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1-1359 of 1359
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
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Added: Newest
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A riddle
No Sell, No Trade, Quest Item, Unique
Schematic
"Born in flame, but fed by ash. Its handle holds the breath of past. Only where the Dragon's memory flows Can its true shape be cast."
Basic Salvaging Tools
Lifebound
Schematic
Salvaging Tool A basic set of tools used for breaking down unwanted items. Requires Salvaging skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
75
Campfire Brewing Kit
Lifebound
Schematic
Cooking Tool A simple set of jars and utensils used for brewing beverages. Minimum Ingredients: 2
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Campfire Brewing Set
Lifebound
Schematic
A simple set of jars and utensils used for brewing beverages. Minimum Ingredients: 2
Weight: 1.0
Campfire Cooking Set
Lifebound
Schematic
Cooking Tool A simple set of reusable pots and pans for use at a campfire or a kitchen. Minimum ingredients: 2
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Campfire Roasting Pan
Lifebound, Unique
Schematic
Cooking Tool A roasting pan with a lid that can be used at a campfire or in a kitchen. Minimum ingredients: 4
Merchant Value:
circle
0
circle
0
circle
0
circle
25
circle
0
Weight: 1.0
Crude Salvaging Tools
Lifebound
Schematic
Salvaging Tool A crude set of tools used for breaking down unwanted items. Requires Salvaging skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Emberweave Ceremonial Shawl
Schematic
An ancient scroll that contains the design for a special cloak. A skilled tailor may be able to use this. [Note: This item will become craftable in an upcoming update.]
Flux Distillation Kit
Lifebound
Schematic
Alchemy Tool A set of simple alchemy tools including several vials and a mortar and pestle.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Glue Pot
Lifebound, No Sell
Schematic
Alchemy Tool A strong ceramic plot for creating sticky substances.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Improved Alchemy Kit
Lifebound
Schematic
An improved set of alchemy tools including multiple vials, a mortar and pestle, and a simple alembic. Requires Alchemy Skill at Rank 36.
Weight: 1.0
Mixing Pan
Lifebound, No Sell
Schematic
Alchemy Tool A metal pan for mixing various liquids.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Oil Press
Lifebound, No Sell
Schematic
Alchemy Tool A tool used to help create various oils.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Polish Kit
Lifebound
Schematic
Alchemy Tool A set of pots and tools for creating metal polishes.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Portable Alchemy Kit
Lifebound, No Sell
Schematic
Alchemy Tool A set of simple alchemy tools including several vials and a mortar and pestle.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Schematic
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 60.
Schematic Gadai Patchwork Belt
Schematic
A Gadai design for a leather belt.
Schematic: Acolyte's Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Acolyte's Chain Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Acolyte's Chain Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Acolyte's Chain Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Acolyte's Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Acolyte's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 36.
Schematic: Acolyte's Chainmail Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Acuity-Infused Hood Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at rank 36.
Schematic: Acuity-Infused Leather Cap Basis -
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for a cap. Requires Leatherworking skill at rank 36.
Schematic: Acuity-Infused Robe Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to create the basis for a cotton robe. Requires Tailoring skill at rank 36.
Schematic: Acuity-Infused Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for an infused blank for a mage's staff made from ash. Requires Fletching Skill at Rank 36.
Schematic: Acuity-Infused Tunic Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a tunic. Requires Tailoring skill at rank 36.
Schematic: Acuity-Runed Chain Coif Basis
No Trade, Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for an iron chainmail coif. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Acuity-Runed Hood Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at Rank 66.
Schematic: Acuity-Runed Leather Cap Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for a cap. Requires Leatherworking skill at rank 66.
Schematic: Acuity-Runed Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for a blank for a runed mage's staff made from cedar. Requires Fletching Skill at Rank 66.
Schematic: Adept's Battle Knuckles
Lifebound
Schematic
Assembly Schematic A design for a simple set of fighting knuckles. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Adept's Blade
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing skill at Rank 66.
Schematic: Adept's Dagger
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Adept's Fighting Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Adept's Gi
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Adept's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple monk wristbands. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Adept's Greatblade
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Adept's Headband
Lifebound
Schematic
Assembly Schematic A design for a simple monk's headband. Requires Tailoring skill at rank 30.
Schematic: Adept's Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Adept's Longbow
Lifebound
Schematic
Class: Warrior, Rogue, Dire Lord, Ranger, Bard
Assembly Schematic An assembly design for a basic long bow. Requires Fletching skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Adept's Sandals
Lifebound
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Adept's Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Adept's Shortbow
Lifebound
Schematic
Class: Warrior, Rogue, Ranger, Bard
Assembly Schematic An assembly design for a basic shortbow. Requires Fletching skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Adjutant's Breastplate
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Chain Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Chain Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Chain Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Adjutant's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Agent's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Agent's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Agent's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Agent's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Agent's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Agent's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Agent's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Apprentice's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for an apprentice mage's staff. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Arena Battle Blade
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Arena Battle Spear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Arena Greatsword
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Ash Arrow Shafts
Lifebound
Schematic
The skills needed to create ash arrow shafts.
Schematic: Ash Carved Tool Haft
Schematic
Schematic: Ash Focus Carving
Schematic
The skills needed to create a mystic focus carving from ash.
Schematic: Ash Lumber
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape ash logs into lumber. Requires Woodworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Ash Lumber (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape ash logs into lumber. This schematic allows for the creation of 5 lumber at a time. Requires Woodworking skill at rank 45.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Ash Stave
Lifebound
Schematic
The basic skills needed to cut and shape ash lumber into staves. Requires Woodworking skill at rank 36.
Schematic: Ash Stave (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape ash lumber into staves. This schematic allows for the creation of 5 staves at a time. Requires Woodworking skill at rank 48.
Schematic: Ashen Bronze Armor Scales
Lifebound
Schematic
The skills needed to create Ashen Bronze scales for use in medium armor. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Ashen Bronze Axe Blade
Lifebound
Schematic
A design for a simple axe blade made of bronze. Requires Weaponsmithing skill at Rank 45.
Schematic: Ashen Bronze Blade Hilt
Lifebound
Schematic
A design for a simple weapon hilt made from bronze. Requires Blacksmithing skill at Rank 36.
Schematic: Ashen Bronze Dagger Blade
Lifebound
Schematic
A design for a simple dagger blade made of bronze. Requires Weaponsmithing skill at Rank 36.
Schematic: Ashen Bronze Greataxe Blade
Lifebound
Schematic
A design for a simple greataxe blade made of bronze. Requires Weaponsmithing skill at Rank 57.
Schematic: Ashen Bronze Greatsword Blade
Lifebound
Schematic
A design for a simple greatsword blade made of bronze. Requires Weaponsmithing skill at Rank 57.
Schematic: Ashen Bronze Hammer Head
Lifebound
Schematic
A design for a simple hammer head made of bronze. Requires Weaponsmithing skill at Rank 36.
Schematic: Ashen Bronze Hatchet Blade
Schematic
Schematic: Ashen Bronze Knife Blade
Lifebound
Schematic
The design for a simple knife blade made from bronze. Requires Blacksmithing Skill at Rank 36.
Schematic: Ashen Bronze Knuckle Bar
Lifebound
Schematic
A design for a simple knuckle bar made of bronze. Requires Weaponsmithing skill at Rank 36.
Schematic: Ashen Bronze Large Weapon Haft
Lifebound
Schematic
A design for the haft of a large weapon made from bronze. Requires Blacksmithing Skill at Rank 51.
Schematic: Ashen Bronze Mace Head
Lifebound
Schematic
A design for a simple mace head made of bronze. Requires Weaponsmithing skill at Rank 45.
Schematic: Ashen Bronze Maul Head
Lifebound
Schematic
A design for a simple greatmaul head made of bronze. Requires Weaponsmithing skill at Rank 51.
Schematic: Ashen Bronze Nails
Lifebound
Schematic
Refining Schematic The skills needed to create Ashen Bronze Nails. Requires Blacksmithing skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Ashen Bronze Pickaxe Head
Lifebound
Schematic
The design for a simple pickaxe head forged from bronze. Requires Blacksmithing Skill at Rank 36.
Schematic: Ashen Bronze Pike Head
Lifebound
Schematic
A design for a simple pike head made of bronze. Requires Weaponsmithing skill at Rank 51.
Schematic: Ashen Bronze Poleaxe Head
Lifebound
Schematic
A design for a simple poleaxe head made of bronze. Requires Weaponsmithing skill at Rank 57.
Schematic: Ashen Bronze Pommel Weight
Schematic
Schematic: Ashen Bronze Sickle Blade
Schematic
The design for a simple sickle blade made from bronze. Requires Blacksmithing skill at Rank 36.
Schematic: Ashen Bronze Small Weapon Haft
Lifebound
Schematic
A design for the a small weapon haft made from bronze. Requires Blacksmithing Skill at Rank 36.
Schematic: Ashen Bronze Smelting
Lifebound
Schematic
Refining Schematic The basic skills needed to create simple bronze using raw copper and asherium. Requires Smelting skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Ashen Bronze Smelting (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create simple bronze using raw copper and asherium in bulk. Requires Smelting skill at Rank 45.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Ashen Bronze Spear Head
Lifebound
Schematic
A design for a simple spear head made of bronze. Requires Weaponsmithing skill at Rank 45.
Schematic: Ashen Bronze Sword Blade
Lifebound
Schematic
A design for a simple sword blade made of bronze. Requires Weaponsmithing skill at Rank 51.
Schematic: Ashen Bronze Tool Haft
Schematic
Schematic: Ashen Bronze Weapon Cladding
Lifebound
Schematic
The skills needed to create Ashen Bronze Weapon Cladding. Requires Blacksmithing skill at Rank 36.
Schematic: Asherium Armor Reinforcements
Schematic
The skills and knowledge needed to create asherium armor reinforcements. Requires Blacksmithing skill at Rank 1.
Schematic: Asherium Armor Scales
Lifebound
Schematic
The skills needed to create Asherium scales for use in medium armor. Requires Armorsmithing skill at Rank 1.
Merchant Value:
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0
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0
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0
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0
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10
Schematic: Asherium Field Point Arrowheads
Lifebound
Schematic
Refining Schematic The skills needed to create simple asherium field point arrowheads. Requires Blacksmithing skill at Rank 1.
Merchant Value:
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0
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0
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0
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0
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15
Schematic: Asherium Greataxe Blade
Lifebound
Schematic
A design for a simple greataxe blade made of asherium. Requires Weaponsmithing Skill at Rank 30.
Schematic: Asherium Hammer Head
Lifebound
Schematic
A design for a simple hammer head made of asherium. Requires Weaponsmithing Skill at Rank 1.
Schematic: Asherium Knuckle Bar
Lifebound
Schematic
A design for a simple knuckle bar made of asherium. Requires Weaponsmithing Skill at Rank 1.
Schematic: Asherium Mace Head
Lifebound
Schematic
A design for a simple mace head made of asherium. Requires Weaponsmithing Skill at Rank 9.
Schematic: Asherium Maul Head
Lifebound
Schematic
A design for a simple greatmaul head made of asherium. Requires Weaponsmithing Skill at Rank 18.
Schematic: Asherium Nails
Lifebound
Schematic
Refining Schematic The skills needed to create Asherium Nails. Requires Blacksmithing skill at rank 1.
Merchant Value:
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0
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0
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0
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10
Schematic: Asherium Pike Head
Lifebound
Schematic
A design for a simple pike head made of asherium. Requires Weaponsmithing Skill at Rank 18.
Schematic: Asherium Plate
Lifebound
Schematic
Refining Schematic A simple cast to create asherium plates. Requires Blacksmithing skill at Rank 1.
Merchant Value:
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0
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0
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0
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10
Schematic: Asherium Poleaxe Head
Lifebound
Schematic
A design for a simple poleaxe head made of asherium. Requires Weaponsmithing Skill at Rank 30.
Schematic: Asherium Refining
Lifebound
Schematic
Refining Schematic The basic skills needed to create bars of asherium. Requires Smelting skill at Rank 1.
Merchant Value:
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0
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0
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0
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10
Schematic: Asherium Refining (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create bars of asherium in bulk. Requires Smelting skill at Rank 15.
Merchant Value:
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0
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0
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0
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45
Schematic: Asherium Rivets
Lifebound
Schematic
Refining Schematic A simple mold for creating asherium rivets. Requires Blacksmithing skill at Rank 1.
Merchant Value:
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0
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0
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0
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0
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10
Schematic: Asherium Small Weapon Haft
Lifebound
Schematic
A design for a small weapon haft made of asherium. Requires Blacksmithing at Rank 1.
Schematic: Asherium Spear Head
Lifebound
Schematic
A design for a simple spear head made of asherium. Requires Weaponsmithing Skill at Rank 9.
Schematic: Asherium Splinted Leather Belt Pattern
Lifebound
Schematic
A pattern used to create the basis for a splinted leather belt. Requires Armorsmithing skill at Rank 1.
Schematic: Asherium Splinted Leather Boots Pattern
Lifebound
Schematic
A pattern used to create the basis for splinted leather boots. Requires Armorsmithing skill at Rank 6.
Schematic: Asherium Splinted Leather Bracers Pattern
Lifebound
Schematic
A pattern used to create the basis for splinted leather bracers. Requires Armorsmithing skill at Rank 21.
Schematic: Asherium Splinted Leather Gauntlets Pattern
Lifebound
Schematic
A pattern used to create the basis for splinted leather gauntlets. Requires Armorsmithing skill at Rank 21.
Schematic: Asherium Splinted Leather Helm Pattern
Lifebound
Schematic
A pattern used to create the basis for a splinted leather helm. Requires Armorsmithing skill at Rank 12.
