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Item List
All Items
Weapons
Armor
Tools
Mats
Consumable
Other
(any category)
Acclimation
Ammo
Clickie
Container
General
Held
Jewelry
Key
Relic
Schematic
Scroll
Shield
(dropped by any)
A Dark Agent
Aganocht
a jacked rabbit
Ashbarran the Banebound
a white dire wolf
Bitter Bone
blackback widow
Black Roan Wolf
Black Rose Crew Boss
Black Rose Warden
Bloodfang
Blood Lich Sangshaa
brooding skitterfang
Corrupted Rockbone Goblin
Crav
Crystalline Wyvern
Cursed Apparition
diamond-fang viper
Drawn Outcast
Drog
Elder Ironhide Boar
forgotten bowman
Gadai messenger
Gadai outlaw
Gadai Recruiter
Gatta Farrow
Ghost Viper Broodmother
Goggham
Grimwatcher Zarnak
grizzled greatpaw
Harathena
Heltic
Hssyr the Wretch
Jorryn Farrow
Jugo "Mountain" Pojacks
Khibera
Kyan "The Bolt" Serevatti
Larcs the Weaponsmith
lost foreman
Lost Orc
Lydra
Master Bushu
Moonfang
Nightbane Toad
Nydar
Ognose the Deranged
Old Grey
Orphan Brood-Watcher
Peltmaster Krane
Pog the Elusive
Ragifus
Rattlecage
redjacket queen
Rilo the Insomniac
Rockbone Chief
Rockbone Emissary
rockbone geomancer
Rockbone Terraformer
Rotfist the Breaker
The Crystal Heart
The Crystal Mind
The Crystal Will
The Duskfiend
The Ooshaa'ruk
The Witch of the Wood
Thug Ringleader
Tyrasura the Banebound
Ulthiran Sacrificer
Uzhead the Rife
Warchief Gallfang
Windfeather
wind griffin
Xedras Mal'thir
Zaruk the Sightweaver
Zirus the Bonewalker
Zthir the Foul
(any class)
Bard
Cleric
Dire Lord
Druid
Enchanter
Monk
Necromancer
Paladin
Ranger
Rogue
Shaman
Summoner
Warrior
Wizard
Reset
Advanced
1-60 of 60
Amulet of Energized Crystal
Neck
2 Armor
+3 Constitution
+3 Nature Resistance
Requires Level 5
An amulet made of shimmering, green crystal.
Weight: 2.2
Amulet of the Venom Lair
Magic
Neck
+10 Health
+15 Poison Resistance
An amulet set with a cloudy, green jewel that appears to have liquid inside.
Weight: 0.3
Band Of The Outcast
No Trade
Fingers
+10 Endurance
+10 Health
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger
A dark metal ring covered in claw scrapes and dried blood.
Weight: 0.1
Black Onyx Ring
Magic, Unique
Fingers
-1 Stamina
+10 Spell Crit Chance
+125 Mana
Two gleaming onyxes are in the eyes of the skull on this ring.
Weight: 0.1
Bladed Earring
Magic
Ears
+1 Dexterity
An earring fashioned in the shape of a miniature dagger.
Weight: 0.1
Blood Dipped Amulet
Neck
+3 Strength
+3 Constitution
+50 Health
Weight: 0.4
Bloodstone Amulet
Magic, Unique
Neck
2 Armor
+2 Stamina
Merchant Value:
0
0
0
7
28
Weight: 0.1
Bone Necklace
Magic, Unique
Neck
+1 Curse Resistance
Old bones strung into a necklace.
Merchant Value:
0
0
0
3
50
Weight: 0.3
Brass Zircon Band
Magic
Fingers
+18 Physical Crit Rate
Requires Level 12
A ring with a set gemstone.
Weight: 0.1
Brass Zircon Earring
Ears
+2 Spell Power
+1 Health
A simple earring with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brass Zircon Necklace
Neck
+2 Spell Power
+1 Health
A simple necklace with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brass Zircon Ring
Fingers
+2 Spell Power
+1 Health
A simple ring with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brass Zircon Scepter
Magic
Offhand
+18 Spell Crit Rate
+5 Mana
Requires Level 12
A decorated brass scepter.
