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Heavy Chain
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Material
One-Handed Axe
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One-Handed Longbow
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Two-Handed Long Staff
Two-Handed Mining Pick
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Two-Handed Woodcutting Axe
(dropped by any)
Aganocht
a jacked rabbit
Ashbarran the Banebound
a white dire wolf
Bitter Bone
blackback widow
Black Roan Wolf
Black Rose Crew Boss
Black Rose Warden
Bloodfang
brooding skitterfang
Corrupted Rockbone Goblin
Crystalline Wyvern
Cursed Apparition
diamond-fang viper
Drawn Outcast
Drog
Elder Ironhide Boar
forgotten bowman
Gadai messenger
Gadai outlaw
Gadai Recruiter
Gatta Farrow
Ghost Viper Broodmother
Giant Ghost Viper
Grimwatcher Zarnak
grizzled greatpaw
Heltic
Hssyr the Wretch
Jorryn Farrow
Jugo "Mountain" Pojacks
Khibera
Kyan "The Bolt" Serevatti
Larcs the Weaponsmith
lost foreman
Lost Orc
Lydra
Master Bushu
Moonfang
Nightbane Toad
Nydar
Ognose the Deranged
Old Grey
Orphan Brood-Watcher
Peltmaster Krane
Pog the Elusive
Ragifus
Rattlecage
redjacket queen
Rilo the Insomniac
Rockbone Chief
Rockbone Emissary
Rockbone Terraformer
Rotfist the Breaker
The Duskfiend
The Ooshaa'ruk
The Witch of the Wood
Thug Ringleader
Ulthiran Sacrificer
Uzhead the Rife
Warchief Gallfang
Windfeather
wind griffin
Xedras Mal'thir
Zaruk the Sightweaver
Zirus the Bonewalker
Zthir the Foul
(any class)
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773 items found
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A fresh-baked cookie
Food
This looks delicious!
Aged Brass Key
No Trade, Unique
Key
Worn and deteriorated ... surprising it hasn't broken off in the lock it belongs to.
Weight: 0.1
Aged Wood Shortbow
Archery Weapon
2.8 Delay
One-Handed Shortbow
13 Physical Damage
+1 Dexterity
Class: Warrior, Rogue, Ranger, Bard
A shortbow made of aged wood.
Weight: 3.0
Alchemical Flux
Resource
A basic alchemical compound, this substance is used as a cleanser and strengthener.
Weight: 0.1
A locked coffer
No Trade, Quest Item
General
This coffer seems securely locked. Maybe someone in Availia can help open it.
Weight: 5.0
Amulet of the Venom Lair
Magic
Neck
+10 Health
+15 Poison Resistance
An amulet set with a cloudy, green jewel that appears to have liquid inside.
Weight: 0.3
A Mysterious Letter
No Trade, Lifebound
Right-Click to begin a task
A mysterious letter that was delivered to you. Perhaps you should read it.
Ancient Claymore
Magic
GreatBlade Weapon
4.4 Delay
Two-Handed Great Sword
24 Physical Damage
+1 Stamina
+1 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
This heavy sword bears obvious signs of use in battle, and yet is still sharp as the day it was forged.
Weight: 6.5
Ancient Mining Pick
Unique
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 16
Built from unfamiliar materials, this mining pick seems lighter and stronger than any modern design.
Weight: 2.6
Ancient Wolf Coat
No Trade, Unique
Right-Click to begin a task
Might be valued by some collectors... (This item begins a task.)
Weight: 0.1
Apple-glazed Trout
Food
Consume this item to gain a lasting effect. Effect: +1 Wisdom Duration: 30 Minutes
Applenut Mix
Food
Consume this item to gain a lasting effect. Effect: +1 Strength Duration: 30 Minutes
Applenut-stuffed Mushrooms
Food
Consume this item to gain a lasting effect. Effect: +2 Charisma Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Arcanery Brew
Drink
Weight: 0.1
A Recovered Map
No Trade, Unique
Right-Click to begin a task
Weight: 1.5
Arm Of The Bloodsworn
Magic
Axe Weapon
2.8 Delay
One-Handed Axe
28 Physical Damage
+4 Dexterity
+50 Health
+4 Strength
Class: Dire Lord
Weight: 3.0
A Runed Coffer
No Trade, Quest Item, Unique
General
An old runed coffer, recovered from the depths of Mad Run.
