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1,151-1,200 of 4,723
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Name: A-Z
Name: Z-A
Profession: A-Z
Profession: Z-A
Req. Skill: Lowest
Req. Skill: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
10
20
50
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200
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grid_view
Feral Moon Jerkin
Chest
Leather
23 Armor
+1 Strength
+1 Intellect
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.0
Feral Moon Leggings
Legs
Leather
24 Armor
+1 Wisdom
+1 Charisma
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.6
Feral Moon Mantle
Shoulders
Leather
18 Armor
+1 Strength
+1 Wisdom
+5 Health
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Fernfury Hide Boots
Feet
Leather
14 Armor
+1 Dexterity
+1 Constitution
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.4
Fernfury Hide Bracers
Wrist
Leather
10 Armor
+1 Stamina
+1 Wisdom
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 1.8
Fernfury Hide Cap
Head
Leather
10 Armor
+1 Stamina
+1 Wisdom
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 1.8
Fernfury Hide Gloves
Hands
Leather
10 Armor
+1 Agility
+1 Intellect
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.0
Fernfury Hide Leggings
Legs
Leather
20 Armor
+1 Wisdom
+1 Charisma
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.6
Fernfury Hide Tunic
Chest
Leather
20 Armor
+1 Agility
+1 Wisdom
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.0
Fire Beetle Gland
Reagent
A gland of viscous oil, wrested from the corpse of a fire beetle. This may be of use to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 0.2
Fire Lily Emblazoned Girdle
Magic, Unique
Waist
Cloth
6 Armor
+2 Stamina
+18 Physical Crit Rating
+18 Spell Crit Rating
+18 Hit Rating
Requires Level 35
The finely made patterns have faded with time and use on this belt that once belonged to a member of a secretive order.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 0.2
Fireroot
Ingredient
A barely-edible, bitter and strongly spicy orange root that only grows in cold mountain areas.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.2
Fisher's Revenge
Food
Consume this item to gain a lasting effect. Effect: +2 Intellect +36 Spell Crit Rating Duration: 60 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 0.1
Fisherman's Lucky Hook
Magic, Unique
Ears
+2 Charisma
+18 Dodge Rating
A lucky hook.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 0.1
Fitted Bandit Belt
Waist
Leather
6 Armor
+1 Dexterity
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
Crude gloves made from a patchwork of animal hides.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 1.4
Fitted Bandit Boots
Feet
Leather
9 Armor
+1 Agility
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
Crude boots made from a patchwork of animal hides.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.8
Fitted Bandit Gloves
Hands
Leather
6 Armor
+1 Dexterity
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
Crude gloves made from a patchwork of animal hides.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.8
Fitted Bandit Jerkin
Chest
Leather
12 Armor
+1 Dexterity
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
A crude tunic made from a patchwork of animal hides.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.9
Fitted Bandit Leggings
Legs
Leather
9 Armor
+1 Agility
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
Crude leggings made from a patchwork of animal hides.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.4
Flame Lily Petals
Resource
The glowing crimson petals of a Flame Lily. This plant is used in many alchemical concoctions.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 0.2
Flame-Inscribed Quench
Potion
Requires Level 30
The liquid in this phial is uncomfortably hot and carries an intensely spicy aroma that causes eyes to water. If consumed, it will mend minor wounds and offer a hearty warmth that emanates from deep within. Heals 100 health and grants +5 cold resist for a short time.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
60
Weight: 0.1
Flame-Runed Student's Cowl
Magic
Head
Cloth
8 Armor
+1 Wisdom
+3 Intellect
+18 Hit Rating
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Requires Level 35
A hood of modest quality often worn by low-standing members of the order.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 1.2
Flame-touched Spearhead
Magic
Component
All that remains of an ancient spear. Though old, the metal seems to still bear some form of enchantment. A skilled weaponsmith may be able to make use of it. [Not: This item will be used in rare crafting schematics that will be added to the game in an upcoming update]
Merchant Value:
circle
0
circle
0
circle
0
circle
22
circle
0
Weight: 1.8
Flameseed Oil
Resource
Oil pressed from the seeds of the Flame LIly.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Flanged Mace
Crushing Weapon
3.1 Delay
One-Handed Mace
6 Physical Damage
(1.9 DPS)
+1 Constitution
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 3.5
Flask of Water
Drink
Consume this drink to restore a small amount of hydration.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Weight: 0.1
Flawless Lynx Pelt
No Sell, No Trade, Quest Item
General
Finest pelt that you can have.