Schematic: Asherium Splinted Leather Leggings Pattern
Lifebound
Schematic
A pattern used to create the basis for splinted leather leggings. Requires Armorsmithing skill at Rank 24.
Schematic: Asherium Splinted Leather Pauldrons Pattern
Lifebound
Schematic
A pattern used to create the basis for splinted leather pauldrons. Requires Armorsmithing skill at Rank 30.
Schematic: Asherium Splinted Leather Tunic Pattern
Lifebound
Schematic
A pattern used to create the basis for a splinted leather tunic. Requires Armorsmithing skill at Rank 18.
Schematic: Asherium Sword Blade
Lifebound
Schematic
A design for a simple sword blade made of asherium. Requires Weaponsmithing Skill at Rank 9.
Schematic: Asherium-tipped Arrows
Schematic
Assembly Schematic The skills needed to create arrows tipped with asherium arrowheads. Requires Fletching skill at Rank 1.
Merchant Value:
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0
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0
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0
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15
Schematic: Band of the Reckless Apprentice
Schematic
An ancient scroll that contains the design for a heavily enchanted ring. A skilled jewelcrafter may be able to use this. [Note: This item will become craftable in an upcoming update.]
Schematic: Battle Axe
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
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0
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0
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0
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0
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45
Schematic: Battle Halberd
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
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0
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0
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0
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0
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45
Schematic: Battle Knuckles
Lifebound
Schematic
Assembly Schematic A design for a simple set of fighting knuckles. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
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0
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0
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0
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0
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45
Schematic: Battle Sage's Cleaver
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
circle
0
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0
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4
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50
Schematic: Battle Sage's Greatspear
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battle Sage's Hammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battle Sage's Polearm
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battle Sage's War Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battle Spear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
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0
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0
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0
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0
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45
Schematic: Battledance Bo Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 66.
Schematic: Battledance Greathammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battledance Polearm
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing skill at Rank 66.
Schematic: Battlepriest's Cudgel
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battlepriest's Hammer
Lifebound
Schematic
Assembly Schematic A design for a simple warhammer. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battlepriest's Ringmail Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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95
Schematic: Battlepriest's Ringmail Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 66.
Merchant Value:
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0
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0
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0
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4
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95
Schematic: Battlepriest's Ringmail Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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95
Schematic: Battlepriest's Ringmail Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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95
Schematic: Battlepriest's Ringmail Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
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0
circle
0
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0
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4
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95
Schematic: Battlepriest's Ringmail Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
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0
circle
0
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0
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4
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95
Schematic: Battlesong Harpoon
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battlesong Javelin
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battlesong Longbow
Lifebound
Schematic
Class: Warrior, Rogue, Dire Lord, Ranger, Bard
Assembly Schematic An assembly design for a basic long bow. Requires Fletching skill at Rank 66.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battlesong Shortbow
Lifebound
Schematic
Assembly Schematic An assembly design for a basic shortbow. Requires Fletching skill at Rank 63.
Schematic: Battlesong Shortsword
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Battlesong Truncheon
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 66.
Schematic: BattlesongDirk
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Black Lotus Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for simple monk wristbands. Requires Tailoring skill at rank 66.
Merchant Value:
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0
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0
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0
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0
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45
Schematic: Black Lotus Gi
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 60.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Black Lotus Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at rank 60.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Black Lotus Sandals
Lifebound
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at rank 60.
Merchant Value:
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0
circle
0
circle
0
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0
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45
Schematic: Black Lotus Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 60.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Black Lotus Wristbands
Lifebound
Schematic
Assembly Schematic A design for simple monk fighting gloves. Requires Tailoring skill at rank 60.
Merchant Value:
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0
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0
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0
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0
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45
Schematic: Blessed Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage's staff. Requires Fletching skill at Rank 60.
Merchant Value:
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0
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0
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0
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4
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50
Schematic: Brass Buckles
Lifebound
Schematic
The skills and knowledge necessary to create simple brass buckles for use in clothing. Requires Jewelcrafting skill at Rank 30.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Brass Buttons
Lifebound
Schematic
The skills and knowledge necessary to create simple brass buttons for use in clothing. Requires Jewelcrafting skill at Rank 30.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Brass Ingot
Lifebound
Schematic
Refining Schematic The skills necessary to create brass ingots. Requires Smelting skill at Rank 30.
Merchant Value:
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0
circle
0
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0
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0
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35
Schematic: Brass Round Gem Setting
Lifebound
Schematic
The skills and knowledge necessary to set gemstones in brass. Requires Gemcutting skill at rank 30.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Brass Signet
Lifebound
Schematic
The skills and knowledge necessary to create brass signets for use in jewelry. Requires Jewelcrafting skill at rank 30.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Brass Square Gem Setting
Lifebound
Schematic
The skills and knowledge necessary to set gemstones in brass. Requires Gemcutting skill at rank 30.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Brawler's Cestus
Lifebound
Schematic
Assembly Schematic A design for a brawler's cestus. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Brigandine Belt
Schematic
An ancient design for a brigandine belt.
Schematic: Brigandine Boots
Lifebound
Schematic
Assembly Schematic The assembly design for Brigandine boots. Requires Armorsmithing skill at Rank 1.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Brigandine Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather bracers. Requires Armorsmithing skill at Rank 1.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Brigandine Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather gauntlets. Requires Armorsmithing skill at Rank 18.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Brigandine Helm
Lifebound
Schematic
Assembly Schematic The assembly design for a splinted leather helm. Requires Armorsmithing skill at Rank 18.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Brigandine Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for Brigandine leggings. Requires Armorsmithing skill at Rank 1.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Brigandine Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for Brigandine pauldrons. Requires Armorsmithing skill at Rank 1.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Brigandine Tunic
Lifebound
Schematic
Assembly Schematic The assembly design for a splinted leather tunic. Requires Armorsmithing skill at Rank 18.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Brute's Crusher
Lifebound
Schematic
Assembly Schematic A design for a brute's crusher. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
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0
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15
Schematic: Burlap Bandage Pattern
Lifebound
Schematic
A simple pattern used to make burlap bandages.
Merchant Value:
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0
circle
0
circle
0
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0
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35
Schematic: Burlap Cloth Bolt
Lifebound
Schematic
Refining Schematic The basic skills needed to create burlap cloth. Requires Weaving Skill at Rank 1.
Merchant Value:
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0
circle
0
circle
0
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0
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10
Schematic: Burlap Cloth Bolt (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create burlap cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving Skill at Rank 15.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Burlap Cloth Panel
Lifebound
Schematic
A simple pattern for creating burlap cloth panels. Requires Outfitting skill at Rank 1.
Schematic: Burlap Fighting Gloves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare burlap cloth for a pair of fighting gloves. Requires Tailoring skill at Rank 21.
Schematic: Burlap Thread
Lifebound
Schematic
Refining Schematic The basic skills needed to create burlap thread. Requires Weaving Skill at Rank 1.
Merchant Value:
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0
circle
0
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0
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0
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15
Schematic: Burlap Thread (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create burlap thread in bulk. This schematic allows for the creation of 15 threads at a time. Requires Weaving Skill at Rank 18.
Merchant Value:
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0
circle
0
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0
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0
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45
Schematic: Burlap Twine
Lifebound
Schematic
Refining Schematic The skills needed to create Burlap Twine. Requires Outfitting skill at rank 1.
Merchant Value:
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0
circle
0
circle
0
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0
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15
Schematic: Captain's Battle Mallet
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
circle
0
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0
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4
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50
Schematic: Captain's Greatsword
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
circle
0
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0
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4
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50
Schematic: Captain's Halberd
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
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0
circle
0
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0
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4
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50
Schematic: Captain's Longsword
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
circle
0
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0
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4
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50
Schematic: Captain's War Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
circle
0
circle
0
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4
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50
Schematic: Cedar Arrow Shafts
Lifebound
Schematic
The skills needed to create cedar arrow shafts.
Schematic: Cedar Club Blank
Lifebound
Schematic
Schematic: Cedar Endcaps
Schematic
Schematic: Cedar Focus Carving
Schematic
Schematic: Cedar Lumber
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape cedar logs into lumber. Requires Woodworking skill at rank 60.
Merchant Value:
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0
circle
0
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0
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0
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95
Schematic: Cedar Lumber (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape cedar logs into lumber. This schematic allows for the creation of 5 lumber at a time. Requires Woodworking skill at rank 75.
Merchant Value:
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0
circle
0
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0
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4
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50
Schematic: Cedar Staff Blank
Lifebound
Schematic
Schematic: Cedar Stave
Lifebound
Schematic
The basic skills needed to cut and shape cedar lumber into staves. Requires Woodworking skill at rank 63.
Schematic: Cedar Stave (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape cedar lumber into staves. This schematic allows for the creation of 5 staves at a time. Requires Woodworking skill at rank 75.
Schematic: Ceremonial Faulds
Schematic
A forgotten design for ceremonial plate faulds.
Schematic: Champion's Dagger
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
circle
0
circle
0
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4
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50
Schematic: Champion's Greathammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
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0
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45
Schematic: Champion's Mace
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
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4
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50
Schematic: Champion's Shortspear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
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0
circle
0
circle
0
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4
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50
Schematic: Champion's Zweihander
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
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4
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50
Schematic: Channeler's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
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45
Schematic: Channeler's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
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45
Schematic: Channeler's Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
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45
Schematic: Channeler's Robe
Lifebound
Schematic
Assembly Schematic A design for simple robe. Requires Tailoring Skill at Rank 36.
Schematic: Channeler's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
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45
Schematic: Channeler's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
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45
Schematic: Channeler's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
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45
Schematic: Channeler's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage’s staff. Requires Fletching skill at Rank 66.
Schematic: Channeler's Tunic
Lifebound
Schematic
Assembly Schematic A design for a simple tunic. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Chillgaze Scale Choker
Lifebound
Schematic
The skills and knowledge necessary to create a chillgaze scale choker. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Climbing Claws Design
Lifebound
Schematic
A design for a simple set of climbing claws.
Schematic: Combatant's Greathammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Combatant's Guisarme
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Combatant's Heavy Axe
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Combatant's Heavy Lance
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Combatant's Knuckles
Lifebound
Schematic
Assembly Schematic A design for a simple set of fighting knuckles. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Combatants's Heavy Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Copper Band
Lifebound
Schematic
The skills and knowledge necessary to create a simple copper ring.
Schematic: Copper Buckles
Lifebound
Schematic
The skills and knowledge necessary to create a simple copper buckles for use in clothing. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Copper Buttons
Lifebound
Schematic
Refining Schematic The skills and knowledge necessary to create a simple copper buttons for use in clothing. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Copper Duo Setting
Lifebound
Schematic
The skills and knowledge necessary to create a copper duo setting. Requires Gemcutting skill at rank 33.
Schematic: Copper Figurine
Lifebound
Schematic
The skils and knowledge necessary to create a copper figurine. Requires Jewelcrafting skill at rank 33.
Schematic: Copper Ingot
Lifebound
Schematic
Refining Schematic The skills necessary to smelt copper into ingots. Requires Smelting skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Copper Ingot (Bulk - 5)
Lifebound
Schematic
Refining Schematic The skills necessary to smelt copper into ingots in larger quantities. Requires Smelting skill at Rank 24.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Copper Partner Setting
Lifebound
Schematic
The skills and knowledge necessary to create a copper partner setting. Requires Gemcutting skill at rank 33.
Schematic: Copper Plate
No Trade, Quest Item, Unique
Schematic
Allows you to fashion a copper plate for the restoration of the Seal of Adlair. Requires Jewelcrafting Skill at Rank 18.
Schematic: Copper Round Gem Setting
Lifebound
Schematic
The skills and knowledge necessary to set gemstones in copper. Requires Gemcutting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Copper Scepter
Lifebound
Schematic
The skills and knowledge necessary to create a copper scepter. Requires Jewelcrafting skill at rank 33.
Schematic: Copper Signet
Lifebound
Schematic
The skills and knowledge necessary to create a copper signet for use in jewelry. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Copper Square Gem Setting
Lifebound
Schematic
The skills and knowledge necessary to set gemstones in copper. Requires Gemcutting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Cotton Belt Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a belt. Requires Tailoring skill at Rank 36.
Schematic: Cotton Cloak Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a cloak. Requires Tailoring skill at rank 60.
Schematic: Cotton Cloth Bolt
Lifebound
Schematic
Refining Schematic The basic skills needed to create cotton cloth. Requires Weaving Skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Cotton Cloth Bolt (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create cotton cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving skill at Rank 48.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Cotton Cloth Panel
Lifebound
Schematic
A simple pattern for creating cotton cloth panels. Requires Outfitting skill at Rank 36.
Schematic: Cotton Cord
Lifebound
Schematic
A simple pattern for creating cord from cotton coth. Requires Outfitting skill at Rank 36.
Schematic: Cotton Fighting Gloves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of fighting gloves. Requires Tailoring skill at rank 54.
Schematic: Cotton Gi Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a basic gi. Requires Tailoring skill at rank 51.
Schematic: Cotton Gloves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of gloves. Requires Tailoring skill at Rank 54.
Schematic: Cotton Headband Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a headband. Requires Tailoring skill at rank 39.
Schematic: Cotton Hood Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at Rank 39.
Schematic: Cotton Leggings Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of leggings. Requires Tailoring skill at Rank 42.
Schematic: Cotton Legwraps Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for set of legwraps. Requires Tailoring skill at rank 42.
Schematic: Cotton Robe Basis
Lifebound
Schematic
A simple pattern used to create the basis for a cotton robe. Requires Tailoring skill at Rank 51.
Schematic: Cotton Sandals Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of sandals. Requires Tailoring skill at rank 57.
