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110001-3746 of 3746
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
list
grid_view
Chunk of Slytheril Ore
Resource
Despite rumors to the contrary, Slytheril does not attract serpents, wyrms, or other forms of reptiles. At least, not usually. Smelting it might yield useful materials.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 1.0
Chunk of Tascium Ore
Resource
Tascium is a reddish mineral that is common below ground. Smelting it might yield useful materials.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 1.0
Cinder Lance
Scroll
Class: Wizard
Requires Level 18
Ability School: Fire A fiery lance that builds in power over 10 seconds, consuming more Mana and Focus every second. To fully charge, single-click this ability. Click the ability a second time to interrupt the charge and execute the attack. If using key binds, press and hold the key to fully charge, or release the key early to execute the attack.
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
0
Weight: 0.1
Climbing Spikes
Potion
These spikes can be attached to gloves and boots to aid in climbing. +20% climbing speed for 120 seconds.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.5
Cloth Handwrap
Hand-to-Hand Weapon
2.7 Delay
One-Handed Fist Weapon
2 Physical Damage
(0.7 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 2.0
Clothier's Sewing Needle
No Trade, Quest Item
General
A pristine sewing needle made of solid platinum.
Weight: 0.1
Coal
Resource
A lump of common coal.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.2
Coldstone Lantern
No Trade, Magic, Unique
Held
Weight: 1.5
Coldweave Gloves
Hands
Cloth
5 Armor
+1 Strength
+1 Wisdom
+1 Intellect
+1 Cold Resistance
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 2.0
Coldweave Hood
Head
Cloth
5 Armor
+1 Stamina
+1 Agility
+1 Intellect
+1 Cold Resistance
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 2.0
Coldweave Mantle
Shoulders
Cloth
9 Armor
+1 Stamina
+1 Wisdom
+1 Intellect
+1 Cold Resistance
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 1.2
Coldweave Pants
Legs
Cloth
12 Armor
+1 Constitution
+1 Intellect
+1 Charisma
+1 Cold Resistance
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 2.5
Coldweave Robe
Chest
Cloth
12 Armor
+1 Wisdom
+1 Intellect
+1 Charisma
+1 Cold Resistance
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 2.2
Coldweave Slippers
Feet
Cloth
9 Armor
+1 Strength
+1 Stamina
+1 Intellect
+1 Cold Resistance
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 2.2
Coldweave Wristbands
Wrist
Cloth
6 Armor
+1 Strength
+1 Constitution
+1 Intellect
+1 Cold Resistance
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 2.0
Condensed Mana Crystal
Temporary, Unique
Potion
A crystal containing condensed Mana. Consume to regain 20 Mana.
Conjured Blackberries
Temporary
Food
Consume this meal to restore a small amount of energy.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
3
Weight: 0.1
Consecrated Shield
No Trade, Magic, Unique
Shield
13 Armor
+2 Stamina
+2 Wisdom
+3 Curse Resistance
+540 Block Rating
+33 Block Value
Class: Warrior, Cleric, Paladin
A shield consecrated with a holy symbol. This shield has a chance to trigger a special effect when the wearer is struck in combat.
Weight: 3.8
Copper Buckle
Material
A small copper buckle for use with heavy clothing or armor.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Copper Buttons
Material
A handful of copper buttons for use in clothing.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Copper Ingot
Material
An ingot of solid copper.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Weight: 0.5
Copper Night Fang Earring
Magic
Ears
+2 Awareness
+18 Hit Rating
+5 Mana
An earring fashioned from the fang of a large bat.
Merchant Value:
circle
0
circle
0
circle
0
circle
20
circle
25
Copper Nugget
Resource
A copper nugget. Not worth much on its own, but it can be made into something.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Weight: 0.7
Copper Plate
No Trade, Unique
Material
A plate of beaten copper.
Weight: 1.0
Copper Set Duo (Gemstone)
Component
Two gemstones set dosely side by side.
Weight: 0.3
Copper Set Duo Citrine
Component
+1 Poison Resistance
Two gemstones set closely side by side.
Weight: 0.3
Copper Set Duo Jade
Component
+1 Disease Resistance
Two gemstones set closely side by side.
Weight: 0.3
Copper Set Duo Spinel
Component
+9 Dodge Rating
Two gemstones set closely side by side.
Weight: 0.3
Copper Set Duo Topaz
Component
+1 Nature Resistance
Two gemstones set closely side by side.
Weight: 0.3
Copper Set Partner (Gemstone)
Component
Two gemstones set apart from each other.
Weight: 0.3
Copper Set Partner Citrine
Component
+1 Fire Resistance
Two gemstones set apart from each other.
Weight: 0.3
Copper Set Partner Jade
Component
+1 Cold Resistance
Two gemstones set apart from each other.
Weight: 0.3
Copper Set Partner Spinel
Component
+9 Parry Rating
Two gemstones set apart from each other.
Weight: 0.3
Copper Set Partner Topaz
Magic
Component
Two gemstones set apart from each other.
Weight: 0.3
Copper Signet Of Magic
Component
+20 Mana
A metal signet, for use in crafting jewelry.
Weight: 0.1
Copper Signet of Acuity
Component
+1 Intellect
A metal signet, for use in crafting jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.1
Copper Signet of Eloquence
Component
+1 Charisma
A pewter signet, for use in crafting jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.1
Copper Signet of Health
Component
+8 Health
A metal signet, for use in crafting jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.1
Copper Signet of Precision
Component
+9 Hit Rating
A metal signet, for use in crafting jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.1
Copper Signet of Vitality
Component
+1 Stamina
A metal signet, for use in crafting jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.1
Copper Unit Insignia Ring
General
A simple signet ring adorned with a soldier's unit insignia.
Copper set Round-cut Spinel
Component
+18 Dodge Rating
A gemstone set in metal, ready to be crafted into jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.1
Copper set Round-cut Turquoise
Component
+6 Chemical Resistance
A gemstone set in metal, ready to be crafted into jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.1
Copper set Square-cut Zircon
Component
+18 Physical Crit Rating
A gemstone set in metal, ready to be crafted into jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.1
Coral Ring
Unique
Fingers
+2 Strength
Weight: 0.1
Corroded Key
No Trade, Unique
Key
A standard iron key, slightly corroded.
Weight: 0.1
Corrupted Stone Ring
Magic, Unique
Fingers
+2 Strength
+2 Dexterity
-3 Curse Resistance
-5 Health
Weight: 0.1
Cotton Belt
Waist
Cloth
3 Armor
A simple cloth belt.
Weight: 0.8
Cotton Bolls
Resource
Wild cotton fibers. These can be spun into a soft, yet durable yarn.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
20
Weight: 0.5
Cotton Channeler's Robe
Chest
Cloth
10 Armor
+2 Charisma
An improved cloth robe.
Weight: 2.4