Celestial Light I

Celestial Light I [Improved Celestial Light I]

Mastery variant of Celestial Light I

Celestial Light I
[Improved Celestial Light I]
Level 12
Celestial Light III
[Improved Celestial Light I]
Level 28
Celestial Light I
Celestial Light I
[Improved Celestial Light I]
15 Mana4.5 sec cast
Cast Skill: Restoration30 meter range

Surround an ally in restorative light, healing them for 0 - 0 Health.

Cast ActionDefensiveDivine

Class

Cleric

Type

Cast Action

Skill

Restoration

Level

12

Range

30m

Magic

Divine

Target

Defensive

Innate

No

Cooldown

-

Mastery Paths

Celestial Light
Celestial LightCelestial Light
Unlocks a new ability: Celestial Light
Righteous · Level 12
Skill Point Cost1
Celestial Light I
Celestial Light I
Improved Celestial Light IImproved Celestial Light I
Increases Celestial Light's healing by 5% and reduces its cast time by 0.5 sec.
Righteous · Level 12
Skill Point Cost1
Celestial Light I
Celestial Light I
Improved Celestial Light IIImproved Celestial Light II
Increases Celestial Light's healing by 10% and reduces its cast time by 1 sec.
Righteous · Level 12
Skill Point Cost1
Celestial Light I
Celestial Light I
Adept Light-Wielder IAdept Light-Wielder I
Reduces the Mana cost of Celestial Light by 10%.
Righteous · Level 12
Skill Point Cost1
Celestial Light I
Celestial Light I
Adept Light-Wielder IIAdept Light-Wielder II
Reduces the Mana cost of Celestial Light by 20%.
Righteous · Level 12
Skill Point Cost1
Celestial Light I
Celestial Light I

Passive Modifiers

Celestial Light PotencyCelestial Light Potency
For each point spent in the Righteous (Left) Mastery branch, Celestial Light gains bonus healing equal to 8.33% of your Wisdom. This effect scales with up to 30 points spent, for a maximum bonus equal to 250% of your Wisdom.
Righteous · Level 12
Skill Point Cost1
The Light Guides IThe Light Guides I
Celestial Light gains +5% critical healing chance on targets below 30% Health.
Righteous · Level 12
Skill Point Cost1
Fractured ShelterFractured Shelter
When Sacred Shield breaks from absorbing too much damage, the target gains Fractured Shelter for 8 seconds. Casting Celestial Light on the target will consume Fractured Shelter and increase Celestial Light's healing by 25%.
Righteous · Level 20
Skill Point Cost1
Sudden LifeSudden Life
When Healing Spark critically heals, the cast time of your next Celestial Light is reduced by 2 sec and its chance to critically heal is increased by 25%. Additionally, when Flash Heal critically heals, the healing of your next Healing Spark is increased by 100%.
Righteous · Level 20
Skill Point Cost1
The Light Guides IIThe Light Guides II
Celestial Light gains +10% critical healing chance on targets below 40% Health.
Righteous · Level 20
Skill Point Cost1
Light's OverflowLight's Overflow
Celestial Light now heals allies within 10m of the target for 25% of the healing done. When Celestial Light critically heals, it will splash 50% of the healing amount to allies within 15m of the target.
Righteous · Level 40
Skill Point Cost1

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