Storm II

Storm II [Commander's Circuit]

Mastery variant of Storm II

Storm II
Storm II
[Commander's Circuit]
50 EnduranceInstant
2–20 meter range16 sec cooldown

Charge at an enemy with furious speed, dealing {Storm2M1Min} - {Storm2M1Max} Physical damage and stunning them for 3 seconds.

Generates 1 Battle Point.

Instant ActionOffensivePhysical

Class

Warrior

Type

Instant Action

Skill

-

Level

14

Range

2m - 20m

Magic

Physical

Target

Offensive

Innate

No

Cooldown

16s

Mastery Paths

Short Burst
Short BurstShort Burst
Reduces the minimum range of Storm by 2m.
Bastion · Level 5
Skill Point Cost1
Storm II
Storm II
Conditioning IConditioning I
Reduces the cooldown of Storm by 2 sec.
Bastion · Level 5
Skill Point Cost1
Storm II
Storm II
Conditioning IIConditioning II
Reduces the cooldown of Storm by 2 sec.
Bastion · Level 20
Skill Point Cost1
Storm II
Storm II
Commander's CircuitCommander's Circuit
Storm now has 2 charges, each with a 12 second cooldown.
Bastion · Level 40
Skill Point Cost1
Storm II
Storm II
Readiness
Readiness IReadiness I
Reduces Storm's Endurance cost by 10.
Warlord · Level 5
Skill Point Cost1
Storm II
Storm II
Readiness IIReadiness II
Reduces Storm's Endurance cost by 20.
Warlord · Level 5
Skill Point Cost1
Storm II
Storm II
Rolling Storm IRolling Storm I
Increases the range of Storm by 2m. Additionally, Storm causes the initial damage of your next Rupture within 5 sec to deal 10% more damage.
Warlord · Level 5
Skill Point Cost1
Storm II
Storm II
Rolling Storm IIRolling Storm II
Increases the range of Storm by 3m. Additionally, Storm causes the initial damage of your next Rupture within 5 sec to deal 10% more damage.
Warlord · Level 5
Skill Point Cost1
Storm II
Storm II

Passive Modifiers

Unbroken AdvanceUnbroken Advance
Using Storm now grants immunity to Root and Snare effects for 3 sec.
Bastion · Level 5
Skill Point Cost1
Intercepting SpearIntercepting Spear
If Javelin hits a target more than 25m away, increases your movement speed by 30% for 3 sec and your next Storm does not invoke its cooldown.
Bastion · Level 20
Skill Point Cost1
No Escape INo Escape I
Instead of stunning the target, Storm now reduces the target's movement speed by 60% for 3 sec.
Bastion · Level 20
Skill Point Cost1
No Escape IINo Escape II
Instead of stunning the target, Storm now reduces the target's movement speed by 80% for 4 sec.
Bastion · Level 20
Skill Point Cost1
StormfrontStormfront
Gain 5 seconds of Stun Immunity after using Storm.
Bastion · Level 20
Skill Point Cost1
Break the LineBreak the Line
Storm deals additional damage to targets above 80% health. If the target is below 35% health, shorten cooldown
Warlord · Level 20
Skill Point Cost1
Marked for DeathMarked for Death
Javelin deals 30% increased damage to targets below 30% Health. If Javelin kills a target affected by Rupture, it refreshes Storm's cooldown and generates 1 Battle Point.
Warlord · Level 40
Skill Point Cost1

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