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250001-3738 of 3738
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
list
grid_view
Icy Plate Cuirass
Magic
Chest
Plate
53 Armor
+2 Strength
+1 Stamina
+1 Wisdom
+1 Cold Resistance
Class: Warrior, Cleric, Paladin, Bard
A cold-forged metal cuirass.
Weight: 3.9
Improved Alchemy Kit
Lifebound
Schematic
An improved set of alchemy tools including multiple vials, a mortar and pestle, and a simple alembic. Requires Alchemy Skill at Rank 36.
Weight: 1.0
Improved Asherium Armor Reinforcements
Component
3 Armor
A set of reinforcements used in fastening armor pieces together.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 1.2
Improved Asherium Large Weapon Haft
Component
A longer length of metal that can be used as a haft for large, two-handed weapons.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 2.1
Improved Asherium Weapon Haft
Component
A simple length of metal that can be used as a haft for smaller weapons.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 1.1
Improved Asherium Weapon Hilt
Component
A simple legth of metal that can be used to create a handgrip for weapons.
Weight: 1.1
Improved Burlap Cloth Cord
Component
2 Armor
Improved cloth cord, often used in dothing and armor:
Weight: 0.3
Improved Maple Bow Reinforcement
Component
A wooden reinforcement used in the construction of longbows and shortbows.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.8
Improved Maple Wooden Endcaps
Component
Simple wooden endcaps, used to prevent splintering and add weight.
Weight: 0.8
Improved Tattered Leather Knuckle Wrapping
Component
A simple leather wrapping to help with gripping a weapon.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.8
Improved Tattered Leather Straps
Component
2 Armor
Basic leather straps, often used in armor.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.8
Initiate's Coin
No Trade, Quest Item
General
Initiate's coin of the Mage Hunter's Order.
Weight: 0.1
Initiate's Tattered Leather Boots
Feet
Leather
11 Armor
+5 Health
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather boots.
Weight: 2.3
Initiate's Tattered Leather Bracers
Wrist
Leather
8 Armor
+5 Endurance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather bracers.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 1.7
Initiate's Tattered Leather Breeches
Legs
Leather
14 Armor
+5 Mana
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather breeches.
Weight: 2.5
Initiate's Tattered Leather Cap
Head
Leather
8 Armor
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather cap.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 1.7
Initiate's Tattered Leather Gloves
Hands
Leather
8 Armor
+18 Hit Rating
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather gloves.
Weight: 1.9
Initiate's Tattered Leather Jerkin
Chest
Leather
14 Armor
+5 Endurance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather jerkin.
Weight: 2.9
Initiate's Tattered Leather Pauldrons
Shoulders
Leather
11 Armor
+1 Agility
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather pauldrons.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 2.3
Insight-Infused Cotton Cloth Robe Basis
Component
7 Armor
+2 Wisdom
Magically infused cloth cut to a pattern and ready to be sewn into a robe.
Weight: 2.1
Insight-Infused Cured Leather Cap Basis
Component
7 Armor
+2 Wisdom
Leather cut to a patterns and rad to be made into a cap.
Weight: 0.8
Insight-Runed Thick Leather Jerkin Basis
Component
20 Armor
+3 Wisdom
Leather cut to a pattern and ready to be made into a jerkin.
Weight: 1.7
Insulated Fur Mask
Magic, Unique
Head
Leather
11 Armor
+9 Cold Resistance
+6 Frigid Environment Resistance
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.8
Intact Femur
Crushing Weapon
3.2 Delay
One-Handed Club
4 Physical Damage
(1.3 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 4.2
Iridescent Beetle Shell
No Trade, Quest Item
General
Very shiny, I think Meera needed these.
Weight: 0.1
Iron Adept's Blade
Blade Weapon
2.8 Delay
One-Handed Sword
8 Physical Damage
(2.9 DPS)
+3 Agility
+15 Hit Rating
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Necromancer, Bard
A well made sword.
Weight: 3.6
Iron Arena Battle Blade
Blade Weapon
2.8 Delay
One-Handed Sword
8 Physical Damage
(2.9 DPS)
+3 Strength
+2 Constitution
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
A well-made sword.
