Fiona Draster (Tailor)
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Other(87)
- Schematic: Burlap Cloth BoltLifeboundCommon SchematicRefining Schematic The basic skills needed to create burlap cloth. Requires Weaving Skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Burlap Cloth Bolt - Schematic: Burlap Cloth Bolt (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create burlap cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving Skill at Rank 15.Merchant Value: 0 0 0 0 45
Schematic: Burlap Cloth Bolt (Bulk - 5) - Schematic: Burlap Cloth PanelLifeboundCommon SchematicRefining Schematic A simple pattern for creating burlap cloth panels. Requires Outfitting skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Burlap Cloth Panel - Schematic: Burlap ThreadLifeboundCommon SchematicRefining Schematic The basic skills needed to create burlap thread. Requires Weaving Skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Burlap Thread - Schematic: Burlap Thread (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create burlap thread in bulk. This schematic allows for the creation of 15 threads at a time. Requires Weaving Skill at Rank 15.Merchant Value: 0 0 0 0 45
Schematic: Burlap Thread (Bulk - 5) - Schematic: Burlap TwineLifeboundCommon SchematicRefining Schematic The skills needed to create Burlap Twine. Requires Outfitting skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Burlap Twine - Schematic: Cotton Cloth BoltLifeboundCommon SchematicRefining Schematic The basic skills needed to create cotton cloth. Requires Weaving Skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cotton Cloth Bolt - Schematic: Cotton Cloth Bolt (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create cotton cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving skill at Rank 45.Merchant Value: 0 0 0 0 95
Schematic: Cotton Cloth Bolt (Bulk - 5) - Schematic: Cotton Cloth PanelLifeboundGeneral SchematicRefining Schematic A simple pattern for creating cotton cloth panels. Requires Outfitting skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cotton Cloth Panel - Schematic: Cotton TwineLifeboundCommon SchematicRefining Schematic The skills needed to create cotton twine. Requires Outfitting skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cotton Twine - Schematic: Cotton YarnLifeboundCommon SchematicRefining Schematic The basic skills needed to create cotton yarn. Requires Weaving Skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cotton Yarn - Schematic: Cotton Yarn (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create cotton yarn in bulk. This schematic allows for the creation of 15 yarn at a time. Requires Weaving Skill at Rank 45.Merchant Value: 0 0 0 0 95
Schematic: Cotton Yarn (Bulk - 5) - Schematic: Crude Fighting GlovesLifeboundCommon SchematicAssembly Schematic A design for crude monk fighting gloves. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Fighting Gloves - Schematic: Crude GiLifeboundCommon SchematicAssembly Schematic A design for a crude monk's gi. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Gi - Schematic: Crude GlovesLifeboundCommon SchematicAssembly Schematic A design for crude cloth gloves. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Gloves - Schematic: Crude HeadbandLifeboundCommon SchematicAssembly Schematic A design for a crude monk's headband. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Headband - Schematic: Crude HoodLifeboundCommon SchematicAssembly Schematic A design for a crude cloth hood. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Hood - Schematic: Crude LeggingsLifeboundCommon SchematicAssembly Schematic A design for crude cloth leggings. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Leggings - Schematic: Crude LegwrapsLifeboundCommon SchematicAssembly Schematic A design for crude monk legwraps. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Legwraps - Schematic: Crude RobeLifeboundCommon SchematicAssembly Schematic A design for a crude robe. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Robe - Schematic: Crude SandalsLifeboundCommon SchematicAssembly Schematic A design for crude monk sandals. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Sandals - Schematic: Crude ScarfLifeboundCommon SchematicAssembly Schematic A design for a crude monk's scarf. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Scarf - Schematic: Crude ShawlLifeboundCommon SchematicAssembly Schematic A design for a crude cloth shawl. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Shawl - Schematic: Crude ShoesLifeboundCommon SchematicAssembly Schematic A design for crude cloth shoes. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Shoes - Schematic: Crude SleevesLifeboundCommon SchematicAssembly Schematic A design for crude cloth sleeves. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Sleeves - Schematic: Crude TunicLifeboundCommon SchematicAssembly Schematic A design for a crude tunic. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Tunic - Schematic: Crude WristbandsLifeboundCommon SchematicAssembly Schematic A design for crude monk wristbands. Requires Tailoring skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Crude Wristbands - Schematic: Cured LeatherLifeboundCommon SchematicRefining Schematic The knowledge required to create cured leather. Requires Tanning skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cured Leather - Schematic: Cured Leather (Bulk - 5)LifeboundCommon SchematicRefining Schematic The knowledge required to create cured leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 45.Merchant Value: 0 0 0 0 35
