Sylas Lightfoot (Rogue Trainer, 31-40)
- Vendor
Sylas Lightfoot is an NPC in Sky Durbin (Silent Plains).
This NPC is a vendor.
This NPC is a vendor.
-209, 640, -710
Items for Sale
Other(24)
- Scroll: Blackjack Kick V ScrollScroll: Blackjack Kick VLifeboundCommon ScrollClass: RogueRequires Level 32Use: Evolves your Blackjack Kick IV ability into Blackjack Kick V.Attack an enemy with a swift kick, dealing {abilityid:9703:BlackjackKick5Min} - {abilityid:9703:BlackjackKick5Max} Physical damage.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Blackjack Kick VI ScrollScroll: Blackjack Kick VILifeboundCommon ScrollClass: RogueRequires Level 40Use: Evolves your Blackjack Kick V ability into Blackjack Kick VI.Attack an enemy with a swift kick, dealing {abilityid:9704:BlackjackKick6Min} - {abilityid:9704:BlackjackKick6Max} Physical damage.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Bloodletter V ScrollScroll: Bloodletter VLifeboundCommon ScrollClass: RogueRequires Level 34Use: Evolves your Bloodletter IV ability into Bloodletter V.Lacerate an enemy, dealing {abilityid:9710:BloodletterMin} - {abilityid:9710:BloodletterMax} Physical damage and causing Bleeding Wound, dealing {buffid:4639:BloodletterBleedMin} - {buffid:4639:BloodletterBleedMax} Physical damage every 2 sec for 12 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Caltrops III ScrollScroll: Caltrops IIILifeboundCommon ScrollClass: RogueRequires Level 32Use: Evolves your Caltrops II ability into Caltrops III.Scatter caltrops at the feet of an enemy or the target location if no enemy is selected for 30 sec. All enemies will have their movement speed reduced by {buffid:4644:MoveSpeedReduction}% while stepping on the caltrops and for 3 seconds after.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Cloudy Tincture II ScrollScroll: Cloudy Tincture IILifeboundCommon ScrollClass: RogueRequires Level 36Use: Scribes CloudyTincture II to your codex.Sacrifice 2 Opportunity to create an Improved Cloudy Tincture. You can consume the Improved Cloudy Tincture later to gain 2 Opportunity.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Explosive Trap IV ScrollScroll: Explosive Trap IVLifeboundCommon ScrollClass: RogueRequires Level 38Use: Evolves your Explosive Trap III ability into Explosive Trap IV.Place a trap that will explode when the first enemy approaches, dealing {buffid:4654:ExplosiveTrapMinDamage} - {buffid:4654:ExplosiveTrapMaxDamage} Fire damage. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Fan of Knives III ScrollScroll: Fan of Knives IIILifeboundCommon ScrollClass: RogueRequires Level 36Use: Evolves your Fan of Knives I ability into Fan of Knives III.Release a flourish of razor-sharp knives, dealing {abilityid:9729:FanofKnivesMin} - {abilityid:9729:FanofKnivesMax} Physical damage to all enemies within {abilityid:9729:FanAreaRadius}m.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Flash Trap III ScrollScroll: Flash Trap IIILifeboundCommon ScrollClass: RogueRequires Level 34Use: Evolves your Flash Trap II ability into Flash Trap III.Place a trap that emits a concussive blast when the first enemy approaches, stunning them for {buffid:4658:StunDuration} sec and Disorienting them for {buffid:4658:DisorientDuration} sec, leaving them vulnerable to crowd-controlling effects. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Hook and Shiv ScrollScroll: Hook and ShivLifeboundCommon ScrollClass: RogueRequires Level 40Use: Scribes Hook and Shiv to your codex.Hurl your grappling hook to snag an enemy and pull them to your location. Follow with a Shiv, dealing {abilityid:9853:HookMin} - {abilityid:9853:HookMax} Physical damage.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Lucky Strike III ScrollScroll: Lucky Strike IIILifeboundCommon ScrollClass: RogueRequires Level 38Use: Evolves your Lucky Strike ability into Lucky Strike.Perform a reckless attack with a 5% higher chance to miss. If the attack hits, it will critically hit for additional damage.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Reddened Elixir III ScrollScroll: Reddened Elixir IIILifeboundCommon ScrollClass: RogueRequires Level 32Use: Evolves your Reddened Elixir II ability into Reddened Elixir III.Sacrifice 15% of your maximum health to create an Improved Reddened Elixir in your inventory. When consumed, this Elixir will heal you for 15% of your maximum health.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Smoke Trick IV ScrollScroll: Smoke Trick IVLifeboundCommon ScrollClass: RogueRequires Level 40Use: Evolves your Smoke Trick III ability into Smoke Trick IV.Throw a flask filled with intoxicating fumes at an enemy, mesmerizing them for up to 15 sec. Any damage dealt to the target while mesmerized will break the effect. Requires Shadow Walk. If used while the target is stunned by Flash Bomb, they will lose all threat against the caster.