Lord Xylias (Dire Lord Scrolls)
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- Scroll: Call of the Dire ScrollScroll: Call of the DireLifeboundCommon ScrollClass: Dire LordRequires Level 20Use: Scribes Call of the Dire to your codex.Reduce the target's Movement Speed by 60% and drawing them towards you against their will. Once afflicted by Call of the Dire, the target cannot be inflicted again for 30 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Corrupt Blood III ScrollScroll: Corrupt Blood IIILifeboundCommon ScrollClass: Dire LordRequires Level 20Use: Evolves your Corrupt Blood II ability into Corrupt Blood III.Deals Fire damage over time. Generates increased Threat with each tick. Empowered with bonus damage depending on your Blood Debt when cast.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Dark Revenge ScrollScroll: Dark RevengeLifeboundCommon ScrollClass: Dire LordRequires Level 12Use: Scribes Dark Revenge to your codex.Unleash a vengeful attack after receiving spell damage.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Deafening Whisper ScrollScroll: Deafening WhisperLifeboundCommon ScrollClass: Dire LordRequires Level 14Use: Scribes Deafening Whisper to your codex.Interrupt an enemy's spell casting and silence them for 2 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Devour Dexterity II ScrollScroll: Devour Dexterity IILifeboundCommon ScrollClass: Dire LordRequires Level 16Use: Evolves your Devour Dexterity ability into Devour Dexterity II.Drain the target's Dexterity and grant it to yourself.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Devour Presence II ScrollScroll: Devour Presence IILifeboundCommon ScrollClass: Dire LordRequires Level 20Use: Evolves your Devour Presence ability into Devour Presence II.Drain the target's Presence and grant it to yourself.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Devour Strength II ScrollScroll: Devour Strength IILifeboundCommon ScrollClass: Dire LordRequires Level 12Use: Evolves your Devour Strength ability into Devour Strength II.Drain the target's Strength and grant it to yourself.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Dire Grip ScrollScroll: Dire GripLifeboundCommon ScrollClass: Dire LordRequires Level 16Command your Essence to grip all enemies within 15m, pulling them to your location. Enemies pulled in this way will be Rooted for 5 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Essence Harvester ScrollScroll: Essence HarvesterLifeboundCommon ScrollClass: Dire LordRequires Level 20Use: Scribes Essence Harvester to your codex.Rip into your enemy with corruption running through your blade, dealing Physical damage and healing 10% of your Blood Debt.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Fleshcarver III ScrollScroll: Fleshcarver IIILifeboundCommon ScrollClass: Dire LordRequires Level 16Use: Evolves your Fleshcarver II ability into Fleshcarver III.Carve an enemy with your blade, dealing X Physical damage and bypassing 10% of their Armor Class.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Harmshield ScrollScroll: HarmshieldLifeboundCommon ScrollClass: Dire LordRequires Level 18Use: Scribes Harmshield to your codex.Deals curse damage back to attackers each time you receive spell damage.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Imposing Visage ScrollScroll: Imposing VisageLifeboundCommon ScrollClass: Dire LordRequires Level 20Use: Scribes Imposing Visage to your codex.Instill a sense of dread in your enemy, sending them running in fear for up to 6 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Leaden Blood ScrollScroll: Leaden BloodLifeboundCommon ScrollClass: Dire LordRequires Level 12Use: Scribes Leaden Blood to your codex.Slow the target's Movement Speed over 5 sec until they are rooted to the ground. The target will remain rooted for 3 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Life Tap II ScrollScroll: Life Tap IILifeboundCommon ScrollClass: Dire LordRequires Level 14Use: Evolves your Life Tap ability into Life Tap II.Deals Curse damage, restores your Health by 85% of the damage dealt.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Sanguine Blast I ScrollScroll: Sanguine Blast ILifeboundCommon ScrollClass: Dire LordRequires Level 14Use: Scribes Sanguine Blast to your codex.Sacrifice 4% of your current Health to release a blast of cursed blood at an enemy, dealing Curse damage. Sanguine Blast deals 8% increased damage for each of your blood afflictions on the target, up to 24%. Counts Corrupt Blood, Essence Bleed, and Scarlet Curse. Raises Essence by 100. If your Essence is Dormant, half of the Health sacrificed is added to your Blood Debt.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Sanguine Blast II ScrollScroll: Sanguine Blast IILifeboundCommon ScrollClass: Dire LordRequires Level 20Use: Evolves your Sanguine Blast ability into Sanguine Blast II.Sacrifice 4% of your current Health to release a blast of cursed blood at an enemy, dealing Curse damage. Sanguine Blast deals 8% increased damage for each of your blood afflictions on the target, up to 24%. Counts Corrupt Blood, Essence Bleed, and Scarlet Curse. Raises Essence by 100. If your Essence is Dormant, half of the Health sacrificed is added to your Blood Debt.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Splatter ScrollScroll: SplatterLifeboundCommon ScrollClass: Dire LordRequires Level 18Use: Scribes Splatter to your codex.Spreads the Essence Bleed on your target to nearby enemies.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Subdue Essence ScrollScroll: Subdue EssenceLifeboundCommon ScrollClass: Dire LordRequires Level 18Use: Scribes Subdue Essence to your codex.Sacrifice a portion of your Health to cleanse yourself of 1 Bleed effect.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Thresh II ScrollScroll: Thresh IILifeboundCommon ScrollClass: Dire LordRequires Level 16Use: Evolves your Thresh I ability into Thresh II.Slash the target, dealing Physical damage and inflicing Bleeding Essence, causing them to bleed rapidly for a short time.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Torment II ScrollScroll: Torment IILifeboundCommon ScrollClass: Dire LordRequires Level 18Use: Evolves your Torment ability into Torment II.Corrupt an enemy's blood, reducing incoming healing by 27.5%.Merchant Value: 0 0 0 0 5Weight: 0.1
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