
Chaotic Flux I [Rapid Flux II]
Mastery variant of Chaotic Flux I
Chaotic Flux I
[Rapid Flux II]
Level 2
Chaotic Flux II
[Rapid Flux II]
Level 10
Chaotic Flux III
[Rapid Flux II]
Level 18
Chaotic Flux IV
[Rapid Flux II]
Level 26
Chaotic Flux V
[Rapid Flux II]
Level 34
Range
25m
Cast Time
1s
Cooldown
-
Innate
No
Target
Offensive
Type
Cast Action
Skill
Evocation
Magic
Magic
Blast an enemy’s psyche with chaotic mental energy, dealing 10 - 11 Magic damage.
Mastery Paths
Rapid Flux
Reduces the cast time of your Chaotic and Prismatic Flux by .25s, and reduces the cooldown by 3s.
Skill Point Cost1

Reduces the cast time of your Chaotic and Prismatic Flux by .25s, and reduces the cooldown by 3s.
Skill Point Cost1

Passive Modifiers
When it deals damage, Chaotic Flux disturbs the mana around the target for 4 seconds, causing allies to regain a small amount of mana when they use spells against that target.
Skill Point Cost1
Your Chaotic Flux spell now reduces two random resistances, and the amount is increased.
Skill Point Cost1
Your Chaotic Flux spell now reduces two random resistances, and the amount is increased.
Skill Point Cost1
Note: This mastery unlock is not yet functional.
If your Chaotic Flux, Prismatic Flux, or Prismatic Fan spells deal damage to a target affected by High Pressure/Mind Vice and Illusory Danger, the duration is extended by 1 tick. This can occur a maximum of 3 times per instance of the DoT.
Skill Point Cost1
Note: This mastery unlock is not yet functional.
For every DoT effect you have on a target, the critical strike chance of your Chaotic Flux, Prismatic Flux, and Prismatic Fan spells is incresaed by 1.5%, and critical damage by 3%.
Skill Point Cost1