Flash Trap
Range
15m
Cast Time
-
Cooldown
20s
GCD
1s
Place a trap for 60 sec that emits a burst of light and sound when the first enemy approaches, stunning them for 3s and [Disorienting] them for 10 sec, leaving them vulnerable to crowd-controlling effects.
Requires Stealth.
You can only have 2 traps active at the same tme.