Weight: 0.3
Burlap Spider Fang Necklace
Magic
Neck
+1 Poison Resistance
A necklace made from the polished fangs of giant spiders.
Celestium Band
Magic
Fingers
2 Armor
+3 Hit Rating
Requires Level 20
A platinum ring that boasts a Celestium shard in the setting.
Ceremonial Collar
Magic, Unique
Neck
+3 Constitution
+10 Endurance
+25 Health
Requires Level 10
A heavy leather collar etched with strange orcish symbols.
Weight: 0.3
Chain of the Watch
Magic, Unique
Neck
+2 Dodge Rating
+5 Awareness
+2 Fire Resistance
+2 Cold Resistance
+2 Magic Resistance
+2 Shock Resistance
Engraved upon it are the words "To serve eternal".
Weight: 0.3
Copper Night Fang Earring
Magic
Ears
+5 Hit Rating
+2 Awareness
Requires Level 6
An earring fashioned from the fang of a large bat.
Copper Zircon Amulet
Magic
Neck
+9 Spell Crit Rate
Requires Level 6
A crude copper amulet with a set gemstone.
Weight: 0.1
Copper Zircon Ring
Magic
Fingers
+9 Physical Crit Rate
Requires Level 6
A crude copper ring with a set gemstone.
Weight: 0.1
Copper Zircon Wizard Figurine
Magic
Relic
+9 Spell Crit Rate
+5 Mana
Requires Level 6
A decorated copper figurine.
Weight: 0.3
Cotton Grizzleclaw Necklace
Magic
Neck
+10 Block Rating
A necklace adorned with the claws of a great bear.
Cotton Whisperscale Ring
Magic
Fingers
+5 Haste Rating
Requires Level 13
A ring made from polished snake scales.
Craven Earring
Ears
2 Armor
+5 Cooldown Reduction Percent
+5 Spell Power
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.1
Cured Leather Orphan Woven Ring
Magic
Fingers
+15 Physical Crit Rate
+2 Poison Resistance
Requires Level 12
A ring woven from incredibly tough spider silk.
Dull Garnet Ear Stud
Magic, Unique
Ears
+25 Health
An unsightly earring set with a dull garnet gemstone.
Weight: 0.1
Fisherman's Lucky Hook
Ears
+2 Charisma
+10 Dodge Rating
Requires Level 16
A lucky hook.
Weight: 0.1
Fool's Stud
Magic, Unique
Ears
+1 Agility
-1 Intellect
Weight: 0.1
Goggham Amulet
Neck
+3 Stamina
+5 Frigid Environment Resistance
Weight: 0.1
Hssyr's Bone Ring
Magic
Fingers
+1 Dexterity
-10 Health
+2 Disease Resistance
Weight: 0.1
Nickel Frostcoil Rattle Earring
Magic
Ears
+5 Health
+15 Dodge Rating
+3 Haste Rating
Requires Level 22
An earring fashioned from the rattle of a frostcoil serpent.
Nickel Spinel Warrior Figurine [Duo Set]
Magic
Relic
+15 Health
+27 Dodge Rating
Requires Level 21
A decorated nickel figurine.
Weight: 0.4
Nickel Spinel Warrior Figurine [Partner Set]
Magic
Relic
+15 Health
+27 Parry Rating
Requires Level 21
A decorated nickel figurine.
Weight: 0.4
Nickel Zircon Ear Cuff
Magic
Ears
+27 Spell Crit Rate
+5 Health
Requires Level 21
An ear cuff with a set gemstone.
Weight: 0.1
Nickel Zircon Warrior Figurine
Magic
Relic
+27 Physical Crit Rate
+15 Health
Requires Level 21
A decorated nickel figurine.
