Hazel Redsong (Leatherworker)
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Other(57)
- Schematic: Burlap Cloth BoltLifeboundCommon SchematicRefining Schematic The basic skills needed to create burlap cloth. Requires Weaving Skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Burlap Cloth Bolt - Schematic: Burlap Cloth Bolt (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create burlap cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving Skill at Rank 15.Merchant Value: 0 0 0 0 45
Schematic: Burlap Cloth Bolt (Bulk - 5) - Schematic: Burlap ThreadLifeboundCommon SchematicRefining Schematic The basic skills needed to create burlap thread. Requires Weaving Skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Burlap Thread - Schematic: Burlap Thread (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create burlap thread in bulk. This schematic allows for the creation of 15 threads at a time. Requires Weaving Skill at Rank 15.Merchant Value: 0 0 0 0 45
Schematic: Burlap Thread (Bulk - 5) - Schematic: Cotton Cloth BoltLifeboundCommon SchematicRefining Schematic The basic skills needed to create cotton cloth. Requires Weaving Skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cotton Cloth Bolt - Schematic: Cotton Cloth Bolt (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create cotton cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving skill at Rank 45.Merchant Value: 0 0 0 0 95
Schematic: Cotton Cloth Bolt (Bulk - 5) - Schematic: Cotton YarnLifeboundCommon SchematicRefining Schematic The basic skills needed to create cotton yarn. Requires Weaving Skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cotton Yarn - Schematic: Cotton Yarn (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create cotton yarn in bulk. This schematic allows for the creation of 15 yarn at a time. Requires Weaving Skill at Rank 45.Merchant Value: 0 0 0 0 95
Schematic: Cotton Yarn (Bulk - 5) - Schematic: Crude Leather BootsLifeboundCommon SchematicAssembly Schematic An assembly pattern for crude leather boots. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Leather Boots - Schematic: Crude Leather BracersLifeboundCommon SchematicAssembly Schematic An assembly pattern for crude leather bracers. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Leather Bracers - Schematic: Crude Leather BreechesLifeboundCommon SchematicAssembly Schematic An assembly pattern for crude leather breeches. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Leather Breeches - Schematic: Crude Leather CapLifeboundCommon SchematicAssembly Schematic An assembly pattern for a crude leather cap. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Leather Cap - Schematic: Crude Leather GlovesLifeboundCommon SchematicAssembly Schematic An assembly pattern for crude leather gloves. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Leather Gloves - Schematic: Crude Leather JerkinLifeboundCommon SchematicAssembly Schematic An assembly pattern for a crude leather jerkin. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Leather Jerkin - Schematic: Crude Leather PauldronsLifeboundCommon SchematicAssembly Schematic An assembly pattern for crude leather pauldrons. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Leather Pauldrons - Schematic: Cured LeatherLifeboundCommon SchematicRefining Schematic The knowledge required to create cured leather. Requires Tanning skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cured Leather - Schematic: Cured Leather (Bulk - 5)LifeboundCommon SchematicRefining Schematic The knowledge required to create cured leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 45.Merchant Value: 0 0 0 0 35
Schematic: Cured Leather (Bulk - 5) - Schematic: Cured Leather PanelLifeboundCommon SchematicRefining Schematic The skills needed to create large cured leather panels. Requires Outfitting skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cured Leather Panel - Schematic: Cured Leather StripsLifeboundCommon SchematicRefining Schematic The skills needed to create strips of cured leather. Requires Outfitting skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cured Leather Strips - Schematic: Gatherer's SackLifeboundCommon SchematicAssembly Schematic A simple pattern for creating a gatherer's cloth sack. Requires Outfitting skill at Rank 39.Merchant Value: 0 0 0 0 35
Schematic: Gatherer's Sack - Schematic: Gossamer Cloth BoltLifeboundCommon SchematicRefining Schematic The basic skills needed to create gossamer cloth. Requires Weaving skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Gossamer Cloth Bolt - Schematic: Gossamer Cloth Bolt (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create gossamer cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving skill at rank 75.Merchant Value: 0 0 0 4 50
Schematic: Gossamer Cloth Bolt (Bulk - 5) - Schematic: Gossamer Cloth PanelLifeboundCommon SchematicRefining Schematic A simple pattern for creating gossamer cloth panels. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 95
Schematic: Gossamer Cloth Panel - Schematic: Gossamer ThreadLifeboundCommon SchematicRefining Schematic The basic skills needed to create gossamer thread. Requires Weaving skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Gossamer Thread - Schematic: Gossamer Thread (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create gossamer thread in bulk. This schematic allows for the creation of 15 threads at a time. Requires Weaving skill at rank 75.Merchant Value: 0 0 0 1 35
Schematic: Gossamer Thread (Bulk - 5) - Schematic: Gossamer TwineLifeboundCommon SchematicRefining Schematic The skills needed to create Gossamer Twine. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Gossamer Twine - Schematic: Improved Leather StrapsNo Trade, LifeboundUncommon SchematicComponent Schematic The skills needed to create tattered leather straps. Requires Outfitting skill at rank 18.Merchant Value: 0 0 0 0 45
Schematic: Improved Leather Straps - Schematic: Merchant's SatchelLifeboundCommon SchematicAssembly Schematic A simple pattern for creating a large leather satchel. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 35
