Quickshadow Rizlot (Rogue Trainer, 41-50)
- Vendor
Quickshadow Rizlot is an NPC in Sorhiryth (Wilds End).
This NPC is a vendor.
This NPC is a vendor.
3874, 607, -2928
No screenshots, so sad :(
Items for Sale
Other(28)
- Scroll: Backstab VILifeboundCommon ScrollClass: RogueRequires Level 48Use: Evolves your Backstab III ability into Backstab VI.Impale an enemy with a vicious strike, dealing {abilityid:9698:BackstabMin} - {abilityid:9698:BackstabMax} Physical damage. Must be behind the target. Requires a Piercing weapon.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Backstab VI - Scroll: Blackjack Kick VIILifeboundCommon ScrollClass: RogueRequires Level 48Use: Evolves your Blackjack Kick VI ability into Blackjack Kick VII.Attack an enemy with a swift kick, dealing {abilityid:9705:BlackjackKick7Min} - {abilityid:9705:BlackjackKick7Max} Physical damage. Generates 1 Oppurtunity when used.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Blackjack Kick VII - Scroll: Bloodletter VILifeboundCommon ScrollClass: RogueRequires Level 42Use: Evolves your Bloodletter V ability into Bloodletter VI.Lacerate an enemy, dealing {abilityid:9711:BloodletterMin} - {abilityid:9711:BloodletterMax} Physical damage and causing Bleeding Wound, dealing {buffid:4640:BloodletterBleedMin} - {buffid:4640:BloodletterBleedMax} Physical damage every 2 sec for 12 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Bloodletter VI - Scroll: Bloodletter VIILifeboundCommon ScrollClass: RogueRequires Level 50Use: Evolves your Bloodletter VI ability into Bloodletter VII.Lacerate an enemy, dealing {abilityid:9712:BloodletterMin} - {abilityid:9712:BloodletterMax} Physical damage and causing Bleeding Wound, dealing {buffid:4641:BloodletterBleedMin} - {buffid:4641:BloodletterBleedMax} Physical damage every 2 sec for 12 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Bloodletter VII - Scroll: Caltrops IVLifeboundCommon ScrollClass: RogueRequires Level 42Use: Evolves your Caltrops III ability into Caltrops IV.Scatter caltrops at the feet of an enemy or the target location if no enemy is selected for 30 sec. All enemies will have their movement speed reduced by {buffid:4645:MoveSpeedReduction}% for 3 seconds after stepping on the caltrops.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Caltrops IV - Scroll: Cloudy Tincture IIILifeboundCommon ScrollClass: RogueRequires Level 46Use: Scribes CloudyTincture III to your codex.Sacrifice 3 Opportunity to create an Advanced Cloudy Tincture. You can consume the Advanced Cloudy Tincture later to gain 3 Opportunity.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Cloudy Tincture III - Scroll: Corrosive Brew VLifeboundCommon ScrollClass: RogueRequires Level 50Use: Evolves your Corrosive Brew III ability into Corrosive Brew V.Throw a flask filled with a highly corrosive compound at your enemy, reducing Armor Class by {buffid:4650:ArmorReduction}% for {buffid:4650:duration}.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Corrosive Brew V - Scroll: Explosive Trap VLifeboundCommon ScrollClass: RogueRequires Level 48Use: Evolves your Explosive Trap IV ability into Explosive Trap V.Place a trap that will explode when the first enemy approaches, dealing {buffid:4655:ExplosiveTrapMinDamage} - {buffid:4655:ExplosiveTrapMaxDamage} Fire damage. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Explosive Trap V - Scroll: Fan of Knives IVLifeboundCommon ScrollClass: RogueRequires Level 46Use: Evolves your Fan of Knives III ability into Fan of Knives IV.Release a flourish of razor-sharp knives, dealing {abilityid:9730:FanofKnivesMin} - {abilityid:9730:FanofKnivesMax} Physical damage to all enemies within {abilityid:9730:FanAreaRadius}m.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Fan of Knives IV - Scroll: Flash Trap IVLifeboundCommon ScrollClass: RogueRequires Level 44Use: Evolves your Flash Trap III ability into Flash Trap IV.Place a trap that emits a concussive blast when the first enemy approaches, stunning them for {buffid:4659:StunDuration} sec and Disorienting them for {buffid:4659:DisorientDuration} sec, leaving them vulnerable to crowd-controlling effects. