Tristan (Rogue Scrolls, 21-30)
- Vendor
Tristan is an NPC in Kingswatch (Eastern Plains).
This NPC is a vendor.
This NPC is a vendor.
2393, 892, 426
No screenshots, so sad :(
Items for Sale
Other(26)
- Scroll: Backstab III ScrollScroll: Backstab IIILifeboundCommon ScrollClass: RogueRequires Level 24Use: Evolves your Backstab II ability into Backstab III.Impale an enemy with a vicious strike, dealing {abilityid:9695:BackstabMin} - {abilityid:9695:BackstabMax} Physical damage. Must be behind the target. Requires a Piercing weapon.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Blackjack Kick IV ScrollScroll: Blackjack Kick IVLifeboundCommon ScrollClass: RogueRequires Level 24Use: Evolves your Blackjack Kick III ability into Blackjack Kick IV.Attack an enemy with a swift kick, dealing {abilityid:9702:BlackjackKick4Min} - {abilityid:9702:BlackjackKick4Max} Physical damage. Generates 1 Oppurtunity when used.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Bloodletter IV ScrollScroll: Bloodletter IVLifeboundCommon ScrollClass: RogueRequires Level 26Use: Evolves your Bloodletter III ability into Bloodletter IV.Lacerate an enemy, dealing {abilityid:9709:BloodletterMin} - {abilityid:9709:BloodletterMax} Physical damage and causing Bleeding Wound, dealing {buffid:4638:BloodletterBleedMin} - {buffid:4638:BloodletterBleedMax} Physical damage every 2 sec for 12 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Caltrops II ScrollScroll: Caltrops IILifeboundCommon ScrollClass: RogueRequires Level 22Use: Evolves your Caltrops I ability into Caltrops II.Scatter caltrops at the feet of an enemy or the target location if no enemy is selected for 30 sec. All enemies will have their movement speed reduced by {buffid:4643:MoveSpeedReduction}% for 3 seconds after stepping on the caltrops.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Cloudy Tincture I ScrollScroll: Cloudy Tincture ILifeboundCommon ScrollClass: RogueRequires Level 26Use: Scribes CloudyTincture I to your codex.Sacrifice 1 Opportunity to create a Cloudy Tincture. You can consume the Cloudy Tincture later to gain 1 Opportunity.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Corrosive Brew III ScrollScroll: Corrosive Brew IIILifeboundCommon ScrollClass: RogueRequires Level 30Use: Evolves your Corrosive Brew II ability into Corrosive Brew III.Throw a flask filled with a highly corrosive compound at your enemy, reducing Armor Class by {buffid:4648:ArmorReduction}% for {buffid:4648:duration}.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Explosive Trap III ScrollScroll: Explosive Trap IIILifeboundCommon ScrollClass: RogueRequires Level 28Use: Evolves your Explosive Trap II ability into Explosive Trap III.Place a trap that will explode when the first enemy approaches, dealing {buffid:4653:ExplosiveTrapMinDamage} - {buffid:4653:ExplosiveTrapMaxDamage} Fire damage. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Flash Trap II ScrollScroll: Flash Trap IILifeboundCommon ScrollClass: RogueRequires Level 24Use: Scribes Flash Trap II to your codex.Place a trap that emits a concussive blast when the first enemy approaches, stunning them for {buffid:4657:StunDuration} sec and Disorienting them for {buffid:4657:DisorientDuration} sec, leaving them vulnerable to crowd-controlling effects. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Lucky Strike II ScrollScroll: Lucky Strike IILifeboundCommon ScrollClass: RogueRequires Level 28Use: Evolves your Lucky Strike ability into Lucky Strike.Perform a reckless attack with a 7% higher chance to miss. If the attack hits, it will critically hit for additional damage.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Reddened Elixir II ScrollScroll: Reddened Elixir IILifeboundCommon ScrollClass: RogueRequires Level 22Use: Evolves your Reddened Elixir I ability into Reddened Elixir II.Sacrifice 12.5% of your maximum health to create a Reddened Elixir in your inventory. When consumed, this Elixir will heal you for 12.5% of your maximum health.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Smoke Trick III ScrollScroll: Smoke Trick IIILifeboundCommon ScrollClass: RogueRequires Level 30Use: Evolves your Smoke Trick II ability into Smoke Trick III.Throw a flask filled with intoxicating fumes at an enemy, mesmerizing them for up to 15 sec. Any damage dealt to the target while mesmerized will break the effect. Requires Shadow Walk. If used while the target is stunned by Flash Bomb, they will lose all threat against the caster.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Springwire Trap III ScrollScroll: Springwire Trap IIILifeboundCommon ScrollClass: RogueRequires Level 30Use: Evolves your Springwire Trap II ability into Springwire Trap III.Place a trap that will coil around the feet of the first enemy that approaches, rooting them in place for {buffid:4671:duration} sec. Any damage dealt to the target will have a {buffid:4671:BreakChance}% chance to break the root effect. