Lucky Strike
Range
3m
Cast Time
-
Cooldown
5s
GCD
1s
Rogue Technique
Deals minor damage to the target and exploits the [Opening Gap] state based on your current primary weapon.
- Piercing - Creates [Pierced Armor], reducing their Armor Class by 20%.
- Slashing - Creates [Grappled], reducing their outgoing damage by 8%.
- Blunt - Creates [Overwhelmed Mind], reducing all Resistances by 20%.
Requires primary weapon skill of 16.
Damage Modifiers: DEX, AGI