search
Maps
arrow_drop_down
Kingsreach
Halnir Cave
Goblin Cave
Dungeons
Bestiary
arrow_drop_down
Mobs
NPCs
Items
arrow_drop_down
Collections
Compare
Quests
arrow_drop_down
Tracker
Abilities
arrow_drop_down
Bard
Cleric
Dire Lord
Druid
Enchanter
Monk
Necromancer
Paladin
Ranger
Rogue
Shaman
Summoner
Warrior
Wizard
Guides
Recipes
arrow_drop_down
Fabric
Leatherworking
Outfitting
Tailoring
Tanning
Weaving
Metal
Armorsmithing
Blacksmithing
Smelting
Weaponsmithing
Gemcutting
Jewelcrafting
Wood
Carpentry
Fletching
Woodcarving
Woodworking
Alchemy
Consumable
Brewing
Cooking
Scavenging
brightness_3
brightness_7
login
Log in with Discord
login
Not logged in
brightness_3
brightness_7
login
Log in with Discord
Item List
All Items
Weapons
Armor
Tools
Mats
Consumable
Other
close
Filters
search
Reset Filters
(any category)
Acclimation
Ammo
Catalyst
Chain
Clickie
Cloth
Component
Container
Drink
Food
General
Heavy Chain
Heavy Leather
Heavy Plate
Held
Ingredient
Jewelry
Key
Leather
Main Hand Bo Staff
Main Hand Great Axe
Main Hand Great Hammer
Main Hand Great Mace
Main Hand Great Sword
Main Hand Long Spear
Main Hand Long Staff
Main Hand Polearm
Main Hand Quarter Staff
Material
One-Handed Axe
One-Handed Club
One-Handed Dagger
One-Handed Fist Weapon
One-Handed Longbow
One-Handed Mace
One-Handed Short Spear
One-Handed Shortbow
One-Handed Skinning Knife
One-Handed Stave
One-Handed Sword
One-Handed War Hammer
Plate
Potion
Reagent
Relic
Resource
Schematic
Scroll
Shield
Trinket
Two-Handed Harvesting Sickle
Two-Handed Mining Pick
Two-Handed Woodcutting Axe
(any slot)
Ammo
Back
Chest
Ears
Feet
Fingers
Hands
Head
Legs
Light Source
Neck
Offhand
Onehanded
Ranged
Relic
Shoulders
Twohanded
Waist
Wrist
(any class)
Bard
Cleric
Dire Lord
Druid
Enchanter
Monk
Necromancer
Paladin
Ranger
Rogue
Shaman
Summoner
Warrior
Wizard
(any rarity)
Common
Uncommon
Rare
Ultra Rare
Mythic
Legendary
(any source)
crafted
dropped
quest reward
No Trade
(any)
yes
no
Lifebound
(any)
yes
no
Magic
(any)
yes
no
Quest Item
(any)
yes
no
Temporary
(any)
yes
no
Unique
(any)
yes
no
Required Level
(any)
greater than
less than
exactly
Weight
(any)
greater than
less than
exactly
LABEL_TEMPLATE
(any)
greater than
less than
exactly
Add Stat Filter
Select a stat
Agility
Anaerobic Environment Resistance
Armor
Attack Power
Awareness
Block Rating
Block Value
Charisma
Chemical Resistance
Climbing Endurance Drain
Climbing Speed
Cold Resistance
Concealment
Constitution
Cooldown Reduction Percent
Curse Resistance
Damage
Delay
Dexterity
Disease Resistance
Divine Resistance
Dodge
Dodge Rating
Endurance
Fire Resistance
Frigid Environment Resistance
Happiness
Haste Percent
Haste Rating
Health
Health Recovered While Resting
Health Regeneration
Hit Percent
Hit Rating
Intellect
Magic Resistance
Mana
Mana Recovered While Resting
Mana Regeneration
Max Carry Capacity
Max Carry Weight
Movement Speed
Nature Resistance
Parry Rating
Physical Crit Chance
Physical Crit Rating
Poison Resistance
Pressure Environment Resistance
Scorching Environment Resistance
Shock Resistance
Skill Learning Rate
Slots
Spell Crit Chance
Spell Crit Rating
Spell Power
Sprinting Speed
Stamina
Strength
Swimming Speed
Tool Effectiveness
Toxic Environment Resistance
Wind Shear Environment Resistance
Wisdom
filter_alt
first_page
chevron_left
680001-3865 of 3865
chevron_right
last_page
Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
list
grid_view
Spider Silk
Resource
A glob of silk from a giant spider. Dried and spun, this can be used to make thread.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.5
Spider Venom Gland
Reagent
A venom gland from an average-sized giant spider. This may be of use to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 0.2
Spike
Drink
What a Halfling drinks when they just need a drink. +27 Dodge Rating for 30 minutes. -5 Movement Speed for 30 minutes.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
18
Weight: 0.1
Splintered Round Shield
Shield
4 Armor
+550 Block Rating
+21 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 3.0
Splintering Axe
Axe Weapon
3.1 Delay
One-Handed Axe
5 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 3.5
Splintering Club
Crushing Weapon
3.2 Delay
One-Handed Club
5 Physical Damage
(1.6 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Splitneck Axe
Axe Weapon
3.1 Delay
One-Handed Axe
5 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Spool of Rope
Material
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 1.0
Spore-Infested Cord
Waist
Cloth
1 Armor
+2 Stamina
+2 Nature Resistance
A frayed cord infested with tiny spores.
Weight: 0.8
Spore-Stained Slippers
Magic, Unique
Feet
Cloth
8 Armor
+3 Intellect
+6 Poison Resistance
-3 Curse Resistance
Class: Monk, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
It's clear these faded, spore-stained slippers were once exquisitely decorated.
