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(dropped by any)
Aganocht
a jacked rabbit
Ashbarran
a white dire wolf
Bitter Bone
blackback widow
Bloodfang
Blood Lich Sangshaa
Broodling Skitterfang
Corrupted Rockbone Goblin
Crav
Crystalline Wyvern
Cursed Apparition
diamond-fang viper
Elder Ironhide Boar
forgotten bowman
Gadai Outlaw
Gadai Recruiter
Gas Bat Nestling
Gatta Farrow
Ghost Viper Broodmother
Giant Ghost Viper
Gnashura - The Uncounted Prince
Goggham
grizzled greatpaw
Harathena
Heltic
Hyssr the Wretch
Jorryn Farrow
Jugo "Mountain" Pojacks
Keragos the Watcher
Khibera
Kyan "The Bolt" Serevatti
Larcs the Weaponsmith
lost foreman
Lost Orc
Lydra
Nydar
Ognose the Deranged
Old Grey
Orphan Brood-Watcher
Peltmaster Krane
Pog the Elusive
Ragifus
Rattlecage
redjacket queen
Rilo the Insomniac
Rockbone Chief
Rockbone Emissary
Rockbone Terraformer
Rotfist the Breaker
The Duskfiend
The Ooshaa'ruk
The Thief of Eternity
The Witch of the Wood
Thug Ringleader
Tyrrasure the Banebound
Ulthiran Sacrificer
Uzhead the Rife
Wander Guardian
Warchief Gallfang
Windfeather
wind griffin
Xedras Mal'thir
Zaruk the Sightweaver
Zirus the Bonewalker
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538 items found
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Zinc
Resource
This flaky mineral is commonly used in alchemical compositions. Alchemical Properties: Greater Imbuement
Weight: 0.1
Young Fox Tail
Material
Weight: 0.3
Worn Short Spear
Spear Weapon
3.2 Delay
One-Handed Short Spear
10 Physical Damage
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
0
0
0
1
50
Weight: 3.0
Worn Leather Strap
Material
A thin strap of leather hide.
Merchant Value:
0
0
0
0
40
Weight: 0.8
Wolfsbane Leaf
Resource
A sprig of wolfsbane. Wolfsbane is often added to tea for its purported healing properties. This potent herb is used in many alchemical concoctions.
Weight: 0.2
Wolf Meat
Ingredient
A chunk of fresh wolf meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Wolf Fang
Reagent
The fang of a ferocious wolf. This may be of use to an alchemist.
Weight: 0.1
Wolf Claws
Material
Weight: 0.1
Wolf Blood
Reagent
A vial of wolf blood. This item may be useful to an alchemist. Alchemical Properties: Spirit
Weight: 0.1
Wizard's Stave
Magic
Stave Weapon
4.4 Delay
One-Handed Stave
14 Physical Damage
+10 Mana
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Appears to have been cracked in battle...
Weight: 1.6
Wispmetal Loop
Magic
Ears
1 Armor
+3 Intellect
Weight: 0.1
Wind Griffin Talon
Material
Weight: 1.0
Wind Griffin Feather
Reagent
The feather of a rare Wind Griffin. This may be of use to an alchemist
Weight: 0.2
Wild Onion
Ingredient
A sweet wild onion.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Whisperwind Scales
Reagent
The scales of a large serpent. These may be of use to an alchemist.
Merchant Value:
0
0
0
0
15
Weight: 0.8
Weeping Silk Gloves
Hands
Cloth
6 Armor
+3 Charisma
+40 Hit Rating
+4 Intellect
Class: Wizard, Enchanter, Summoner, Necromancer
Ornately woven silk gloves with a thread pattern that resembles tear drops.
Weight: 1.0
Webless Fang
Ears
+2 Poison Resistance
Merchant Value:
0
0
0
1
64
Weight: 0.1
Weathered Club
Crushing Weapon
3.8 Delay
One-Handed Club
4 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 2.0
Wand Of Creeping Vine
Magic
+3 Constitution
+10 Nature Resistance
+10 Spell Power
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
This wand has a glowing, green crystal set at the peak, seemingly protected by living Vines.
Weight: 2.5
Walnut Wood Stain
Resource
A liquid used to treat and protect wood.
Weight: 0.1
Walnut Bear Brisket
Food
Consume this item to gain a lasting effect. Effect: +10 Maximum Health Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Venison Platter
Food
Consume this item to gain a lasting effect. Effect: +2 Constitution Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Venison
Ingredient
A haunch of venison.
Weight: 0.2
Uzhead's Hunting Spear
Spear Weapon
2.6 Delay
Two-Handed Long Spear
28 Physical Damage
+3 Agility
+10 Endurance
+3 Strength
Class: Warrior, Rogue, Paladin, Ranger, Shaman
Weight: 1.0
Twin Fang Amulet
Magic, Unique
Neck
+1 Dexterity
+15 Hit Rating
+2 Stamina
Weight: 0.1
Traveler's Tea
Drink
Weight: 0.1
Trap Parts
Reagent
Bits and pieces useful for building traps.
Weight: 0.8
Trainee's Spiked Mace
Crushing Weapon
4.4 Delay
One-Handed Mace
8 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
Merchant Value:
0
0
0
1
50
Weight: 2.9
Time Twister Solution
Potion
This exotic potion can affect one's perception of time, allowing actions to be undertaken much faster than normal for a short period. However, as with many such potions, there is a price to pay. +50% melee and spell haste for 60 seconds. -50% movement speed for 2 minutes afterward.
Weight: 0.3
Thyme
Ingredient
A few leaves of thyme.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Thronefast Cider
Drink
Weight: 0.1
Thick Wolf Fur
Material
A thick mat of wolf fur.
Weight: 0.3
Thick Leather
Material
A section of tanned thick leather.
Weight: 1.0
The Rocksplitter
Magic
GreatAxe Weapon
5.3 Delay
Two-Handed Great Axe
42 Physical Damage
+3 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
Requires Level 10
Weight: 3.2
Tattered Snakeskin
Resource
This snakeskin is damaged, but might still be of some use.
Weight: 0.8
Tattered Pelt
Resource
This pelt is damaged, but might still be of some use.
Weight: 0.8
Tattered Leather Strips
Material
Strips of tattered leather.
Tattered Leather Rucksack (1 AC)
Container
8 slots
1 Armor
A simple rucksack that can be tied to a belt to increase carrying capacity.
Weight: 2.3
Tattered Leather Rucksack
Container
8 slots
A simple rucksack that can be tied to a belt to increase carrying capacity.
Weight: 2.5
Tattered Leather Panel
Component
A large leather panel.
Weight: 2.0
Tattered Leather Gloves
Hands
Leather
6 Armor
+1 Dexterity
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Shaman, Bard
Merchant Value:
0
0
0
3
8
Tattered Leather Basic Straps
Component
1 Armor
Basic leather straps, often used in armor.
Weight: 0.5
Tattered Leather
Material
A section of tattered leather.
Weight: 1.0
Tattered Cloak
Back
Cloth
1 Armor
A tattered cloth cloak.
Merchant Value:
0
0
0
3
50
Weight: 1.0
Tarnished Short Spear
Spear Weapon
3.3 Delay
One-Handed Short Spear
5 Physical Damage
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.0
Tarnished Longsword
Blade Weapon
3.8 Delay
One-Handed Sword
7 Physical Damage
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.2
Tarnished Hammer
Crushing Weapon
4.0 Delay
One-Handed War Hammer
7 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Weight: 2.9
Tarnished Dagger
Dagger Weapon
2.7 Delay
One-Handed Dagger
5 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Necromancer, Bard
Weight: 2.0
Tarnished Band
Magic
Fingers
+2 Agility
An old silver ring, tarnished with age.
Weight: 0.1
Tarnished Axe
Axe Weapon
4.4 Delay
One-Handed Axe
8 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 3.0
Tangy Appleshooms
Food
Consume this item to gain a lasting effect. Effect: +1 Intellect Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Tangleroot
Resource
A clump of roots from the tangleroot plant, a tenacious weed that seems to defy attempts to eradicate it. These can be used in many alchemical concoctions.
Weight: 0.2
Sweethash
Food
Consume this item to gain a lasting effect. Effect: +1 Charisma Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Sunbrew
Drink
Weight: 0.1
Sulfur
Catalyst
This powdery substance smells horrible, but is very useful in the practice of alchemy. Alchemical Properties: Volatility
Weight: 0.1
Sturdy Tree Branch
Magic
Crushing Weapon
4.3 Delay
One-Handed Club
14 Physical Damage
+1 Constitution
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
A large, knotted tree branch, just the right size.
Weight: 3.8
Sturdy Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 12
A sturdy mining pick that seems perfect for breaking rocks.
Weight: 2.9
Stuffed Trout
Food
Consume this item to gain a lasting effect. Effect: +2 Strength Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Stonehide Footguards
Magic
Feet
Leather
6 Armor
+2 Agility
+10 Health
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.8
Stonebraced Cudgel
Magic
Crushing Weapon
3.7 Delay
One-Handed War Hammer
9 Physical Damage
+2 Nature Resistance
+5 Spell Power
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
This hammer reverberates with energy.
