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2,901-2,950 of 4,576
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
10
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grid_view
Schematic: Lookout's Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Lookout's Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple feather cap. Requires Leatherworking skill at rank 66.
Schematic: Lookout's Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Lookout's Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Lookout's Tunic
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Magic-Enhanced Endcaps
Lifebound, No Trade
Schematic
Component Schematic The skills needed to create runed cedar endcaps for a weapon. Requires Woodcarving skill at rank 66.
Schematic: Magic-Infused Endcaps
Lifebound, No Trade
Schematic
Component Schematic The skills needed to create infused ash endcaps for a weapon. Requires Woodcarving skill at rank 36.
Schematic: Magic-Runed Armor Reinforcements
Lifebound
Schematic
Component Schematic The skills and knowledge needed to create iron armor reinforcements. Requires Blacksmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
50
Schematic: Magic-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Tailoring skill at Rank 36.
Schematic: Magic-Runed Endcaps
Lifebound, No Trade
Schematic
Component Schematic The skills needed to create runed cedar endcaps for a weapon. Requires Woodcarving skill at rank 66.
Schematic: Manathread Leggings
Lifebound
Schematic
Assembly Schematic A design for crude cloth leggings. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Manathread Sleeves
Lifebound
Schematic
Assembly Schematic A design for crude cloth sleeves. Requires Tailoring skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Maple Arrow Shafts
Lifebound
Schematic
Refining Schematic The skills needed to create maple arrow shafts. Requires Woodcarving skill at Rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Maple Focus Carving
Schematic
The skills needed to create a mystic focus carving from maple.
Schematic: Maple Lumber
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple logs into lumber. Requires Woodworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Maple Lumber (Bulk - 10)
Lifebound, No Trade
Schematic
Refining Schematic The basic skills needed to cut and shape maple logs into lumber. This schematic allows for the creation of 10 lumber at a time. Requires Woodworking skill at rank 30.
Schematic: Maple Lumber (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple logs into lumber. This schematic allows for the creation of 5 lumber at a time. Requires Woodworking skill at rank 15.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Maple Stave
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple lumber into staves. Requires Woodworking skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Maple Stave (Bulk - 10)
Lifebound, No Trade
Schematic
Refining Schematic The basic skills needed to cut and shape maple lumber into staves. This schematic allows for the creation of 10 staves at a time. Requires Woodworking skill at rank 30.
Schematic: Maple Stave (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to cut and shape maple lumber into staves. This schematic allows for the creation of 5 staves at a time. Requires Woodworking skill at rank 18.
Schematic: Medium Storage Box
Lifebound
Schematic
A design for a medium wooden storage box. Requires Carpentry skill at Rank 15.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Schematic: Medium Storage Chest
Lifebound
Schematic
A design for a medium-sized wooden storage chest. Requires Carpentry skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Medium Storage Chest Frame
Lifebound
Schematic
A design for a medium storage chest frame. Requires Carpentry skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
95
Schematic: Mender's Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Chain Coat
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail coat. Requires Armorsmithing skill at Rank 66.
Schematic: Mender's Chain Leggings
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail leggings. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Greaves
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate greaves. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Plate Gauntlets
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate gauntlets. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Plated Coat
Lifebound
Schematic
Assembly Schematic An assembly pattern for a simple plate breastplate. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Sabotons
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate boots. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Spaulders
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate spaulders. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mender's Vambraces
Lifebound
Schematic
Assembly Schematic An assembly pattern for simple plate vambraces. Requires Armorsmithing skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Mercenary's Chain Boots
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail boots. Requires Armorsmithing skill at Rank 36.
Schematic: Mercenary's Chain Coif
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coif. Requires Armorsmithing skill at Rank 36.
Schematic: Mercenary's Chain Gauntlets
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail gauntlets. Requires Armorsmithing skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Mercenary's Chain Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for simple chainmail pauldrons. Requires Armorsmithing skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Mercenary's Chainmail Coat
Lifebound
Schematic
Assembly Schematic The assembly design for a simple chainmail coat. Requires Armorsmithing skill at Rank 30.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Merchant's Satchel
Lifebound
Schematic
Assembly Schematic A simple pattern for creating a large leather satchel. Requires Outfitting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Might-Enhanced Bow Reinforcement
Lifebound, No Trade
Schematic
Component Schematic A design for a bow reinforcement made from cedar. Requires Woodcarving skill at Rank 66.
Schematic: Might-Infused Fighting Staff Blank
Lifebound, No Trade
Schematic
Component Schematic A design for an infused combat staff blank made from ash. Requires Fletching skill at Rank 36.
Schematic: Might-Infused Leather Boots Basis
Lifebound, No Trade
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for boots. Requires Leatherworking skill at rank 36.
Schematic: Might-Infused Leather Gloves Basis
Lifebound, No Trade
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for gloves. Requires Leatherworking skill at rank 36.
Schematic: Might-Infused Leather Jerkin Basis
Lifebound, No Trade
Schematic
Component Schematic A simple pattern used fo cut and prepare cured leather for a jerkin. Requires Leatherworking skill at rank 36.
Schematic: Might-Infused Leather Pauldrons Basis
Lifebound, No Trade
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for pauldrons. Requires Leatherworking skill at rank 36. — ——
Schematic: Might-Runed Bow Reinforcement
Lifebound, No Trade
Schematic
Component Schematic A design for a bow reinforcement made from cedar. Requires Woodcarving skill at Rank 66.
Schematic: Might-Runed Cord
Lifebound
Schematic
Component Schematic A simple pattern for creating cord from cotton cloth. Requires Outfitting skill at Rank 36.
Schematic: Might-Runed Leather Boots Basis
Lifebound, No Trade
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for boots. Requires Leatherworking skill at rank 66.
Schematic: Might-Runed Leather Pauldrons Basis
Lifebound, No Trade
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for pauldrons. Requires Leatherworking skill at rank 66. — ——
Schematic: Might-Runed Wristbands Basis
Lifebound, No Trade
Schematic
Component Schematic A simple pattern used to create and prepare cotton cloth for a pair of wristbands. Requires Tailoring skill at Rank 66.
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