Bridget Coleridge (Rogue Trainer, 21-30)
- Vendor
Bridget Coleridge is an NPC in Port of Ru’lun (Silent Plains).
This NPC is a vendor.
This NPC is a vendor.
1247, 476, -1155
Items for Sale
Other(26)
Scroll: Backstab III ScrollScroll: Backstab IIILifeboundScrollClass: RogueRequires Level 24Impale an enemy with a vicious strike, dealing {abilityid:9695:BackstabMin} - {abilityid:9695:BackstabMax} Physical damage. Must be behind the target. Requires a Piercing weapon.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Blackjack Kick IV ScrollScroll: Blackjack Kick IVLifeboundScrollClass: RogueRequires Level 24Attack an enemy with a swift kick, dealing {abilityid:9702:BlackjackKick4Min} - {abilityid:9702:BlackjackKick4Max} Physical damage.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Bloodletter IV ScrollScroll: Bloodletter IVLifeboundScrollClass: RogueRequires Level 26Lacerate an enemy, dealing {abilityid:9709:BloodletterMin} - {abilityid:9709:BloodletterMax} Physical damage and causing Bleeding Wound, dealing {buffid:4638:BloodletterBleedMin} - {buffid:4638:BloodletterBleedMax} Physical damage every 2 sec for 12 sec.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Caltrops II ScrollScroll: Caltrops IILifeboundScrollClass: RogueRequires Level 22Scatter caltrops at the feet of an enemy or the target location if no enemy is selected for 30 sec. All enemies will have their movement speed reduced by {buffid:4643:MoveSpeedReduction}% while stepping on the caltrops and for 3 seconds after.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Cloudy Tincture I ScrollScroll: Cloudy Tincture ILifeboundScrollClass: RogueRequires Level 26Sacrifice 1 Opportunity to create a Cloudy Tincture. You can consume the Cloudy Tincture later to gain 1 Opportunity.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Corrosive Brew III ScrollScroll: Corrosive Brew IIILifeboundScrollClass: RogueRequires Level 30Throw a flask filled with a highly corrosive compound at your enemy, reducing Armor Class by {buffid:4648:ArmorReduction}% for {buffid:4648:duration}.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Explosive Trap III ScrollScroll: Explosive Trap IIILifeboundScrollClass: RogueRequires Level 28Place a trap that will explode when the first enemy approaches, dealing {buffid:4653:ExplosiveTrapMinDamage} - {buffid:4653:ExplosiveTrapMaxDamage} Fire damage. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Flash Trap II ScrollScroll: Flash Trap IILifeboundScrollClass: RogueRequires Level 24Place a trap that emits a concussive blast when the first enemy approaches, stunning them for {buffid:4657:StunDuration} sec and Disorienting them for {buffid:4657:DisorientDuration} sec, leaving them vulnerable to crowd-controlling effects. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Lucky Strike II ScrollScroll: Lucky Strike IILifeboundScrollClass: RogueRequires Level 28Perform a reckless attack with a 7% higher chance to miss. If the attack hits, it will critically hit for additional damage.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Reddened Elixir II ScrollScroll: Reddened Elixir IILifeboundScrollClass: RogueRequires Level 22Sacrifice 12.5% of your maximum health to create a Reddened Elixir in your inventory. When consumed, this Elixir will heal you for 12.5% of your maximum health.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Smoke Trick III ScrollScroll: Smoke Trick IIILifeboundScrollClass: RogueRequires Level 30Throw a flask filled with intoxicating fumes at an enemy, mesmerizing them for up to 15 sec. Any damage dealt to the target while mesmerized will break the effect. Requires Shadow Walk. If used while the target is stunned by Flash Bomb, they will lose all threat against the caster.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Springwire Trap III ScrollScroll: Springwire Trap IIILifeboundScrollClass: RogueRequires Level 30Place a trap that will coil around the feet of the first enemy that approaches, rooting them in place for {buffid:4671:duration} sec. Any damage dealt to the target will have a {buffid:4671:BreakChance}% chance to break the root effect. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Toxin Craft: Coagulating I ScrollScroll: Toxin Craft: Coagulating ILifeboundScrollClass: RogueRequires Level 26Create 5 vials of Coagulating Toxin. Applying this toxin to your weapon will give it a {buffid:4761:ProcChance}% Chance to reduce Incoming Healing on enemies that you strike by 25% for 10 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Toxin Craft: Conductive II ScrollScroll: Toxin Craft: Conductive IILifeboundScrollClass: RogueRequires Level 24Create 5 vials of Improved Conductive Toxin. Applying this toxin to your weapon will give it a {buffid:4717:ProcChance}% Chance to deal an additional {buffid:4717:Dmg} shock Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Toxin Craft: Incendiaryt II ScrollScroll: Toxin Craft: Incendiaryt IILifeboundScrollClass: RogueRequires Level 24Create 5 vials of Improved Incendiary Toxin. Applying this toxin to your weapon will give it a {buffid:4712:ProcChance}% Chance to deal an additional {buffid:4712:Dmg} Fire Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Toxin Craft: Infectious II ScrollScroll: Toxin Craft: Infectious IILifeboundScrollClass: RogueRequires Level 22Create 5 vials of Improved Infectious Toxin. Applying this toxin to your weapon will give it a {buffid:4702:ProcChance}% Chance to deal an additional {buffid:4702:Dmg} Disease Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Toxin Craft: Medicinal II ScrollScroll: Toxin Craft: Medicinal IILifeboundScrollClass: RogueRequires Level 28Create 5 vials of Improved Medicinal Toxin. Applying this toxin to your weapon will give it a {buffid:4741:ProcChance}% Chance to heal the user for {buffid:4741:Heal} Health on successful attacks. The healing effect can only be triggered once every 3 seconds.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Toxin Craft: Synthetic III ScrollScroll: Toxin Craft: Synthetic IIILifeboundScrollClass: RogueRequires Level 26Create 5 vials of Filtered Synthetic Toxin. Applying this toxin to your weapon will give it a {buffid:4675:ProcChance}% Chance to deal an additional {buffid:4675:Dmg} Poison Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Toxin Craft: Venomous III ScrollScroll: Toxin Craft: Venomous IIILifeboundScrollClass: RogueRequires Level 26Create 5 vials of Filtered Venomous Toxin. Applying this toxin to your weapon will give it a {buffid:4688:ProcChance}% Chance to apply Venomous Wound to the target on each attack, dealing {buffid:4693:VenomMin} - {buffid:4693:VenomMax} poison damage every {buffid:4693:tickinterval} seconds for {buffid:4693:duration} seconds. Venomous Wound can stack up to 3 times.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Twin Fangs III ScrollScroll: Twin Fangs IIILifeboundScrollClass: RogueRequires Level 28Unleash a two-fold attack, dealing {abilityid:9750:TwinFangsMin} - {abilityid:9750:TwinFangsMax} Physical damage and inflicting Toxic Wound, dealing {buffid:4662:TwinFangPoisonMin} - {buffid:4662:TwinFangPoisonMax} Poison damage every 3 sec for {buffid:4662:duration} sec.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Unstable Mixture II ScrollScroll: Unstable Mixture IILifeboundScrollClass: RogueRequires Level 28Throw a vial of hastily combined ingredients at an enemy, causing an unpredictable effect: - Reduce the enemy's dodge rating by 25% for 12 sec. - Increase your critical chance by 8% for 12 sec. - Your abilities against the target have a 40% reduction in cooldown time for 12 sec. - Cause the enemy to flee in fear for 5 sec.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Vapor Trap II ScrollScroll: Vapor Trap IILifeboundScrollClass: RogueRequires Level 22Place a trap that releases a cloud of caustic vapors after the first enemy approaches, dealing poison damage over time to all nearby enemies for {buffid:4707:duration} seconds. Requires Stealth.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Veiled Strike IV ScrollScroll: Veiled Strike IVLifeboundScrollClass: RogueRequires Level 22Strike an enemy with deft motion, dealing {abilityid:9756:VeiledStrikeMin} - {abilityid:9756:VeiledStrikeMax} Physical damage and generating 25% less Threat than normal attacks. Veiled Strike will deal bonus damage when executed from behind the target.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Veiled Strike V ScrollScroll: Veiled Strike VLifeboundScrollClass: RogueRequires Level 30Strike an enemy with deft motion, dealing {abilityid:9757:VeiledStrikeMin} - {abilityid:9757:VeiledStrikeMax} Physical damage and generating 25% less Threat than normal attacks. Veiled Strike will deal bonus damage when executed from behind the target.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Wall Climber II ScrollScroll: Wall Climber IILifeboundScrollClass: RogueRequires Level 26Increases climbing speed by 7.5%.Merchant Value: 0 0 0 0 5Weight: 0.1 Scroll: Waylay III ScrollScroll: Waylay IIILifeboundScrollClass: RogueRequires Level 24Waylay an enemy with a vicious blow, dealing {abilityid:9744:WaylayMin} - {abilityid:9744:WaylayMax} Physical damage. Requires a Blunt or Slashing weapon.Merchant Value: 0 0 0 0 5Weight: 0.1
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