Weight: 1.0
Stalker's Pie
Food
Consume this item to gain a lasting effect. Effect: +10 Concealment Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Stalker Sinew
Resource
The stretched sinew of a large cat.
Weight: 0.2
Stalker's Arrows
Ammo
5 Physical Damage
Class: Ranger
Well-crafted arrows suitable for a skilled survivalist.
Weight: 0.4
Stained Shortsword
Blade Weapon
2.4 Delay
One-Handed Sword
21 Physical Damage
+2 Constitution
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger
Weight: 0.8
Spore-Stained Slippers
Magic
Feet
Cloth
8 Armor
+10 Disease Resistance
+25 Mana
+10 Poison Resistance
+4 Wisdom
Class: Monk, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
It's clear these faded, spore-stained slippers were once exquisitely decorated.
Merchant Value:
0
0
0
85
50
Weight: 0.5
Spore-Infested Cord
Waist
Cloth
1 Armor
+1 Health Regeneration
+1 Nature Resistance
A frayed cord infested with tiny spores.
Weight: 0.8
Spider Venom Gland
Reagent
A venom gland from an average-sized giant spider. This may be of use to an alchemist.
Weight: 0.2
Spider Silk
Resource
A glob of silk from a giant spider. Dried and spun, this can be used to make thread.
Weight: 0.5
Spark Toad Oil
Reagent
A vial of oil, carefully extracted from the glands of a spark toad. This may be of use to an alchemist.
Weight: 0.2
Soldier's Philter
Potion
A strange mixture that greatly enhances your physical attacks for a moment, but leaves you sluggish and unable to move at full speed for a few minutes afterward. +5 Attack Power for 30 seconds, and -50% move speed for 240 seconds.
Weight: 0.2
Soft Leather Mantle
Shoulders
Leather
6 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
A soft leather mantle.
Weight: 3.1
Soft Leather Leggings
Legs
Leather
8 Armor
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather leggings.
Weight: 3.6
Soft Leather Boots
Feet
Leather
5 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Druid, Shaman, Bard
Soft leather boots.
Merchant Value:
0
0
0
1
50
Weight: 3.6
Snow Lily Petals
Resource
Delicate petals from the rare Snow Lily. This plant is used in many alchemical concoctions.
Merchant Value:
0
0
0
0
45
Weight: 0.2
Snake Scales
Reagent
Some scales from a snake. This may be of use to an alchemist.
Weight: 0.1
Snake Meat
Ingredient
A chunk of fresh snake meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Snake Blood
Reagent
A vial of snake blood. This item may be useful to an alchemist. Alchemical Properties: Vengeance
Weight: 0.2
Snakebite Stir-Fry
Food
Consume this item to gain a lasting effect. Effect: +15 Poison Resistance Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Small Spider Venom Gland
Reagent
A small venom gland from a young spider ... useful for mixing toxins. This may be of use to an alchemist.
Weight: 0.1
Small Snake Fang
Reagent
The small fang of a snake. This item may be of use to an alchemist.
Weight: 0.1
Small Sack
Container
6 slots
A small but serviceable belt pouch for carrying items.
Weight: 0.5
Small Maple Box Frame
Component
The frame for a wooden storage box.
Weight: 6.0
Small Mana Draught
Potion
This bitter liquid is known to enhance mental focus. Restores 35 mana on use.
Weight: 0.3
Small Health Draught
Potion
This sweet liquid is known to have healing properties. Restores 35 hp on use.
Weight: 0.3
Sleek Iron Dirk
Magic
Dagger Weapon
2.4 Delay
One-Handed Dagger
14 Physical Damage
+1 Charisma
+2 Curse Resistance
+2 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Summoner, Necromancer, Bard
Requires Level 9
Weight: 1.2
Skin of Milk
Drink
Consume this drink to restore a small amount of hydration.
Merchant Value:
0
0
0
0
10
Weight: 0.1
Simple Mana Draught
Potion
This bitter liquid is known to enhance mental focus. Restores 50 mana on use.
Weight: 0.3
Simple Health Draught
Potion
This sweet liquid is known to have healing properties. Restores 50 hp on use.
Weight: 0.3
Simple Handwraps
Hand-to-Hand Weapon
2.6 Delay
One-Handed Fist Weapon
3 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.0
Simple Club
Crushing Weapon
3.8 Delay
One-Handed Club
7 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 3.4
Silver-Threaded Pantaloons
Legs
Cloth
6 Armor
+2 Intellect
+25 Mana
+2 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
Supple cloth pants inlaid with decorative silver threading.
Weight: 1.6
Silver Nugget
Resource
A small nugget of precious silver - the basis for many a coin or piece of jewelry.
Weight: 1.0
Silverleaf
Reagent
A sprig of sweet-smelling silverleaf. In some temples and places of meditation, it is burned as an incense. It is used in many alchemical concoctions.
Weight: 0.2
Silver Ingot
Material
An ingot of solid silver.
Weight: 2.0
Sightweaver's Robe
Chest
Cloth
11 Armor
+10 Cold Resistance
+10 Curse Resistance
+50 Mana
+4 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
The robe of Zaruk the Sightweaver.
Weight: 1.7
Shining Halberd
Spear Weapon
5.3 Delay
Two-Handed Polearm
40 Physical Damage
+3 Constitution
+5 Parry Rating
Class: Warrior, Paladin
Weight: 7.5
Shielded Band
Fingers
10 Armor
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger
Weight: 0.1
Sharpened Short Blade
Dagger Weapon
2.6 Delay
One-Handed Dagger
9 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
0
0
0
1
32
Weight: 2.4
Serpent Surprise
Food
Consume this item to gain a lasting effect. Effect: +5 Physical Crit Rate +5 Spell Crit Rate Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Weight: 0.1
Serpentleaf
Resource
A sprig of serpentleaf that almost looks as if it is moving slightly in your hand. This slightly poisonous plant is used in many alchemical concoctions.
Weight: 0.2
Scuffed Pendant
Magic, Unique
Neck
+5 Awareness
-1 Constitution
+5 Dodge Rating
A metal pendant engraved with the symbol of a lidless eye.
Weight: 0.3
Scroll of Gift of the Five Feathers
Requires Level 1
Imbues you with the spirit of the Five Feathers, propelling you forward and allowing you to glide until your feet touch the ground.
Weight: 0.1
Schematic: Windwalker Sash
Schematic
A design for a monk's sash from a lost mountain temple.
Schematic: Ulthirian Robe
Schematic
A secret design for the robe of an Ulthirian cultist.
Schematic: Ulthirian Hood
Schematic
A secret design for the hood of an Ulthirian cultist.
Schematic: Ulthirian Gloves
Schematic
A secret design for the gloves of an Ulthirian cultist.
Schematic: Gadai Patchwork Pauldrons
Schematic
A Gadai design for leather pauldrons.
Schematic: Gadai Patchwork Bracers
Schematic
A Gadai design for leather bracers.
Schematic: Gadai Patchwork Boots
Schematic
A Gadai design for leather boots.
Schematic: Gadai Patchwork Belt
Schematic
A Gadai design for a leather belt.
Schematic Gadai Patchwork Belt
Schematic
A Gadai design for a leather belt.
Schematic: Ceremonial Gauntlets
Schematic
A forgotten design for ceremonial plate gauntlets.
Schematic: Ceremonial Faulds
Schematic
A forgotten design for ceremonial plate faulds.
Schematic: Brigandine Tunic
Schematic
An ancient design for a brigandine tunic.
Schematic: Brigandine Pauldrons
Schematic
An ancient design for brigandine pauldrons.
Schematic: Brigandine Leggings
Schematic
An ancient design for brigandine leggings,
Schematic: Brigandine Helm
Schematic
An ancient design for a brigandine helm.
Schematic: Brigandine Boots
Schematic
An ancient design for brigandine boots.
Schematic: Brigandine Belt
Schematic
An ancient design for a brigandine belt.
Scale Glue
Resource
Weight: 0.1
Sage's Philter
Potion
A strange mixture that greatly enhances your magical attacks for a moment, but leaves you unable to regenerate mana quickly for several minutes afterward. +5 Spell Power for 30 seconds, and -50% mana regen for 240 seconds.
Weight: 0.3
Rusted Ring
Fingers
1 Armor
Weight: 0.1
Rusted Longsword
Blade Weapon
3.8 Delay
One-Handed Sword
4 Physical Damage
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.0
Rusted Hammer
Crushing Weapon
4.0 Delay
One-Handed War Hammer
5 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
0
0
0
0
35
Weight: 2.9
Rusted Dagger
Dagger Weapon
2.7 Delay
One-Handed Dagger
4 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 2.0
Rune of Living Stone
Magic
Relic
+25 Dodge Rating
+2 Mana Recovered While Resting
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.2
Rune-Carved Hammer
Magic
Crushing Weapon
4.0 Delay
One-Handed War Hammer
16 Physical Damage
+1 Constitution
+2 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
This hammer is covered in ancient runes.
Weight: 3.0
Ruddy Mushroom
Potion
Eat this to restore 5% Mana, or combine with other ingredients to create simple meals.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Royal Sting
Magic
Spear Weapon
3.3 Delay
One-Handed Short Spear
12 Physical Damage
+2 Attack Power
+1 Strength
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.6
Royal Honey
Potion
This sweet liquid is extremely rare, and dangerous to obtain. Restores 50 hp and 35 mana.