Schematic: Cotton Sash Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a sash. Requires Tailoring skill at rank 36.
Schematic: Cotton Scarf Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a scarf. Requires Tailoring skill at rank 45.
Schematic: Cotton Shawl Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a shawl. Requires Tailoring skill at Rank 45.
Schematic: Cotton Shoes Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of shoes. Requires Tailoring skill at Rank 57.
Schematic: Cotton Sleeves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of sleeves. Requires Tailoring skill at Rank 54.
Schematic: Cotton Tunic Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a tunic. Requires Tailoring skill at Rank 51.
Schematic: Cotton Twine
Lifebound
Schematic
Refining Schematic The skills needed to create cotton twine. Requires Outfitting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Cotton Wristbands Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of wristbands. Requires Tailoring skill at rank 54.
Schematic: Cotton Yarn
Lifebound
Schematic
Refining Schematic The basic skills needed to create cotton yarn. Requires Weaving Skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Cotton Yarn (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create cotton yarn in bulk. This schematic allows for the creation of 15 yarn at a time. Requires Weaving Skill at Rank 48.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Crude Axe
Lifebound
Schematic
Assembly Schematic A design for a crude axe. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Crude Circlet
Lifebound
Schematic
The skills and knowledge necessary to create a crude metal circlet. Requires Jewelerafting skill at rank 33.
Schematic: Crude Cudgel
Lifebound
Schematic
Assembly Schematic An assembly design for a crude wooden cudgel. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Dagger
Lifebound
Schematic
Assembly Schematic A design for a crude dagger. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for crude monk fighting gloves. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Fighting Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a crude wooden combat staff. Requires Fletching skill at Rank 1.
Schematic: Crude Gemstone Earring
Lifebound
Schematic
The skills and knowledge necessary to create a crude gemstone earring. Requires Jewelcrafting skill at rank 30.
Schematic: Crude Gi
Lifebound
Schematic
Assembly Schematic A design for a crude monk's gi. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Gloves
Lifebound
Schematic
Assembly Schematic A design for crude cloth gloves. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Greataxe
Lifebound
Schematic
A design for a crude greataxe, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 30.
Schematic: Crude Greatsword
Lifebound
Schematic
Assembly Schematic A design for a crude greatsword. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Hammer
Lifebound
Schematic
Assembly Schematic A design for a crude warhammer. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Headband
Lifebound
Schematic
Assembly Schematic A design for a crude monk's headband. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Hood
Lifebound
Schematic
Assembly Schematic A design for a crude cloth hood. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Hoop Earring
Lifebound
Schematic
The skills and knowledge necessary to create a crude hoop earing. Requires Jewelcrafting skill at rank 21.
Schematic: Crude Knuckles
Lifebound
Schematic
A design for a crude set of fighting knuckles, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 1.
Schematic: Crude Leather Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather boots. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Leather Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather bracers. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Leather Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather breeches. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Leather Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a crude leather cap. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Leather Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather gloves. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Leather Jerkin
Lifebound
Schematic
Assembly Schematic An assembly pattern for a crude leather jerkin. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Leather Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather pauldrons. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Leggings
Lifebound
Schematic
Assembly Schematic A design for crude cloth leggings. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Legwraps
Lifebound
Schematic
Assembly Schematic A design for crude monk legwraps. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Longbow
Lifebound
Schematic
Assembly Schematic An assembly design for a crude longbow. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Mace
Lifebound
Schematic
Assembly Schematic A design for a crude mace. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Maul
Lifebound
Schematic
A design for a crude maul, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 18.
Schematic: Crude Pendant
Lifebound
Schematic
The skills and knowledge necessary to create a crude pendant. Requires Jewelcrafting skill at rank 12.
Schematic: Crude Pike
Lifebound
Schematic
Assembly Schematic A design for a crude soldier's pike. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Poleaxe
Lifebound
Schematic
A design for a crude poleaxe, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 1.
Schematic: Crude Robe
Lifebound
Schematic
Assembly Schematic A design for a crude robe. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Sandals
Lifebound
Schematic
Assembly Schematic A design for crude monk sandals. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Scarf
Lifebound
Schematic
Assembly Schematic A design for a crude monk's scarf. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Shawl
Lifebound
Schematic
Assembly Schematic A design for a crude cloth shawl. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Shoes
Lifebound
Schematic
Assembly Schematic A design for crude cloth shoes. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Shortbow
Lifebound
Schematic
Assembly Schematic An assembly design for a crude shortbow. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Signet Ring
Lifebound
Schematic
The skills and knowledge necessary to create a crude signet ring. Requires Jewelcrafting skill at rank 1.
Schematic: Crude Sleeves
Lifebound
Schematic
Assembly Schematic A design for crude cloth sleeves. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Spear
Lifebound
Schematic
A design for a crude spear, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 9.
Schematic: Crude Splinted Belt
Lifebound
Schematic
The assembly design for a splinted feather belt. Requires Armorsmithing skill at Rank 1.
Schematic: Crude Splinted Boots
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather boots. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Splinted Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather bracers. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Splinted Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather gauntlets. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Splinted Helm
Lifebound
Schematic
Assembly Schematic The assembly design for a splinted leather helm. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Crude Splinted Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather leggings. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Splinted Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather pauldrons. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Splinted Tunic
Lifebound
Schematic
Assembly Schematic The assembly design for a splinted leather tunic. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a crude wooden mage's staff. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Sword
Lifebound
Schematic
Assembly Schematic A design for a crude sword. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Tunic
Lifebound
Schematic
Assembly Schematic A design for a crude tunic. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crude Wristbands
Lifebound
Schematic
Assembly Schematic A design for crude monk wristbands. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Crusader's Cuirass
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Scale Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Scale Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Scale Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Crusader's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Cured Leather
Lifebound
Schematic
Refining Schematic The knowledge required to create cured leather. Requires Tanning skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Cured Leather (Bulk - 5)
Lifebound
Schematic
Refining Schematic The knowledge required to create cured leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 45.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Cured Leather Armor Harness
Lifebound
Schematic
The skills needed to create a cured leather armor harness for use in heavy armor. Requires Outfitting skill at rank 36.
Schematic: Cured Leather Belt Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cured leather for a belt. Requires Leatherworking skill at rank 36.
Schematic: Cured Leather Boots Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cured leather for boots. Requires Leatherworking skill at rank 45.
Schematic: Cured Leather Bracers Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cured leather for bracers. Requires Leatherworking skill at rank 48.
Schematic: Cured Leather Breeches Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cured leather for a breeches. Requires Leatherworking skill at rank 42.
Schematic: Cured Leather Cap Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cured leather for a cap. Requires Leatherworking skill at rank 39.
Schematic: Cured Leather Clasp
Lifebound
Schematic
A complex pattern used to produce cured leather clasps for use in clothing. Requires Outfitting skill at Rank 36.
Schematic: Cured Leather Gloves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cured leather for gloves. Requires Leatherworking skill at rank 48.
Schematic: Cured Leather Jerkin Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cured leather for a jerkin. Requires Leatherworking skill at rank 57.
Schematic: Cured Leather Panel
Lifebound
Schematic
Refining Schematic The skills needed to create large cured leather panels. Requires Outfitting skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Cured Leather Pauldrons Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cured leather for pauldrons. Requires Leatherworking skill at rank 54.
Schematic: Cured Leather Straps
Lifebound
Schematic
The skills needed to create cured leather straps. Requires Outfitting skill at rank 36.
Schematic: Cured Leather Strips
Lifebound
Schematic
Refining Schematic The skills needed to create strips of cured leather. Requires Outfitting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Deacon's Cuirass
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Scale Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Scale Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Scale Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Scale Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Scale Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Scale Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Deacon's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Axe
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Defender's Breastplate
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Combat Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 66.
Schematic: Defender's Greathammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Defender's Greatmaul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Defender's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Guisarme
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Defender's Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Pike
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Defender's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Ringmail Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Ringmail Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Ringmail Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Ringmail Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Ringmail Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Defender's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Disciple's Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for crude monk fighting gloves. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Disciple's Gi
Lifebound
Schematic
Assembly Schematic A design for a crude monk's gi. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Disciple's Headband
Lifebound
Schematic
Assembly Schematic A design for a crude monk's headband. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Disciple's Legwraps
Lifebound
Schematic
Assembly Schematic A design for crude monk legwraps. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Disciple's Sandals
Lifebound
Schematic
Assembly Schematic A design for crude monk sandals. Requires Tailoring skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Disciple's Scarf
Lifebound
Schematic
Assembly Schematic A design for a crude monk's scarf. Requires Tailoring skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Disciple's Wristbands
Lifebound
Schematic
Assembly Schematic A design for crude monk wristbands. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Diviner's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Diviner's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Diviner's Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Diviner's Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Diviner's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Diviner's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Dueling Blade
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Earthbreaker's Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for simple monk wristbands. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Earthbreaker's Sandals
Lifebound
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at Rank 66.
Schematic: Earthbreaker's Wristbands
Lifebound
Schematic
Assembly Schematic A design for simple monk fighting gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Earthcaller's Dagger
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Elementalist's Tunic
No Trade, Lifebound
Schematic
Assembly Schematic A design for an elementalist's tunic. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Eloquence-Enhanced Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create runed cedar endcaps for a weapon. Requires Woodcarving skill at rank 66.
Schematic: Eloquence-Infused Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create infused ash endcaps for a weapon. Requires Woodcarving skill at rank 36.
Schematic: Eloquence-Infused Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of gloves. Requires Tailoring skill at rank 36.
Schematic: Eloquence-Infused Hoop Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at rank 36.
Schematic: Eloquence-Infused Robe Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to create the basis for a cotton robe. Requires Tailoring skill at rank 36.
Schematic: Eloquence-Infused Shawl Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a shawl. Requires Tailoring skill at rank 36.
Schematic: Eloquence-Infused Sleeves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of sleeves. Requires Tailoring skill at rank 36.
Schematic: Eloquence-Infused Tunic Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used fo cut and prepare cotton cloth for a tunic. Requires Tailoring skill at rank 36.
Schematic: Eloquence-Runed Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create runed cedar endcaps for a weapon. Requires Woodcarving skill at rank 66.
Schematic: Enchanter's Battleknife
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Enchanter's Battlestaff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage’s staff. Requires Fletching skill at Rank 66.
Schematic: Enforcer's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Enforcer's Breastplate
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Enforcer's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Enforcer's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Enforcer's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Enforcer's Ringmail Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Enforcer's Ringmail Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Enforcer's Ringmail Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Enforcer's Ringmail Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Enforcer's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Enforcer's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Entrancer's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Entrancer's Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Entrancer's Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Entrancer's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Entrancer's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Entrancer's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Erudite Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Erudite Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Erudite Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Erudite Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Erudite Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Erudite Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Erudite Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Expeditionary's Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Chain Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Chain Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Chain Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Plated Coat
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Expeditionary's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Explorer's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Explorer's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Explorer's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Explorer's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Explorer's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Explorer's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Explorer's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Fleetness-Infused Fighting Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for an infused combat staff blank made from ash. Requires Fletching skill at Rank 36.
Schematic: Fleetness-Infused Leather Boots Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for boots. Requires Leatherworking skill at rank 36.
Schematic: Fleetness-Infused Leather Breeches Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for breeches. Requires Leatherworking skill at rank 36.
Schematic: Fleetness-Infused Leather Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for gloves. Requires Leatherworking skill at rank 36.
Schematic: Fleetness-Runed Armor Reinforcements
Lifebound
Schematic
Component Schematic The skills and knowledge needed to create iron armor reinforcements. Requires Blacksmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Fleetness-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Outfitting skill at Rank 36.
Schematic: Fleetness-Runed Leather Boots Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare thick leather for boots. Requires Leatherworking skill at rank 66.
Schematic: Fleetness-Runed Leather Breeches Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for breeches. Requires Leatherworking skill at rank 66.
Schematic: Fleetness-Runed Leather Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for gloves. Requires Leatherworking skill at rank 66.
Schematic: Fleetness-Runed Leggings Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of leggings. Requires Tailoring skill at Rank 66.
Schematic: Fleetness-Runed Sandals Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of sandals. Requires Tailoring skill at Rank 66.
Schematic: Fleetness-Runed Shoes Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of shoes. Requires Tailoring skill at Rank 66.
Schematic: Fleetness-Runed Shortbow Limbs
No Trade, Lifebound
Schematic
Component Schematic A design for runed shortbow limbs made from cedar. Requires Fletching skill at Rank 66.
Schematic: Fleetness-Runed Sword Blade
No Trade, Lifebound
Schematic
Component Schematic A design for a runed sword blade made of iron. Requires Weaponsmithing skill at Rank 66.
Schematic: Foefeller Greatmaul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Footman's Glaive
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Footman's Lance
Lifebound
Schematic
Assembly Schematic A design for a footman's lance. Requires Weaponsmithing Skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Foreman's Hammer
Lifebound
Schematic
Assembly Schematic A design for a foreman's hammer. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Forestwalker's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Forestwalker's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Forestwalker's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Forestwalker's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Forestwalker's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Forestwalker's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Forestwalker's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Foxfur Paintbrush
No Trade, Lifebound, Quest Item, No Sell
Schematic
Quest Schematic A design for a simple foxfur paintbrush. Requires: - The tail of a young fox. - Some emerald spider silk. - A sturdy stick from a forest forager. Requires Scavenging skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Frostcoil Rattle Earring
Lifebound
Schematic
The skills and knowledge necessary to create a frostcoil rattle earring. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Gadai Patchwork Belt
Schematic
A Gadai design for a leather belt.
Schematic: Gadai Patchwork Boots
Schematic
A Gadai design for leather boots.
Schematic: Gadai Patchwork Bracers
Schematic
A Gadai design for leather bracers.
Schematic: Gadai Patchwork Pauldrons
Schematic
A Gadai design for leather pauldrons.