Weight: 5.0
Ash Arrow Shafts
Material
Ash lumber cut into shafts for arrows.
Weight: 2.4
Ash Basic Shield Handle
Component
1 Armor
+1 Block Value
A simple handle for a small shield.
Weight: 0.6
Ash Basic Wooden Endcaps
Component
Simple wooden endcaps, used to help prevent splintering and add weight
Weight: 0.8
Ash Bow Reinforcement
Component
A wooden reinforcement used in the construction of longbows and shortbows.
Weight: 0.8
Ash Carved Weapon Haft
Component
A carved wooden haft for smaller weapons.
Weight: 0.8
Ash Club Blank
Component
Weight: 2.7
Ash Cudgel
Crushing Weapon
2.2 Delay
One-Handed Club
9 Physical Damage
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
A simple wooden cudgel, common across all of Kingsreach.
Weight: 4.0
Ashen Bronze Armor Reinforcements
Material
Weight: 0.9
Ashen Bronze Armor Scales
Component
1 Armor
A set of metal scales used to reinforce leather armor.
Weight: 0.4
Ashen Bronze Bar
Material
A bar of burnished bronze.
Weight: 1.0
Ashen Bronze Barbed Arrows
Ammo
2 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Arrows with barbed tips, which can cause painful wounds that slow
Weight: 0.1
Ashen Bronze Bodkin Arrows
Ammo
2 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Arrows with bronze tips, specially designed to pierce armor.
Weight: 0.1
Ashen Bronze Broadhead Arrows
Ammo
3 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Stronger hunting arrows with bronze tips and ash wood shafts.
Weight: 0.1
Ashen Bronze Chain Belt
Waist
Chain
9 Armor
Class: Warrior, Cleric, Paladin, Dire Lord
A simple chain belt in the Kingsreach style.
Weight: 2.6
Ashen Bronze Chain Boots
Feet
Chain
22 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail boots in the Kingsreach style.
Weight: 3.1
Ashen Bronze Chain Coat
Chest
Chain
29 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A simple chainmail coat in the Kingsreach style.
Weight: 4.7
Ashen Bronze Chain Coat Basis
Component
26 Armor
A sheet of linked chainmail ready to be assembled into a Kingsreach chain coat.
Weight: 3.5
Ashen Bronze Chain Coif
Head
Chain
15 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A simple chainmail coif in the Kingsreach style.
Weight: 3.1
Ashen Bronze Chain Gauntlets
Hands
Chain
22 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail gauntlets in the Kingsreach style.
Weight: 3.1
Ashen Bronze Chain Leggings
Legs
Chain
29 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail leggings in the Kingsreach style.
Weight: 4.2
Ashen Bronze Chain Links
Material
A number of chain links, ready to be crafted into armor.
Weight: 1.0
Ashen Bronze Chainmail Belt Basis
Component
6 Armor
A sheet of linked chainmail ready to be assembled into a Kingsreach chain belt.
Weight: 0.4
Ashen Bronze Chainmail Boots Basis
Component
20 Armor
Weight: 2.0
Ashen Bronze Chainmail Coif Basis
Component
13 Armor
A sheet of linked chainmail ready to be assembled into a Kingsreach chain coif.
Weight: 2.0
Ashen Bronze Chainmail Gauntlets Basis
Component
20 Armor
A sheet of linked chainmail ready to be assembled into a pair of Kingsreach chain gloves.
Weight: 2.0
Ashen Bronze Chainmail Leggings Basis
Component
26 Armor
A sheet of linked chainmail ready to be assembled into a pair of Kingsreach chain leggings.