Weight: 0.2
Roughspun Shoes
Feet
Cloth
4 Armor
Simple cloth shoes.
Merchant Value:
0
0
0
1
25
Weight: 2.6
Roughspun Shawl
Shoulders
Cloth
5 Armor
A simple cloth shawl.
Merchant Value:
0
0
0
1
25
Weight: 2.5
Roughspun Leggings
Legs
Cloth
5 Armor
Simple cloth leggings.
Merchant Value:
0
0
0
1
25
Weight: 2.7
Roughspun Hood
Head
Cloth
4 Armor
A simple cloth hood.
Merchant Value:
0
0
0
1
25
Weight: 2.6
Roughspun Gloves
Hands
Cloth
4 Armor
Simple cloth gloves.
Merchant Value:
0
0
0
1
25
Weight: 1.3
Rotten Flesh Fistwraps
Unique
Hand-to-Hand Weapon
2.0 Delay
One-Handed Fist Weapon
24 Physical Damage
+2 Agility
+1 Hit Rating
+2 Strength
Class: Monk
Except perhaps a necromancer...
Weight: 0.1
Rock Salt
Resource
This mineral is widely used in alchemical compositions. Alchemical Properties: Lesser Imbuement
Merchant Value:
0
0
0
0
5
Weight: 0.1
Rockbone Skullcap
Magic
Head
Leather
8 Armor
+2 Fire Resistance
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.2
Roasted Boar Meat
Food
Consume this item to gain a lasting effect. Effect: +15 Disease Resistance Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Rippling Rabbithide Boots
Magic, Unique
Feet
Leather
3 Armor
+1 Constitution
+1 Strength
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 0.8
Ring of Glowing Rock
Magic, Unique
Fingers
+2 Nature Resistance
+2 Wisdom
A mixture of rock and bone...
Merchant Value:
0
0
0
1
93
Weight: 0.1
Ringmail Mantle
Shoulders
Chain
13 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail mantle.
Weight: 4.0
Ringmail Leggings
Legs
Chain
15 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Old ringmail leggings.
Weight: 7.6
Ringmail Gauntlets
Hands
Chain
11 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Old ringmail gauntlets.
Weight: 3.4
Ringmail Coif
Head
Chain
11 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail coif.
Weight: 4.3
Ringmail Coat
Chest
Chain
17 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail coif.
Weight: 4.3
Ringmail Boots
Feet
Chain
11 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Old ringmail boots.
Weight: 6.7
Ringmail Belt
Waist
Chain
8 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail belt.
Weight: 2.9
Ridgeback Bear Paw
Unique, No Trade
Right-Click to begin a task
Weight: 0.1
Rib of Rattlecage
Magic
Relic
+1 Health Recovered While Resting
An intact rib from Rattlecage itself.
Weight: 0.4
Resin Glue
Resource
A sticky substance derived from tree sap.
Weight: 0.1
Reaver Of The Outcast
Axe Weapon
3.6 Delay
One-Handed Axe
22 Physical Damage
+3 Dexterity
+5 Strength
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
A sleek war axe that bears the marks of countless battles.
Weight: 3.5
Rat Whiskers
Reagent
The whiskers of a common rodent. These may be of use to an alchemist.
Weight: 0.3
Rat Meat
Ingredient
A chunk of fresh rat meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Rat Caps
Food
Consume this item to gain a lasting effect. Effect: +100 Block Rating +5 Parry Rating Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Rat Blood
Reagent
A vial of rat blood. This item may be useful to an alchemist. Alchemical Properties: Survival
Weight: 0.2
Ragifus's Fang
Magic, Unique
Relic
+1 Attack Power
Weight: 0.1
Ragged Chain Shirt
Chest
Chain
6 Armor
+1 Wisdom
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old chainmall shirt. Several holes have been patched with leather bits.
Weight: 9.3
Rabbit Skillet
Food
Consume this item to gain a lasting effect. Effect: +10% Movement Speed Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Rabbit Salad
Food
Consume this item to gain a lasting effect. Effect: +2 Dexterity Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Rabbit Meat
Ingredient
Merchant Value:
0
0
0
0
15
Weight: 0.2
Rabbit Foot
Reagent
The furry paw of an unfortunate rabbit, often used in charms. This item may be of use to an alchemist.
Weight: 0.3
Rabbit Blood
Reagent
A vial of rabbit blood. This item may be useful to an alchemist. Alchemical Properties: Purification
Weight: 0.2
Pride Of The Oosha
Fingers
+5 Haste Rating
+5 Intellect
+3 Wisdom
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.2
Powerful Antidote
Potion
A powerful antidote, effective at curing 1 stack of Strong Poison.
Weight: 0.3
Pouch of Grey Celestium Dust
No Trade, Quest Item
General
A strange, powdery dust with magical properties
Weight: 0.1
Pouch of Frost Crystals
No Trade, Quest Item
General
These strange crystals are cold like ice, yet do not melt.
Weight: 0.1
Potion of Rapid Egress
Potion
This strangely tangy brew can enable you to run very fast for a short time, but will exhaust you quickly. +50% sprint speed for 90 seconds. Greatly reduces movement speed upon expiration.
Weight: 0.2
Pondskipper Stew
Food
Consume this item to gain a lasting effect. Effect: +1 Spell Power Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Petrified Sagewood Club
Magic
Crushing Weapon
3.1 Delay
One-Handed Club
32 Physical Damage
+2 Constitution
+5 Spell Crit Chance
+4 Wisdom
Class: Cleric, Druid, Shaman
Weight: 0.9
Patch of Wolf Fur
Reagent
A clump of fur from a wolf. This item may be of use to an alchemist.
Weight: 0.3
Patch-Hide Tunic
Chest
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A crude tunic made from a patchwork of animal hides.
Merchant Value:
0
0
0
0
50
Weight: 4.2
Patch-Hide Mantle
Shoulders
Leather
5 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A crude leather mantle made from animal hides.
Weight: 3.2
Patch-Hide Leggings
Legs
Leather
6 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Crude leggings made from a patchwork of animal hides.
Merchant Value:
0
0
0
0
50
Weight: 3.7
Patch-Hide Gloves
Hands
Leather
4 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Crude gloves made from a patchwork of animal hides.
Merchant Value:
0
0
0
0
50
Weight: 1.6
Patch-Hide Cap
Head
Leather
5 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A crude cap made from a patchwork of animal hides.
Weight: 3.1
Patch-Hide Boots
Feet
Leather
4 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Crude boots made from a patchwork of animal hides.
Weight: 2.3
Patch-Hide Belt
Waist
Leather
3 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A crude belt made from a patchwork of animal hides.
Weight: 1.6
Patched Cloth Shoes
Feet
Cloth
2 Armor
A pair of old cloth shoes.
Weight: 1.5
Patched Cloth Shawl
Shoulders
Cloth
1 Armor
An old cloth shawl.
Weight: 2.2
Patched Cloth Robe
Chest
Cloth
4 Armor
An old cloth robe.
Weight: 3.6
Patched Cloth Pants
Legs
Cloth
2 Armor
A pair of old cloth pants.
Weight: 2.8
Patched Cloth Gloves
Hands
Cloth
1 Armor
A pair of old cloth gloves.
Weight: 1.4
Patched Cloth Cord
Waist
Cloth
1 Armor
An old piece of cloth, repurposed as a belt.
Weight: 0.7
Oversized Backpack
Unique
Container
24 slots
-5 Climbing Speed
-5 Movement Speed
-5 Sprinting Speed
-5 Swimming Speed
A massive, bulky backpack with a frame, for those who value carrying capacity over speed.
Weight: 8.0
Orcish Reaver
Magic
GreatAxe Weapon
5.3 Delay
Two-Handed Great Axe
36 Physical Damage
+3 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
A fearsome looking black iron greataxe.
Weight: 6.0
Orc Blood
Reagent
A bottle of Orc blood.
Weight: 0.1
Old Wagon Wheel
Shield
4 Armor
+165 Block Rating
+22 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
An old wagon wheel repurposed as a shield. Surprisingly sturdy.
Merchant Value:
0
0
0
3
50
Weight: 5.5
Nutty Shroom Salad
Food
Consume this item to gain a lasting effect. Effect: +1 Stamina Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
North Tusk Kamcha
Drink
Weight: 0.1
Normal-Quality Snakeskin
Resource
The scaly hide of a snake, in fairly good condition.
Weight: 0.8
Night Warden's Jerkin
Magic, Unique
Chest
Leather
6 Armor
+1 Agility
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A leather jerkin awarded to those who have overcome the terrifying creatures of the night in the Forelyn.
Weight: 4.1
Nickel Nugget
Resource
Nickel lacks copper's distinct hue, but polishes up nicely, and as a bonus does not tarnish easily.
Weight: 1.0
Moonshadow Cloak
No Trade, Magic
Back
Cloth
+5 Spell Power
+1 Wisdom
Class: Shaman
A softly glowing cloak gifted to you by the Elders of the Pool.
Weight: 1.0
Moon Lily Petals
Resource
Glimmering petals from the Moon Lily flower that feel cold to the touch. This plant is used in many alchemical concoctions.