Schematic: Garnet-Studded Emberlinks
Schematic
An ancient scroll that contains the design for a pair of ornate chainmail boots. A skilled armorsmith may be able to use this. [Note: This item will become craftable in an upcoming update.]
Merchant Value:
circle
0
circle
0
circle
0
circle
62
circle
0
Schematic: Gatherer's Sack
Lifebound
Schematic
Assembly Schematic A simple pattern for creating a gatherer's cloth sack. Requires Outfitting skill at Rank 39.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Gladiator's Battle Axe
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Gladiator's Greataxe
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Gladiator's Halberd
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Gladiator's Longspear
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Gloves of Incantations
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at Rank 66.
Schematic: Gloves of Percipience
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Gossamer Belt Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a belt. Requires Tailoring skill at Rank 63.
Schematic: Gossamer Cloth Bolt
Lifebound
Schematic
Refining Schematic The basic skills needed to create gossamer cloth. Requires Weaving skill at rank 63.
Schematic: Gossamer Cloth Bolt (Bulk - 5)
Schematic
Refining Schematic The basic skills needed to create gossamer cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving skill at rank 75.
Schematic: Gossamer Cloth Panel
Lifebound
Schematic
Refining Schematic A simple pattern for creating gossamer cloth panels. Requires Outfitting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Gossamer Cord
Lifebound
Schematic
A simple pattern for creating cord from gossamer cloth. Requires Outfitting skill at Rank 63.
Schematic: Gossamer Fighting Gloves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a pair of fighting gloves. Requires Tailoring skill at Rank 81.
Schematic: Gossamer Gi Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a basic gi. Requires Tailoring skill at Rank 75.
Schematic: Gossamer Gloves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a pair of gloves. Requires Tailoring skill at Rank 81.
Schematic: Gossamer Headband Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a headband. Requires Tailoring skill at Rank 66.
Schematic: Gossamer Hood Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a hood. Requires Tailoring skill at Rank 66.
Schematic: Gossamer Leggings Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a pair of leggings. Requires Tailoring skill at Rank 69.
Schematic: Gossamer Legwraps Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a set of legwraps. Requires Tailoring skill at Rank 69.
Schematic: Gossamer Monastic Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at Rank 60.
Schematic: Gossamer Robe Basis
Lifebound
Schematic
A simple pattern used to create the basis for a robe made from gossamer cloth. Requires Tailoring skill at Rank 75.
Schematic: Gossamer Sandals Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a pair of sandals. Requires Tailoring skill at Rank 84.
Schematic: Gossamer Sash Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a sash. Requires Tailoring skill at Rank 63.
Schematic: Gossamer Scarf Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a scarf. Requires Tailoring skill at Rank 72.
Schematic: Gossamer Shawl Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a shawl. Requires Tailoring skill at Rank 72.
Schematic: Gossamer Shoes Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a pair of shoes. Requires Tailoring skill at Rank 84.
Schematic: Gossamer Sleeves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a pair of sleeves. Requires Tailoring skill at Rank 81.
Schematic: Gossamer Thread
Lifebound
Schematic
Refining Schematic The basic skills needed to create gossamer thread. Requires Weaving skill at rank 63.
Schematic: Gossamer Thread (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create gossamer thread in bulk. This schematic allows for the creation of 15 threads at a time. Requires Weaving skill at rank 75.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Gossamer Tunic Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a tunic. Requires Tailoring skill at Rank 75.
Schematic: Gossamer Twine
Lifebound
Schematic
The skill needed to create Gossamer Twine. Requires Outfitting skill at rank 63.
Schematic: Gossamer Wristbands Basis
Lifebound
Schematic
A simple pattern used to cut and prepare gossamer cloth for a pair of wristbands. Requires Tailoring skill at Rank 81.
Schematic: Grizzleclaw Necklace
Lifebound
Schematic
The skills and knowledge necessary to create a grizzleclaw necklace. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardian's Blade
Lifebound
Schematic
Assembly Schematic A design for a guardian's blade. Requires Weaponsmithing Skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Guardian's Breastplate
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Guardian's Chain Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 36.
Schematic: Guardian's Chain Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardian's Chain Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardian's Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardian's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardian's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Guardian's Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Guardian's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Guardian's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Guardian's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Guardsman's Bardiche
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardsman's Battle Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardsman's Greataxe
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardsman's Longspear
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Guardsman's Mace
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Hardened Warhammer
Lifebound
Schematic
Assembly Schematic A design for a simple warhammer. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Healer's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage's staff. Requires Fletching skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Health-Runed Armor Reinforcements
Lifebound
Schematic
Component Schematic The skills and knowledge needed to create iron armor reinforcements. Requires Blacksmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Health-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Outfitting skill at Rank 36.
Schematic: Heavy Greataxe
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Heavy Greatsword
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Heavy Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Heavy Scale Boots
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather boots. Requires Armorsmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy Scale Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather bracers. Requires Armorsmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy Scale Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather gauntlets. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy Scale Helm
Lifebound
Schematic
Assembly Schematic The assembly design for a splinted leather helm. Requires Armorsmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy Scale Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather leggings. Requires Armorsmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy Scale Pauldrons
No Trade, Lifebound
Schematic
Assembly Schematic The assembly design for Heavy Scale pauldrons. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy Scale Tunic
Lifebound
Schematic
Assembly Schematic The assembly design for a splinted leather tunic. Requires Armorsmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy War Hammer
Lifebound
Schematic
Assembly Schematic A design for a heavy war hammer. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Hedge Mage's Hoop
Lifebound
Schematic
Assembly Schematic A design for an arcanery initiate's hood. Requires Tailoring skill at rank 1.
Schematic: Hedge Mage's Leggings
Lifebound
Schematic
Assembly Schematic A design for an arcanery initate's leggings. Requires Tailoring skill at rank 1.
Schematic: Hedge Mage's Robe
Lifebound
Schematic
Assembly Schematic A design for an arcanery initiate's tunic. Requires Tailoring skill at Rank 1.
Schematic: Hedge Mage's Shoes
Lifebound
Schematic
Assembly Schematic A design for an arcanery initiate's shoes. Requires Tailoring skill at Rank 1.
Schematic: Hermit's Cleaver
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Hermit's Cudgel
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Hermit's Hatchet
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Hermit's Longspear
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Hood of Incantations
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Hood of Percipience
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Hunter's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Hunter's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Hunter's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Hunter's Javelin
Lifebound
Schematic
Assembly Schematic A design for a hunter's javelin. Requires Weaponsmithing Skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Hunter's Longbow
Lifebound
Schematic
Assembly Schematic An assembly design for a hunter's longbow. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Hunter's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Hunting Longbow
Lifebound
Schematic
Class: Warrior, Rogue, Dire Lord, Ranger, Bard
Assembly Schematic An assembly design for a basic long bow. Requires Fletching skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Illusionist's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Illusionist's Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Illusionist's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Illusionist's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Illusionist's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Armor Reinforcements
No Trade, Lifebound
Schematic
Component Schematic The skills and knowledge needed to create asherium armor reinforcements. Requires Blacksmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Blade Hilt
No Trade, Lifebound
Schematic
Component Schematic A design for a simple weapon hilt made from asherium. Requires Blacksmithing skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Bow Reinforcement
No Trade, Lifebound
Schematic
Component Schematic A design for a bow reinforcement made from maple. Requires Woodcarving skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Cord
No Trade, Lifebound
Schematic
Component Schematic A simple pattern for creating improved cord from burlap cloth. Requires Outfitting skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create simple maple endcaps for a weapon. Requires Woodcarving skill at rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Knuckle Wrapping
No Trade, Lifebound
Schematic
Component Schematic A design for a simple knuckle wrapping made from leather strips. Requires Blacksmithing skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Large Weapon Haft
No Trade, Lifebound
Schematic
Component Schematic A design for the haft of a large weapon made from asherium. Requires Blacksmithing Skill at Rank 24.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Leather Straps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create tattered leather straps. Requires Outfitting skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Reinforcements
Lifebound
Schematic
The skills needed to create reinforcements Requires Blachsmithing skill at rank 1.
Schematic: Improved Shield Handle
Lifebound
Schematic
The skills and knowledge needed to create improved shield handles. Requires Woodcarving skill at rank 1.
Schematic: Improved Small Weapon Haft
No Trade, Lifebound
Schematic
Component Schematic A design for a small weapon haft made from asherium. Requires Blacksmithing Skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Insight-Infused Leather Cap Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for a cap. Requires Leatherworking skill at rank 36.
Schematic: Insight-Infused Leather Jerkin Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used fo cut and prepare cured leather for a jerkin. Requires Leatherworking skill at rank 36.
Schematic: Insight-Infused Leather Pauldrons Basis
No Trade, Lifebound
Schematic
component Schematic A simple pattern to cut and prepare thick leather for pauldrons. Requires Leatherworking skill at rank 36.
Schematic: Insight-Infused Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for an infused staff blank made from ash. Requires Fletching skill at Rank 36.
Schematic: Insight-Runed Hood Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at Rank 66.
Schematic: Insight-Runed Leather Jerkin Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used fo cut and prepare cured leather for a jerkin. Requires Leatherworking skill at rank 66.
Schematic: Insight-Runed Leather Pauldrons Basis
No Trade, Lifebound
Schematic
component Schematic A simple pattern to cut and prepare thick leather for pauldrons. Requires Leatherworking skill at rank 66.
Schematic: Insight-Runed Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for a blank for a runed mage's staff made from cedar. Requires Fletching Skill at Rank 66.
Schematic: Iron Alloys
Lifebound
Schematic
Refining Schematic The basic skills needed to create bars of iron alloys. Requires Smelting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Iron Alloys (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create bars of iron alloys in bulk. Requires Smelting skill at Rank 84.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Iron Armor Scales
Lifebound
Schematic
The skill needed to create Iron scales for use in medium armor. Requires Armorsmithing skill at Rank 60.
Schematic: Iron Axe Blade
Lifebound
Schematic
A design for a simple axe blade made of iron. Requires Weaponsmithing skill at Rank 72.
Schematic: Iron Blade Hilt
Lifebound
Schematic
The design for a simple weapon hilt made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Chain Links
Lifebound
Schematic
Refining Schematic A simple cast to create iron chain links. Requires Blacksmithing skill at Rank 63.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Iron Dagger Blade
Lifebound
Schematic
A design for a simple dagger blade made of iron. Requires Weaponsmithing skill at Rank 63.
Schematic: Iron Greataxe Blade
Lifebound
Schematic
A design for a simple greataxe blade made of iron. Requires Weaponsmithing skill at Rank 87.
Schematic: Iron Greatsword Blade
Lifebound
Schematic
A design for a simple greatsword blade made of iron. Requires Weaponsmithing skill at Rank 87.
Schematic: Iron Hammer Head
Lifebound
Schematic
A design for a simple hammer head made of iron. Requires Weaponsmithing skill at Rank 63.
Schematic: Iron Hatchet Blade
Lifebound
Schematic
The design for a simple hatchet blade made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Knife Blade
Lifebound
Schematic
The design for a simple knife blade made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Knuckle Bar
Lifebound
Schematic
A design for a simple knuckle bar made of iron. Requires Weaponsmithing skill at Rank 63.
Schematic: Iron Mace Head
Lifebound
Schematic
A design for a simple mace head made of iron. Requires Weaponsmithing skill at Rank 72.
Schematic: Iron Maul Head
Lifebound
Schematic
A design for a simple greatmaul head made of iron. Requires Weaponsmithing skill at Rank 78.
Schematic: Iron Nails
Lifebound
Schematic
Refining Schematic The skills needed to create Iron Nails Requires Blacksmithing skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Iron Pickaxe Head
Lifebound
Schematic
The design for a simple pickaxe head made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Pike Head
Lifebound
Schematic
A design for a simple pike head made of iron. Requires Weaponsmithing skill at Rank 78.
Schematic: Iron Plate
Lifebound
Schematic
Refining Schematic A simple cast to create iron plates. Requires Blacksmithing skill at Rank 63.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Iron Poleaxe Head
Lifebound
Schematic
A design for a simple poleaxe head made of iron. Requires Weaponsmithing skill at Rank 87.
Schematic: Iron Pommel Weight
Lifebound
Schematic
A design for a simple pommel weight, to help balance a weapon. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Refining
Lifebound
Schematic
Refining Schematic The basic skills needed to create bars of refined iron. Requires Smelting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Iron Refining (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create bars of refined iron in bulk. Requires Smelting skill at Rank 75.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Iron Rivets
Lifebound
Schematic
Refining Schematic A simple mold for creating iron rivets. Requires Blacksmithing skill at Rank 63.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Iron Shield Reinforcement
Lifebound
Schematic
The skills needed to create an Iron Shield Reinforcement. Requires Blacksmithing skill at rank 63.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Iron Sickle Blade
Lifebound
Schematic
The design for a simple sickle blade made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Small Weapon Haft
Lifebound
Schematic
The design for a simple weapon haft made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Spear Head
Lifebound
Schematic
A design for a simple spear head made of iron. Requires Weaponsmithing skill at Rank 72.
Schematic: Iron Sword Blade
Lifebound
Schematic
A design for a simple sword blade made of iron. Requires Weaponsmithing skill at Rank 78.
Schematic: Iron Tool Haft
Lifebound
Schematic
The design for a simple tool haft made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Weapon Cladding
Lifebound
Schematic
The skill needed to create Iron Weapon Cladding. Requires Blacksmithing skill at rank 63.
Schematic: Iron-tipped Arrows
Lifebound
Schematic
Assembly Schematic The skills needed to create arrows tipped with iron arrowheads. Requires Fletching skill at Rank 60.
