Ash Emberwild (Wizard Trainer, 31-40)
- Vendor
Ash Emberwild is an NPC in Sky Durbin (Silent Plains).
This NPC is a vendor.
This NPC is a vendor.
-217, 651, -705
Items for Sale
Other(38)
- Scroll: Arcane Cords VLifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Arcane Cords IV ability into Arcane Cords V.Conjure arcane bindings to root your target in place for up to 25 sec. Damage dealt has a chance to break the root effect. Works on NPCs up to level 44.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Arcane Cords V - Scroll: Arcane Cords VILifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Arcane Cords V ability into Arcane Cords VI.Conjure arcane bindings to root your target in place for up to 25 sec. Damage dealt has a chance to break the root effect. Works on NPCs up to level 50.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Arcane Cords VI - Scroll: Ball Lightning IILifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Ball Lightning I ability into Ball Lightning II.Send a sphere of crackling lightning that arcs between up to 6 enemies within 15 meters, dealing Shock damage before bouncing to the nearest target.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Ball Lightning II - Scroll: Blast of Cold VLifeboundCommon ScrollClass: WizardRequires Level 34Use: Evolves your Blast of Cold IV ability into Blast of Cold V.Unleash a surge of freezing power at the target, dealing Cold damage. Consumes 2 Cold Focus.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Blast of Cold V - Scroll: Bolt of Frost VLifeboundCommon ScrollClass: WizardRequires Level 38Use: Evolves your Bolt of Frost IV ability into Bolt of Frost V.Hurl a bolt of icy mana at your target, hammering them with Cold damage. Consumes 3 Cold Focus.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Bolt of Frost V - Scroll: Ckru'Venoth's Sundering IVLifeboundCommon ScrollClass: WizardRequires Level 35Use: Evolves your Ckru'Venoth's Sundering III ability into Ckru'Venoth's Sundering IV.Begin manifesting a blade of fire above your target. After 3 seconds, the fiery blade coalesces and cleaves into the target. Deals extra damage to targets below 20% health.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Ckru'Venoth's Sundering IV - Scroll: Ckru'Venoth's Sundering VLifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Ckru'Venoth's Sundering IV ability into Ckru'Venoth's Sundering V.Begin manifesting a blade of fire above your target. After 3 seconds, the fiery blade coalesces and cleaves into the target. Deals extra damage to targets below 20% health.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Ckru'Venoth's Sundering V - Scroll: Conflagration IILifeboundCommon ScrollClass: WizardRequires Level 40Use: Scribes Conflagration II to your codex.Weave a magical shield to increase your Health and Armor by a shall amount.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Conflagration II - Scroll: Creeping Cold IILifeboundCommon ScrollClass: WizardRequires Level 38Use: Evolves your Creeping Cold ability into Creeping Cold II.Create an icy storm above your target, assailing them with Cold damage every 2 sec while the ice storm lasts. The final tick of damage will restore 1 Cold Focus.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Creeping Cold II - Scroll: Ember Surge VLifeboundCommon ScrollClass: WizardRequires Level 36Use: Evolves your Ember Surge IV ability into Ember Surge V.Unleash a surge of smoldering power at the target, dealing Fire damage. Consumes 2 Fire Focus.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Ember Surge V - Scroll: Erudite Mind IIILifeboundCommon ScrollClass: WizardRequires Level 40Use: Scribes Erudite Mind III to your codex.Expand the mind of an ally, increasing their Intellect by 2 while active.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Erudite Mind III - Scroll: Fiery Onslaught VILifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Fiery Onslaught V ability into Fiery Onslaught VI.Unleash a flurry of blazing slashes at your target over 3 seconds, dealing 110% weapon damage as fire on each hit. This spell has an increased critical chance versus opponents frozen or crystallized by Razor Ice, and deals increased damage to opponents who are electrified. Requires a 1H bladed weapon or greatsword.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Fiery Onslaught VI - Scroll: Fiery Onslaught VIILifeboundCommon ScrollClass: WizardRequires Level 38Use: Evolves your Fiery Onslaught VI ability into Fiery Onslaught VII.Unleash a flurry of blazing slashes at your target over 3 seconds, dealing 112% weapon damage as fire on each hit. This spell has an increased critical chance versus opponents frozen or crystallized by Razor Ice, and deals increased damage to opponents who are electrified. Requires a 1H bladed weapon or greatsword.