Weight: 0.2
Moonbrew
Drink
Weight: 0.1
Minor Frostifor Glyph (Legs)
Acclimation
+4 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Head)
Acclimation
+4 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Hands)
Acclimation
+3 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Feet)
Acclimation
+3 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Chest)
Acclimation
+5 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Arms)
Acclimation
+2 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Militia Longsword
Blade Weapon
3.9 Delay
One-Handed Sword
13 Physical Damage
Class: Warrior, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.0
Mild Antidote
Potion
A mild antidote, effective at curing 1 stack of Weak Poison.
Weight: 0.3
Metal Nails
Material
A handful of sharp, metal nails.
Merchant Value:
0
0
0
0
10
Weight: 0.4
Medium Cedar Box Frame
Component
The frame for a medium-sized storage box.
Weight: 7.6
Mastery Shard
General
Combine 4 to make a Mastery Crystal
Weight: 0.1
Maple Small Storage Box
Container
8 slots
A small box for storing items. This box is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
1
0
Weight: 6.0
Maple Sap
Ingredient
Sweet sap from a maple tree.
Weight: 0.2
Maple Medium Storage Box
Container
12 slots
A medium sized box for storing items. This box is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
1
50
Weight: 6.0
Maple Lumber
Material
A length of maple lumber.
Weight: 1.0
Maple Log
Resource
Slightly stronger than common pine, many varieties of maple exist in Terminus.
Weight: 1.0
Maple Lidded Storage Box
Container
16 slots
A box for storing items, with a lid. This box is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
3
0
Weight: 6.0
Magnesium
Catalyst
This crystalline mineral is highly prized as an alchemical substance.
Weight: 0.1
Lump of Iron
Resource
A lump of ruddy iron ore. Not much to look at, but used in many things.
Weight: 1.0
Lump of Asherium
Resource
A lump of purified Asherite ore.
Weight: 1.0
Low-Quality Snakeskin
Resource
The scaly hide of a snake, missing a few parts here and there.
Weight: 0.8
Low-Quality Cat Skin
Resource
The skin of a wild cat. It's been damaged, but not so much that a skilled leatherworker couldn't make use of it.
Weight: 0.8
Low-Quality Boar Hide
Resource
The hide of a sturdy boar. Not the best quality, but it can probably be used for something.
Weight: 0.8
Lion-Marked Blade
Magic
Blade Weapon
3.5 Delay
One-Handed Sword
17 Physical Damage
+2 Agility
+2 Hit Rating
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 2.8
Lightshroom Buckler
Shield
4 Armor
+150 Block Rating
+20 Block Value
+2 Intellect
+2 Wisdom
Class: Cleric, Druid, Shaman
A weathered, wooden shield covered in light emitting mushrooms.
Weight: 6.5
Lesser Toxic Flask
Potion
When the glass flask is broken, this mixture releases a toxic cloud which can harm anyone in its vicinity. Best thrown at enemies from a distance.
Weight: 0.3
Lesser Shocking Flask
Potion
When the glass flask is broken, this mixture releases an electric charge, shocking anything in the vicinity. Best thrown at enemies from a distance.
Weight: 0.3
Lesser Frostifor Glyph (Legs)
Acclimation
+8 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Head)
Acclimation
+8 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Hands)
Acclimation
+6 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Feet)
Acclimation
+6 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Chest)
Acclimation
+10 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Arms)
Acclimation
+4 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Freezing Flask
Potion
When the glass flask is broken, this mixture releases a cloud of super-cold vapor which can coat anything nearby in frost. Best thrown at enemies from a distance.
Weight: 0.3
Lesser Fire Flask
Potion
When the glass flask is broken, this mixture ignites, burning anything nearby. Best thrown at enemies from a distance.
Weight: 0.3
Lesser Acid Flask
Potion
When the glass flask is broken, this mixture releases a spray of acid which can harm anyone in the vicinity. Best thrown at eneies from a distance.
Weight: 0.3
Large Spider Venom Gland
Reagent
A venom gland from a very large giant spider. This item may be of use to an alchemist.
Weight: 0.4
Large Rat Tail
Reagent
A severed rat tail. This item may be of use to an alchemist.
Weight: 0.2
Krane's Skinning Knife
Unique
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 21
A wickedly sharp skinning knife. You are not sure you want to know what the bone in the hilt came from.
Weight: 3.2
Khibera's Fang
Magic
Dagger Weapon
2.6 Delay
One-Handed Dagger
11 Physical Damage
+3 Hit Rating
+2 Strength
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 2.0
Jute Fibres
Resource
Common jute fibers. These can be spun into a course burlap yarn.
Weight: 0.5
Iron Rivets
Component
A set of rivets used in fastening armor pieces together.
Weight: 0.9
Iron Nails
Material
A handful of iron nails.
Weight: 0.2
Iron Knuckles
Hand-to-Hand Weapon
2.0 Delay
One-Handed Fist Weapon
10 Physical Damage
Class: Monk
A simple set of metal knuckles, common in taverns across Kingsreach. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.2
Iron Great Axe
GreatAxe Weapon
5.2 Delay
Two-Handed Great Axe
27 Physical Damage
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 6.5
Iron-Braced Shortbow
Archery Weapon
3.0 Delay
One-Handed Shortbow
15 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
A sturdy shortbow braced with iron.
Weight: 3.0
Iron Bar
Material
A bar of solid iron.
Weight: 2.0
Intact Femur
Crushing Weapon
4.3 Delay
One-Handed Club
15 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 4.2
Icy Plate Cuirass
Magic
Chest
Plate
34 Armor
+15 Cold Resistance
Class: Warrior, Cleric, Paladin, Bard
A cold-forged metal cuirass.
Weight: 4.1
Ichor-Scorched Partisan
Magic
Spear Weapon
2.6 Delay
One-Handed Short Spear
20 Physical Damage
+3 Dexterity
+10 Poison Resistance
+3 Strength
Class: Warrior, Rogue, Ranger, Shaman, Bard
The tip of this spear is scorched with caustic venom. Chance on hit to proc Scorching Venom.
Weight: 1.0
Ichor Coated Gloves
Magic
Hands
Leather
6 Armor
+1 Wisdom
Class: Cleric, Druid, Shaman
Merchant Value:
0
0
0
1
94
Weight: 0.7
Ichor-Coated Fang
Magic
Dagger Weapon
2.8 Delay
One-Handed Dagger
10 Physical Damage
+1 Dexterity
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 0.5
Ice-Encased Scale
Relic
+10 Frigid Environment Resistance
+3 Health Regeneration
Weight: 0.2
Hunter's Brisket
Food
Consume this item to gain a lasting effect. Effect: +3% Haste Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Howling Stew
Food
Consume this item to gain a lasting effect. Effect: +5 Dodge Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Honed Arrows
Ammo
4 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Finely honed, razor sharp arrows
Weight: 0.1
Hobgoblin Rock Crusher
Magic
Crushing Weapon
4.1 Delay
One-Handed Mace
14 Physical Damage
+2 Strength
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
Even though it is made from simple materials, it seems surprisingly effective.
Weight: 3.0
Heavy Iron Claymore
Magic
GreatBlade Weapon
4.4 Delay
Two-Handed Great Sword
34 Physical Damage
+3 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
0
0
0
27
98
Weight: 6.5
Heavy Fur Cloak
Magic
Back
Cloth
5 Armor
+10 Frigid Environment Resistance
+20 Health
Weight: 0.4
Guardsman's Bulwark
Magic
Shield
12 Armor
+400 Block Rating
+32 Block Value
+10 Magic Resistance
Class: Warrior, Paladin
More of a portable wall than a shield.
Weight: 7.0
Grimey Leather Jerkin
Magic
Chest
Leather
16 Armor
+3 Dexterity
+1 Poison Resistance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 2.2
Grave Moss
Resource
A clump of grave moss. This foul-smelling plant is often associated with curses, and may be used in alchemical concoctions.
Weight: 0.2
Gossamer Thread
Material
Formed by drying and then spinning harvested spider silk, this thread is both more durable and softer than cotton.
Weight: 0.3
Gossamer Cloth Bolt
Material
A bolt of fine cloth made from spider silk.
Weight: 1.0
Gossamer Basic Cloth Cord
Component
1 Armor
Basic cloth cord, often used in clothing and armor.
Weight: 0.4
Golden Walnut
Potion
Eat this to restore 5% Endurance, or combine with other ingredients to create simple meals.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Golden Potato
Ingredient
A large golden potato.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Goggham Bone
Crushing Weapon
2.5 Delay
One-Handed Club
22 Physical Damage
+1 Intellect
+1 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner
Weight: 0.8
Goggham Amulet
Neck
+5 Frigid Environment Resistance
+3 Stamina
Weight: 0.1
Goblinweed
Resource
A brittle plant that seems to infest farmers fields overnight and burns extremely easily. These can be used in many alchemical concoctions.
Weight: 0.2
Goblin Punch
Drink
Delicious, but you probably do not want to know what's in it. Consume this drink to restore a large amount of hydration.
Weight: 0.1
Gnossa's Walking Stick
Magic
Stave Weapon
6.7 Delay
Two-Handed Quarter Staff
22 Physical Damage
+1 Intellect
+2 Spell Crit Chance
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
A well-worn walking staff. The name "Gnossa" has been carved into it.