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Flash Trap IV - Scroll: Reddened Elixir IVLifeboundCommon ScrollClass: RogueRequires Level 42Use: Evolves your Reddened Elixir III ability into Reddened Elixir IV.Sacrifice 18% of your maximum health to create an Advanced Reddened Elixir in your inventory. When consumed, this Elixir will heal you for 18% of your maximum health.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Reddened Elixir IV - Scroll: Smoke Trick VLifeboundCommon ScrollClass: RogueRequires Level 50Use: Evolves your Smoke Trick IV ability into Smoke Trick V.Throw a flask filled with intoxicating fumes at an enemy, mesmerizing them for up to 15 sec. Any damage dealt to the target while mesmerized will break the effect. Requires Shadow Walk. If used while the target is stunned by Flash Bomb, they will lose all threat against the caster.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Smoke Trick V - Scroll: Springwire Trap IVLifeboundCommon ScrollClass: RogueRequires Level 42Use: Evolves your Springwire Trap III ability into Springwire Trap IV.Place a trap that will coil around the feet of the first enemy that approaches, rooting them in place for {buffid:4672:duration} sec. Any damage dealt to the target will have a {buffid:4672:BreakChance}% chance to break the root effect. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Springwire Trap IV - Scroll: Toxin Craft: Coagulating IIILifeboundCommon ScrollClass: RogueRequires Level 50Use: Scribes Toxin Craft: Coagulating III to your codex.Create 5 vials of Filtered Coagulating Toxin. Applying this toxin to your weapon will give it a {buffid:4763:ProcChance}% Chance to reduce Incoming Healing on enemies that you strike by 25% for 10 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Coagulating III - Scroll: Toxin Craft: Conductive IVLifeboundCommon ScrollClass: RogueRequires Level 42Use: Evolves your Toxin Craft: Conductive III ability into Toxin Craft: Conductive IV.Create 5 vials of Purified Conductive Toxin. Applying this toxin to your weapon will give it a {buffid:4719:ProcChance}% Chance to deal an additional {buffid:4719:Dmg} Shock Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Conductive IV - Scroll: Toxin Craft: Conductive VLifeboundCommon ScrollClass: RogueRequires Level 50Use: Evolves your Toxin Craft: Conductive IV ability into Toxin Craft: Conductive V.Create 5 vials of Blended Conductive Toxin. Applying this toxin to your weapon will give it a {buffid:4720:ProcChance}% Chance to deal an additional {buffid:4720:Dmg} Shock Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Conductive V - Scroll: Toxin Craft: Incendiary IVLifeboundCommon ScrollClass: RogueRequires Level 42Use: Evolves your Toxin Craft: Incendiary III ability into Toxin Craft: Incendiary IV.Create 5 vials of Purified Incendiary Toxin. Applying this toxin to your weapon will give it a {buffid:4714:ProcChance}% Chance to deal an additional {buffid:4714:Dmg} Fire Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Incendiary IV - Scroll: Toxin Craft: Incendiary VLifeboundCommon ScrollClass: RogueRequires Level 50Use: Evolves your Toxin Craft: Incendiary IV ability into Toxin Craft: Incendiary V.Create 5 vials of Blended Incendiary Toxin. Applying this toxin to your weapon will give it a {buffid:4715:ProcChance}% Chance to deal an additional {buffid:4715:Dmg} Fire Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Incendiary V - Scroll: Toxin Craft: Infectious VLifeboundCommon ScrollClass: RogueRequires Level 48Use: Evolves your Toxin Craft: Infectious IV ability into Toxin Craft: Infectous V.Create 5 vials of Blended Infectious Toxin. Applying this toxin to your weapon will give it a {buffid:4705:ProcChance}% Chance to deal an additional {buffid:4705:Dmg} Disease Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Infectious