Sabotage

Sabotage

Class
Ranger
Level
15
Cost
1000 Readiness

Range

3m

Cast Time

Instant

Cooldown

-

Innate

No

Target

Offensive

Type

Technique

Skill

-

Magic

Physical

Ranger Technique

Deals minor damage to the target and creates a state based on your current primary weapon.

Piercing - Creates [Disorient] for 60 seconds.
Slashing - Creates [Light Bleed] for 20 seconds.
Blunt - Creates [Stunned] for 3 seconds.

Requires primary weapon skill of 46.
Damage Modifiers: STR

This technique is automatically learned at level 15. Weapon skill level: 46

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