Merchant Value:
0
0
0
17
50
Weight: 5.0
Gnarled Magician's Staff
Magic
Stave Weapon
4.1 Delay
Two-Handed Long Staff
16 Physical Damage
+5 Fire Resistance
+2 Intellect
+2 Wisdom
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Detailed filigree is carved throughout the wood...
Weight: 1.6
Gloomberries
Resource
A handful of ripened gloomberries. These are not safe to eat, but maybe useful in alchemical mixtures.
Merchant Value:
0
0
0
0
7
Weight: 0.2
Glazed Wolf Skewers
Food
Consume this item to gain a lasting effect. Effect: +15 Cold Resistance Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Ghostscale Tunic
Magic, Unique
Chest
Leather
14 Armor
+2 Dexterity
+10 Poison Resistance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather tunic.
Weight: 3.4
Ghostscale Boots
Magic, Unique
Feet
Leather
7 Armor
+1 Agility
+2 Concealment
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather boots.
Weight: 3.0
Ghostly Robes
Chest
Cloth
5 Armor
+10 Mana
+3 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 1.1
Gallfang's Belt
Magic
Waist
Heavy Plate
12 Armor
+3 Stamina
+3 Strength
Class: Warrior, Cleric, Paladin, Bard
Weight: 2.8
Frostcider
Drink
Weight: 0.1
Frostberries
Ingredient
A handful of bright red frostberries.
Merchant Value:
0
0
0
0
25
Weight: 0.2
Frog Tongue
Reagent
The sticky tongue of a large frog. This item may be of use to an alchemist.
Frog Meat
Ingredient
Merchant Value:
0
0
0
0
15
Weight: 0.2
Fresh Apple
Potion
Merchant Value:
0
0
0
0
3
Weight: 0.2
Fox Tail
Reagent
The fluffy tail of a fox. This may be of use to an alchemist.
Weight: 0.3
Fox Meat
Ingredient
A chunk of fresh fox meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Fox in the Henhouse
Food
Consume this item to gain a lasting effect. Effect: +2 Hit Rating Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Fox Fur
Material
A clump of soft fox fur.
Weight: 0.1
Foxfoot Dumplings
Food
Consume this item to gain a lasting effect. Effect: +1 Attack Power Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Fox Blood
Reagent
A vial of fox blood. This item may be useful to an alchemist. Alchemical Properties: Quickness
Weight: 0.2
Forgotten Knight's Shield
Magic
Shield
11 Armor
+336 Block Rating
+32 Block Value
+2 Stamina
Class: Warrior, Cleric, Paladin
This shield bears the crest of a long-forgotten noble house.
Weight: 7.0
Forest Kebabs
Food
Consume this item to gain a lasting effect. Effect: +1 Dexterity Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Forest Gumbo
Food
Consume this item to gain a lasting effect. Effect: +2 Stamina Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Fool's Stud
Ears
1 Armor
Weight: 0.1
Flask of Water
Drink
Consume this drink to restore a small amount of hydration.
Weight: 0.1
Flame Lily Petals
Resource
The glowing crimson petals of a Flame Lily. This plant is used in many alchemical concoctions.
Weight: 0.2
Fireroot
Ingredient
A barely-edible, bitter and strongly spicy orange root that only grows in cold mountain areas.
Merchant Value:
0
0
0
0
35
Weight: 0.2
Fire Beetle Gland
Reagent
A gland of wiscous oil, wrested from the corpse of a fire beetle. This item may be of use to an alchemist.
Weight: 0.2
Feathered Wind Blade
Magic
Blade Weapon
3.8 Delay
One-Handed Sword
17 Physical Damage
+2 Agility
+2 Dexterity
+2 Magic Resistance
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Bard
Requires Level 10
A fabled sword adorned with vibrant wind griffon feathers. Chance on hit to proc Wind-Cutter.
Weight: 3.1
Fang of Aganocht
Magic
Dagger Weapon
2.4 Delay
One-Handed Dagger
30 Physical Damage
+6 Dexterity
+10 Haste Percent
+5 Hit Rating
+20 Poison Resistance
+6 Strength
Class: Rogue
Requires Level 20
The fang of the great spider Aganocht, sill drpping with her whispering ichor: Chance on hit to proc Miasmic Shock:
Weight: 0.5
Faded Black Tome
Magic
+2 Intellect
+2 Magic Resistance
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 1.0
Ever-Frozen Skull
Magic, Unique
Relic
+10 Frigid Environment Resistance
Weight: 0.2
Essence of the Wisp
Potion
Consuming this potion greatly enhances your resistance to magic for a short time. +50 Magic Resistance for 180 seconds.
Weight: 0.2
Essence of the Toad
Potion
Consuming this potion greatly enhances your resistance to electricity for a short time. +50 Electricity Resistance for 180 seconds.
Weight: 0.2
Essence of the Sun
Potion
Consuming this potion greatly enhances your resistance to divine damage for a short time. +50 Divine Resistance for 180 seconds.
Weight: 0.3
Essence of the Shadow
Potion
Consuming this potion greatly enhances your resistance to curse damage for a short time. +50 Curse Resistance for 180 seconds.
Weight: 0.3
Essence of the Serpent
Potion
Consuming this potion greatly enhances your resistance to poison for a short time +50 Poison Resistance for 180 seconds
Weight: 0.2
Essence of the Golem
Potion
Consuming this potion greatly enhances your resistance to chemical damage for a short time. +50 Chemical Resistance for 180 seconds.
Weight: 0.2
Essence of the Forest
Potion
Consuming this potion greatly enhances your resistance to nature damage for a short time. +50 Nature Resistance for 180 seconds.
Weight: 0.2
Essence of Snow
Potion
Consuming this potion greatly enhances your resistance to cold for a short time +50 Cold Resistance for 180 seconds
Weight: 0.2
Essence of Health
Potion
Consuming this potion greatly enhances your resistance to disease for a short time. +50 Disease Resistance for 180 seconds.
Weight: 0.3
Essence of Flames
Potion
Consuming this potion greatly enhances your resistance to fire for a short time +50 Fire Resistance for 180 seconds
Weight: 0.2
Entangle Flask
Potion
When the glass flask is broken, this mixture coats everything nearby in a sticky substance, potentially hindering movement. Best thrown at enemies from a distance.
Weight: 0.3
Enchanted Quill
No Trade, Quest Item
General
It looks like a simple writer's quill, but you can feel some sort of strange energy emanating from it.
Weight: 0.1
Emblazoned Dobok
Magic, Unique
Chest
Cloth
10 Armor
+5 Haste Percent
+15 Shock Resistance
Class: Monk
Weight: 0.6
Dustspun Pantaloons
Magic
Legs
Cloth
4 Armor
+4 Intellect
+1 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 1.0
Dust Covered Cloak
Magic
Back
Cloth
2 Armor
+25 Haste Rating
Requires Level 10
Weight: 0.4
Dusk Claws
Magic, Unique
Hand-to-Hand Weapon
2.0 Delay
One-Handed Fist Weapon
9 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.8
Dull Garnet Ear Stud
Magic, Unique
Ears
+25 Health
An unsightly earring set with a dull garnet gemstone.
Weight: 0.1
Dockside Delight
Food
Consume this item to gain a lasting effect. Effect: +2 Agility Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Diamondhead Fang
Dagger Weapon
2.5 Delay
One-Handed Dagger
6 Physical Damage
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 1.8
Demith Baked Potatoe
Food
Consume this item to gain a lasting effect. Effect: +10 Climbing Speed Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Darkmetal Maul
Magic
HeavyCrushing Weapon
4.6 Delay
Two-Handed Great Mace
22 Physical Damage
+1 Strength
Class: Warrior, Cleric, Paladin
A large, evil-looking maul made from an unidentified dark metal.
Merchant Value:
0
0
0
1
50
Weight: 6.4
Dark Linen Shroud
Shoulders
Cloth
6 Armor
+2 Charisma
+1 Intellect
+10 Magic Resistance
A loose mantle of dark linen. The stitching is excellent and it has been well cared-for.
Weight: 1.7
Dark Linen Robes
Magic, Unique
Chest
Cloth
8 Armor
+2 Intellect
+2 Spell Power
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 0.6
Darkblood Wood Stain
Resource
A liquid used to treat and protect wood.
Weight: 0.1
Dagger Of Crimson Eyes
Magic
Dagger Weapon
3.0 Delay
One-Handed Dagger
14 Physical Damage
+10 Haste Percent
+2 Intellect
+2 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
A heavy, ruby dagger with the inscription, "Chareshs."
Weight: 4.0
Cursed Cape
Magic
Back
Cloth
1 Armor
+2 Intellect
-2 Strength
Weight: 0.4
Cured Leather Strips
Material
Strips of cured leather.
Cured Leather Panel
Component
A large leather panel.
Weight: 1.4
Cured Leather
Material
A section of cured leather.
