
Sanguine Blast [Controlled Exsanguination]
Mastery variant of Sanguine Blast
Range
20m
Cast Time
1.5s
Cooldown
15s
Innate
No
Target
Offensive
Type
Cast Action
Skill
Corruption
Magic
Curse
Sacrifice 4% of your current Health to release a blast of cursed blood at an enemy, dealing Curse damage.
Sanguine Blast deals 8% increased damage for each of your blood afflictions on the target, up to 24%.
Counts Corrupt Blood, Essence Bleed, and Scarlet Curse.
Raises Essence by 100. If your Essence is Dormant, half of the Health sacrificed is added to your Blood Debt.
Mastery Paths
Controlled Exsanguination
Reduces Sanguine Blast’s Health sacrifice from 4% to 3% of your current Health.
Skill Point Cost1

Passive Modifiers
Sanguine Blast now counts Torment as a blood affliction for its bonus damage.
Skill Point Cost1
Fleshcarver deals 15% increased damage to targets below 35% Health. If Fleshcarver critically hits, your next Blood Rot or Sanguine Blast will deal 20% increased damage.
Skill Point Cost1
Sanguine Blast deals 15% increased damage to target's affected by Blood Rot.
Additionally, 50% of the damage splashes to targets within 6m that you or your group are currently in combat with.
Skill Point Cost1
When Edge of Midnight critically hits, your next Sanguine Blast will be instant cast.
Skill Point Cost1