Schematic: Cured Leather (Bulk - 5) - Schematic: Cured Leather PanelLifeboundCommon SchematicRefining Schematic The skills needed to create large cured leather panels. Requires Outfitting skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Cured Leather Panel - Schematic: Gatherer's SackLifeboundCommon SchematicAssembly Schematic A simple pattern for creating a gatherer's cloth sack. Requires Outfitting skill at Rank 39.Merchant Value: 0 0 0 0 35
Schematic: Gatherer's Sack - Schematic: Gossamer Cloth BoltLifeboundCommon SchematicRefining Schematic The basic skills needed to create gossamer cloth. Requires Weaving skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Gossamer Cloth Bolt - Schematic: Gossamer Cloth Bolt (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create gossamer cloth in bulk. This schematic allows for the creation of 5 cloth bolts at a time. Requires Weaving skill at rank 75.Merchant Value: 0 0 0 4 50
Schematic: Gossamer Cloth Bolt (Bulk - 5) - Schematic: Gossamer Cloth PanelLifeboundCommon SchematicRefining Schematic A simple pattern for creating gossamer cloth panels. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 95
Schematic: Gossamer Cloth Panel - Schematic: Gossamer ThreadLifeboundCommon SchematicRefining Schematic The basic skills needed to create gossamer thread. Requires Weaving skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Gossamer Thread - Schematic: Gossamer Thread (Bulk - 5)LifeboundCommon SchematicRefining Schematic The basic skills needed to create gossamer thread in bulk. This schematic allows for the creation of 15 threads at a time. Requires Weaving skill at rank 75.Merchant Value: 0 0 0 1 35
Schematic: Gossamer Thread (Bulk - 5) - Schematic: Gossamer TwineLifeboundCommon SchematicRefining Schematic The skills needed to create Gossamer Twine. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Gossamer Twine - Schematic: Improved CordNo Trade, LifeboundUncommon SchematicComponent Schematic A simple pattern for creating improved cord from burlap cloth. Requires Outfitting skill at Rank 18.Merchant Value: 0 0 0 0 45
Schematic: Improved Cord - Schematic: Merchant's SatchelLifeboundCommon SchematicAssembly Schematic A simple pattern for creating a large leather satchel. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 35
Schematic: Merchant's Satchel - Schematic: Novice CordLifeboundCommon SchematicComponent Schematic A simple pattern for creating cord from burlap cloth. Requires Outfitting skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Cord - Schematic: Novice Fighting Gloves BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a pair of fighting gloves. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Fighting Gloves Basis - Schematic: Novice Gi BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a basic gi. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Gi Basis - Schematic: Novice Gloves BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a pair of gloves. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Gloves Basis - Schematic: Novice Headband BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a headband. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Headband Basis - Schematic: Novice Hood BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a hood. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Hood Basis - Schematic: Novice Leggings BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a pair of leggings. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Leggings Basis - Schematic: Novice Legwraps BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a set of legwraps. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Legwraps Basis - Schematic: Novice Robe BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to create the basis for a burlap robe. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Robe Basis - Schematic: Novice Sandals BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a pair of sandals. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Sandals Basis - Schematic: Novice Scarf BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a scarf. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Scarf Basis - Schematic: Novice Shawl BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a shawl. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Shawl Basis - Schematic: Novice Shoes BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a pair of shoes. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Shoes Basis - Schematic: Novice Sleeves BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a pair of sleeves. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Sleeves Basis - Schematic: Novice Tunic BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a tunic. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Tunic Basis - Schematic: Novice Wristbands BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare burlap cloth for a pair of wristbands. Requires Tailoring skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Novice Wristbands Basis - Schematic: Oversized BackpackLifeboundCommon SchematicAssembly Schematic A simple pattern for creating a large leather backpack. Requires Outfitting skill at Rank 69.Merchant Value: 0 0 0 0 95
Schematic: Oversized Backpack - Schematic: Runed Gloves BasisNo Trade, LifeboundUncommon SchematicComponent Schematic A simple pattern used to cut and prepare cotton cloth for a pair of gloves. Requires Tailoring skill at rank 60.Merchant Value: 0 0 0 15 50