Weight: 1.4
Springwood Baton
Crushing Weapon
2.4 Delay
One-Handed Club
5 Physical Damage
(2.1 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.0
Springwood Clubber
Crushing Weapon
3.1 Delay
One-Handed Club
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.0
Staff of the Craven
Stave Weapon
4.1 Delay
Main Hand Long Staff
18 Physical Damage
(4.4 DPS)
+2 Constitution
+25 Health
+25 Mana
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
65
circle
50
Weight: 5.0
Stale Bread
No Trade
Food
Consume this meal to restore a small amount of energy.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
1
Weight: 0.1
Stalker Sinew
Resource
The stretched sinew of a large cat.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.2
Stalker Steaks
Food
Consume this item to gain a lasting effect. Effect: +2 Dexterity +36 Physical Crit Rating Duration: 60 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 0.1
Stalker's Arrows
Ammo
5 Physical Damage
Class: Ranger
Well-crafted arrows suitable for a skilled survivalist.
Weight: 0.1
Stalker's Pie
Food
Consume this item to gain a lasting effect. Effect: +2 Concealment while stealthed Duration: 45 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Stalker's Thick Leather Boots
Feet
Leather
17 Armor
+3 Agility
+15 Hit Rating
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather boots.
Weight: 2.3
Stalker's Thick Leather Pauldrons
Shoulders
Leather
17 Armor
+3 Strength
+15 Hit Rating
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather pauldrons.
Weight: 2.3
Stalwart's Blood Iron Spaulders
Shoulders
Plate
24 Armor
+4 Stamina
+20 Endurance
Class: Warrior, Cleric, Paladin, Bard
Simple chain pauldrons.
Weight: 3.8
Stalwart's Iron Chain Bracers
Wrist
Chain
13 Armor
+3 Strength
+15 Endurance
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail bracers.
Weight: 1.8
Stalwart's Iron Chain Coat
Chest
Chain
27 Armor
+3 Stamina
+15 Endurance
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A simple chainmail coat.
Weight: 3.8
Stalwart's Iron Sabatons
Feet
Plate
27 Armor
+3 Constitution
+15 Endurance
Class: Warrior, Cleric, Paladin, Bard
Simple chainmail boots.
Weight: 3.8
Stalwart's Iron Vambraces
Wrist
Plate
19 Armor
+3 Strength
+15 Endurance
Class: Warrior, Cleric, Paladin, Bard
Simple chainmail bracers
Weight: 2.9
Standard Armor Padding
Component
1 Armor
Standard cloth padding used to reinforce armor.
Weight: 0.4
Standard Bindings
No Trade, Magic
Wrist
Plate
24 Armor
+2 Agility
+2 Dexterity
Requires Level 22
Standard quality bindings (wrist) that Arcamentals can wear.
Weight: 2.0
Standard Black Iron Basic Tool Haft
Component
A simple length of metal that can be used as a haft or grip for various tools.
Weight: 1.2
Standard Black Iron Harvesting Sickle
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 36
A simple but well-made harvesting sickle.
Weight: 3.5
Standard Black Iron Pommel Weight
Component
A simple weight of metal used to help to help balance a hand weapon.
Weight: 0.5
Standard Black Iron Sickle Blade
Component
A metal blade for a harvester's sickle.
Weight: 1.9
Standard Gauntlets
No Trade, Magic
Hands
Plate
24 Armor
+2 Strength
Requires Level 22
Standard quality gauntlets (hands) that Arcamentals can wear.
Weight: 2.3
Standard Hatchet Blade
Component
A metal blade for a woodcutter’s hatchet.
Weight: 1.7
Standard Iron Harvesting Sickle
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 32
A durable, well-balanced harvesting sickle.
Weight: 3.2
Standard Iron Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 32
A durable, well-balanced mining pick.
Weight: 3.2
Standard Iron Pommel Weight
Component
A simple weight of metal used to help balance a hand weapon.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.4
Standard Iron Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 32
A durable, well-balanced skinning knife.
Weight: 3.2
Standard Iron Weapon Cladding
Component
Small metal plates used to help balance large two handed weapons.
Weight: 1.1
Standard Iron Woodcutting Hatchet
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 32
A durable, well-balanced woodcutting hatchet.
Weight: 3.2
Standard Knuckle Wrapping
Component
A simple leather wrapping used for some weapons.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
50
Weight: 0.1
Standard Large Weapon Haft
Component
A fire-hardened wooden haft for large, two-handed weapons.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
50
Weight: 2.2
Standard Mana Shield
Magic
Shield
30 Armor
+300 Block Rating
+30 Block Value
Requires Level 22
Weight: 5.0
Standard Reinforcements
Component
A set of metal reinforcements for wooden weapons such as staves.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
50
Weight: 0.9
Standard Small Weapon Haft
Component
A hardened wooden haft for smaller axes and hammers.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
50
Weight: 1.1
Standard Tool Haft
Component
A simple length of metal that can be used as a haft or gnp for
Weight: 1.1
Stitched Cloth Belt
Waist
Cloth
2 Armor
An old cloth belt.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 0.6
Stitched Cloth Cap
Head
Cloth
3 Armor
An old cloth cap.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.0
Stitched Cloth Gloves
Hands
Cloth
3 Armor
An old pair of cloth gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.0
Stitched Cloth Pants
Legs
Cloth
5 Armor
An old pair of cloth pants.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.5
Stitched Cloth Robe
Chest
Cloth
6 Armor
A crudely stitched cloth tunic.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 3.0