Weight: 3.1
Ashen Bronze Chainmail Pauldrons Basis
Component
20 Armor
A sheet of linked chainmail ready to be assembled into Kingsreach chainmail pauldrons.
Weight: 2.4
Ashen Bronze Chain Pauldrons
Shoulders
Chain
22 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chain pauldrons in the Kingsreach style.
Weight: 3.6
Ashen Bronze Dagger
Dagger Weapon
1.4 Delay
One-Handed Dagger
6 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A simple dagger, common across all of Kingsreach
Weight: 2.4
Ashen Bronze Mace
Crushing Weapon
4.3 Delay
One-Handed Mace
11 Physical Damage
Class: Warrior, Rogue, Paladin, Ranger, Shaman, Bard
Weight: 3.7
Ashen Bronze Maul
HeavyCrushing Weapon
4.8 Delay
Two-Handed Great Mace
22 Physical Damage
Class: Warrior, Cleric, Paladin
A simple two handed maul, common across all of Kingsreach.
Merchant Value:
0
0
0
4
0
Weight: 7.5
Ashen Bronze Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 17
A simple mining pick.
Weight: 2.9
Ashen Bronze Nails
Material
A handful of ashen bronze nails.
Weight: 0.2
Ashen Bronze Plate
Material
Weight: 1.0
Ashen Bronze Rivets
Component
1 Armor
A set of rivets used in fastening armor pieces together.
Weight: 0.9
Ashen Bronze Shield Reinforcement
Component
1 Armor
A reinforcing band of metal for a smaller shield.
Weight: 0.4
Ashen Bronze Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 17
A simple skinning knife.
Weight: 2.9
Ashen Bronze Tower Shield
Shield
12 Armor
+424 Block Rating
+36 Block Value
Class: Warrior, Paladin
A massive wooden tower shield.
Weight: 8.5
Ashen Bronze Weapon Studs
Component
A set of metal studs used in crafting various weapons.
Weight: 0.4
Ashen Polish
Resource
A substance used to clean and polish metal.
Weight: 0.4
Asherium Armor Scales
Component
A set of metal scales used to reinforce leather armor.
Weight: 0.4
Asherium Bar
Material
A bar made of pure asherium.
Weight: 1.0
Asherium Field Point Arrowheads
Material
Simple asherium arrowheads, ready to be attached to arrows.
Merchant Value:
0
0
0
0
1
Weight: 0.3
Asherium Field Point Arrows
Ammo
2 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Standard arrows made with shafts and asherium tips.
Merchant Value:
0
0
0
0
15
Weight: 0.1
Asherium Kite Shield
Shield
8 Armor
+306 Block Rating
+28 Block Value
Class: Warrior, Cleric, Paladin
A sturdy kite shield, similar to the ones issued to soldiers throughout Kingsreach.
Weight: 5.6
Asherium Nails
Material
A handful of asherium nails.
Weight: 0.2
Asherium Splinted Leather Belt
Waist
Heavy Leather
6 Armor
Class: Warrior, Paladin, Dire Lord
A leather belt reinforced with metal plates.
Weight: 1.5
Asherium Splinted Leather Boots
Feet
Heavy Leather
16 Armor
Class: Warrior, Paladin, Dire Lord
Leather boots reinforced with metal plates.
Weight: 2.7
Asherium Splinted Leather Gauntlets
Hands
Heavy Leather
16 Armor
Class: Warrior, Paladin, Dire Lord
Leather gauntlets reinforced with metal plates.
Weight: 2.7
Asherium Splinted Leather Helm
Head
Heavy Leather
11 Armor
Class: Warrior, Paladin
A leather helm reinforced with metal plates.
Weight: 2.7
Asherium Splinted Leather Leggings
Legs
Heavy Leather
21 Armor
Class: Warrior, Paladin, Dire Lord
Leather leggings reinforced with metal plates.
Weight: 3.8
Asherium Splinted Leather Pauldrons
Shoulders
Heavy Leather
16 Armor
Class: Warrior, Paladin, Dire Lord
Leather pauldrons reinforced with metal plates.
