When Replenish channels its full duration, the final healing tick will be increased by 150%.
Oracle · Level 5
Skill Point Cost1
While Replenish is being channeled, the target is immune to Poison and Disease effects.
Oracle · Level 5
Skill Point Cost1
Each tick of healing from your Replenish on a target affected by your Interlocking Stones will increase the Physical damage mitigation of Interlocking Stones by 1% while it remains active.
Oracle · Level 30
Skill Point Cost1
Each tick of Replenish on a target affected by your Mantle of Mist will increase the bonus healing of the final tick by 5%, up to a max of 25% bonus healing.
Oracle · Level 25
Skill Point Cost1
Replenish will receive up to a 20% bonus to healing per tick when the target is below 50% Health, receiving the full 20% bonus when the target is at 25% Health or less, and reducing to 0 healing bonus when the target reaches 50% Health.
Oracle · Level 25
Skill Point Cost1
Each tick of healing from Replenish on a target with your Interlocking Stones will extend the duration of Interlocking Stones by 1 sec, up to a maximum increase of 6 sec.
Oracle · Level 30
Skill Point Cost1