knightwolf hexer
Drops
Weapons(2)
- Sapwood StaffMagic, Unique, Bind On EquipStave Weapon4.0 DelayUncommon Main Hand Long Staff17 Physical Damage (4.3 DPS)+1.00% Physical Crit Bonus+10 Spell Penetration RatingRequires Level 14Merchant Value: 0 0 0 3 75Weight: 4.8
Sapwood Staff - Thornsteel KnifeBind On EquipDagger Weapon2.4 DelayUncommon One-Handed Dagger7 Physical Damage (2.9 DPS)+0.50% Physical Crit Bonus+0.50% Parry ChanceRequires Level 19Merchant Value: 0 0 0 3 75Weight: 2.5
Thornsteel Knife
Armor(7)
- Feral Moon BootsBind On EquipFeetUncommon Leather16 Armor+1 Constitution+2 Wisdom+0.50% Dodge ChanceRequires Level 24Merchant Value: 0 0 0 8 25Weight: 2.4
Feral Moon Boots - Feral Moon BracersBind On EquipWristUncommon Leather13 Armor+1 Stamina+1 WisdomClass: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, BardRequires Level 24Merchant Value: 0 0 0 8 25Weight: 1.8
Feral Moon Bracers - Feral Moon GlovesBind On EquipHandsUncommon Leather13 Armor+1 Wisdom+1 IntellectClass: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, BardRequires Level 24Merchant Value: 0 0 0 8 25Weight: 2.0
Feral Moon Gloves - Feral Moon HelmBind On EquipHeadUncommon Leather25 Armor+2 Wisdom+1 Intellect+1.00% Parry ChanceRequires Level 24Merchant Value: 0 0 0 8 25Weight: 1.8
Feral Moon Helm - Feral Moon JerkinBind On EquipChestUncommon Leather33 Armor+2 Strength+1 Constitution+1.00% Physical Crit Bonus+0.50% AccuracyRequires Level 24Merchant Value: 0 0 0 8 25Weight: 3.0
Feral Moon Jerkin - Feral Moon LeggingsLegsUncommon Leather33 Armor+1 Strength+2 Constitution+2 Disease Resistance+1.00% Dodge ChanceRequires Level 24Merchant Value: 0 0 0 8 25Weight: 2.6
Feral Moon Leggings - Feral Moon MantleShouldersUncommon Leather18 Armor+1 Strength+1 Wisdom+5 HealthClass: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, BardMerchant Value: 0 0 0 8 25Weight: 1.8
Feral Moon Mantle
Materials(15)
- Damaged Acuity RuneUncommon MaterialA damaged acuity rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Acuity Rune - Damaged Eloquence RuneUncommon MaterialA damaged eloquence rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Eloquence Rune - Damaged Endurance RuneUncommon MaterialA damaged endurance rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Endurance Rune - Damaged Fleetness RuneUncommon MaterialA damaged fleetness rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Fleetness Rune - Damaged Health RuneUncommon MaterialA damaged health rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Health Rune - Damaged Insight RuneUncommon MaterialA damaged insight rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Insight Rune - Damaged Magic RuneUncommon MaterialA damaged magic rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Magic Rune - Damaged Might RuneUncommon MaterialA damaged might rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Might Rune - Damaged Precision RuneUncommon MaterialA damaged precision rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Precision Rune - Damaged Prowess RuneUncommon MaterialA damaged prowess rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Prowess Rune - Damaged Resilience RuneUncommon MaterialA damaged resilience rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Resilience Rune - Damaged Vitality RuneUncommon MaterialA damaged vitality rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Vitality Rune - Lycan BloodCommon ReagentRequires Level 19A bottle of lycandrel blood.Merchant Value: 0 0 0 2 81Weight: 0.2
Lycan Blood - Moonstone ShardGeneral ReagentPieces of a turtle shell. These might be of use to an alchemist.Merchant Value: 0 0 0 3 38Weight: 0.1
Moonstone Shard - Patch of Werewolf FurCommon ReagentA clump of fur from a wolf. This may be of use to an alchemist.Merchant Value: 0 0 0 2 18Weight: 0.6
Patch of Werewolf Fur
Other(7)
- Broken ShacklesGeneral BaubleMerchant Value: 0 0 0 0 68Weight: 0.1
Broken Shackles - Copper CoinsGeneral BaubleMerchant Value: 0 0 0 0 1
Copper Coins - Lycan ClawsCommon BaubleJagged fang from the mouth of a lycandrel.Merchant Value: 0 0 0 2 24Weight: 0.1
Lycan Claws - Lycan FangCommon BaubleJagged fang from the mouth of a lycandrel.Merchant Value: 0 0 0 1 66Weight: 0.1
Lycan Fang - Mud-Caked RopeGeneral BaubleMerchant Value: 0 0 0 0 85Weight: 0.5
Mud-Caked Rope - Rusty Iron CollarGeneral BaubleMerchant Value: 0 0 0 0 68Weight: 0.8
Rusty Iron Collar - Silver-Tainted BandageGeneral BaubleEvidence of the werewolf's battle against silver weaponry.Merchant Value: 0 0 0 4 15Weight: 0.1
Silver-Tainted Bandage
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