Battle Point consumed every second while charging. Final damage includes total Battle Points consumed.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Mocking Blow III ScrollScroll: Mocking Blow IIILifeboundCommon ScrollClass: WarriorRequires Level 22Use: Evolves your Mocking Blow II ability into Mocking Blow III.Strike an enemy with a clever attack, dealing Physical damage. This attack generates bonus threat.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Quell III ScrollScroll: Quell IIILifeboundCommon ScrollClass: WarriorRequires Level 22Use: Evolves your Quell II ability into Quell III.Quell an enemy with a powerful shield strike, dealing between {abilityid:8456:QuellMin} - {abilityid:8456:QuellMax} Physical damage and generating bonus Threat. Quell must follow a successful Block, Parry, or Dodge. Generates 1 Battle Point. Requires Shield.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Quell IV ScrollScroll: Quell IVLifeboundCommon ScrollClass: WarriorRequires Level 30Use: Evolves your Quell III ability into Quell IV.Quell an enemy with a powerful shield strike, dealing between {abilityid:8486:QuellMin} - {abilityid:8486:QuellMax} Physical damage and generating bonus Threat. Quell must follow a successful Block, Parry, or Dodge. Generates 1 Battle Point. Requires Shield.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Rallying Banner II ScrollScroll: Rallying Banner IILifeboundCommon ScrollClass: WarriorRequires Level 28Use: Evolves your Rallying Banner ability into Rallying Banner II.Plant a banner of war near you for 20 seconds. Remaining within 10m of the banner will reduce the duration of loss of control effects on your group, while increasing the duration of loss of control effects on enemies within 10m of the banner.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Rupture III ScrollScroll: Rupture IIILifeboundCommon ScrollClass: WarriorRequires Level 22Use: Evolves your Rupture II ability into Rupture III.Lacerate an enemy, dealing Physical damage and causing Rupture, making the target bleed for Physical damage over time.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Rupture IV ScrollScroll: Rupture IVLifeboundCommon ScrollClass: WarriorRequires Level 30Use: Evolves your Rupture III ability into Rupture IV.Lacerate an enemy, dealing Physical damage and causing Rupture, making the target bleed for Physical damage over time.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Storm III ScrollScroll: Storm IIILifeboundCommon ScrollClass: WarriorRequires Level 24Use: Evolves your Storm II ability into Storm III.Charge at the target with furious speed, stunning them briefly. Generates 1 Battle Point.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Strike of Breaking III ScrollScroll: Strike of Breaking IIILifeboundCommon ScrollClass: WarriorRequires Level 24Use: Evolves your Strike of Breaking II ability into Strike of Breaking III.Strike to break an enemy's defenses, dealing {abilityid:8457:StrikeOfBreaking1Min} - {abilityid:8457:StrikeOfBreaking1Max} Physical damage. This attack increases incoming Physical damage on the target by 1.5% per stack and increases your Armor Class by 2.5% per stack for 60 sec. Stacks up to 3 times.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Thunderous Cry I ScrollScroll: Thunderous Cry ILifeboundCommon ScrollClass: WarriorRequires Level 30Use: Scribes Thunderous Cry to your codex.Release a thunderous cry, generating threat on enemies within 8 meters.Merchant Value: 0 0 0 0 5Weight: 0.1
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