Weight: 3.6
Iron Arena Fighting Gloves
Hand-to-Hand Weapon
2.5 Delay
One-Handed Fist Weapon
8 Physical Damage
(3.2 DPS)
+3 Strength
+2 Constitution
Class: Monk
Well-made fighting knuckles.
Weight: 2.7
Iron Axe Blade
Component
A simple axe blade.
Weight: 2.0
Iron Bar
Material
A bar of solid iron.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
0
Weight: 1.0
Iron Barbed Arrowheads
Material
Barbed iron arrowheads, ready to be attached to arrows.
Weight: 0.1
Iron Barbed Arrows
Ammo
3 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Requires Level 20
Arrows with barbed tips, which can cause painful wounds that slow down the target.
Weight: 0.1
Iron Basic Large Weapon Haft
Component
A longer length of metal that can be used as a haft for large, two-handed weapons.
Weight: 2.2
Iron Basic Weapon Haft
Component
A simple legth of metal that can be used as a haft for smaller weapons.
Weight: 1.1
Iron Basic Weapon Hilt
Component
A simple legth of metal that can be used to create a handgrip for weapons.
Weight: 1.1
Iron Battle Sage's Greatspear
Spear Weapon
3.7 Delay
Main Hand Long Spear
18 Physical Damage
(4.9 DPS)
+3 Strength
+2 Intellect
Class: Warrior, Rogue, Ranger, Shaman, Bard
A well-made longspear.
Weight: 6.1
Iron Battlepriest's Mace
Crushing Weapon
2.8 Delay
One-Handed Mace
8 Physical Damage
(2.9 DPS)
+2 Agility
+3 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman
Weight: 3.8
Iron Captain's Halberd
Spear Weapon
4.1 Delay
Main Hand Polearm
20 Physical Damage
(4.9 DPS)
+3 Stamina
+2 Dexterity
Class: Warrior, Paladin, Dire Lord
A well-made halberd.
Weight: 6.9
Iron Captain's Poniard
Dagger Weapon
2.4 Delay
One-Handed Dagger
6 Physical Damage
(2.5 DPS)
+2 Stamina
+3 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A well-made dagger.
Weight: 2.3
Iron Chain Belt
Waist
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A simple chain belt in the Kingsreach style.
Weight: 1.5
Iron Chain Boots
Feet
Chain
26 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail boots in the Kingsreach style.
Weight: 3.0
Iron Chain Leggings
Legs
Chain
26 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail leggings in the Kingsreach style.
Weight: 3.0
Iron Chain Links
Material
A number of chain links, ready to be crafted into armor.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
65
Weight: 1.0
Iron Champion's Battle Axe
Axe Weapon
3.1 Delay
One-Handed Axe
8 Physical Damage
(2.6 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Druid, Bard
A well-made axe.
Weight: 3.6
Iron Champion's Broadsword
Blade Weapon
2.8 Delay
One-Handed Sword
8 Physical Damage
(2.9 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Necromancer, Bard
A well-made sword.
Weight: 3.6
Iron Champion's Mace
Crushing Weapon
2.8 Delay
One-Handed Mace
8 Physical Damage
(2.9 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
A well-made mace.
Merchant Value:
circle
0
circle
0
circle
3
circle
75
circle
0
Weight: 3.8
Iron Champion's Warhammer
Crushing Weapon
2.8 Delay
One-Handed Mace
8 Physical Damage
(2.9 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
A well-made mace.
Weight: 3.6
Iron Champion's Zweihander
GreatBlade Weapon
3.7 Delay
Main Hand Great Sword
18 Physical Damage
(4.9 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Paladin, Dire Lord, Ranger
A well-made greatsword.
Weight: 4.2
Iron Combatant's Guisarme
Spear Weapon
4.1 Delay
Main Hand Polearm
20 Physical Damage
(4.9 DPS)
+3 Strength
+2 Dexterity
Class: Warrior, Paladin, Dire Lord
A well-made halberd.
Weight: 6.9
Iron Combatant's Knuckles
Hand-to-Hand Weapon
2.5 Delay
One-Handed Fist Weapon
8 Physical Damage
(3.2 DPS)
+3 Strength
+2 Dexterity
Class: Monk
Well-made fighting knuckles.
Weight: 2.7