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1,201-1,250 of 4,571
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
10
20
50
100
200
list
grid_view
Frost Coil Rattle
Material
The rattle of a frostcoil serpent.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
37
Weight: 0.2
Frost-Bitten Club
Crushing Weapon
3.2 Delay
One-Handed Club
4 Physical Damage
(1.3 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Badly worn due to the bitter cold.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Frost-Bitten Spiked Mace
Crushing Weapon
2.9 Delay
One-Handed Mace
4 Physical Damage
(1.4 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Badly worn due to the bitter cold.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 3.5
Frost-Rimmed Shield
Magic, Unique
Shield
11 Armor
+3 Stamina
+3 Fire Resistance
+590 Block Rating
+25 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
This shield is covered by frost, yet seems undamaged by the elements.
Merchant Value:
circle
0
circle
0
circle
8
circle
32
circle
50
Weight: 2.8
Frostberries
Ingredient
A handful bright red frostberries.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 0.2
Frostchant Leather Boots
Feet
Leather
17 Armor
+1 Agility
+1 Dexterity
+1 Constitution
+1 Cold Resistance
Class: Cleric, Druid, Shaman
Weight: 2.0
Frostchant Leather Bracers
Wrist
Leather
11 Armor
+1 Constitution
+1 Intellect
+1 Charisma
+1 Cold Resistance
Class: Cleric, Druid, Shaman
Weight: 1.8
Frostchant Leather Gloves
Hands
Leather
11 Armor
+1 Stamina
+1 Intellect
+1 Charisma
+1 Cold Resistance
Class: Cleric, Druid, Shaman
Weight: 2.0
Frostchant Leather Helm
Head
Leather
11 Armor
+1 Strength
+1 Constitution
+1 Wisdom
+1 Cold Resistance
Class: Cleric, Druid, Shaman
Weight: 1.8
Frostchant Leather Leggings
Legs
Leather
22 Armor
+1 Constitution
+1 Wisdom
+1 Intellect
+1 Cold Resistance
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.6
Frostchant Leather Mantle
Shoulders
Leather
17 Armor
+1 Strength
+1 Stamina
+1 Wisdom
+1 Cold Resistance
Class: Cleric, Druid, Shaman
Weight: 1.8
Frostchant Leather Tunic
Chest
Leather
22 Armor
+2 Stamina
+1 Wisdom
+1 Intellect
+1 Cold Resistance
Class: Cleric, Druid, Shaman
Weight: 3.0
Frostcider
Drink
A sweet beverage with a strong kick. +5 Cold Resistance for 30 minutes
Weight: 0.1
Frostfang
Magic, Unique
Axe Weapon
3.0 Delay
One-Handed Axe
10 Physical Damage
(3.3 DPS)
+3 Strength
+2 Cold Resistance
+18 Physical Crit Rating
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
This ancient axe glitters with the sheen of frost, yet remains pristine.
Merchant Value:
circle
0
circle
0
circle
8
circle
17
circle
32
Weight: 2.8
Frosthowl Raider Greaves
Legs
Chain
58 Armor
+3 Stamina
+3 Constitution
+3 Cold Resistance
Class: Dire Lord
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 4.0
Gadai Insignia
Material
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
18
Weight: 0.2
Gadai Shipment Schedule
No Trade, Quest Item, Unique
General
A document detailing the schedule of incoming supplies to the various Gadai camps.
Weight: 0.1
Gallfang's Belt
Magic, Unique
Waist
Plate
6 Armor
+2 Strength
+30 Health
+18 Parry Rating
Class: Warrior, Cleric, Paladin, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.4
Garnet Studded Emberlinks
Magic, Unique
Feet
Chain
25 Armor
+3 Stamina
+3 Dexterity
+2 Charisma
+4 Fire Resistance
Class: Dire Lord, Ranger, Bard
Requires Level 30
Studded with garnets that both draw the eye and ward against flame, these finely crafted pieces of footwear are seen at gatherings as often as they are in battle. They are suprisingly light, comfortable and easy to wear.
Weight: 1.4
Gatekeeper's Regal Ceremonial Mantle
Magic, Unique
Shoulders
Cloth
13 Armor
+6 Stamina
+3 Agility
+5 Charisma
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 30
A fine ceremonial mantle for conducting the highest level rites within the depths of the temple. It has been laced with a mysterious, faintly glowing thread that allows it to weather fierce battles and still mainstain its splendor for use in ceremony.
Weight: 2.4
Gem-Encrusted Mace
Magic, Unique
Crushing Weapon
3.0 Delay
One-Handed Mace
7 Physical Damage
(2.3 DPS)
+1 Stamina
+1 Wisdom
Class: Cleric, Druid, Shaman
Even though it is made from simple materials, it seems surprisingly effective.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
50
Weight: 3.1
Ghaldassii Sigil Fragment
No Sell, No Trade, Quest Item
General
A strange fusion of pictographs and runes carved into stone.
