For each point spent in the Righteous Mastery branch, Flash Heal gains bonus healing equal to 3.33% of your Presence.
This effect scales with up to 30 points spent, for a maximum bonus equal to 100% of your Presence.
Righteous · Level 20
Skill Point Cost1
Increases the amount healed by Flash Heal by 10%.
Righteous · Level 20
Skill Point Cost1
Increases the amount healed by Flash Heal by 20%.
Righteous · Level 20
Skill Point Cost1
When Flash Heal heals a target protected by Sacred Shield, it reduces Fatigued Spirit's remaining duration by 2 sec. If it is a critical heal, Fatigued Spirit's remaining duration is reduced by 4 sec.
Righteous · Level 20
Skill Point Cost1
When Healing Spark critically heals, the cast time of your next Celestial Light is reduced by 2 sec and its chance to critically heal is increased by 25%. Additionally, when Flash Heal critically heals, the healing of your next Healing Spark is increased by 100%.
Righteous · Level 20
Skill Point Cost1
When a target is protected by Bolster, the amount healed by Flash Heal is increased by 10%.
Righteous · Level 30
Skill Point Cost1
When a target is protected by Bolster, the amount healed by Flash Heal is increased by 20%.
Righteous · Level 30
Skill Point Cost1
When your Bond of Protection target falls below 20% Health, your next Flash Heal is free and guaranteed to critically heal. This cannot occur more than once every 10 sec.
Righteous · Level 40
Skill Point Cost1