Weight: 3.0
Cured Boarskin Boots
Magic
Feet
Leather
9 Armor
+10 Cold Resistance
+3 Intellect
+5 Wisdom
Class: Cleric, Druid, Shaman
Weight: 1.5
Crystalline Plate Helm
Head
Plate
20 Armor
+8 Cold Resistance
+2 Dexterity
+10 Haste Percent
+4 Stamina
Class: Warrior, Cleric, Paladin, Bard
Weight: 3.0
Crystalline Legplates
Magic
Legs
Plate
26 Armor
+6 Cold Resistance
+3 Intellect
+6 Strength
Class: Warrior, Cleric, Paladin, Bard
Weight: 3.0
Crunchy Froglegs
Food
Consume this item to gain a lasting effect. Effect: +30 Nature Resistance Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Crudely Forged Blade
Blade Weapon
3.8 Delay
One-Handed Sword
8 Physical Damage
+1 Strength
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.5
Crude Grinding Stone
Material
A piece of stone that could be used by a skilled blacksmith to hone metal.
Merchant Value:
0
0
0
0
1
Weight: 0.2
Craven Earring
Ears
2 Armor
+5 Cooldown Reduction Percent
+5 Spell Power
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.1
Cotton Yarn
Material
Soft and warm, cotton yarn is a staple material of tailors and seamstresses everywhere.
Weight: 0.3
Cotton Twine
Material
A length of cotton twine.
Weight: 0.5
Cotton Shoes
Feet
Cloth
4 Armor
Simple cloth shoes.
Weight: 1.8
Cotton Shawl
Shoulders
Cloth
4 Armor
A simple cloth shawl.
Weight: 1.8
Cotton Robe
Chest
Cloth
6 Armor
A simple cloth robe.
Weight: 2.6
Cotton Hood
Head
Cloth
4 Armor
A simple cloth hood.
Weight: 1.8
Cotton Gloves
Hands
Cloth
4 Armor
Weight: 1.8
Cotton Gatherer's Sack
Container
6 slots
A deceptively simple sack tied with a bit of cord, useful for carrying goods. +10 to max carry capacity while equipped
Cotton Fibers
Resource
Wild cotton fibers. These can be spun into a soft, yet durable yarn.
Weight: 0.5
Cotton Cloth Bolt
Material
A bolt of woven cotton cloth.
Weight: 1.0
Cotton Basic Cloth Cord
Component
1 Armor
Basic cloth cord, often used in clothing and armor.
Weight: 0.4
Copper Nugget
Resource
A copper nugget. Not worth much on its own, but it can be made into something.
Weight: 1.0
Copper Ingot
Material
An ingot of solid copper.
Weight: 2.0
Coal
Resource
A lump of common coal.
Weight: 0.2
Cloth Handwrap
Hand-to-Hand Weapon
2.7 Delay
One-Handed Fist Weapon
2 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.0
Climbing Spikes
Potion
These spikes can be attached to gloves and boots to aid in climbing. +20% Climbing Speed for 120 seconds.
Merchant Value:
0
0
0
0
35
Weight: 0.5
Chunk of Tascium Ore
Resource
Tascium is a reddish mineral that is common below ground. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Slytheril Ore
Resource
Despite rumors to the contrary, Slytheril does not attact serpents, wyrms, or other forms of reptiles. At least, not usually. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Padrium Ore
Resource
Padrium is a very dense mineral and has been the cause of many a blunt mining pick. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Glittering Slytheril Ore
Resource
Would-be miners should take care not to be mesmerized by the sparkling patterns of light reflected by this ore, as death or serious injury may befall the unwary. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Caspilrite Ore
Resource
This ore is named after the legendary prospector Caspil, who purportedly discovered it while running from an angry bear. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Asherite Ore
Resource
A large chunk of unrefined Asherite ore, so named for it's dusty grey color. Smelting it might yield useful materials.
Weight: 1.0
Chief's Satchel
Unique
Container
12 slots
Weight: 2.0
Chicken Bone
General
Evidence of the crime.
Merchant Value:
0
0
0
0
5
Weight: 0.6
Charged Battleglove
Magic
Hand-to-Hand Weapon
2.3 Delay
One-Handed Fist Weapon
10 Physical Damage
+5 Shock Resistance
Class: Monk
Charged Strike: Chance to proc shock damage on auto-attack
Weight: 1.2
Ceremonial Headwrap
Head
Cloth
12 Armor
+4 Intellect
+5 Spell Crit Chance
+4 Stamina
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
0
0
0
3
78
Weight: 0.2
Ceremonial Harvesting Sickle
Unique
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 16
Ancient runes are inscribed on the blade of this sickle.
Weight: 2.6
Celestium Dust of Vitality
Catalyst
A small quantity of celestium dust. Adds Stamina to an item.
Weight: 0.1
Celestium Dust of the Tireless
Catalyst
A small quantity of celestium dust. Add Endurance to an item.
Weight: 0.1
Celestium Dust of Resilience
Catalyst
A small quantity of celestium dust. Add Constitution to an item.
Weight: 0.1
Celestium Dust of Prowess
Catalyst
A small quantity of celestium dust. Adds Dexterity to an item.
Weight: 0.1
Celestium Dust of Precision
Catalyst
A small quantity of celestium dust. Add Hit Rating to an item.
Weight: 0.1
Celestium Dust of Might
Catalyst
A small quantity of celestium dust. Add Strength to an item.
Weight: 0.1
Celestium Dust of Magic
Catalyst
A small quantity of celestium dust. Adds Mana Points to an item.
Weight: 0.1
Celestium Dust of Insight
Catalyst
A small quantity of celestium dust. Add Wisdom to an item.
Weight: 0.1
Celestium Dust of Health
Catalyst
A small quantity of celestium dust. Add Hit Points to an item.
Weight: 0.1
Celestium Dust of Fleetness
Catalyst
A small quantity of celestium dust. Add Agility to an item.
Weight: 0.1
Celestium Dust of Eloquence
Catalyst
A small quantity of celestium dust. Adds Charisma to an item.
Weight: 0.1
Celestium Dust of Acuity
Catalyst
A small quantity of celestium dust. Add Intelligence to an item.
Weight: 0.1
Cedar Simple Storage Chest
Container
20 slots
A small storage chest for storing items. This chest is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
15
0
Weight: 7.6
Cedar Medium Storage Chest
Container
24 slots
A medium storage chest for storing items. This chest is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
25
50
Weight: 7.6
Cedar Lumber
Material
A length of cedar lumber, sanded and polished.
Weight: 1.0
Cedar Log
Resource
Cedar trees grow tall and majestic and are an excellent source of lumber for housing, shipbuilding, and other uses.
Weight: 1.0
Carrots
Ingredient
Some carrots, plucked fresh from the earth.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Cabbage Wraps
Food
Consume this item to gain a lasting effect. Effect: +10 Maximum Mana Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Cabbage
Ingredient
A farm-fresh cabbage.
Merchant Value:
0
0
0
0
1
Weight: 0.2
Burlap Wristbands
Hands
Cloth
4 Armor
Class: Monk
Simple cloth wristbands.
Weight: 2.6
Burlap Twine
Material
A length of thick burlap twine.
Weight: 0.5
Burlap Tunic
Chest
Cloth
5 Armor
A simple cloth tunic.
Weight: 3.8
Burlap Thread
Material
A thick, durable type of thread spun from common hemp fibers.
Weight: 0.3
Burlap Shoes
Feet
Cloth
3 Armor
Simple cloth shoes.
Weight: 2.6
Burlap Shawl
Shoulders
Cloth
4 Armor
A simple cloth shawl.
Weight: 2.6
Burlap Scarf
Shoulders
Cloth
4 Armor
Class: Monk
A simple cloth scarf.
Weight: 1.2
Burlap Sash
Waist
Cloth
3 Armor
Class: Monk
A simple cloth sash.
Weight: 1.2
Burlap Sandals
Feet
Cloth
4 Armor
Class: Monk
Simple cloth sandals.
Weight: 2.6
Burlap Robe
Chest
Cloth
5 Armor
A simple cloth robe.
Weight: 3.8
Burlap Legwraps
Legs
Cloth
7 Armor
Class: Monk
Simple cloth legwraps.
Weight: 3.8
Burlap Leggings
Legs
Cloth
4 Armor
Simple cloth leggings.
Weight: 3.8
Burlap Hood
Head
Cloth
3 Armor
A simple cloth hood.
Weight: 2.6
Burlap Headband
Head
Cloth
3 Armor
Class: Monk
A simple cloth headband.
Weight: 2.4
Burlap Gloves
Hands
Cloth
3 Armor
Simple cloth gloves.
Weight: 2.6
Burlap Gi
Chest
Cloth
8 Armor
Class: Monk
A simple martial arts Gi.
Weight: 3.8
Burlap Cloth Wristbands Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a pair of wristbands.
Weight: 2.1
Burlap Cloth Tunic Basis
Component
4 Armor
Cloth cut to a pattern and ready to be sewn into a tunic.
Weight: 3.3
Burlap Cloth Shoes Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a pair of padded shoes.
Weight: 2.1
Burlap Cloth Shawl Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a shawl.
Weight: 2.1
Burlap Cloth Scarf Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a scarf.
Weight: 0.7
Burlap Cloth Sash Basis
Component
2 Armor
Cloth cut to a pattern and ready to be stitched into a sash.
Weight: 0.7
Burlap Cloth Sandals Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a pair of sandals.
Weight: 2.1
Burlap Cloth Robe Basis
Component
4 Armor
Cloth cut to a pattern and ready to be sewn into a robe.