Weight: 0.2
Ghaldassii Stone Fragment
No Trade, Quest Item
General
A strange fusion of pictographs and runes carved into stone.
Weight: 0.2
Ghostly Robes
Magic, Unique
Chest
Cloth
10 Armor
+1 Wisdom
+5 Mana
Class: Wizard, Enchanter, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.4
Ghostscale Boots
Magic, Unique
Feet
Leather
14 Armor
+2 Agility
+2 Concealment
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 2.2
Ghostscale Tunic
Magic, Unique
Chest
Leather
19 Armor
+2 Strength
+2 Poison Resistance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather tunic.
Weight: 3.4
Ghoul Blood
Reagent
A bottle of foul smelling ghoul blood.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
32
Weight: 0.2
Giant Axe
GreatAxe Weapon
4.0 Delay
Main Hand Great Axe
19 Physical Damage
(4.8 DPS)
+1 Stamina
+1 Constitution
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 6.5
Gilded Chain Boots
Legs
Chain
18 Armor
+1 Stamina
+1 Intellect
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Weight: 2.8
Gilded Chain Gloves
Hands
Chain
12 Armor
+1 Stamina
+1 Intellect
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.8
Gilded Chain Helm
Head
Chain
12 Armor
+1 Agility
+1 Charisma
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Weight: 2.8
Gilded Chain Leggings
Legs
Chain
24 Armor
+1 Strength
+1 Dexterity
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
5
circle
85
Weight: 3.4
Gilded Chain Tunic
Chest
Chain
24 Armor
+1 Strength
+1 Constitution
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 3.9
Girdle Of Petrified Ichor
Waist
Plate
8 Armor
+2 Strength
+1 Intellect
Class: Warrior, Cleric, Paladin, Bard
Weight: 1.8
Glacial War Axe
GreatAxe Weapon
4.2 Delay
Main Hand Great Axe
56 Physical Damage
(13.3 DPS)
+3 Strength
+3 Stamina
+36 Physical Crit Rating
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 6.5
Gladiator's Guard
Magic, Unique
Shield
+3 Curse Resistance
+16 Health
+81 Block Rating
+5 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
A metal buckler, scarred and nicked from countless battles.
Weight: 1.8
Glazed Trout Fillet
Food
Consume this item to gain a lasting effect. Effect: +2 Wisdom +20 Mana Duration: 60 Minutes
Weight: 0.1
Glazed Wolf Skewers
Food
Consume this item to gain a lasting effect. Effect: +10 Cold Resistance Duration: 30 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 0.1
Glider Wing
Reagent
The wing of a gleam glider. This could be useful to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
14
Weight: 0.3
Glimwort Pulp
Resource
Glimwort mushrooms. Their color seems to fade away in the light.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
37
Weight: 0.2
Globe of Water
Temporary
Drink
A summoned globe of water. Consume this drink to restore a small amount of hydration.
Weight: 0.1
Gloom-Infected Blood
No Trade, Quest Item
General
The toxic blood of a gloom-infected rodent.
Weight: 1.2
Gloomberries
Resource
A handful of ripened gloomberries. These are not safe to eat, but may be useful in alchemical mixtures.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
7
Weight: 0.2
Glowing Pitted Stud
Magic
Ears
+1 Strength
+1 Agility
+4 Fire Resistance
-4 Nature Resistance
+24 Hit Rating
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
Requires Level 35
Fine craftsmanship and precious materials can just barely be made out beneath the pitted, corroded surface of this simple stud.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 0.2
Glowing Runed Fingerbones
General
The last vestiges of magic flicker dimly in the runic carvings upon on this scorched bony digit.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
86
Weight: 0.1
Glowing Wrought Iron Arrows
Unique
Ammo
15 Physical Damage
Class: Warrior, Rogue, Ranger
Requires Level 30
It seems a miracle that these heavy, pitted, crude arrows with a glow from within are able to fly, much less pierce a target. They are so hot to he touch that it seems as though all but the strongest bowstrings would be ruined if held drawn for more than a moment.
Weight: 2.0
Glowshard Belt
Magic, Unique
Waist
Leather
6 Armor
+3 Nature Resistance
+24 Health
+18 Dodge Rating
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
An rigid belt woven with thousands of tiny, glittering crystals.
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 1.0
Glue Pot
Lifebound, No Sell
Schematic
Alchemy Tool A strong ceramic plot for creating sticky substances.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Gnarled Quarterstaff
Stave Weapon
4.2 Delay
Main Hand Long Staff
12 Physical Damage
(2.9 DPS)
Class: Warrior, Monk, Cleric, Paladin, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 5.0
Gnossa's Walking Stick
Magic, Unique
Stave Weapon
4.1 Delay
Main Hand Long Staff
12 Physical Damage
(2.9 DPS)
+1 Intellect
+9 Spell Crit Rating
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
A well-worn walking staff. The name "Gnossa" has been carved into it.
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
50
Weight: 5.0
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