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Item List
All Items
Weapons
Armor
Tools
Mats
Consumable
Other
(any category)
One-Handed Axe
One-Handed Club
One-Handed Dagger
One-Handed Fist Weapon
One-Handed Longbow
One-Handed Mace
One-Handed Short Spear
One-Handed Shortbow
One-Handed Stave
One-Handed Sword
One-Handed War Hammer
Two-Handed Bo Staff
Two-Handed Great Axe
Two-Handed Great Hammer
Two-Handed Great Mace
Two-Handed Great Sword
Two-Handed Long Spear
Two-Handed Long Staff
Two-Handed Polearm
Two-Handed Quarter Staff
(dropped by any)
A Dark Agent
Aganocht
a jacked rabbit
Ashbarran the Banebound
a white dire wolf
Bitter Bone
blackback widow
Black Roan Wolf
Black Rose Crew Boss
Black Rose Warden
Bloodfang
Blood Lich Sangshaa
brooding skitterfang
Corrupted Rockbone Goblin
Crav
Crystalline Wyvern
Cursed Apparition
diamond-fang viper
Drawn Outcast
Drog
Elder Ironhide Boar
forgotten bowman
Gadai messenger
Gadai outlaw
Gadai Recruiter
Gatta Farrow
Ghost Viper Broodmother
Goggham
Grimwatcher Zarnak
grizzled greatpaw
Harathena
Heltic
Hssyr the Wretch
Jorryn Farrow
Jugo "Mountain" Pojacks
Khibera
Kyan "The Bolt" Serevatti
Larcs the Weaponsmith
lost foreman
Lost Orc
Lydra
Master Bushu
Moonfang
Nightbane Toad
Nydar
Ognose the Deranged
Old Grey
Orphan Brood-Watcher
Peltmaster Krane
Pog the Elusive
Ragifus
Rattlecage
redjacket queen
Rilo the Insomniac
Rockbone Chief
Rockbone Emissary
rockbone geomancer
Rockbone Terraformer
Rotfist the Breaker
The Crystal Heart
The Crystal Mind
The Crystal Will
The Duskfiend
The Ooshaa'ruk
The Witch of the Wood
Thug Ringleader
Tyrasura the Banebound
Ulthiran Sacrificer
Uzhead the Rife
Warchief Gallfang
Windfeather
wind griffin
Xedras Mal'thir
Zaruk the Sightweaver
Zirus the Bonewalker
Zthir the Foul
(any class)
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Advanced
1-16 of 16
Bloodstained Handwraps
Magic
Hand-to-Hand Weapon
1.5 Delay
One-Handed Fist Weapon
6 Physical Damage
+1 Dexterity
-5 Health
Class: Monk
Looking at these brings dark thoughts to your mind, unbidden.
Weight: 2.0
Charged Battleglove
Magic
Hand-to-Hand Weapon
1.4 Delay
One-Handed Fist Weapon
10 Physical Damage
+2 Shock Resistance
Class: Monk
Requires Level 16
Weight: 1.2
Cloth Handwrap
Hand-to-Hand Weapon
2.7 Delay
One-Handed Fist Weapon
2 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.0
Crude Asherium Knuckles
Hand-to-Hand Weapon
1.6 Delay
One-Handed Fist Weapon
4 Physical Damage
Class: Monk
Requires Level 3
Crude, but effective. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 3.2
Dusk Claws
Magic, Unique
Hand-to-Hand Weapon
2.0 Delay
One-Handed Fist Weapon
9 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.8
Fadetorn Handwraps
Magic
Hand-to-Hand Weapon
1.5 Delay
One-Handed Fist Weapon
3 Physical Damage
Class: Monk
Requires Level 2
Light seems to almost pass through it. The damage and delay of fist weopons will be added to your innate hand-to-hand damage and delay.
Merchant Value:
0
0
0
0
25
Weight: 2.0
Fadeweave Handwraps
Hand-to-Hand Weapon
1.7 Delay
One-Handed Fist Weapon
11 Physical Damage
Class: Monk
It glitters with an otherworldly energy. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 2.5
Iron Knuckles
Hand-to-Hand Weapon
2.0 Delay
One-Handed Fist Weapon
10 Physical Damage
Class: Monk
A simple set of metal knuckles, common in taverns across Kingsreach. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.2
Rotten Flesh Fistwraps
Magic, Unique
Hand-to-Hand Weapon
1.4 Delay
One-Handed Fist Weapon
16 Physical Damage
+2 Agility
+1 Hit Rating
+2 Strength
Class: Monk
Requires Level 26
Where the fetid flesh ends and the fistwraps begin, none can say. Except perhaps a necromancer...
Weight: 0.1
Simple Ashen Bronze Knuckles
Hand-to-Hand Weapon
1.7 Delay
One-Handed Fist Weapon
9 Physical Damage
Class: Monk
Requires Level 13
It's nothing special, but the workmanship is solid. The damage and delay of fist weapons will be added to your innate hand to hand damage and delay.
Weight: 2.7
Simple Blood Iron Knuckles
Hand-to-Hand Weapon
1.5 Delay
One-Handed Fist Weapon
12 Physical Damage
Class: Monk
Requires Level 22
It's nothing special, but the workmanship is solid. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 2.6
Simple Blood Iron Knuckles of Precision
Hand-to-Hand Weapon
1.5 Delay
One-Handed Fist Weapon
12 Physical Damage
+6 Hit Rating
Class: Monk
Requires Level 22
It's nothing special, but the workmanship is solid. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 2.6
Simple Handwraps
Hand-to-Hand Weapon
2.6 Delay
One-Handed Fist Weapon
3 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.0
Simple Iron Knuckles
Hand-to-Hand Weapon
1.6 Delay
One-Handed Fist Weapon
13 Physical Damage
Class: Monk
Requires Level 22
It's nothing special, but the workmanship is solid. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 2.7
Simple Iron Knuckles of Might
Hand-to-Hand Weapon
1.6 Delay
One-Handed Fist Weapon
13 Physical Damage
+2 Strength
Class: Monk
Requires Level 22
It's nothing special, but the workmanship is solid. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 2.7
Worn Handwraps
Hand-to-Hand Weapon
1.7 Delay
One-Handed Fist Weapon
7 Physical Damage
Class: Monk
Requires Level 10
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 2.0