Schematic: Jungle Naturalist's Guard
No Trade, Lifebound
Schematic
The assembly design for a Jungle Naturalist's Guard. Requires Carpentry skill at rank 1.
Schematic: Jungle Naturalist's Leather Bracers
No Trade, Lifebound
Schematic
An assembly pattem for a jungle naturalist's leather bracers. Requires Leatherworking skill at rank 1.
Schematic: Jungle Naturalist's Shield
No Trade, Lifebound
Schematic
An assembly design for a Jungle Naturalist’s Shield. Requires Carpentry skill at Rank 1.
Schematic: Kagaekin Buckler
No Trade, Lifebound
Schematic
The assembly design for a Kagaekin buckler. Requires Carpentry skill at Rank 1.
Schematic: Kagaekin Cudgel
No Trade, Lifebound
Schematic
Assembly Schematic An assembly design for a Kagaekin Cudgel. Requires Fletching skill at Rank 1.
Schematic: Kagaekin Leather Bracers
No Trade, Lifebound
Schematic
An assembly pattern for Kagaekin leather bracers. Requires Leatherworking skill at rank 1.
Schematic: Kagaekin Longbow
No Trade, Lifebound
Schematic
Assembly Schematic An assembly design for a Kagaekin Longbow. Requires Fletching skill at Rank 1.
Schematic: Kagaekin Shortbow
No Trade, Lifebound
Schematic
Assembly Schematic An assembly design for a Kagaekin Shortbow. Requires Fletching skill at Rank 1.
Schematic: Kagaekin Warder
No Trade, Lifebound
Schematic
An assembly design for a Kagaekin Warder. Requires Carpentry skill at Rank 1.
Schematic: KagaekinStaff
No Trade, Lifebound
Schematic
Assembly Schematic An assembly design for a Kagaekin Staff. Requires Fletching skill at Rank 1.
Schematic: Keen Greataxe
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Keen Long Axe
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Keen Longspear
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Landstrider's Dobok
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Landstrider's Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for simple monk wristbands. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Landstrider's Headband
Lifebound
Schematic
Assembly Schematic A design for a simple monks headband. Requires Tailoring skill at rank 66.
Schematic: Landstrider's Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Large Asherium Weapon Haft
Lifebound
Schematic
A design for the haft of large weapon made of asherium. Requires Blacksmithing at Rank 18.
Schematic: Large Iron Weapon Haft
Lifebound
Schematic
The design for the haft of a large weapon made from iron. Requires Blacksmithing Skill at Rank 78.
Schematic: Large Runed Weapon Haft
No Trade, Lifebound
Schematic
Component Schematic A design for the runed haft of a large weapon made from iron. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Large Storage Chest
Lifebound
Schematic
A design for a large wooden storage chest. Requires Carpentry skill at Rank 75.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Leggings Of Incantations
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 66.
Schematic: Leggings of Percipience
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Lidded Storage Box
Lifebound
Schematic
A design for a small wooden storage box with a lid. Requires Carpentry skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Light Battle Axe
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Light Battle Hammer
Lifebound
Schematic
Assembly Schematic A design for a simple warhammer. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Light Battle Mace
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Light Lance
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Long Hunting Spear
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Lookout's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Lookout's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple feather cap. Requires Leatherworking skill at rank 66.
Schematic: Lookout's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Lookout's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Lookout's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Magic-Enhanced Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create runed cedar endcaps for a weapon. Requires Woodcarving skill at rank 66.
Schematic: Magic-Infused Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create infused ash endcaps for a weapon. Requires Woodcarving skill at rank 36.
Schematic: Magic-Runed Armor Reinforcements
Lifebound
Schematic
Component Schematic The skills and knowledge needed to create iron armor reinforcements. Requires Blacksmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Magic-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Tailoring skill at Rank 36.
Schematic: Magic-Runed Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create runed cedar endcaps for a weapon. Requires Woodcarving skill at rank 66.
Schematic: Manathread Leggings
Lifebound
Schematic
Assembly Schematic A design for crude cloth leggings. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Manathread Sleeves
Lifebound
Schematic
Assembly Schematic A design for crude cloth sleeves. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Maple Arrow Shafts
Lifebound
Schematic
Refining Schematic The skills needed to create maple arrow shafts. Requires Woodcarving skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Maple Focus Carving
Schematic
The skills needed to create a mystic focus carving from maple.
Schematic: Maple Lumber
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple logs into lumber. Requires Woodworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Maple Lumber (Bulk - 10)
No Trade, Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple logs into lumber. This schematic allows for the creation of 10 lumber at a time. Requires Woodworking skill at rank 30.
Schematic: Maple Lumber (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple logs into lumber. This schematic allows for the creation of 5 lumber at a time. Requires Woodworking skill at rank 15.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Maple Stave
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple lumber into staves. Requires Woodworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Maple Stave (Bulk - 10)
No Trade, Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple lumber into staves. This schematic allows for the creation of 10 staves at a time. Requires Woodworking skill at rank 30.
Schematic: Maple Stave (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple lumber into staves. This schematic allows for the creation of 5 staves at a time. Requires Woodworking skill at rank 18.
Schematic: Medium Storage Box
Lifebound
Schematic
A design for a medium wooden storage box. Requires Carpentry skill at Rank 15.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Medium Storage Chest
Lifebound
Schematic
A design for a medium-sized wooden storage chest. Requires Carpentry skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Medium Storage Chest Frame
Lifebound
Schematic
A design for a medium storage chest frame. Requires Carpentry skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Mender's Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Chain Coat
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail coat. Requires Armorsmithing skill at Rank 66.
Schematic: Mender's Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Plated Coat
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mercenary's Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 36.
Schematic: Mercenary's Chain Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 36.
Schematic: Mercenary's Chain Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Mercenary's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Mercenary's Chainmail Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Merchant's Satchel
Lifebound
Schematic
Assembly Schematic A simple pattern for creating a large leather satchel. Requires Outfitting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Might-Enhanced Bow Reinforcement
No Trade, Lifebound
Schematic
Component Schematic A design for a bow reinforcement made from cedar. Requires Woodcarving skill at Rank 66.
Schematic: Might-Infused Fighting Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for an infused combat staff blank made from ash. Requires Fletching skill at Rank 36.
Schematic: Might-Infused Leather Boots Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for boots. Requires Leatherworking skill at rank 36.
Schematic: Might-Infused Leather Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for gloves. Requires Leatherworking skill at rank 36.
Schematic: Might-Infused Leather Jerkin Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used fo cut and prepare cured leather for a jerkin. Requires Leatherworking skill at rank 36.
Schematic: Might-Infused Leather Pauldrons Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for pauldrons. Requires Leatherworking skill at rank 36. — ——
Schematic: Might-Runed Bow Reinforcement
No Trade, Lifebound
Schematic
Component Schematic A design for a bow reinforcement made from cedar. Requires Woodcarving skill at Rank 66.
Schematic: Might-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Outfitting skill at Rank 36.
Schematic: Might-Runed Leather Boots Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for boots. Requires Leatherworking skill at rank 66.
Schematic: Might-Runed Leather Pauldrons Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for pauldrons. Requires Leatherworking skill at rank 66. — ——
Schematic: Might-Runed Vambraces Basis
No Trade, Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for iron vambraces. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Might-Runed Wristbands Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to create and prepare cotton cloth for a pair of wristbands. Requires Tailoring skill at Rank 66.
Schematic: Monastic Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for simple monk wristbands. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Monastic Gi
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Monastic Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Monastic Sandals
Lifebound
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Monastic Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Monastic Wristbands
Lifebound
Schematic
Assembly Schematic A design for simple monk fighting gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Myrmidon's Battle Axe
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Battle Gloves
Lifebound
Schematic
Assembly Schematic A design for a simple set of fighting knuckles. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Battle Hammer
Lifebound
Schematic
Assembly Schematic A design for a simple warhammer. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Broadsword
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Cudgel
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Dagger
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Greataxe
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Greathammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Greatsword
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Heavy Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Spear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's Voulge
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Myrmidon's War Mace
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Mystic's Leather Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for an initiate's leather boots. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Mystic's Leather Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for an initiate's leather bracers. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Mystic's Leather Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for an initiate's leather breeches. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Mystic's Leather Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for an initiate's leather cap. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Mystic's Leather Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for an initiate's leather gloves. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Mystic's Leather Jerkin
Lifebound
Schematic
Assembly Schematic An assembly pattern for an initiate's leather jerkin. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Mystic's Leather Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for an initiate's leather pauldrons. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Naturalist's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Naturalist's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Naturalist's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Naturalist's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Naturalist's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Naturalist's Jerkin
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at Rank 66.
Schematic: Nickel Buckles
Lifebound
Schematic
The skills and knowledge necessary to create a simple nickel buckles for use in clothing. Requires Jewelcrafting skill at Rank 63.
Schematic: Nickel Ingot
Lifebound
Schematic
Refining Schematic The skills necessary to create nickel ingots. Requires Smelting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Nickel Signet
Lifebound
Schematic
The skills and knowledge necessary to create a nickel signet for use in jewelry. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Nickel Square Gem Setting
Lifebound
Schematic
The skills and knowledge necessary to set gemstones in nickel. Requires Gemcutting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Night Fang Earring
Lifebound
Schematic
The skills and knowledge necessary to create a night fang earring. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Nimble Hunting Knife
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Noble Gloves
Lifebound
Schematic
Assembly Schematic A design for crude cloth gloves. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Noble Shawl
Lifebound
Schematic
Assembly Schematic A design for a crude cloth shawl. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Noble Tunic
Lifebound
Schematic
Assembly Schematic A design for a crude tunic. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Armor Reinforcements
Lifebound
Schematic
Component Schematic The skills and knowledge needed to create asherium armor reinforcements. Requires Blacksmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Axe Blade
Lifebound
Schematic
Component Schematic A design for a simple axe blade made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Blade Hilt
Lifebound
Schematic
Component Schematic A design for a simple weapon hilt made from asherium. Requires Blacksmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Bow Reinforcement
Lifebound
Schematic
Component Schematic A design for a bow reinforcement made from maple. Requires Woodcarving skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Buckler
Lifebound
Schematic
The assembly design for a crude wooden buckler. Requires Carpentry skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Buckler Plate
Lifebound
Schematic
The design for the front of a small maple buckler. Requires Carpentry skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Circlet
Lifebound
Schematic
The skills and knowledge necessary to create a crude metal circlet. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from burlap cloth. Requires Outfitting skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Cudgel Blank
Lifebound
Schematic
Component Schematic A design for a cudgel blank made from maple. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Dagger Blade
Lifebound
Schematic
Component Schematic A design for a simple dagger blade made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Endcaps
Lifebound
Schematic
Component Schematic The skills needed to create simple maple endcaps for a weapon. Requires Woodcarving skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Fighting Gloves Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a pair of fighting gloves. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Fighting Staff Blank
Lifebound
Schematic
Component Schematic A design for a combat staff blank made from maple. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Gemstone Amulet
Lifebound
Schematic
The skills and knowledge necessary to create a crude gemstone amulet. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Gemstone Earring
Lifebound
Schematic
The skills and knowledge necessary to create a crude gemstone earring. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Gemstone Ring
Lifebound
Schematic
The skills and knowledge necessary to create a crude gemstone ring. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Gi Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a basic gi. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Gloves Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a pair of gloves. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Greathammer Head
Lifebound
Schematic
Component Schematic A design for a simple greathammer head made from asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Greatmaul Head
Lifebound
Schematic
Component Schematic A design for a simple greatmaul head made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Greatsword Blade
Lifebound
Schematic
Component Schematic A design for a simple greatsword blade made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Hammer Head
Lifebound
Schematic
Component Schematic A design for a simple hammer head made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Harvesting Sickle
Lifebound
Schematic
Assembly Schematic A design for a simple harvesting sickle. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Hatchet Blade
Lifebound
Schematic
Component Schematic The design for a simple hatchet blade made from asherium. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Headband Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a headband. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Hood Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a hood. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Hoop Earring
Lifebound
Schematic
The skills and knowledge necessary to create a crude hoop earring. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Kite Shield
Lifebound
Schematic
A design for a crude kite shield. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Kite Shield Blank
Lifebound
Schematic
A design for an asherium kite shield blank. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Knife Blade
Lifebound
Schematic
Component Schematic The design for a simple knife blade made from asherium. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Knuckle Bar
Lifebound
Schematic
Component Schematic A design for a simple knuckle bar made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Large Weapon Haft
Lifebound
Schematic
Component Schematic A design for the haft of a large weapon made from asherium. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leather Boots Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare tattered leather for boots. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leather Bracers Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare tattered leather for bracers. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leather Breeches Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare tattered leather for breeches. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leather Cap Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare tattered leather for a cap. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leather Gloves Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare tattered leather for gloves. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leather Jerkin Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare tattered leather for a jerkin. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leather Pauldrons Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare tattered leather for pauldrons. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leather Straps
Lifebound
Schematic
Component Schematic The skills needed to create tattered leather straps. Requires Outfitting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Leggings Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a pair of leggings. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Legwraps Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a set of legwraps. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Longbow Limbs
Lifebound
Schematic
Component Schematic A design for longbow limbs made from maple. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Mace Head
Lifebound
Schematic
Component Schematic A design for a simple mace head made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Mining Pickaxe
Lifebound
Schematic
Assembly Schematic A design for a simple mining pickaxe. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Pendant
Lifebound
Schematic
The skills and knowledge necessary to create a crude pendant. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Pickaxe Head
Lifebound
Schematic
Component Schematic The design for a simple pickaxe head forged from asherium. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Pike Head
Lifebound
Schematic
Component Schematic A design for a simple pike head made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Robe Basis
Lifebound
Schematic
Component Schematic A simple pattern used to create the basis for a burlap robe. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Sandals Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a pair of sandals. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Scarf Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a scarf. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Shawl Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a shawl. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Shield Brace
Lifebound
Schematic
A design for an asherium shield brace. Requires Blacksmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Shield Handle
Lifebound
Schematic
The skills and knowledge needed to create shield handles. Requires Woodcarving skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Shoes Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a pair of shoes. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Shortbow Limbs
Lifebound
Schematic
Component Schematic A design for shortbow limbs made from maple. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Sickle Blade
Lifebound
Schematic
Component Schematic The design for a simple sickle blade made from asherium. Requires Blacksmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Novice Signet Ring
Lifebound
Schematic
The skills and knowledge necessary to create a crude signet ring. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Skinning Knife
Lifebound
Schematic
Assembly Schematic A design for a simple skinning knife. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Sleeves Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a pair of sleeves. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Small Shield
Lifebound
Schematic
An assembly design for a crude wooden round shield. Requires Carpentry skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Small Shield Blank
Lifebound
Schematic
A design for a round shield blank made from maple. Requires Carpentry skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Small Weapon Haft
Lifebound
Schematic
Component Schematic A design for a small weapon haft made from asherium. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Spear Head
Lifebound
Schematic
Component Schematic A design for a simple spear head made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Splinted Leather Boots Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for splinted leather boots. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Splinted Leather Bracers Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for splinted leather bracers. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Novice Splinted Leather Gauntlets Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for splinted leather gauntlets. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Splinted Leather Gauntlets Pattern
Lifebound
Schematic
Component Schematic A pattern used to create the basis for splinted leather gauntlets. Requires Armorsmithing skill at Rank 1.