Weight: 0.4
Outlaw's Bloodband
Magic
Fingers
+1 Constitution
Requires Level 10
Weight: 0.1
Pewter (Gemstone) Warrior Figurine
Magic
Relic
+5 Health
A decorated pewter figurine. ## [Includes properties from the Setting attached] (see note below) ##
Weight: 0.3
Pewter Spinel Warrior Figurine
Magic
Relic
+5 Health
Requires Level 2
A decorated pewter figurine.
Weight: 0.3
Pewter Wolf Fang Earring
Magic
Ears
+5 Physical Crit Rate
+5 Spell Crit Rate
Requires Level 2
An earring fashioned from the large fang of a wolf.
Polished Bone Ring
Magic
Fingers
+1 Curse Resistance
A ring made from carefully polished bone.
Polished Stone Beads
Magic, Unique
Neck
+2 Intellect
+2 Wisdom
+2 Magic Resistance
A link of well-worn beads.
Weight: 0.1
Pride Of The Oosha
Magic
Fingers
+3 Intellect
+3 Wisdom
+5 Haste Rating
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.2
Ring of Glowing Rock
Magic, Unique
Fingers
+2 Wisdom
+2 Nature Resistance
A mixture of rock and bone...
Merchant Value:
0
0
0
1
93
Weight: 0.1
Ring of Minor Protection
Magic
Fingers
1 Armor
This ring bears a minor enchantment.
Merchant Value:
0
0
0
7
26
Weight: 0.1
Ring of Riddles
No Trade, Magic, Unique
Fingers
+10 Health
+10 Mana
Requires Level 12
An enigmatic band that whispers ancient secrets with every turn. This ring, bestowed with mystical energies, fortifies both body and mind.
Weight: 0.1
Ring of The Investigator (Caster)
No Trade, Magic, Unique
Fingers
+1 Intellect
+3 Spell Crit Rate
+15 Mana
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 16
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of The Investigator (Melee)
No Trade, Magic, Unique
Fingers
+3 Strength
+18 Physical Crit Rate
+18 Dodge Rating
Class: Monk, Rogue, Ranger, Bard
A ring awarded for your aid in an important investigation.
Weight: 0.1
Rusted Ring
Fingers
1 Armor
Weight: 0.1
Scuffed Pendant
Magic, Unique
Neck
+18 Dodge Rating
+5 Awareness
A metal pendant engraved with the symbol of a lidless eye.
Weight: 0.3
Shielded Band
Fingers
3 Armor
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger
Requires Level 10
Weight: 0.1
Silver Zircon Ear Cuff
Magic
Ears
+27 Spell Crit Rate
+5 Mana
Requires Level 21
An ear cuff with a set gemstone.
Weight: 0.1
Silver Zircon Scepter
Magic
Offhand
+27 Spell Crit Rate
+5 Mana
Requires Level 21
A decorated silver scepter.
Weight: 0.3
Silver Zircon Wizard Figurine
Magic
Relic
+27 Spell Crit Rate
+15 Mana
Requires Level 21
A decorated silver figurine.
Weight: 0.3
Tarnished Band
Magic
Fingers
+2 Agility
An old silver ring, tarnished with age.
Weight: 0.1
Twin Fang Amulet
Magic, Unique
Neck
+2 Stamina
+2 Dexterity
+18 Hit Rating
Requires Level 10
Weight: 0.1
Tyrassura's Hoop
Magic, Unique
Ears
+1 Intellect
+3 Magic Resistance
Requires Level 20
Weight: 0.1
Warden's Lost Ring
No Trade, Magic, Unique
Fingers
+2 Strength
+10 Health
+18 Parry Rating
Weight: 0.1
Warhorn Necklace
Magic, Unique
Neck
+2 Spell Crit Rate
A trophy from defeating a ferocious beast.
Merchant Value:
0
0
0
1
0
Weight: 0.3
Webless Fang
Ears
+2 Poison Resistance
Merchant Value:
0
0
0
1
64
Weight: 0.1
Wispmetal Loop
Magic
Ears
1 Armor
+1 Intellect
+2 Spell Crit Rate
Requires Level 10
Weight: 0.1