V - Scroll: Toxin Craft: Medicinal IVLifeboundCommon ScrollClass: RogueRequires Level 48Use: Scribes Toxin Craft: Medicinal IV to your codex.Create 5 vials of Purified Medicinal Toxin. Applying this toxin to your weapon will give it a {buffid:4743:ProcChance}% Chance to heal the user for {buffid:4743:Heal} Health on successful attacks. The healing effect can only be triggered once every 3 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Medicinal IV - Scroll: Toxin Craft: Synthetic VLifeboundCommon ScrollClass: RogueRequires Level 46Use: Evolves your Toxin Craft: Synthetic IV ability into Toxin Craft: Synthetic V.Create 5 vials of Blended Synthetic Toxin. Applying this toxin to your weapon will give it a {buffid:4677:ProcChance}% Chance to deal an additional {buffid:4677:Dmg} Poison Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Synthetic V - Scroll: Toxin Craft: Venomous VLifeboundCommon ScrollClass: RogueRequires Level 44Use: Evolves your Toxin Craft: Venomous IV ability into Toxin Craft: Venomous V.Create 5 vials of Blended Venomous Toxin. Applying this toxin to your weapon will give it a {buffid:4690:ProcChance}% Chance to apply Venomous Wound to the target on each attack, dealing {buffid:4695:VenomMin} - {buffid:4695:VenomMax} poison damage every {buffid:4695:tickinterval} seconds for {buffid:4695:duration} seconds. Venomous Wound can stack up to 3 times.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Venomous V - Scroll: Twin Fangs VLifeboundCommon ScrollClass: RogueRequires Level 44Use: Evolves your Twin Fangs IV ability into Twin Fangs V.Unleash a two-fold attack, dealing {abilityid:9752:TwinFangsMin} - {abilityid:9752:TwinFangsMax} Physical damage and inflicting Toxic Wound, dealing {buffid:4664:TwinFangPoisonMin} - {buffid:4664:TwinFangPoisonMax} Poison damage every 3 sec for {buffid:4664:duration} sec.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Twin Fangs V - Scroll: Unstable Mixture IIILifeboundCommon ScrollClass: RogueRequires Level 44Use: Evolves your Unstable Mixture II ability into Unstable Mixture III.Throw a vial of hastily combined ingredients at an enemy, causing an unpredictable effect: - Reduce the enemy's dodge rating by 30% for 12 sec. - Increase your critical chance by 12% for 12 sec. - Your abilities against the target have a 60% reduction in cooldown time for 12 sec. - Cause the enemy to flee in fear for 5 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Unstable Mixture III - Scroll: Vapor Trap IVLifeboundCommon ScrollClass: RogueRequires Level 42Use: Evolves your Vapor Trap III ability into Vapor Trap IV.Place a trap that releases a cloud of caustic vapors after the first enemy approaches, dealing poison damage over time to all nearby enemies for {buffid:4709:duration} seconds. Requires Stealth.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Vapor Trap IV - Scroll: Veiled Strike VIILifeboundCommon ScrollClass: RogueRequires Level 46Use: Evolves your Veiled Strike VI ability into Veiled Strike VII.Strike an enemy with deft motion, dealing {abilityid:9759:VeiledStrikeMin} - {abilityid:9759:VeiledStrikeMax} Physical damage and generating 25% less Threat than normal attacks. Veiled Strike will deal bonus damage when executed from behind the target.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Veiled Strike VII - Scroll: Wall Climber IVLifeboundCommon ScrollClass: RogueRequires Level 46Use: Scribes Wall Climber to your codex.Increases climbing speed by 12.5%.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Wall Climber IV - Scroll: Waylay VILifeboundCommon ScrollClass: RogueRequires Level 48Use: Evolves your Waylay III ability into Waylay VI.Waylay an enemy with a vicious blow, dealing {abilityid:9747:WaylayMin} - {abilityid:9747:WaylayMax} Physical damage. Requires a Blunt or Slashing weapon.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Waylay VI
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