Celestial Light III

Celestial Light III [Improved Celestial Light II]

Mastery variant of Celestial Light III

Celestial Light I
[Improved Celestial Light II]
Level 12
Celestial Light III
[Improved Celestial Light II]
Level 28
Celestial Light III
Celestial Light III
[Improved Celestial Light II]
33 Mana4 sec cast
Cast Skill: Restoration30 meter range

Surround an ally in restorative light, healing them for {CelestialLight3Min} - {CelestialLight3Max} Health.

Cast ActionDefensiveDivine

Class

Cleric

Type

Cast Action

Skill

Restoration

Level

28

Range

30m

Magic

Divine

Target

Defensive

Innate

No

Cooldown

-

Mastery Paths

Improved Celestial Light
Improved Celestial Light IImproved Celestial Light I
Increases Celestial Light's healing by 5% and reduces its cast time by 0.5 sec.
Righteous · Level 12
Skill Point Cost1
Celestial Light III
Celestial Light III
Improved Celestial Light IIImproved Celestial Light II
Increases Celestial Light's healing by 10% and reduces its cast time by 1 sec.
Righteous · Level 12
Skill Point Cost1
Celestial Light III
Celestial Light III
Adept Light-Wielder IAdept Light-Wielder I
Reduces the Mana cost of Celestial Light by 10%.
Righteous · Level 12
Skill Point Cost1
Celestial Light III
Celestial Light III
Adept Light-Wielder IIAdept Light-Wielder II
Reduces the Mana cost of Celestial Light by 20%.
Righteous · Level 12
Skill Point Cost1
Celestial Light III
Celestial Light III

Passive Modifiers

Celestial Light PotencyCelestial Light Potency
For each point spent in the Righteous (Left) Mastery branch, Celestial Light gains bonus healing equal to 8.33% of your Wisdom. This effect scales with up to 30 points spent, for a maximum bonus equal to 250% of your Wisdom.
Righteous · Level 12
Skill Point Cost1
The Light Guides IThe Light Guides I
Celestial Light gains +5% critical healing chance on targets below 30% Health.
Righteous · Level 12
Skill Point Cost1
Fractured ShelterFractured Shelter
When Sacred Shield breaks from absorbing too much damage, the target gains Fractured Shelter for 8 seconds. Casting Celestial Light on the target will consume Fractured Shelter and increase Celestial Light's healing by 25%.
Righteous · Level 20
Skill Point Cost1
Sudden LifeSudden Life
When Healing Spark critically heals, the cast time of your next Celestial Light is reduced by 2 sec and its chance to critically heal is increased by 25%. Additionally, when Flash Heal critically heals, the healing of your next Healing Spark is increased by 100%.
Righteous · Level 20
Skill Point Cost1
The Light Guides IIThe Light Guides II
Celestial Light gains +10% critical healing chance on targets below 40% Health.
Righteous · Level 20
Skill Point Cost1
Light's OverflowLight's Overflow
Celestial Light now heals allies within 10m of the target for 25% of the healing done. When Celestial Light critically heals, it will splash 50% of the healing amount to allies within 15m of the target.
Righteous · Level 40
Skill Point Cost1

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