Schematic: Merchant's Satchel - Schematic: Novice Leather Boots BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare tattered leather for boots. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leather Boots Basis - Schematic: Novice Leather Bracers BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare tattered leather for bracers. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leather Bracers Basis - Schematic: Novice Leather Breeches BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare tattered leather for breeches. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leather Breeches Basis - Schematic: Novice Leather Cap BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare tattered leather for a cap. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leather Cap Basis - Schematic: Novice Leather Gloves BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare tattered leather for gloves. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leather Gloves Basis - Schematic: Novice Leather Jerkin BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare tattered leather for a jerkin. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leather Jerkin Basis - Schematic: Novice Leather Pauldrons BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare tattered leather for pauldrons. Requires Leatherworking skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leather Pauldrons Basis - Schematic: Novice Leather StrapsLifeboundCommon SchematicComponent Schematic The skills needed to create tattered leather straps. Requires Outfitting skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leather Straps - Schematic: Runed Leather Gloves BasisNo Trade, LifeboundUncommon SchematicComponent Schematic A simple pattern used to cut and prepare thick leather for gloves. Requires Leatherworking skill at rank 60.Merchant Value: 0 0 0 15 50
Schematic: Runed Leather Gloves Basis - Schematic: Simple Armor HarnessLifeboundCommon SchematicComponent Schematic The skills needed to create a thick leather armor harness for use in heavy armor. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Simple Armor Harness - Schematic: Simple Leather BootsLifeboundCommon SchematicAssembly Schematic An assembly pattern for simple leather boots. Requires Leatherworking skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leather Boots - Schematic: Simple Leather BracersLifeboundCommon SchematicAssembly Schematic An assembly pattern for simple leather bracers. Requires Leatherworking skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leather Bracers - Schematic: Simple Leather BreechesLifeboundCommon SchematicAssembly Schematic An assembly pattern for simple leather breeches. Requires Leatherworking skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leather Breeches - Schematic: Simple Leather CapLifeboundCommon SchematicAssembly Schematic An assembly pattern for a simple leather cap. Requires Leatherworking skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leather Cap - Schematic: Simple Leather ClaspLifeboundGeneral SchematicA complex pattern used to produce thick leather clasps for use in clothing. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 95
Schematic: Simple Leather Clasp - Schematic: Simple Leather GlovesLifeboundCommon SchematicAssembly Schematic An assembly pattern for simple leather gloves. Requires Leatherworking skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leather Gloves - Schematic: Simple Leather JerkinLifeboundCommon SchematicAssembly Schematic An assembly pattern for a simple leather jerkin. Requires Leatherworking skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leather Jerkin - Schematic: Simple Leather PauldronsLifeboundCommon SchematicAssembly Schematic An assembly pattern for simple leather pauldrons. Requires Leatherworking skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leather Pauldrons - Schematic: Simple RucksackLifeboundCommon SchematicAssembly Schematic A simple pattern for creating a small rucksack. Requires Outfitting skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Simple Rucksack - Schematic: Standard Leather StrapsLifeboundCommon SchematicComponent Schematic The skills needed to create thick leather straps. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Standard Leather Straps - Schematic: Tattered LeatherLifeboundCommon SchematicRefining Schematic The knowledge required to create tattered leather. Requires Tanning skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Tattered Leather - Schematic: Tattered Leather (Bulk - 5)LifeboundCommon SchematicRefining Schematic The knowledge required to create tattered leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 15.Merchant Value: 0 0 0 0 10
Schematic: Tattered Leather (Bulk - 5) - Schematic: Tattered Leather PanelLifeboundCommon SchematicRefining Schematic The skills needed to create large tattered leather panels. Requires Outfitting skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Tattered Leather Panel - Schematic: Tattered Leather StripsLifeboundCommon SchematicRefining Schematic The skills needed to create strips of tattered leather. Requires Outfitting skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Tattered Leather Strips - Schematic: Thick LeatherLifeboundCommon SchematicRefining Schematic The knowledge required to create thick leather. Requires Tanning skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Thick Leather - Schematic: Thick Leather (Bulk - 5)LifeboundCommon SchematicRefining Schematic The knowledge required to create thick leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 75.Merchant Value: 0 0 0 1 35
Schematic: Thick Leather (Bulk - 5) - Schematic: Thick Leather Bow GripCommon SchematicComponent Schematic A design for a bow grip made from thick leather. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 95
Schematic: Thick Leather Bow Grip - Schematic: Thick Leather PanelLifeboundCommon SchematicRefining Schematic The skills needed to create large thick leather panels. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Thick Leather Panel - Schematic: Thick Leather StripsLifeboundCommon SchematicRefining Schematic The skills needed to create strips of thick leather. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Thick Leather Strips
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