masked bandit
- Named
masked bandit is a level 5 named mob in Thug Camps (Thronefast).
Uncommon Npc with a dynamic spawn location. Can spawn at different locations at any of the Thug camps.
No screenshots, so sad :(
Drops
Weapons(1)
- Sharpened Flint KnifeDagger Weapon2.0 DelayCommon One-Handed Dagger4 Physical Damage (2.0 DPS)Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, BardMerchant Value: 0 0 0 0 75Weight: 2.0
Sharpened Flint Knife
Armor(2)
- Fitted Bandit BeltWaistUncommon Leather6 Armor+1 DexterityClass: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, BardCrude gloves made from a patchwork of animal hides.Merchant Value: 0 0 0 0 75Weight: 1.4
Fitted Bandit Belt - Scuffed BracersScuffed BracersWristLeather6 Armor+1 StrengthClass: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, BardCrude gloves made from a patchwork of animal hides.Weight: 2.8
Shields(1)
- Gladiator's GuardGladiator's GuardMagic, UniqueUncommon Buckler+3 Curse Resistance+15 Health+81 Block Rating+5 Block ValueClass: Warrior, Cleric, Paladin, Ranger, ShamanA metal buckler, scarred and nicked from countless battles.Weight: 1.8
Materials(9)
- Bundle of Carved SticksCommon MaterialA bundle of smoothly carved sticks.Merchant Value: 0 0 0 0 40Weight: 0.8
Bundle of Carved Sticks - Crude Grinding StoneGeneral MaterialA piece of stone that could be used by a skilled blacksmith to hone metal.Merchant Value: 0 0 0 0 1Weight: 0.2
Crude Grinding Stone - Damaged Fleetness RuneUncommon MaterialA damaged fleetness rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Fleetness Rune - Metal NailsCommon MaterialA handful of sharp, metal nailsMerchant Value: 0 0 0 0 10Weight: 0.4
Metal Nails - Scrap MetalCommon MaterialMerchant Value: 0 0 0 0 15Weight: 1.5
Scrap Metal - Scraps of Burlap ClothGeneral MaterialA handful of burlap cloth scraps.Merchant Value: 0 0 0 0 4Weight: 0.2
Scraps of Burlap Cloth - SilverleafUncommon ReagentA sprig of sweet-smelling silverleaf. In some temples and places of meditation, it is burned as an incense. It is used in many alchemical concoctions.Merchant Value: 0 0 0 0 5Weight: 0.2
Silverleaf - Spool of RopeCommon MaterialMerchant Value: 0 0 0 0 15Weight: 1.0
Spool of Rope - Worn Leather StrapCommon MaterialA thin strap of leather hide.Merchant Value: 0 0 0 0 40Weight: 0.8
Worn Leather Strap
Consumables(4)
- Burlap Cloth BandageUncommon PotionA basic bandage, able to cure 1 stack of Light Bleed.Merchant Value: 0 0 0 0 20Weight: 0.1
Burlap Cloth Bandage - Flask of WaterGeneral DrinkConsume this drink to restore a small amount of hydration.Merchant Value: 0 0 0 0 1Weight: 0.1
Flask of Water - Mild AntidoteRare PotionA mild antidote, effective at curing 1 stack of Weak Poison.Merchant Value: 0 0 0 0 20Weight: 0.1
Mild Antidote - Stale BreadNo Sell, No TradeGeneral FoodConsume this meal to restore a small amount of energy.Merchant Value: 0 0 0 0 1Weight: 0.1
Stale Bread
Other(5)
- CandleCommon BaubleA standard candle, lightly used.Merchant Value: 0 0 0 0 12Weight: 0.1
Candle - Copper CoinsGeneral BaubleMerchant Value: 0 0 0 0 1
Copper Coins - Empty BottleCommon BaubleAn empty glass bottle.Merchant Value: 0 0 0 0 2Weight: 1.0
Empty Bottle - Pungent BottleCommon BaubleEmpty with a pungent odor... most likely used for mixing strong drink.Merchant Value: 0 0 0 0 26Weight: 0.2
Pungent Bottle - Rusted HoopEarsUncommon Jewelry1 ArmorMerchant Value: 0 0 0 0 45Weight: 0.1
Rusted Hoop
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