Provoking Phantoms

Provoking Phantoms [Dark Reach]

Mastery variant of Provoking Phantoms

Class
Dire Lord
Level
4
Cost
No cost

Range

25m

Cast Time

Instant

Cooldown

10s

Innate

No

Target

Offensive

Type

Instant Action

Skill

Manifestation

Magic

Curse

Afflict an enemy’s mind with relentless apparitions. Whenever you strike the afflicted target in combat, Provoking Phantoms will gain 1 stack up to a maximum of 20. Each stack will increase the amount of Threat you generate on the target by 10%.

You can only use Provoking Phantoms on 1 enemy at a time. Using this ability on a new target or striking a different enemy will immediately remove the effect from the original target.

Consumes up to 100 Essence.

Mastery Paths

Dark Reach
Dark ReachDark Reach
Increases the range of your casted offensive abilities by 5m. This affects Corrupt Blood, Provoking Phantoms, Life Tap, Devour, Torment, Leaden Blood, and Deafening Whisper.
Nightmare · Level 5
Skill Point Cost1
Provoking Phantoms
Provoking Phantoms
Ravenous Apparitions IRavenous Apparitions I
Reduces the cooldown of Provoking and Tormenting Phantoms by 1 sec.
Nightmare · Level 5
Skill Point Cost1
Provoking Phantoms
Provoking Phantoms
Ravenous Apparitions IIRavenous Apparitions II
Reduces the cooldown of Provoking and Tormenting Phantoms by 2 sec.
Nightmare · Level 5
Skill Point Cost1
Provoking Phantoms
Provoking Phantoms
Tormenting Phantoms
Tormenting PhantomsTormenting Phantoms
Transforms Provoking Phantoms into Tormenting Phantoms. Whenever you strike the afflicted target in combat, Tormenting Phantoms will gain 2 stacks up to a maximum of 20. Each stack will increase the amount of damage dealt by your Essence Bleed by 0.5%, up to a total of 10%. You can only use Tormenting Phantoms on 1 enemy at a time. Using this ability on a new target or striking a different enemy will immediately remove the effect from the original target.
Carnage · Level 5
Skill Point Cost1
Tormenting Phantoms
Tormenting Phantoms

Passive Modifiers

Phantom GripPhantom Grip
Your first eligible attack against the afflicted target adds 1 additional stack of Provoking Phantoms.
Nightmare · Level 5
Skill Point Cost1
Phantom OppressionPhantom Oppression
Every 4 stacks of Provoking Phantoms causes the afflicted target to deal 1% reduced damage to you, up to 5% at 20 stacks.
Nightmare · Level 5
Skill Point Cost1
Phantom RecoilPhantom Recoil
When a target afflicted by Provoking Phantoms inflicts Physical damage, it suffers X - Y Curse retaliation damage. This damage scales with stacks of Provoking Phantoms.
Nightmare · Level 5
Skill Point Cost1
Debt-Fed ApparitionsDebt-Fed Apparitions
While Essence is Dormant, if your current Blood Debt is ticking for more than 5% of your total Health, each strike against a target afflicted with Provoking Phantoms will grant 2 stacks instead of 1.
Nightmare · Level 20
Skill Point Cost1
Haunting RecallHaunting Recall
If Provoking Phantoms is removed because you struck another target, reapplying it to the original enemy within 8 sec restores 50% of its previous stacks.
Nightmare · Level 20
Skill Point Cost1
Phantom LacerationPhantom Laceration
Thresh adds 2 Provoking Phantoms stacks if used against a target affected by Provoking Phantoms.
Nightmare · Level 20
Skill Point Cost1
Vicious NightmaresVicious Nightmares
Provoking Phantoms now beings with 5 stacks on application, but its maximum is reduced from 20 to 15.
Nightmare · Level 20
Skill Point Cost1
Nightmare CrownNightmare Crown
Converts 2% of the Threat you generate on a target afflicted by your Provoking Phantoms into Blood Debt reduction. This effect does not apply to threat generated by Provoking Phantoms directly.
Nightmare · Level 40
Skill Point Cost1

Comments

  • Created
  • Updated