Weight: 3.3
Burlap Cloth Panel
Component
A large woven cloth panel.
Weight: 1.3
Burlap Cloth Legwraps Basis
Component
6 Armor
Cloth cut to a pattern and ready to be sewn into a set of legwraps.
Weight: 3.3
Burlap Cloth Leggings Basis
Component
4 Armor
Cloth cut to a pattern and ready to be sewn into a pair of snug leggings.
Weight: 3.3
Burlap Cloth Hood Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a hood.
Weight: 2.1
Burlap Cloth Headband Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sown into a headband.
Weight: 2.1
Burlap Cloth Gloves Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a pair of padded gloves.
Weight: 2.1
Burlap Cloth Gi Basis
Component
8 Armor
Cloth cut to a pattern and ready to be sewn into a Gi.
Weight: 3.3
Burlap Cloth Bolt
Material
A square of woven burlap cloth.
Weight: 1.0
Burlap Cloth Belt Basis
Component
2 Armor
Cloth cut to a pattern and ready to be stitched into a belt.
Weight: 0.7
Burlap Belt
Waist
Cloth
3 Armor
A simple cloth belt.
Weight: 1.2
Burlap Basic Cloth Cord
Component
Basic cloth cord, often used in clothing and armor.
Weight: 0.5
Bundle Of Furs
General
A bundle of animal furs. These may be worth something to a merchant
Merchant Value:
0
0
0
15
0
Weight: 2.0
Broadhead Arrows
Ammo
3 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Arrows with broad tips.
Weight: 0.1
Brightweave Cord
Magic
Waist
Cloth
8 Armor
+2 Intellect
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Requires Level 14
Pulses softly with magic...
Merchant Value:
0
0
0
22
50
Weight: 0.7
Brass Zircon Ring
Fingers
+1 Health
+2 Spell Power
A simple ring with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brass Zircon Necklace
Neck
+1 Health
+2 Spell Power
A simple necklace with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brass Zircon Earring
Ears
+1 Health
+2 Spell Power
A simple earring with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brass Ingot
Material
An ingot of solid brass.
Weight: 2.0
Braided Cloth Belt
Magic
Waist
Cloth
2 Armor
+1 Constitution
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
0
0
0
2
76
Weight: 0.8
Brace Of Claws
Lifebound, Magic
Shield
18 Armor
+275 Block Rating
+32 Block Value
+4 Stamina
Class: Warrior, Cleric, Paladin
A sturdy iron shield riddled with deep scratches.
Weight: 3.0
Boreal Shoulderpads
Shoulders
Leather
8 Armor
+10 Cold Resistance
+3 Constitution
+30 Mana
Class: Cleric, Druid, Shaman
Weight: 3.1
Bone Necklace
Magic
Neck
+5 Curse Resistance
Old bones strung into a necklace.
Weight: 0.3
Bonemail Legguards
Magic
Legs
Chain
18 Armor
+25 Parry Rating
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Weight: 2.2
Bone Fragments
Reagent
Fragments and chips of broken bones. This item may be of use to an alchemist.
Weight: 0.1
Boar Tusk Spear
Magic
Spear Weapon
3.3 Delay
One-Handed Short Spear
12 Physical Damage
+3 Attack Power
+2 Hit Rating
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.0
Boar Tusk
Reagent
The tusk of a sturdy boar. This item may be of use to an alchemist.
Weight: 0.2
Boar Meat
Ingredient
A chunk of fresh boar meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Boar Fur
Material
A clump of thick boar fur.
Weight: 0.1
Boar Blood
Reagent
A vial of boar blood. This item may be useful to an alchemist. Alchemical Properties: Vitality
Weight: 0.1
Bloody Mail Shoulderguards
Shoulders
Heavy Chain
14 Armor
+3 Agility
+3 Dexterity
+20 Health
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.4
Bloody Mail Leggings
Legs
Heavy Chain
22 Armor
+40 Parry Rating
+3 Stamina
+3 Strength
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.8
Bloody Mail Helm
Head
Heavy Chain
16 Armor
+3 Constitution
+40 Hit Rating
+3 Stamina
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.4
Bloody Mail Hauberk
Magic
Chest
Heavy Chain
28 Armor
+10 Attack Power
+3 Stamina
+5 Strength
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 2.0
Bloody Mail Gloves
Magic
Hands
Heavy Chain
14 Armor
+3 Agility
+40 Hit Rating
+3 Stamina
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.2
Bloody Mail Boots
Magic
Feet
Heavy Chain
18 Armor
+3 Agility
+5 Movement Speed
+3 Strength
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.5
Bloodstone Amulet
Magic, Unique
Neck
+2 Attack Power
+2 Stamina
Merchant Value:
0
0
0
7
28
Weight: 0.1
Bloodstained Handwraps
Magic
Hand-to-Hand Weapon
2.4 Delay
One-Handed Fist Weapon
7 Physical Damage
+2 Dexterity
-5 Health
Class: Monk
Looking at these brings dark thoughts to your mind, unbidden.
Weight: 1.0
Blood-Soaked Shield
Magic
Shield
4 Armor
+155 Block Rating
+1 Stamina
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Requires Level 6
Weight: 6.5
Blood-Soaked Coat
Chest
Leather
21 Armor
+5 Agility
+5 Dexterity
+2 Health Regeneration
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 1.5
Bloodshot Bat Eye
Magic, Unique
Relic
+10 Mana
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
0
0
0
8
10
Weight: 0.2
Blood-Inlaid War Gavel
Magic
HeavyCrushing Weapon
3.6 Delay
Two-Handed Great Mace
38 Physical Damage
+50 Health
+4 Strength
+4 Wisdom
Class: Warrior, Cleric, Paladin
Developer note: Heavy Crushing Techniques have not yet been implemented. Use with caution!
Weight: 7.0
Bloodfang
Magic
Dagger Weapon
2.6 Delay
One-Handed Dagger
13 Physical Damage
+10 Curse Resistance
+2 Dexterity
+5 Physical Crit Chance
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
This dagger’s blade pulsates, as if it hungers.
Weight: 2.0
Blood Dipped Amulet
Neck
+3 Constitution
+50 Health
+3 Strength
Weight: 0.4
Bladed Earring
Magic
Ears
+1 Dexterity
An earring fashioned in the shape of a miniature dagger.
Weight: 0.1
Black Tea Leaves
Ingredient
A bundle of black tea leaves.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Black Leather Tunic
Chest
Leather
14 Armor
+2 Dexterity
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A tunic made from thick, black leather.
Weight: 3.4
Black Iron Woodcutters Hatchet
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 23
A simple woodcutting hatchet
Weight: 3.0
Black Iron Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 23
A simple skinning knife.
Weight: 3.0
Black Iron Rivets
Component
1 Armor
A set of rivets used in fastening armor pieces together.
Weight: 0.9
Black Iron Plate Spaulders Basis
Component
10 Armor
Shaped metal plates ready to be assembled into a Kingsreach style gorget.
Weight: 3.9
Black Iron Plate Spaulders
Shoulders
Plate
12 Armor
Class: Warrior, Cleric, Paladin, Bard
Simple plate spaulders in the Kingsreach style.
Weight: 4.8
Black Iron Plate Helm Basis
Component
10 Armor
Shaped metal plates ready to be assembled into a Kingsreach style helm.
Weight: 3.9
Black Iron Plate Helm
Head
Plate
11 Armor
Class: Warrior, Cleric, Paladin, Bard
A simple plate helm in the Kingsreach style.
Weight: 4.8
Black Iron Plate Greaves Basis
Component
14 Armor
Shaped metal plates ready to be assembled into Kingsreach style plate greaves.
Weight: 9.2
Black Iron Plate Greaves
Legs
Plate
16 Armor
Class: Warrior, Cleric, Paladin, Bard
Simple plate greaves in the Kingsreach style.
Weight: 10.1
Black Iron Plate Girdle Basis
Component
7 Armor
Shaped metal plates ready to be assembled into a Kingsreach style plate girdle.
Weight: 3.9
Black Iron Plate Girdle
Waist
Plate
8 Armor
Class: Warrior, Cleric, Paladin, Bard
A simple plate girdle in the Kingsreach style.
Weight: 4.8
Black Iron Plate Gauntlets Basis
Component
10 Armor
Shaped metal plates ready to be assembled into Kingsreach style plate gauntlets.
Weight: 3.9
Black Iron Plate Gauntlets
Hands
Plate
11 Armor
Class: Warrior, Cleric, Paladin, Bard
Simple plated gauntlets in the Kingsreach style.
Weight: 4.8
Black Iron Plate Boots Basis
Component
10 Armor
Shaped metal plates ready to be assembled into Kingsreach style plate boots.
Weight: 3.9
Black Iron Plate Boots
Feet
Plate
11 Armor
Class: Warrior, Cleric, Paladin, Bard
Simple plated boots in the Kingsreach style.
Weight: 4.8
Black Iron Plate
Material
A metal plate, useful for a variety of purposes.
Weight: 1.0
Black Iron Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 23
A simple mining pick.
Weight: 3.0
Black Iron Kite Shield Blank
Component
6 Armor
+27 Block Rating
+3 Block Value
A metal blank for a kite shield.
