Edge of Midnight

Edge of Midnight [Improved Edge of Midnight II]

Mastery variant of Edge of Midnight

Class
Dire Lord
Level
10
Cost
No cost

Range

3m

Cast Time

Instant

Cooldown

6s

Innate

No

Target

Offensive

Type

Instant Action

Skill

Corruption

Magic

Physical

Strike with a malefic edge, dealing Physical damage and gaining 1 stack of Malefic Power for 15 sec.

Each stack of Malefic Power increases your Physical damage by 5% and reduces your Armor Class by 2.5%, stacking up to 2 times.

Raises Essence by 100.

Mastery Paths

Edge of Midnight
Edge of MidnightEdge of Midnight
Unlocks a new ability: Edge of Midnight
Carnage · Level 10
Skill Point Cost1
Edge of Midnight
Edge of Midnight
Improved Edge of Midnight IImproved Edge of Midnight I
Increases the damage of Edge of Midnight by 5% and reduces its cooldown by 1 sec.
Carnage · Level 10
Skill Point Cost1
Edge of Midnight
Edge of Midnight
Improved Edge of Midnight IIImproved Edge of Midnight II
Increases the damage of Edge of Midnight by 15% and reduces its cooldown by 2 sec.
Carnage · Level 20
Skill Point Cost1
Edge of Midnight
Edge of Midnight

Passive Modifiers

DuskDusk
While Essence is Rising, Edge of Midnight heals your for 10% of the damage dealt. This amount is increased to 15% if you are below 50% Health.
Carnage · Level 10
Skill Point Cost1
Malefic PrecisionMalefic Precision
Increases Edge of Midnight's critical chance by 3% against targets affected by Corrupt Blood or Bleeding Essence. Increase this chance by 1% for each stack of Malefic Power you have.
Carnage · Level 10
Skill Point Cost1
Malefic InfectionMalefic Infection
While you have 2 stacks of Malefic Power from Edge of Midnight, Blood Rot's bleed amplification is increased by 10%
Carnage · Level 20
Skill Point Cost1
TwilightTwilight
When Edge of Midnight critically hits, your next Sanguine Blast will be instant cast.
Carnage · Level 20
Skill Point Cost1

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