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Fiery Onslaught VII - Scroll: Fire Bolt IVLifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Fire Bolt III ability into Fire Bolt IV.Hurl a bolt of burning mana at your target, blasting them with Fire damage. Consumes 3 Fire Focus.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Fire Bolt IV - Scroll: Fire Bolt VLifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Fire Bolt IV ability into Fire Bolt V.Hurl a bolt of burning mana at your target, blasting them with Fire damage. Consumes 3 Fire Focus.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Fire Bolt V - Scroll: Flame Ward IIILifeboundCommon ScrollClass: WizardRequires Level 36Use: Evolves your Flame Ward II ability into Flame Ward III.Protect yourself with a ward that absorbs fire damage. Lasts 15 seconds. All Elemental Wards share the same cooldown.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Flame Ward III - Scroll: Flamestrike IILifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Flamestrike I ability into Flamestrike II.Consumes all available fire focus to call down a pillar of fire that sears the target for damage every .5 seconds for 3 seconds, and ignites them for 12 seconds. Requires at least 1 Fire Focus to activate. Damage scales with focus consumed.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Flamestrike II - Scroll: Frost ArrowLifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Lesser Frost Arrow ability into Frost Arrow.Channel the force of Cold at your target for 3 seconds, unleashing an arrow of Cold damage every 0.6 seconds.Merchant Value: 0 0 0 0 1Weight: 0.1
Scroll: Frost Arrow - Scroll: Frost Ward IIILifeboundCommon ScrollClass: WizardRequires Level 36Use: Evolves your Frost Ward II ability into Frost Ward III.Protect yourself with a ward that absorbs cold damage. Lasts 15 seconds. All Elemental Wards share the same cooldown.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Frost Ward III - Scroll: Frostblind VLifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Frostblind IV ability into Frostblind V.Freeze the area in front of you with frigid slash, dealing Cold damage and chilling targets, reducing their accuracy by 7% for 12 seconds. The lingering effect increases the critical strike chance of your next two Fire or Shock Spellblade abilities/spells versus the target by 10%. Requires a sword or greatsword.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Frostblind V - Scroll: Frostblind VILifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Frostblind V ability into Frostblind VI.Freeze the area in front of you with frigid slash, dealing Cold damage and chilling targets, reducing their accuracy by 8% for 12 seconds. The lingering effect increases the critical strike chance of your next two Fire or Shock Spellblade abilities/spells versus the target by 10%. Requires a sword or greatsword.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Frostblind VI - Scroll: Glacial Upheaval IIILifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Glacial Upheaval II ability into Glacial Upheaval III.Send a manifested slab of glacial ice bursting up from beneath the target, knocking them down for 4 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Glacial Upheaval III - Scroll: Impaling Ice IVLifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Impaling Ice III ability into Impaling Ice IV.Conjure blades of ice and rip them up from beneath your target, impaling them. If your target is Electrified, the spell will gain a high amount of penetration. Combos into Shattering Pulse.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Impaling Ice IV - Scroll: Improved Expulse FlameLifeboundCommon ScrollClass: WizardRequires Level 38Use: Evolves your Expulse Flame ability into Improved Expulse Flame.Deals Fire damage and grants a stack of "Rising Flames". Each stack of Rising Flames increases the damage of the next Fiery Lance by 25%, increases the mana cost by 50%, and reduces the cast time by 30%. This effect can stack two times. Each stack increases the Focus cost of Fiery Lance by 1, to a maximum of 3.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Improved Expulse Flame - Scroll: Improved Expulse IceLifeboundCommon ScrollClass: WizardRequires Level 34Use: Evolves your Expulse Ice ability into Improved Expulse Ice.Deals Cold damage and grants a stack of "Rising Frost". Each stack of Rising Frost increases the damage of the next Ice Lance by 25%, increases the mana cost by 50%, and reduces the cast time by 30%. This effect can stack two times. Each stack increases the Focus cost of Ice Lance by 1, to a maximum of 3.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Improved Expulse Ice - Scroll: Improved Expulse ThunderLifeboundCommon ScrollClass: WizardRequires Level 36Use: Evolves your Expulse Thunder ability into Improved Expulse Thunder.Deals Shock damage and grants a stack of "Rising Lightning". Each stack of Rising Lightning increases the damage of the next Expulse Lightning by 25%, increases the mana cost by 50%, and reduces the cast time by 30%. This effect can stack two times. Each stack increases the Focus cost of Expulse Lightning by 1, to a maximum of 3.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Improved Expulse Thunder - Scroll: Improved Flame ArrowLifeboundCommon ScrollClass: WizardRequires Level 36Use: Evolves your Flame Arrow ability into Improved Flame Arrow.Channel the force of Fire at your target for 3 seconds, unleashing an arrow of Fire damage every 0.5 seconds.Merchant Value: 0 0 0 0 1Weight: 0.1