Schematic: Novice Splinted Leather Helm Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for a splinted leather helm. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Splinted Leather Leggings Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for splinted leather leggings. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Splinted Leather Pauldrons Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for splinted leather pauldrons. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Splinted Leather Tunic Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for a splinted leather tunic. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Splinted Pauldrons Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for splinted leather pauldrons. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Splinted Tunic Basis
Lifebound
Schematic
Component Schematic A pattern used to create the basis for a splinted leather tunic. Requires Armorsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Staff Blank
Lifebound
Schematic
Component Schematic A design for a blank for a mage's staff made from maple. Requires Fletching Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Sword Blade
Lifebound
Schematic
Component Schematic A design for a simple sword blade made of asherium. Requires Weaponsmithing skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Tool Haft
Lifebound
Schematic
Component Schematic The design for a simple tool haft made from asherium. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Tunic Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a tunic. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Novice Woodcutting Hatchet
Lifebound
Schematic
Assembly Schematic A design for a simple woodcutting hatchet. Requires Blacksmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Schematic: Novice Wristbands Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare burlap cloth for a pair of wristbands. Requires Tailoring skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Oath of the Defender
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Observer's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Observer's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Observer's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Observer's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Observer's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Observer's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Observer's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Ore Smelting Basics
Lifebound
Schematic
Refining Schematic Instruction in the basic skills needed to smelt raw ore into usable materials. Requires Smelting skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Orphan Woven Ring
Lifebound
Schematic
The skills and knowledge necessary to create an orphan woven ring. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Outrider's Battleblade
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Outrider's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Outrider's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Outrider's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Outrider's Combat Knife
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Outrider's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Outrider's Greatblade
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Outrider's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Outrider's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Oversized Backpack
Lifebound
Schematic
Assembly Schematic A simple pattern for creating a large leather backpack. Requires Outfitting skill at Rank 69.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Parrying Hatchet
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Pewter Duo Setting
Lifebound
Schematic
The skills and knowledge necessary to create a pewter duo setting. Requires Gemcutting skill at rank 18.
Schematic: Pewter Figurine
Lifebound
Schematic
The skills and knowledge necessary to create a pewter figurine. Requires Jewelcrafting skill at rank 18.
Schematic: Pewter Ingot
Lifebound
Schematic
Refining Schematic The skills necessary to smelt asherite and bismuth into pewter ingots. Requires Smelting skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Pewter Ingot (Bulk - 5)
Lifebound
Schematic
Refining Schematic The skills necessary to smelt asherite and bismuth into pewter ingots in larger quanties. Requires Smelting skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Pewter Partner Setting
Lifebound
Schematic
The skills and knowledge necessary to create a pewter partner setting. Requires Gemcutting skill at rank 18.
Schematic: Pewter Round Gem Setting
Lifebound
Schematic
The skills and knowledge necessary to set gemstones in pewter. Requires Gemcutting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Pewter Signet
Lifebound
Schematic
The skills and knowledge necessary to create a pewter signet for use in jewelry. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Pewter Square Gem Setting
Lifebound
Schematic
The skills and knowledge necessary to set gemstones in pewter. Requires Gemcutting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Philosopher's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Philosopher's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Philosopher's Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Philosopher's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 66.
Schematic: Philosopher's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Philosopher's Tunic
Lifebound
Schematic
Assembly Schematic A design for a simple tunic. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Polished Bone Ring
Lifebound
Schematic
The skills and knowledge necessary to create a polished bone ring. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Polymath's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Polymath's Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Polymath's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Polymath's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Polymath's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Polymath's Tunic
Lifebound
Schematic
Assembly Schematic A design for a simple tunic. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Precision-Enhanced Bow Reinforcement
No Trade, Lifebound
Schematic
Component Schematic A design for a bow reinforcement made from cedar. Requires Woodcarving skill at Rank 66.
Schematic: Precision-Enhanced Small Weapon Haft
No Trade, Lifebound
Schematic
Component Schematic A design for a runed weapon haft made from iron. Requires Blacksmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Precision-Infused Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create infused ash endcaps for a weapon. Requires Woodcarving skill at rank 36.
Schematic: Precision-Infused Leather Cap Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for a cap. Requires Leatherworking skill at rank 36.
Schematic: Precision-Runed Armor Reinforcements
Lifebound
Schematic
Component Schematic The skills and knowledge needed to create iron armor reinforcements. Requires Blacksmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Precision-Runed Blade Hilt
Lifebound
Schematic
Component Schematic A design for a runed weapon hilt made from iron. Requires Blacksmithing skill at Rank 66.
Schematic: Precision-Runed Bow Reinforcement
No Trade, Lifebound
Schematic
Component Schematic A design for a bow reinforcement made from cedar. Requires Woodcarving skill at Rank 66.
Schematic: Precision-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Outfitting skill at Rank 36.
Schematic: Precison-Enhanced Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create runed cedar endcaps for a weapon. Requires Woodcarving skill at rank 66.
Schematic: Precison-Runed Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create runed cedar endcaps for a weapon. Requires Woodcarving skill at rank 66.
Schematic: Prestidigitator's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Prestidigitator's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Prestidigitator's Tunic
Lifebound
Schematic
Assembly Schematic A design for a simple tunic. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Proficient's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Proficient's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at Rank 66.
Schematic: Proficient's Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Proficient's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Proficient's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Proficient's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Prowess-Infused Leather Bracers Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used fo cut and prepare cured leather for bracers. Requires Leatherworking skill at rank 36.
Schematic: Prowess-Infused Leather Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for gloves. Requires Leatherworking skill at rank 36.
Schematic: Prowess-Infused Leather Pauldrons Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for pauldrons. Requires Leatherworking skill at rank 36.
Schematic: Prowess-Infused Sleeves
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of sleeves. Requires Tailoring skill at Rank 36.
Schematic: Prowess-Infused Sleeves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare cotton cloth for a pair of sleeves. Requires Tailoring skill at Rank 36.
Schematic: Prowess-Runed Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of gloves. Requires Tailoring skill at Rank 66.
Schematic: Prowess-Runed Leather Bracers Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used fo cut and prepare cured leather for bracers. Requires Leatherworking skill at rank 66.
Schematic: Prowess-Runed Leather Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for gloves. Requires Leatherworking skill at rank 66.
Schematic: Prowess-Runed Leather Pauldrons Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for pauldrons. Requires Leatherworking skill at rank 66.
Schematic: Prowess-Runed Leather Straps
Schematic
Component Schematic The skills needed to create thick leather straps. Requires Outfitting skill at rank 66.
Schematic: Prowess-Runed Longbow Limbs
No Trade, Lifebound
Schematic
Component Schematic A design for runed longbow limbs made from cedar. Requires Fletching skill at Rank 66.
Schematic: Prowess-Runed Shortbow Limbs
No Trade, Lifebound
Schematic
Component Schematic A design for runed shortbow limbs made from cedar. Requires Fletching skill at Rank 66.
Schematic: Prowess-Runed Sleeves Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of sleeves. Requires Tailoring skill at Rank 66.
Schematic: Prowess-Runed Wristbands Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to create and prepare cotton cloth for a pair of wristbands. Requires Tailoring skill at Rank 66.
Schematic: Pugilist's Headband
Lifebound
Schematic
Assembly Schematic A design for a simple monk's headband. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Pugilist's Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Pugilist's Sandals
Lifebound
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Pugilist's Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Pugilist's Tunic
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Pugilist's Wristbands
Lifebound
Schematic
Assembly Schematic A design for simple monk fighting gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Quickblade's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Quickblade's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Quickblade's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Quickfoot Slippers
Lifebound
Schematic
Assembly Schematic A design for crude cloth shoes. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Quickstrike Cudgel
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Raider's Axe
Lifebound
Schematic
Assembly Schematic A design for a raider's axe. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Reaver's Axe
Lifebound
Schematic
Assembly Schematic A design for a reaver's axe. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Resilience-Infused Leather Boots Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for boots. Requires Leatherworking skill at rank 36.
Schematic: Resilience-Infused Leather Bracers Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for bracers. Requires Leatherworking skill at rank 36.
Schematic: Resilience-Infused Leather Breeches Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for breeches. Requires Leatherworking skill at rank 36.
Schematic: Resilience-Infused Shoes Basis
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of shoes. Requires Tailoring skill rank 36
Schematic: Resilience-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Outfitting skill at Rank 36.
Schematic: Resilience-Runed Leather Boots Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for boots. Requires Leatherworking skill at rank 66.
Schematic: Resilience-Runed Leather Straps
Schematic
Component Schematic The skills needed to create thick leather straps. Requires Outfitting skill at rank 66.
Schematic: Resilience-Runed Sabotons Basis
No Trade, Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for iron sabotons. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Resilience-Runed Shoes Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of shoes. Requires Tailoring skill at Rank 66.
Schematic: Restored Seal of Adlair
No Trade, Quest Item, Unique
Schematic
Detailed instructions to allow you to fully restore the Seal of Adlair. Requires Jewelcrafting Skill at Rank 24.
Schematic: Robe of Incantations
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from gossamer cloth. Requires Outfitting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Dagger Blade
No Trade, Lifebound
Schematic
Component Schematic A design for a runed dagger blade made of iron. Requires Weaponsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Fighting Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of fighting gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Gi Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a basic gi. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Runed Greataxe Blade
No Trade, Lifebound
Schematic
Component Schematic A design for a runed greataxe blade made of iron. Requires Weaponsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Runed Headband Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a headband. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Hood Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Leather Boots Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare thick leather for boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Leather Bracers Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare thick leather for bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Leather Breeches Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare thick leather for breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Leather Cap Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare thick leather for a cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Leather Gloves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare thick leather for gloves. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Runed Leather Jerkin Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare thick leather for a jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Leather Pauldrons Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare thick leather for pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Leather Straps
Lifebound
Schematic
Component Schematic The skills needed to create thick leather straps. Requires Outfitting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Leggings Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of leggings. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Robe Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to create the basis for a cotton robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Scarf Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a scarf. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Shawl Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Shoes Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Sleeves Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Small Weapon Haft
No Trade, Lifebound
Schematic
Component Schematic A design for a runed weapon haft made from iron. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Runed Spear Head
No Trade, Lifebound
Schematic
Component Schematic A design for a runed spear head made of iron. Requires Weaponsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Runed Tunic Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a tunic. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runed Wristbands Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of wristbands. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
1
circle
55
circle
0
Schematic: Runic Truncheon
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Runner's Belt Pouch
Lifebound
Schematic
A simple pattern for creating a runner's belt pouch. Requires Outfitting skill at Rank 96.
Schematic: Sage's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sage's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sage's Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sage's Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sage's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sage's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sage's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sage's Tunic
Lifebound
Schematic
Assembly Schematic A design for a simple tunic. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scholar's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 36.
Schematic: Scholar's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scholar's Knife
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scholar's Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scholar's Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scholar's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scholar's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scholar's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scholar's Tunic
Lifebound
Schematic
Assembly Schematic A design for a simple tunic. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Javelin
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Jerkin
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Longbow
Lifebound
Schematic
Assembly Schematic An assembly pattern for a basic long bow. Requires Fletching skill at rank 45.
Schematic: Scout's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Shortblade
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scout's Shortsword
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Scraps of Burlap Cloth Pattern
Lifebound
Schematic
A simple pattern used to fashion scraps of burlap cloth from raw hemp fibers.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
20
Schematic: Seeker's Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for simple monk wristbands. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Seeker's Gi
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Seeker's Headband
Lifebound
Schematic
Assembly Schematic A design for a simple monk's headband. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Seeker's Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at Rank 36.
Schematic: Seeker's Sandals
Lifebound
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Seeker's Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Seeker's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a seeker's staff. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Seeker's Wristbands
Lifebound
Schematic
Assembly Schematic A design for simple monk fighting gloves. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Seer's Battle Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Seer's Javelin
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Seer's Pike
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Seer's Scepter
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 66.
Schematic: Seer's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage’s staff. Requires Fletching skill at Rank 66.