Weight: 6.9
Black Iron Kite Shield
Shield
9 Armor
+262 Block Rating
+26 Block Value
Class: Warrior, Cleric, Paladin
A sturdy wooden kite shield, similar to the ones issued to soldiers throughout Kingsreach.
Weight: 8.3
Black Iron Harvesting Sickle
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 23
A simple harvesting sickle.
Weight: 3.0
Black Iron Great Axe
HeavyCrushing Weapon
5.3 Delay
Two-Handed Great Mace
31 Physical Damage
Class: Warrior, Paladin, Dire Lord, Ranger
A simple two-handed great axe, common across all of kingsreach
Weight: 7.1
Black Iron Dagger
Dagger Weapon
2.9 Delay
One-Handed Dagger
11 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A simple dagger, common across all of Kingsreach.
Weight: 2.3
Black Iron Chain Pauldrons
Shoulders
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chain pauldrons in the Kingsreach style.
Weight: 4.1
Black Iron Chain Leggings
Legs
Chain
14 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail leggings in the Kingsreach style.
Weight: 7.8
Black Iron Chain Gauntlets
Hands
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail gauntlets in the Kingsreach style.
Weight: 4.1
Black Iron Chain Coif
Head
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail coif in the Kingsreach style.
Weight: 4.1
Black Iron Chain Coat
Chest
Chain
15 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A simple chainmail coat in the Kingsreach style.
Weight: 10.1
Black Iron Chain Boots
Feet
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail boots in the Kingsreach style.
Weight: 4.1
Black Iron Chain Belt
Waist
Chain
7 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A simple chain belt in the Kingsreach style.
Weight: 2.8
Black Iron Breastplate Basis
Component
16 Armor
Shaped metal plates ready to be assembled into a Kingsreach style breastplate.
Weight: 11.5
Black Iron Breastplate
Chest
Plate
18 Armor
Class: Warrior, Cleric, Paladin, Bard
A simple breastplate in the Kingsreach style.
Weight: 12.4
Black Iron Basic Shield Brace
Component
3 Armor
A simple arm brace for a medium or large shield.
Weight: 1.4
Black Iron Bar
Material
A bar of blackened iron.
Weight: 2.0
Blackblood Tea
Drink
Weight: 0.1
Blackberry Sparkle
Drink
Weight: 0.1
Blackberries
Ingredient
A handful of ripe blackberries.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Blackback Venom Gland
Right-Click to begin a task
Weight: 0.1
Berry Glue
Resource
Weight: 0.1
Beetle Pincher
Reagent
The mandible of a large beetle. This item may be of use to an alchemist.
Weight: 0.3
Beetle Legs
Reagent
The chitinous legs of a beetle. This item may be of use to an alchemist.
Weight: 0.1
Beetle Eye
Reagent
The insectoid eye of a large beetle. This item may be of use to an alchemist.
Weight: 0.1
Beeswax
Resource
The wax produced by giant bees.
Weight: 0.2
Bear Tallow
Resource
The tallow of a large bear.
Weight: 0.2
Bear Skull Helmet
Magic
Head
Chain
12 Armor
-1 Charisma
+2 Constitution
+5 Nature Resistance
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A helmet made from the skull of a large bear.
Weight: 4.3
Bearskin Leggings
Legs
Leather
11 Armor
+10 Cold Resistance
+1 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Leggings made from the skin of a great bear.
Merchant Value:
0
0
0
11
50
Weight: 2.9
Bear Paw
Reagent
The large paw of a ferocious bear. This item may be of use to an alchemist.
Weight: 0.5
Bear Meat
Ingredient
A chunk of fresh bear meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Bear Jerky
Food
Consume this item to gain a lasting effect. Effect: +3 Frigid Environment Resistance Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Bear Chops
Food
Consume this item to gain a lasting effect. Effect: +10 Endurance Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Bear Blood
Reagent
A vial of bear blood. This item may be useful to an alchemist. Alchemical Properties: Strength
Weight: 0.4
Batwing Skewers
Food
Consume this item to gain a lasting effect. Effect: +1 Agility Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Bat Wing
Reagent
The thin wing of a bat. This may be of use to an alchemist.
Weight: 0.1
Bat Meat
Ingredient
A chunk of fresh bat meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Bat Fur Leggings
Legs
Leather
10 Armor
+5 Spell Power
+1 Wisdom
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.5
Bat Fur
Reagent
A patch of bat fur. This may be of use to an alchemist.
Weight: 0.1
Band Of The Outcast
No Trade
Fingers
+10 Endurance
+10 Health
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger
A dark metal ring covered in claw scrapes and dried blood.
Weight: 0.1
Bandit's Bear Hide Gloves
Magic
Hands
Leather
6 Armor
+1 Agility
+1 Constitution
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.5
Avendyr Trout
Ingredient
Merchant Value:
0
0
0
0
1
Weight: 0.5
Ash Tannin
Resource
The dried sap of the ash tree. This can be used for many purposes, including treatment of leather and cloth.
Weight: 0.2
Ash Lumber
Material
A length of ash lumber.
Weight: 1.0
Ash Log
Resource
Ash trees yield strong wood which is quite versatile, and thus used in making many different items.
Weight: 1.0
Ash Fighting Staff
Stave Weapon
4.3 Delay
Two-Handed Bo Staff
16 Physical Damage
Class: Monk
A simple wooden staff common across all of Kingsreach.
Weight: 3.2
Asherium Woodcutter Hatchet
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 10
A simple woodcutting hatchet.
Merchant Value:
0
0
0
1
0
Weight: 2.7
Asherium Nails
Material
A handful of asherium nails.
Weight: 0.2
Asherium Bar
Material
A bar made of pure asherium.
Weight: 2.0
Ashen Bronze Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 17
A simple skinning knife.
Weight: 2.9
Ashen Bronze Rivets
Component
1 Armor
A set of rivets used in fastening armor pieces together.
Weight: 0.9
Ashen Bronze Nails
Material
A handful of ashen bronze nails.
Weight: 0.2
Ashen Bronze Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 17
A simple mining pick.
Weight: 2.9
Ashen Bronze Maul
HeavyCrushing Weapon
4.8 Delay
Two-Handed Great Mace
22 Physical Damage
Class: Warrior, Cleric, Paladin
A simple two handed maul, common across all of Kingsreach.
Merchant Value:
0
0
0
4
0
Weight: 7.5
Ashen Bronze Mace
Crushing Weapon
4.3 Delay
One-Handed Mace
11 Physical Damage
Class: Warrior, Rogue, Paladin, Ranger, Shaman, Bard
Weight: 3.7
Ashen Bronze Dagger
Dagger Weapon
2.8 Delay
One-Handed Dagger
7 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Bard
A simple dagger, common across all of Kingsreach
Weight: 2.2
Ashen Bronze Chainmail Belt Basis
Component
4 Armor
A sheet of linked chainmail ready to be assembled into a Kingsreach chain belt.
Weight: 1.8
Ashen Bronze Chain Links
Material
A number of chain links, ready to be crafted into armor.
Weight: 1.0
Ashen Bronze Chain Belt
Waist
Chain
5 Armor
A simple chain belt in the Kingsreach style.
Weight: 2.6
Ashen Bronze Bar
Material
A bar of burnished bronze.
Weight: 2.0
Arm Of The Bloodsworn
Magic
Axe Weapon
2.8 Delay
One-Handed Axe
28 Physical Damage
+4 Dexterity
+50 Health
+4 Strength
Class: Dire Lord
Weight: 3.0
Arcanery Brew
Drink
Weight: 0.1
Applenut-stuffed Mushrooms
Food
Consume this item to gain a lasting effect. Effect: +2 Charisma Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Applenut Mix
Food
Consume this item to gain a lasting effect. Effect: +1 Strength Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Apple-glazed Trout
Food
Consume this item to gain a lasting effect. Effect: +1 Wisdom Health Recovered While Resting +1 Mana Recovered While Resting +1 Duration: 30 Minutes
Ancient Wolf Coat
No Trade, Unique
Right-Click to begin a task
Might be valued by some collectors... (This item begins a task.)
Weight: 0.1
Ancient Mining Pick
Unique
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 16
Built from unfamiliar materials, this mining pick seems lighter and stronger than any modern design.
Weight: 2.6
Ancient Claymore
Magic
GreatBlade Weapon
4.4 Delay
Two-Handed Great Sword
24 Physical Damage
+1 Stamina
+1 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
This heavy sword bears obvious signs of use in battle, and yet is still sharp as the day it was forged.
Weight: 6.5
A Mysterious Letter
No Trade, Lifebound
Right-Click to begin a task
A mysterious letter that was delivered to you. Perhaps you should read it.
Amulet of the Venom Lair
Magic
Neck
+10 Health
+15 Poison Resistance
An amulet set with a cloudy, green jewel that appears to have liquid inside.
Weight: 0.3
Alchemical Flux
Resource
A basic alchemical compound, this substance is used as a cleanser and strengthener.
Weight: 0.1
Aged Wood Shortbow
Archery Weapon
2.8 Delay
One-Handed Shortbow
13 Physical Damage
+1 Agility
+1 Dexterity
Class: Warrior, Rogue, Ranger, Bard
A shortbow made of aged wood.
Weight: 3.0