Flayed Gatorskin Boots
Feet
Leather
13 Armor
+1 Stamina
+1 Agility
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Thick leather boots made with cured alligator skin.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 2.4
Flayed Gatorskin Gloves
Hands
Leather
9 Armor
+1 Stamina
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Thick leather gloves made with cured alligator skin.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 2.0
Flayed Gatorskin Jerkin
Chest
Leather
18 Armor
+1 Dexterity
+1 Intellect
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A thick leather jerkin made with cured alligator skin.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 3.0
Flayed Gatorskin Leggings
Legs
Leather
18 Armor
+1 Strength
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Thick leather leggings made with cured alligator skin.
Weight: 2.6
Flayed Raptor Hide Bracers
Wrist
Leather
10 Armor
+1 Agility
+2 Dexterity
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.4
Flayed Raptor Hide Shoulderpads
Shoulders
Leather
13 Armor
+1 Dexterity
+10 Health
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 2.4
Fleetness-Infused Cotton Cloth Leggings Basis
Component
7 Armor
+2 Agility
Magically infused cloth cut to a pattern and ready to be sewn into a pair of snug leggings.
Weight: 1.7
Fleetness-Runed Gossamer Cloth Cord
Component
3 Armor
+2 Agility
Improved cloth cord, often used in clothing and armor.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.2
Fleetness-Runed Iron Sword Blade
Component
+3 Agility
A magically infused sword blade.
Weight: 2.1
Fleetness-Runed Thick Leather Boots Basis
Component
15 Armor
+3 Agility
Leather cut to a pattern and ready to be made into boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 1.1
Fleetness-Runed Thick Leather Breeches Basis
Component
20 Armor
+3 Agility
Leather cut to a pattern and ready to be made into breeches.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 1.3
Flint Powder
No Sell, No Trade
Reagent
A handful of flint powder.
Weight: 0.8
Flinted Knuckles
Hand-to-Hand Weapon
2.6 Delay
One-Handed Fist Weapon
4 Physical Damage
(1.5 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.0
Flux Distillation Kit
Lifebound
Schematic
Alchemy Tool A set of simple alchemy tools including several vials and a mortar and pestle.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Fool's Stud
Magic, Unique
Ears
+1 Agility
-1 Intellect
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 0.1
Forest Gumbo
Food
Consume this item to gain a lasting effect. Effect: +2 Stamina Duration: 45 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Forest Kebabs
Food
Consume this item to gain a lasting effect. Effect: +1 Dexterity Duration: 30 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 0.1
Forestwalker's Thick Leather Cap
Head
Leather
11 Armor
+30 Hit Rating
+15 Mana
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather cap.
Weight: 1.7
Forestwalker's Thick Leather Gloves
Hands
Leather
11 Armor
+3 Strength
+15 Mana
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather gloves.
Weight: 1.9
Forgeman's Gloves
Magic, Unique
Hands
Leather
22 Armor
+3 Agility
+3 Dexterity
+3 Constitution
+3 Fire Resistance
+21 Parry Rating
Class: Rogue, Ranger
Requires Level 30
The thick, supple leather is constantly warm to the touch and flecked with embers that persist regardless of time or circumstance.
Merchant Value:
circle
0
circle
0
circle
0
circle
5
circle
85
Weight: 1.8
Forgotten Explorer's Backpack
Unique
Container
10 slots
+10 Max Carry Weight
The backpack of a forgotten explorer.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.0
Forgotten Heirloom
Neck
+1 Stamina
+25 Endurance
An heirloom of faded metalwork set in aging copper.
Weight: 0.4
Forgotten Knight's Shield
Magic
Shield
11 Armor
+2 Stamina
+336 Block Rating
+32 Block Value
Class: Warrior, Cleric, Paladin
This shield bears the crest of a long-forgotten noble house.
Weight: 7.0
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1,151-1,200 of 4,723
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