Schematic: Seer's War Mallet
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Sellsword's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sellsword's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sellsword's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sellsword's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sellsword's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sellsword's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sellsword's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sentinel's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sentinel's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sentinel's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sentinel's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sentinel's Glaive
Lifebound
Schematic
Assembly Schematic A design for a sentinel's glaive. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Sentinel's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sentinel's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sentinel's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Shadower's Bow
Schematic
Assembly Schematic An assembly design for a basic shortbow. Requires Fletching skill at rank 66.
Schematic: Shadower's Cudgel
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Shadower's Longsword
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Shadower's Montet
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Shadower's Short Lance
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Shadower's Smallblade
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Shawl of Incantations
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Shawl of Percipience
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Shoes of Incantations
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Shoes of Percipience
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Short Hunting Spear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Shrine Keeper's Hammer
Lifebound
Schematic
Assembly Schematic A design for a simple warhammer. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: ShrineProtectors Scepter
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Silver Ingot
Lifebound
Schematic
Refining Schematic The skills necessary to create silver ingots. Requires Smelting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Silver Round Gem Setting
Lifebound
Schematic
The skills and knowledge necessary to set gemstones in silver. Requires Gemcutting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Silver Signet
Lifebound
Schematic
The skills and knowledge necessary to create a silver signet for use in jewelry. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Simple Armor Harness
Lifebound
Schematic
Component Schematic The skills needed to create a thick leather armor harness for use in heavy armor. Requires Outfitting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Simple Armor Scales
Lifebound
Schematic
The skills needed to create Iron scales for use in medium armor. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Simple Axe
Lifebound
Schematic
A design for a simple axe, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 45.
Schematic: Simple Belt
Lifebound
Schematic
A design for a simple cloth belt. Requires Tailoring skill at rank 36.
Schematic: Simple Buckler
Lifebound
Schematic
The assembly design for a simple wooden buckler. Requires Carpentry skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Buckler Plate
Lifebound
Schematic
The design for the front of a small ash buckler. Requires Carpentry skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Chain Necklace
Lifebound
Schematic
The skills and knowledge necessary to create a simple chain necklace with a signet. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Circlet
Lifebound
Schematic
The skills and knowledge necessary to create a simple circlet with a signet. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Cloak
Lifebound
Schematic
A design for simple cloth cloak. Requires Tailoring skill at rank 60.
Schematic: Simple Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Outfitting skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Simple Cudgel
Lifebound
Schematic
An assembly design for a basic wooden cudgel.
Schematic: Simple Dagger
Lifebound
Schematic
A design for a simple dagger, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 36.
Schematic: Simple Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create simple ash endcaps for a weapon. Requires Woodcarving skill at rank 30.
Schematic: Simple Focus Staff
Lifebound
Schematic
Schematic: Simple Gemstone Amulet
Lifebound
Schematic
The skills and knowledge necessary to create a simple gemstone amulet. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Gemstone Earring
Lifebound
Schematic
The skills and knowledge necessary to create a simple gemstone earring. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Gemstone Polishing Kit
Lifebound
Schematic
Basic tools for polishing gemstones. Requires Gemcutting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Simple Gemstone Ring
Lifebound
Schematic
The skills and knowledge necessary to create a simple gemstone ring. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Gi
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Gi Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a basic gi. Requires Tailoring skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Gloves Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of gloves. Requires Tailoring skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Greataxe
Lifebound
Schematic
A design for a simple greataxe, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 57.
Schematic: Simple Greatsword
Lifebound
Schematic
A design for a simple greatsword, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 57.
Schematic: Simple Hammer
Lifebound
Schematic
A design for a simple warhammer, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 36.
Schematic: Simple Harvesting Sickle
Lifebound
Schematic
The design for a simple harvesting sickle. Requires Blacksmithing Skill at Rank 36.
Schematic: Simple Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Hood Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Knuckles
Lifebound
Schematic
A design for a simple set of fighting knuckles, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 36.
Schematic: Simple Leather Belt
Lifebound
Schematic
An assembly pattern for a simple leather belt. Requires Leatherworking skill at rank 36.
Schematic: Simple Leather Boots
Lifebound
Schematic
An assembly pattern for a simple leather boots. Requires Leatherworking skill at rank 45.
Schematic: Simple Leather Bracers
Lifebound
Schematic
An assembly pattern for a simple leather bracers. Requires Leatherworking skill at rank 48.
Schematic: Simple Leather Breeches
Lifebound
Schematic
An assembly pattern for a simple leather breeches. Requires Leatherworking skill at rank 42.
Schematic: Simple Leather Cap
Lifebound
Schematic
An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 39.
Schematic: Simple Leather Clasp
Lifebound
Schematic
A complex pattern used to produce thick leather clasps for use in clothing. Requires Outfitting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Simple Leather Gloves
Lifebound
Schematic
An assembly pattern for a simple leather gloves. Requires Leatherworking skill at rank 48.
Schematic: Simple Leather Jerkin
Lifebound
Schematic
An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 57.
Schematic: Simple Leather Pauldrons
Lifebound
Schematic
An assembly pattern for a simple leather pauldrons. Requires Leatherworking skill at rank 54.
Schematic: Simple Leggings
Lifebound
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Leggings Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of leggings. Requires Tailoring skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Longbow
Schematic
Schematic: Simple Mace
Lifebound
Schematic
A design for a simple mace, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 45.
Schematic: Simple Maul
Lifebound
Schematic
A design for a simple maul, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 51.
Schematic: Simple Mining Pickaxe
Lifebound
Schematic
The design for a simple mining pickaxe. Requires Blacksmithing Skill at Rank 36.
Schematic: Simple Pike
Lifebound
Schematic
A design for a simple soldier's pike, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 51.
Schematic: Simple Poleaxe
Lifebound
Schematic
A design for a simple poleaxe, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 57.
Schematic: Simple Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Robe Basis
Lifebound
Schematic
Component Schematic A simple pattern used to create the basis for a cotton robe. Requires Tailoring skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Rucksack
Lifebound
Schematic
Assembly Schematic A simple pattern for creating a small rucksack. Requires Outfitting skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Simple Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Shawl Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a shawl. Requires Tailoring skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Shoes Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of shoes. Requires Tailoring skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Signet Ring
Lifebound
Schematic
The skills and knowledge necessary to create a simple signet ring. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Skinning Knife
Lifebound
Schematic
The design for a simple skinning knife. Requires Blacksmithing Skill at Rank 36.
Schematic: Simple Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Sleeves Basis
Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of sleeves. Requires Tailoring skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Simple Small Shield
Lifebound
Schematic
An assembly design for a simple wooden round shield. Requires Carpentry skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Small Shield Blank
Lifebound
Schematic
A design for a round shield blank made from ash. Requires Carpentry skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Spear
Lifebound
Schematic
A design for a simple spear, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 45.
Schematic: Simple Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for a blank for a mage's staff made from ash. Requires Fletching Skill at Rank 30.
Schematic: Simple Storage Box Frame
Lifebound
Schematic
A design for a simple wooden box frame. Requires Carpentry skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Simple Storage Chest
Lifebound
Schematic
A design for a simple wooden storage chest. Requires Carpentry skill at Rank 45.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Simple Stud Earring
Lifebound
Schematic
The skills and knowledge necessary to create a simple stud earring with a signet. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Simple Sword
Lifebound
Schematic
A design for a simple sword, in the Kingsreach style. Requires Weaponsmithing Skill at Rank 51.
Schematic: Simple Training Gi
Lifebound
Schematic
A design for a simple monk's gi. Requires Tailoring skill at rank 51.
Schematic: Simple Training Gloves
Lifebound
Schematic
A design for simple monk fighting gloves. Requires Tailoring skill at rank 54.
Schematic: Simple Training Headband
Lifebound
Schematic
A design for a simple monk's headband. Requires Tailoring skill at rank 39.
Schematic: Simple Training Legwraps
Lifebound
Schematic
A design for simple monk's legwraps. Requires Tailoring skill at rank 42.
Schematic: Simple Training Sandals
Lifebound
Schematic
A design for simple monk sandals. Requires Tailoring skill at rank 57.
Schematic: Simple Training Sash
Lifebound
Schematic
A design for a simple monk's sash. Requires Tailoring skill at rank 36.
Schematic: Simple Training Scarf
Lifebound
Schematic
A design for a simple monk's scarf. Requires Tailoring skill at rank 45.
Schematic: Simple Training Wristbands
Lifebound
Schematic
A design for simple monk wristbands. Requires Tailoring skill at rank 54.
Schematic: Simple Woodcutting Hatchet
Schematic
Schematic: Skirmish Blade
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Skirmish Bow
Lifebound
Schematic
Class: Warrior, Rogue, Ranger, Bard
Assembly Schematic An assembly design for a basic shortbow. Requires Fletching skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Skirmish Greataxe
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Skirmish Knife
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Skirmish Leafblade
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Skirmish Spear
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Skulker's Leather Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for skulker's leather boots. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Skulker's Leather Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for skulker's leather bracers. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Skulker's Leather Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for skulker's leather breeches. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Skulker's Leather Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a skulker's leather cap. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Skulker's Leather Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather gloves. Requires Leatherworking skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Skulker's Leather Jerkin
Lifebound
Schematic
Assembly Schematic An assembly pattern for a skulker's leather jerkin. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Skulker's Leather Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for skulker's leather pauldrons. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Skycaller's Dagger
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Skycaller's Spear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Skycaller's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage's staff. Requires Fletching skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Sleeves of Incantations
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sleeves of Percipience
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Small Grappling Hook Design
Lifebound
Schematic
A design for a simple small grappling hook.
Schematic: Small Storage Box
Lifebound
Schematic
A design for a small wooden storage box. Requires Carpentry skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Small Storage Chest Frame
Lifebound
Schematic
A design for a simple storage frame. Requires Carpentry skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Schematic: Soldier's Insignia Ring
No Trade, Quest Item, Unique
Schematic
Allows you to fashion a ring with a soldier's unit insignia.
Schematic: Soldier's Short Blade
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Solid Cudgel
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Sorceror's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage's staff. Requires Fletching skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Soulcaller's Mace
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Soulcaller's Mallet
Lifebound
Schematic
Assembly Schematic A design for a simple warhammer. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Spellbinder's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Spellbinder's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Spellbinder's Leggings
Schematic
Assembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 60.
Schematic: Spellbinder's Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Spellbinder's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Spellbinder's Shoes
Lifebound
Schematic
Assembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Spellbinder's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Spider Fang Necklace
Lifebound
Schematic
The skills and knowledge necessary to create a spider fang necklace. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Spiritcaller's Battlespear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Spiritcaller's Hammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Spiritcaller's Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Spiritist's Greathammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Spiritist's Heavy Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Spiritist's Longspear
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Spiritist's Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage’s staff. Requires Fletching skill at Rank 66.
Schematic: Spiritist's Warhammer
Lifebound
Schematic
Assembly Schematic A design for a simple warhammer. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Staff Of The Earth
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 36.
Schematic: Staff of the Mountain
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Staff of the Wind
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Stalker's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Stalker's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Stalker's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Stalker's Dagger
Lifebound
Schematic
Assembly Schematic A design for a stalker's dagger. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Stalker's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves Requires Leatherworking skill at rank 66.
Schematic: Stalker's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Stalker's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Stalwart's Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Chain Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Chain Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Chain Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Chain Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Plated Coat
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Stalwart's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Armor Reinforcements
Lifebound
Schematic
Component Schematic The skills and knowledge needed to create iron armor reinforcements. Requires Blacksmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Blade Hilt
Lifebound
Schematic
Component Schematic A design for a simple weapon hilt made from iron. Requires Blacksmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Breastplate
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Breastplate Basis
Lifebound
Schematic
Component Schematic A pattern used to shape iron plates for a breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Buckler Plate
Lifebound
Schematic
The design for the front of a small cedar buckler. Requires Carpentry skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Standard Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Boots Basis
Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for iron chainmail boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Bracers Basis
Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for iron chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Coat Basis
Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for a iron chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Coif Basis
Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for an iron chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Gauntlets Basis
Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for iron chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Leggings Basis
Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for iron chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Necklace
Lifebound
Schematic
The skills and knowledge necessary to create a simple chain necklace with a signet. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chain Pauldrons Basis
Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for iron chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Chainmail Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Circlet
Lifebound
Schematic
The skills and knowledge necessary to create a simple circlet with a signet. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Focus Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden mage’s staff. Requires Fletching skill at Rank 60.
Schematic: Standard Gemstone Amulet
Lifebound
Schematic
The skills and knowledge necessary to create a simple gemstone amulet. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Gemstone Earring
Lifebound
Schematic
The skills and knowledge necessary to create a simple gemstone earring. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Greaves Basis
Lifebound
Schematic
Component Schematic A pattern used to shape iron plates for greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Harvesting Sickle
Lifebound
Schematic
Assembly Schematic A design for a simple harvesting sickle. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Hatchet Blade
Lifebound
Schematic
Component Schematic The design for a simple hatchet blade made from iron. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Helm Basis
Lifebound
Schematic
Component Schematic A pattern used to shape iron plates for a helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Leather Straps
Lifebound
Schematic
Component Schematic The skills needed to create thick leather straps. Requires Outfitting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Mining Pickaxe
Lifebound
Schematic
Assembly Schematic A design for a simple mining pickaxe. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Plate Gauntlets Basis
Lifebound
Schematic
Component Schematic A pattern used to shape iron plates for gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Sabotons Basis
Lifebound
Schematic
Component Schematic A pattern used to shape iron plates for boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Signet Ring
Lifebound
Schematic
The skills and knowledge necessary to create a simple signet ring. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Skinning Knife
Lifebound
Schematic
Assembly Schematic A design for a simple skinning knife. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Small Weapon Haft
Lifebound
Schematic
Component Schematic A design for a small weapon haft made from iron. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Spaulders Basis
Lifebound
Schematic
Component Schematic A pattern used to shape iron plates for spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for a blank for a mage's staff made from ash. Requires Fletching Skill at Rank 60.