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Coagulating II ScrollScroll: Toxin Craft: Coagulating IILifeboundCommon ScrollClass: RogueRequires Level 38Use: Scribes Toxin Craft: Coagulating II to your codex.Create 5 vials of Improved Coagulating Toxin. Applying this toxin to your weapon will give it a {buffid:4762:ProcChance}% Chance to reduce Incoming Healing on enemies that you strike by 25% for 10 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Conductive III ScrollScroll: Toxin Craft: Conductive IIILifeboundCommon ScrollClass: RogueRequires Level 34Use: Evolves your Toxin Craft: Conductive II ability into Toxin Craft: Conductive III.Create 5 vials of Filtered Conductive Toxin. Applying this toxin to your weapon will give it a {buffid:4718:ProcChance}% Chance to deal an additional {buffid:4718:Dmg} Shock Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Incendiary III ScrollScroll: Toxin Craft: Incendiary IIILifeboundCommon ScrollClass: RogueRequires Level 34Use: Evolves your Toxin Craft: Incendiary II ability into Toxin Craft: Incendiary III.Create 5 vials of Filtered Incendiary Toxin. Applying this toxin to your weapon will give it a {buffid:4713:ProcChance}% Chance to deal an additional {buffid:4713:Dmg} Fire Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Infectious III ScrollScroll: Toxin Craft: Infectious IIILifeboundCommon ScrollClass: RogueRequires Level 32Use: Evolves your Toxin Craft: Infectious II ability into Toxin Craft: Infectious III.Create 5 vials of Filtered Infectious Toxin. Applying this toxin to your weapon will give it a {buffid:4703:ProcChance}% Chance to deal an additional {buffid:4703:Dmg} Disease Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Infectrious IV ScrollScroll: Toxin Craft: Infectrious IVLifeboundCommon ScrollClass: RogueRequires Level 40Use: Evolves your Toxin Craft: Infectious III ability into Toxin Craft: Infectious IV.Create 5 vials of Purified Infectious Toxin. Applying this toxin to your weapon will give it a {buffid:4704:ProcChance}% Chance to deal an additional {buffid:4704:Dmg} Disease Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Medicinal III ScrollScroll: Toxin Craft: Medicinal IIILifeboundCommon ScrollClass: RogueRequires Level 38Use: Scribes Toxin Craft: Medicinal III to your codex.Create 5 vials of Filtered Medicinal Toxin. Applying this toxin to your weapon will give it a {buffid:4742:ProcChance}% Chance to heal the user for {buffid:4742:Heal} Health on successful attacks. The healing effect can only be triggered once every 3 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Synthetic IV ScrollScroll: Toxin Craft: Synthetic IVLifeboundCommon ScrollClass: RogueRequires Level 36Use: Evolves your Toxin Craft: Synthetic III ability into Toxin Craft: Synthetic IV.Create 5 vials of Purified Synthetic Toxin. Applying this toxin to your weapon will give it a {buffid:4676:ProcChance}% Chance to deal an additional {buffid:4676:Dmg} Poison Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Toxin Craft: Venomous IV ScrollScroll: Toxin Craft: Venomous IVLifeboundCommon ScrollClass: RogueRequires Level 34Use: Evolves your Toxin Craft: Venomous III ability into Toxin Craft: Venomous IV.Create 5 vials of Purified Venomous Toxin. Applying this toxin to your weapon will give it a {buffid:4689:ProcChance}% Chance to apply Venomous Wound to the target on each attack, dealing {buffid:4694:VenomMin} - {buffid:4694:VenomMax} poison damage every {buffid:4694:tickinterval} seconds for {buffid:4694:duration} seconds. Venomous Wound can stack up to 3 times.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Twin Fangs IV ScrollScroll: Twin Fangs IVLifeboundCommon ScrollClass: RogueRequires Level 36Use: Evolves your Twin Fangs III ability into Twin Fangs IV.Unleash a two-fold attack, dealing {abilityid:9751:TwinFangsMin} - {abilityid:9751:TwinFangsMax} Physical damage and inflicting Toxic Wound, dealing {buffid:4663:TwinFangPoisonMin} - {buffid:4663:TwinFangPoisonMax} Poison damage every 3 sec for {buffid:4663:duration} sec.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Vapor Trap III ScrollScroll: Vapor Trap IIILifeboundCommon ScrollClass: RogueRequires Level 32Use: Evolves your Vapor Trap II ability into Vapor Trap III.Place a trap that releases a cloud of caustic vapors after the first enemy approaches, dealing poison damage over time to all nearby enemies for {buffid:4708:duration} seconds. Requires Stealth.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Veiled Strike VI ScrollScroll: Veiled Strike VILifeboundCommon ScrollClass: RogueRequires Level 38Use: Evolves your Veiled Strike V ability into Veiled Strike VI.Strike an enemy with deft motion, dealing {abilityid:9758:VeiledStrikeMin} - {abilityid:9758:VeiledStrikeMax} Physical damage and generating 25% less Threat than normal attacks. Veiled Strike will deal bonus damage when executed from behind the target.Merchant Value: 0 0 0 0 5Weight: 0.1
- Scroll: Wall Climber III ScrollScroll: Wall Climber IIILifeboundCommon ScrollClass: RogueRequires Level 36Use: Scribes Wall Climber to your codex.Increases climbing speed by 10%.Merchant Value: 0 0 0 0 5Weight: 0.1
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