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Coagulating I ScrollScroll: Toxin Craft: Coagulating ILifeboundCommon ScrollClass: RogueRequires Level 26Use: Scribes Toxin Craft: Coagulating I to your codex.Create 5 vials of Coagulating Toxin. Applying this toxin to your weapon will give it a {buffid:4761:ProcChance}% Chance to reduce Incoming Healing on enemies that you strike by 25% for 10 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Conductive II ScrollScroll: Toxin Craft: Conductive IILifeboundCommon ScrollClass: RogueRequires Level 24Use: Evolves your Toxin Craft: Conductive I ability into Toxin Craft: Conductive II.Create 5 vials of Improved Conductive Toxin. Applying this toxin to your weapon will give it a {buffid:4717:ProcChance}% Chance to deal an additional {buffid:4717:Dmg} shock Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Incendiaryt II ScrollScroll: Toxin Craft: Incendiaryt IILifeboundCommon ScrollClass: RogueRequires Level 24Use: Evolves your Toxin Craft: Incendiary I ability into Toxin Craft: Incendiary II.Create 5 vials of Improved Incendiary Toxin. Applying this toxin to your weapon will give it a {buffid:4712:ProcChance}% Chance to deal an additional {buffid:4712:Dmg} Fire Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Infectious II ScrollScroll: Toxin Craft: Infectious IILifeboundCommon ScrollClass: RogueRequires Level 22Use: Evolves your Toxin Craft: Infectious I ability into Toxin Craft: Infectious II.Create 5 vials of Improved Infectious Toxin. Applying this toxin to your weapon will give it a {buffid:4702:ProcChance}% Chance to deal an additional {buffid:4702:Dmg} Disease Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Medicinal II ScrollScroll: Toxin Craft: Medicinal IILifeboundCommon ScrollClass: RogueRequires Level 28Use: Scribes Toxin Craft: Medicinal II to your codex.Create 5 vials of Improved Medicinal Toxin. Applying this toxin to your weapon will give it a {buffid:4741:ProcChance}% Chance to heal the user for {buffid:4741:Heal} Health on successful attacks. The healing effect can only be triggered once every 3 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Synthetic III ScrollScroll: Toxin Craft: Synthetic IIILifeboundCommon ScrollClass: RogueRequires Level 26Use: Evolves your Toxin Craft: Synthetic II ability into Toxin Craft: Synthetic III.Create 5 vials of Filtered Synthetic Toxin. Applying this toxin to your weapon will give it a {buffid:4675:ProcChance}% Chance to deal an additional {buffid:4675:Dmg} Poison Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Venomous III ScrollScroll: Toxin Craft: Venomous IIILifeboundCommon ScrollClass: RogueRequires Level 26Use: Evolves your Toxin Craft: Venomous II ability into Toxin Craft: Venomous III.Create 5 vials of Filtered Venomous Toxin. Applying this toxin to your weapon will give it a {buffid:4688:ProcChance}% Chance to apply Venomous Wound to the target on each attack, dealing {buffid:4693:VenomMin} - {buffid:4693:VenomMax} poison damage every {buffid:4693:tickinterval} seconds for {buffid:4693:duration} seconds. Venomous Wound can stack up to 3 times.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Twin Fangs III ScrollScroll: Twin Fangs IIILifeboundCommon ScrollClass: RogueRequires Level 28Use: Evolves your Twin Fangs II ability into Twin Fangs III.Unleash a two-fold attack, dealing {abilityid:9750:TwinFangsMin} - {abilityid:9750:TwinFangsMax} Physical damage and inflicting Toxic Wound, dealing {buffid:4662:TwinFangPoisonMin} - {buffid:4662:TwinFangPoisonMax} Poison damage every 3 sec for {buffid:4662:duration} sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Unstable Mixture II ScrollScroll: Unstable Mixture IILifeboundCommon ScrollClass: RogueRequires Level 28Use: Evolves your Unstable Mixture ability into Unstable Mixture II.Throw a vial of hastily combined ingredients at an enemy, causing an unpredictable effect: - Reduce the enemy's dodge rating by 25% for 12 sec. - Increase your critical chance by 8% for 12 sec. - Your abilities against the target have a 40% reduction in cooldown time for 12 sec. - Cause the enemy to flee in fear for 5 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Vapor Trap II ScrollScroll: Vapor Trap IILifeboundCommon ScrollClass: RogueRequires Level 22Use: Evolves your Vapor Trap I ability into Vapor Trap II.Place a trap that releases a cloud of caustic vapors after the first enemy approaches, dealing poison damage over time to all nearby enemies for {buffid:4707:duration} seconds. Requires Stealth.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Veiled Strike IV ScrollScroll: Veiled Strike IVLifeboundCommon ScrollClass: RogueRequires Level 22Use: Evolves your Veiled Strike III ability into Veiled Strike IV.Strike an enemy with deft motion, dealing {abilityid:9756:VeiledStrikeMin} - {abilityid:9756:VeiledStrikeMax} Physical damage and generating 25% less Threat than normal attacks. Veiled Strike will deal bonus damage when executed from behind the target.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Veiled Strike V ScrollScroll: Veiled Strike VLifeboundCommon ScrollClass: RogueRequires Level 30Use: Evolves your Veiled Strike IV ability into Veiled Strike V.Strike an enemy with deft motion, dealing {abilityid:9757:VeiledStrikeMin} - {abilityid:9757:VeiledStrikeMax} Physical damage and generating 25% less Threat than normal attacks. Veiled Strike will deal bonus damage when executed from behind the target.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Wall Climber II ScrollScroll: Wall Climber IILifeboundCommon ScrollClass: RogueRequires Level 26Use: Scribes Wall Climber to your codex.Increases climbing speed by 7.5%.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Waylay III ScrollScroll: Waylay IIILifeboundCommon ScrollClass: RogueRequires Level 24Use: Evolves your Waylay II ability into Waylay III.Waylay an enemy with a vicious blow, dealing {abilityid:9744:WaylayMin} - {abilityid:9744:WaylayMax} Physical damage. Requires a Blunt or Slashing weapon.Merchant Value: 0 0 0 0 5Weight: 0.1
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