Schematic: Standard Stud Earring
Lifebound
Schematic
The skills and knowledge necessary to create a simple stud earring with a signet. Requires Jewelcrafting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Tool Haft
Lifebound
Schematic
Component Schematic The design for a simple tool haft made from iron. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Vambraces Basis
Lifebound
Schematic
Component Schematic A pattern used to shape iron plates for vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Standard Weapon Cladding
Lifebound
Schematic
Component Schematic The skills needed to create Iron Weapon Cladding. Requires Blacksmithing skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Standard Woodcutting Hatchet
Lifebound
Schematic
Assembly Schematic A design for a simple woodcutting hatchet. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: StandardPommel Weight
Lifebound
Schematic
Component Schematic A design for a simple metal pommel weight, to help balance a weapon. Requires Blacksmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Strategist's Greatmaul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Strategist's Lance
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Strategist's Shortspear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Strategit's Shortspear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing skill at Rank 66.
Schematic: Striker's Bow
Lifebound
Schematic
Class: Warrior, Rogue, Ranger, Bard
Assembly Schematic An assembly design for a basic shortbow. Requires Fletching skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Student's Shawl
Lifebound
Schematic
Assembly Schematic A design for a crude cloth shawl. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Sturdy Battle Hatchet
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Sturdy Mage's Dagger
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: SturdyBattleBow
Lifebound
Schematic
Class: Warrior, Rogue, Ranger, Bard
Assembly Schematic An assembly design for a basic shortbow. Requires Fletching skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Survivor's Broadsword
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Survivor's Claymore
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Survivor's Dagger
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Survivor's Knuckles
Lifebound
Schematic
Assembly Schematic A design for a simple set of fighting knuckles. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Tactician's Greatmaul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Tactician's Voulge
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Tattered Leather
Lifebound
Schematic
Refining Schematic The knowledge required to create tattered leather. Requires Tanning skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Tattered Leather (Bulk - 5)
Lifebound
Schematic
Refining Schematic The knowledge required to create tattered leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 15.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Tattered Leather Belt Basis
Lifebound
Schematic
A simple pattern used to cut and prepare tattered leather for a belt. Requires Leatherworking skill at rank 1.
Schematic: Tattered Leather Panel
Lifebound
Schematic
The skills needed to create large tattered leather panels. Requires Outfitting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Tattered Leather Strips
Lifebound
Schematic
Refining Schematic The skills needed to create strips of tattered leather. Requires Outfitting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Temple Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Ringmail Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Ringmail Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Ringmail Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Ringmail Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Ringmail Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Ringmail Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Temple Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Thaumaturge's Hood
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Thaumaturge's Robe
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Thaumaturge's Shawl
Lifebound
Schematic
Assembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Thaumaturge's Sleeves
Lifebound
Schematic
Assembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 60.
Schematic: Thick Leather
Lifebound
Schematic
Refining Schematic The knowledge required to create thick leather. Requires Tanning skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Thick Leather (Bulk - 5)
Lifebound
Schematic
Refining Schematic The knowledge required to create thick leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 75.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Thick Leather Armor Harness
Lifebound
Schematic
The skills needed to create a thick leather armor harness for use in heavy armor. Requires Outfitting skill at rank 63.
Schematic: Thick Leather Belt Basis
Lifebound
Schematic
A simple pattern used to cut and prepare thick leather for a belt. Requires Leatherworking skill at rank 63.
Schematic: Thick Leather Boots Basis
Lifebound
Schematic
A simple pattern used to cut and prepare thick leather for boots. Requires Leatherworking skill at rank 72.
Schematic: Thick Leather Bow Grip
Schematic
Component Schematic A design for a bow grip made from thick leather. Requires Outfitting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Thick Leather Bracers Basis
Lifebound
Schematic
A simple pattern used to cut and prepare thick leather for bracers. Requires Leatherworking skill at rank 78.
Schematic: Thick Leather Breeches Basis
Lifebound
Schematic
A simple pattern used to cut and prepare thick leather for a breeches. Requires Leatherworking skill at rank 69.
Schematic: Thick Leather Cap Basis
Lifebound
Schematic
A simple pattern used to cut and prepare thick leather for a cap. Requires Leatherworking skill at rank 66.
Schematic: Thick Leather Gloves Basis
Lifebound
Schematic
A simple pattern used to cut and prepare thick leather for gloves. Requires Leatherworking skill at rank 78.
Schematic: Thick Leather Jerkin Basis
Lifebound
Schematic
A simple pattern used to cut and prepare thick leather for a jerkin. Requires Leatherworking skill at rank 87.
Schematic: Thick Leather Panel
Lifebound
Schematic
Refining Schematic The skills needed to create large thick leather panels. Requires Outfitting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Thick Leather Pauldrons Basis
Lifebound
Schematic
A simple pattern used to cut and prepare thick leather for pauldrons. Requires Leatherworking skill at rank 81.
Schematic: Thick Leather Straps
Lifebound
Schematic
The skills needed to create thick leather straps. Requires Outfitting skill at rank 63.
Schematic: Thick Leather Strips
Lifebound
Schematic
Refining Schematic The skills needed to create strips of thick leather. Requires Outfitting skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Thinking Cap
Lifebound
Schematic
Assembly Schematic A design for a crude cloth hood. Requires Tailoring skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Thunderous Axe
Lifebound
Schematic
Assembly Schematic A design for a simple axe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Battle Maul
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Blade
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Cestus
Lifebound
Schematic
Assembly Schematic A design for a simple set of fighting knuckles. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Claymore
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Greataxe
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Greathammer
Lifebound
Schematic
Assembly Schematic A design for a simple maul. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Halberd
Lifebound
Schematic
Assembly Schematic A design for a simple poleaxe. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Knife
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Lance
Lifebound
Schematic
Assembly Schematic A design for a simple soldier's pike. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Mace
Lifebound
Schematic
Assembly Schematic A design for a simple mace. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Shortspear
Lifebound
Schematic
Assembly Schematic A design for a simple spear. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Thunderous Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Tireless-Infused Leggings Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of leggings. Requires Tailoring skill at rank 36.
Schematic: Tireless-Infused Shoes Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of shoes. Requires Tailoring skill at Rank 36.
Schematic: Tireless-Runed Armor Reinforcements
Lifebound
Schematic
Component Schematic The skills and knowledge needed to create iron armor reinforcements. Requires Blacksmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Tireless-Runed Leggings Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a pair of leggings. Requires Tailoring skill at Rank 66.
Schematic: Tracker's Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Tracker's Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Tracker's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Tracker's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Tracker's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Tracker's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Tracker's Shortbow
Lifebound
Schematic
Assembly Schematic An assembly design for a tracker's shortbow. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Tracker's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Traveler's Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for simple monk wristbands. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Traveler's Headband
Lifebound
Schematic
Assembly Schematic A design for a simple monk's headband. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Traveler's Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Traveler's Sandals
Lifebound
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Traveler's Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Traveler's Wristbands
Lifebound
Schematic
Assembly Schematic A design for simple monk fighting gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Tunic of Percipience
Lifebound
Schematic
Assembly Schematic A design for a simple robe. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Ulthirian Gloves
Schematic
A secret design for the gloves of an Ulthirian cultist.
Schematic: Ulthirian Hood
Schematic
A secret design for the hood of an Ulthirian cultist.
Schematic: Ulthirian Robe
Schematic
A secret design for the robe of an Ulthirian cultist.
Schematic: Vanguard's Chain Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vanguard's Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vanguard's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vanguard's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vanguard's Plated Coat
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vanguard's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vanguard's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vanguard's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Breastplate
Lifebound
Schematic
Assembly Schematic An assembly schematic for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Schematic: Vicar's Helm
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate helm. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Ringmail Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Ringmail Bracers
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail bracers. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Ringmail Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Ringmail Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Ringmail Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Ringmail Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vicar's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Vitality-Infused Fighting Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for an infused combat staff blank made from ash. Requires Fletching skill at Rank 36.
Schematic: Vitality-Infused Leather Bracers Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for bracers. Requires Leatherworking skill at rank 36.
Schematic: Vitality-Infused Leather Breeches Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for breeches. Requires Leatherworking skill at rank 36.
Schematic: Vitality-Infused Leather Jerkin Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for a jerkin. Requires Leatherworking skill at rank 36.
Schematic: Vitality-Runed Chain Coat Basis
No Trade, Lifebound
Schematic
Component Schematic A pattern used to create the chain sections for a iron chainmail coat. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Vitality-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Tailoring skill at Rank 36.
Schematic: Vitality-Runed Gi Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a basic gi. Requires Tailoring skill at rank 66.
Schematic: Vitality-Runed Leather Bracers Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for bracers. Requires Leatherworking skill at rank 66.
Schematic: Vitality-Runed Leather Breeches Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for breeches. Requires Leatherworking skill at rank 66.
Schematic: Wanderer's Fighting Gloves
No Trade, Lifebound
Schematic
Assembly Schematic A design for crude monk fighting gloves. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Wanderer's Gi
No Trade, Lifebound
Schematic
Assembly Schematic A design for a crude monk's gi. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Wanderer's Legwraps
Lifebound
Schematic
Assembly Schematic A design for crude monk legwraps. Requires Tailoring skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Wanderer's Sandals
No Trade, Lifebound
Schematic
Assembly Schematic A design for crude monk sandals. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Wanderer's Scarf
No Trade, Lifebound
Schematic
Assembly Schematic A design for a crude monk's scarf. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Wanderer's Wristbands
No Trade, Lifebound
Schematic
Assembly Schematic A design for crude monk wristbands. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Watchguard's Shortsword
Lifebound
Schematic
Assembly Schematic A design for a watchguard's shortsword. Requires Weaponsmithing Skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Watchguard's Truncheon
Lifebound
Schematic
Assembly Schematic An assembly design for a watchguard's truncheon. Requires Fletching skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Whisperscale Ring
Lifebound
Schematic
The skills and knowledge necessary to create a whisperscale ring. Requires Jewelcrafting skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: White Lotus Gi
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: White Lotus Headband
Lifebound
Schematic
Assembly Schematic A design for a simple monk's headband. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: White Lotus Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at rank 60
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: White Lotus Sandals
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at rank 66.
Schematic: White Lotus Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: White Lotus Wristbands
Lifebound
Schematic
Assembly Schematic A design for simple monk fighting gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Windshot Longbow
Lifebound
Schematic
Class: Warrior, Rogue, Dire Lord, Ranger, Bard
Assembly Schematic An assembly design for a basic long bow. Requires Fletching skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Windshot Shortbow
Lifebound
Schematic
Assembly Schematic An assembly design for a basic shortbow. Requires Fletching skill at Rank 66.
Schematic: Windsong Battlebow
Lifebound
Schematic
Class: Warrior, Rogue, Dire Lord, Ranger, Bard
Assembly Schematic An assembly design for a basic long bow. Requires Fletching skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Windsong Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for a simple set of fighting knuckles. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Windsong Greatblade
Lifebound
Schematic
Assembly Schematic A design for a simple greatsword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Windsong Longblade
Lifebound
Schematic
Assembly Schematic A design for a simple sword. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Windsong Shortblade
Lifebound
Schematic
Assembly Schematic A design for a simple dagger. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Windsong Shortbow
Lifebound
Schematic
Class: Warrior, Rogue, Ranger, Bard
Assembly Schematic An assembly design for a basic shortbow. Requires Fletching skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Windsong Staff
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden combat staff. Requires Fletching skill at Rank 66.
Schematic: Windstrike Cestus
Lifebound
Schematic
Assembly Schematic A design for a simple set of fighting knuckles. Requires Weaponsmithing Skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Windwalker's Dobok
Lifebound
Schematic
Assembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Windwalker's Fighting Gloves
Lifebound
Schematic
Assembly Schematic A design for simple monk wristbands. Requires Tailoring skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Windwalker's Legwraps
Lifebound
Schematic
Assembly Schematic A design for simple monk legwraps. Requires Tailoring skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Windwalker's Sandals
Lifebound
Schematic
Assembly Schematic A design for simple monk sandals. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Windwalker's Scarf
Lifebound
Schematic
Assembly Schematic A design for a simple monk's scarf. Requires Tailoring skill at rank 60.
Schematic: Windwalker's Wristbands
Lifebound
Schematic
Assembly Schematic A design for simple monk fighting gloves. Requires Tailoring skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Wolf Fang Earring
Lifebound
Schematic
The skills and knowledge necessary to create a wolf fang earring. Requires Jewelcrafting skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Wooden Flute
No Trade, Quest Item
Schematic
A design for a carved wooden flute.
Schematic: Woodsman's Leather Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for a woodsman's leather boots. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Woodsman's Leather Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for a woodsman's leather bracers. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Woodsman's Leather Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for a woodsman's leather breeches. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Woodsman's Leather Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a a woodsman's leather cap. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Woodsman's Leather Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for a woodsman's leather gloves. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Woodsman's Leather Jerkin
Lifebound
Schematic
Assembly Schematic An assembly pattern for a a woodsman's leather jerkin. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Woodsman's Leather Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for a woodsman's leather pauldrons. Requires Leatherworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Wrap of Gossamer Flame
Schematic
An ancient scroll that contains the design for a martial cloth tunic. A skilled tailor may be able to use this. [Note: This item will become craftable in an upcoming update.]
Merchant Value:
circle
0
circle
0
circle
0
circle
52
circle
0
Simple Salvaging Tools
Lifebound
Schematic
Salvaging Tool A simple set of tools used for breaking down unwanted items. Requires Salvaging skill at rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75