Scroll: Improved Flame Arrow - Scroll: Improved Static ArrowLifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Static Arrow ability into Improved Static Arrow.Channel the force of Electricity at your target for 3 seconds, unleashing an arrow of Shock damage every 0.5 seconds.Merchant Value: 0 0 0 0 1Weight: 0.1
Scroll: Improved Static Arrow - Scroll: Major Shielding VLifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Shielding ability into Major Shielding.Weave a magical shield to increase your Health and Armor by a shall amount.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Major Shielding V - Scroll: Raiment of the Tempest IILifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Raiment of the Tempest I ability into Raiment of the Tempest II.Infuse yourself with 15 charges of Slumbering Lightning, causing those who strike you with melee attacks to take Shock damage until all charges are depleted. This effect cannot occur more than once every second.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Raiment of the Tempest II - Scroll: Razor Ice IVLifeboundCommon ScrollClass: WizardRequires Level 38Use: Evolves your Razor Ice III ability into Razor Ice IV.The first application of Razor Ice on the target will deal damage and slow its movement speed by 50% for 9 seconds. The second application on the same target will deal damage and freeze it in place for up to 5.5 seconds, as well as applying the Crystallized debuff and refreshing the movement speed reduction. Damage may cause the immobilization to break early.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Razor Ice IV - Scroll: Searing Bade VLifeboundCommon ScrollClass: WizardRequires Level 32Use: Evolves your Searing Blade IV ability into Searing Blade V.Slash the target with searing flames, dealing 80% weapon damage, and an additional 20% as fire damage. Your next two Shock or Cold Spellblade abilities/spells will be increased in potency by +21 vs the target. Effect lasts 12 seconds. Requires a sword or greatsword.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Searing Bade V - Scroll: Searing Blade VILifeboundCommon ScrollClass: WizardRequires Level 40Use: Evolves your Searing Blade V ability into Searing Blade VI.Slash the target with searing flames, dealing 80% weapon damage, and an additional 20% as fire damage. Your next two Shock or Cold Spellblade abilities/spells will be increased in potency by +24 vs the target. Effect lasts 12 seconds. Requires a sword or greatsword.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Searing Blade VI - Scroll: Shock Prism VLifeboundCommon ScrollClass: WizardRequires Level 38Use: Evolves your Shock Prism IV ability into Shock Prism V.Unleash a charged prism at the target, dealing shock damage. Consumes 2 Shock Focus.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Shock Prism V - Scroll: Shock Ward IIILifeboundCommon ScrollClass: WizardRequires Level 36Use: Evolves your Shock Ward II ability into Shock Ward III.Protect yourself with a ward that absorbs shock damage. Lasts 15 seconds. All Elemental Wards share the same cooldown.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Shock Ward III - Scroll: Sparking Bolt VLifeboundCommon ScrollClass: WizardRequires Level 36Use: Evolves your Sparking Bolt IV ability into Sparking Bolt V.Hurl a bolt of electrified mana at your target, striking them with Shock damage. Consumes 3 Shock Focus.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Sparking Bolt V - Scroll: Torrent of Flame IILifeboundCommon ScrollClass: WizardRequires Level 34Use: Evolves your Torrent of Flame I ability into Torrent of Flame II.Channel a blaze of flaming energy that bombards your target with Fire damage every second for up to 4 seconds. Each tick of damage restores mana.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Torrent of Flame II - Scroll: Unstable Vortex IILifeboundCommon ScrollClass: WizardRequires Level 35Use: Evolves your Unstable Vortex I ability into Unstable Vortex II.Manifest a vortex of crackling electricity near the target for 10 seconds. For every two seconds that the target remains within 10m of it, they will take shock damage. The further from the center of the vortex the target is, the greater the damage.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Unstable Vortex II
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