Schematic: Runed Gloves Basis - Schematic: Simple CordLifeboundCommon SchematicComponent Schematic A simple pattern for creating cord from cotton cloth. Requires Outfitting skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Cord - Schematic: Simple GiLifeboundCommon SchematicAssembly Schematic A design for a simple monk's gi. Requires Tailoring skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Gi - Schematic: Simple Gi BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare cotton cloth for a basic gi. Requires Tailoring skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Gi Basis - Schematic: Simple GlovesLifeboundCommon SchematicAssembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Gloves - Schematic: Simple Gloves BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare cotton cloth for a pair of gloves. Requires Tailoring skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Gloves Basis - Schematic: Simple HoodLifeboundCommon SchematicAssembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Hood - Schematic: Simple Hood BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Hood Basis - Schematic: Simple Leather ClaspLifeboundGeneral SchematicA complex pattern used to produce thick leather clasps for use in clothing. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 95
Schematic: Simple Leather Clasp - Schematic: Simple LeggingsLifeboundCommon SchematicAssembly Schematic A design for simple cloth leggings. Requires Tailoring skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leggings - Schematic: Simple Leggings BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare cotton cloth for a pair of leggings. Requires Tailoring skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Leggings Basis - Schematic: Simple RobeLifeboundCommon SchematicAssembly Schematic A design for a simple robe. Requires Tailoring skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Robe - Schematic: Simple Robe BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to create the basis for a cotton robe. Requires Tailoring skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Robe Basis - Schematic: Simple RucksackLifeboundCommon SchematicAssembly Schematic A simple pattern for creating a small rucksack. Requires Outfitting skill at Rank 1.Merchant Value: 0 0 0 0 10
Schematic: Simple Rucksack - Schematic: Simple ShawlLifeboundCommon SchematicAssembly Schematic A design for a simple cloth shawl. Requires Tailoring skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Shawl - Schematic: Simple Shawl BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare cotton cloth for a shawl. Requires Tailoring skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Shawl Basis - Schematic: Simple ShoesLifeboundCommon SchematicAssembly Schematic A design for simple cloth shoes. Requires Tailoring skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Shoes - Schematic: Simple Shoes BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare cotton cloth for a pair of shoes. Requires Tailoring skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Shoes Basis - Schematic: Simple SleevesLifeboundCommon SchematicAssembly Schematic A design for simple cloth sleeves. Requires Tailoring skill at rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Sleeves - Schematic: Simple Sleeves BasisLifeboundCommon SchematicComponent Schematic A simple pattern used to cut and prepare cotton cloth for a pair of sleeves. Requires Tailoring skill at Rank 30.Merchant Value: 0 0 0 0 35
Schematic: Simple Sleeves Basis - Schematic: Standard CordLifeboundCommon SchematicComponent Schematic A simple pattern for creating cord from burlap cloth. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 95
Schematic: Standard Cord - Schematic: Standard Leather StrapsLifeboundCommon SchematicComponent Schematic The skills needed to create thick leather straps. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Standard Leather Straps - Schematic: Tattered LeatherLifeboundCommon SchematicRefining Schematic The knowledge required to create tattered leather. Requires Tanning skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Tattered Leather - Schematic: Tattered Leather (Bulk - 5)LifeboundCommon SchematicRefining Schematic The knowledge required to create tattered leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 15.Merchant Value: 0 0 0 0 10
Schematic: Tattered Leather (Bulk - 5) - Schematic: Tattered Leather StripsLifeboundCommon SchematicRefining Schematic The skills needed to create strips of tattered leather. Requires Outfitting skill at rank 1.Merchant Value: 0 0 0 0 10
Schematic: Tattered Leather Strips - Schematic: Thick LeatherLifeboundCommon SchematicRefining Schematic The knowledge required to create thick leather. Requires Tanning skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Thick Leather - Schematic: Thick Leather (Bulk - 5)LifeboundCommon SchematicRefining Schematic The knowledge required to create thick leather. This schematic creates 5 leather at a time. Requires Tanning skill at rank 75.Merchant Value: 0 0 0 1 35
Schematic: Thick Leather (Bulk - 5) - Schematic: Thick Leather Bow GripCommon SchematicComponent Schematic A design for a bow grip made from thick leather. Requires Outfitting skill at Rank 60.Merchant Value: 0 0 0 0 95
Schematic: Thick Leather Bow Grip - Schematic: Thick Leather PanelLifeboundCommon SchematicRefining Schematic The skills needed to create large thick leather panels. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Thick Leather Panel - Schematic: Thick Leather StripsLifeboundCommon SchematicRefining Schematic The skills needed to create strips of thick leather. Requires Outfitting skill at rank 60.Merchant Value: 0 0 0 0 95
Schematic: Thick Leather Strips - Schematic: Simple TunicSchematic: Simple TunicLifeboundSchematicA design for a simple tunic. Requires Tailoring skill at rank 51.(inactive)
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