Flash Heal I

Flash Heal I [Improved Flash Heal I]

Mastery variant of Flash Heal I

Flash Heal I
Flash Heal I
[Improved Flash Heal I]
24 ManaInstant
Cast Skill: Restoration25 meter range18 sec cooldown

Release a surge of healing light, instantly healing your target for up to 0 health.

Instant ActionDefensiveDivine

Class

Cleric

Type

Instant Action

Skill

Restoration

Level

20

Range

25m

Magic

Divine

Target

Defensive

Innate

No

Cooldown

18s

Mastery Paths

Flash Heal
Flash HealFlash Heal
Unlocks a new ability: Flash Heal
Righteous · Level 20
Skill Point Cost1
Flash Heal I
Flash Heal I
Improved Flash Heal IImproved Flash Heal I
Increases the chance Flash Heal will critically heal by 5% and reduces the cooldown by 2 sec.
Righteous · Level 20
Skill Point Cost1
Flash Heal I
Flash Heal I
Improved Flash Heal IIImproved Flash Heal II
Increases the chance Flash Heal will critically heal by 10% and reduces the cooldown by 5 sec.
Righteous · Level 20
Skill Point Cost1
Flash Heal I
Flash Heal I

Passive Modifiers

Flash Heal PotencyFlash Heal Potency
For each point spent in the Righteous Mastery branch, Flash Heal gains bonus healing equal to 3.33% of your Presence. This effect scales with up to 30 points spent, for a maximum bonus equal to 100% of your Presence.
Righteous · Level 20
Skill Point Cost1
Divine Conduit IDivine Conduit I
Increases the amount healed by Flash Heal by 10%.
Righteous · Level 20
Skill Point Cost1
Divine Conduit IIDivine Conduit II
Increases the amount healed by Flash Heal by 20%.
Righteous · Level 20
Skill Point Cost1
Soul-TendingSoul-Tending
When Flash Heal heals a target protected by Sacred Shield, it reduces Fatigued Spirit's remaining duration by 2 sec. If it is a critical heal, Fatigued Spirit's remaining duration is reduced by 4 sec.
Righteous · Level 20
Skill Point Cost1
Sudden LifeSudden Life
When Healing Spark critically heals, the cast time of your next Celestial Light is reduced by 2 sec and its chance to critically heal is increased by 25%. Additionally, when Flash Heal critically heals, the healing of your next Healing Spark is increased by 100%.
Righteous · Level 20
Skill Point Cost1
Bolstered FlashBolstered Flash
When a target is protected by Bolster, the amount healed by Flash Heal is increased by 10%.
Righteous · Level 30
Skill Point Cost1
Bolstered Flash IIBolstered Flash II
When a target is protected by Bolster, the amount healed by Flash Heal is increased by 20%.
Righteous · Level 30
Skill Point Cost1
Triage of the OrderTriage of the Order
When your Bond of Protection target falls below 20% Health, your next Flash Heal is free and guaranteed to critically heal. This cannot occur more than once every 10 sec.
Righteous · Level 40
Skill Point Cost1

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