Searing Blade I

Searing Blade I

Class
Wizard
Level
1
Cost
4 Mana

Range

3m

Cast Time

Instant

Cooldown

10s

Innate

No

Target

Offensive

Type

Instant Action

Skill

Evocation

Magic

Fire

Slash the target with searing flames, dealing 7 - 6 physical damage, and an additional 10 - 9 fire damage . Your next two Shock or Cold Spellblade abilities/spells will be increased in potency by 20% vs the target. Effect lasts 12 seconds.

Consumes 1 Fire Focus.

Requires a sword or greatsword.

Passive Modifiers

Improved Elemental Synergy IImproved Elemental Synergy I
Increases the damage of Searing Blade and Frostblind by 10%. Additionally, Searing Blade will gain an +5% critical strike chance versus targets that are electrified or crystallized, and Frostblind will gain an +5% critical strike chance versus targets who are burning or electrified.
Spellblade · Level 5
Skill Point Cost1
Improved Elemental Synergy IIImproved Elemental Synergy II
Increases the elemental damage of Searing Blade and Frostblind by +20%. Additionally, Searing Blade will gain +10% critical strike chance versus targets that are electrified or crystallized, and Frostblind will gain an +5% critical strike chance, and 5% spell and armor penetration versus targets who are burning or electrified.
Spellblade · Level 5
Skill Point Cost1
Elemental OnslaughtElemental Onslaught
Critical strikes with Searing Blade, Frostblind, Fiery Onslaught and Elemental Blasts reduce the cast time of your next Flamestrike or Unstable Vortex spell by 25%. Stacks up to 4 times. Stacks last until consumed.
Spellblade · Level 20
Skill Point Cost1
Improved Elemental Synergy IIIImproved Elemental Synergy III
Your Frostblind and Searing Blade each place 3 stacks of their debuff on the target, instead of 2.
Spellblade · Level 20
Skill Point Cost1
ReclamationReclamation
If your target dies while under the effect of Searing Blade and/or Frostblind, regain 1 Focus of that element(s).
Spellblade · Level 20
Skill Point Cost1

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