Weight: 2.7
Asherium Splinted Leather Tunic
Chest
Heavy Leather
21 Armor
Class: Warrior, Paladin, Dire Lord
A leather tunic reinforced with metal plates.
Weight: 4.4
Asherium Woodcutter Hatchet
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 10
A simple woodcutting hatchet.
Merchant Value:
0
0
0
1
0
Weight: 2.7
Ash Fighting Staff
Stave Weapon
4.3 Delay
Two-Handed Bo Staff
16 Physical Damage
Class: Monk
A simple wooden staff common across all of Kingsreach.
Weight: 3.2
Ash Log
Resource
Ash trees yield strong wood which is quite versatile, and thus used in making many different items.
Weight: 1.0
Ash Longbow
Archery Weapon
2.6 Delay
One-Handed Longbow
14 Physical Damage
Class: Ranger
Weight: 4.0
Ash Longbow Limbs
Component
Wooden Limbs for a longbow
Weight: 2.9
Ash Lumber
Material
A length of ash lumber.
Weight: 1.0
Ash Round Shield
Shield
4 Armor
+219 Block Rating
+23 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
A simple wooden round shield, ly cared by sell and
Weight: 3.8
Ash Round Shield Face
Component
3 Armor
+84 Block Rating
+4 Block Value
A wooden face for a round shield.
Weight: 2.7
Ash Stave
Material
An ash stave, cut trom a thick branch.
Weight: 1.0
Ash Tannin
Resource
The dried sap of the ash tree. This can be used for many purposes, including treatment of leather and cloth.
Weight: 0.2
Avendyr Trout
Ingredient
Merchant Value:
0
0
0
0
1
Weight: 0.5
Bandit's Bear Hide Gloves
Magic
Hands
Leather
6 Armor
+1 Agility
+1 Constitution
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.5
Band Of The Outcast
No Trade
Fingers
+10 Endurance
+10 Health
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger
A dark metal ring covered in claw scrapes and dried blood.
Weight: 0.1
Basic Harvesting Sickle
Lifebound
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 8
Rusted and worn, but still sharp.
Weight: 3.0
Basic Mining Pick
Lifebound
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 8
Crude and heavy, but it will get the jojb done.
Weight: 3.0
Basic Skinning Knife
Lifebound
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 8
A well-used skinning knife.
Weight: 2.8
Basic Woodcutter Hatchet
Lifebound
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 8
It is nicked in a few places, but still serviceable.
Weight: 2.8
Bat Fur
Reagent
A patch of bat fur. This may be of use to an alchemist.
Weight: 0.1
Bat Fur Leggings
Legs
Leather
10 Armor
+5 Spell Power
+1 Wisdom
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.5
Bat Meat
Ingredient
A chunk of fresh bat meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Battle-Tested Shortbow
Archery Weapon
2.8 Delay
One-Handed Shortbow
20 Physical Damage
+2 Agility
+1 Constitution
Class: Warrior, Rogue, Ranger, Bard
A short bow marked by years of intense use.
Weight: 3.0
Bat Wing
Reagent
The thin wing of a bat. This may be of use to an alchemist.
Weight: 0.1
Batwing Skewers
Food
Consume this item to gain a lasting effect. Effect: +1 Agility Duration: 30 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Bear Blood
Reagent
A vial of bear blood. This item may be useful to an alchemist. Alchemical Properties: Strength
Weight: 0.4
Bear Chops
Food
Consume this item to gain a lasting effect. Effect: +10 Endurance Duration: 30 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Bear Jerky
Food
Consume this item to gain a lasting effect. Effect: +3 Frigid Environment Resistance Duration: 30 Minutes
Bear Meat
Ingredient
A chunk of fresh bear meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Bear Paw
Reagent
The large paw of a ferocious bear. This item may be of use to an alchemist.
Weight: 0.5
Bearskin Leggings
Legs
Leather
11 Armor
+10 Cold Resistance
+1 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Leggings made from the skin of a great bear.
Merchant Value:
0
0
0
11
50
Weight: 2.9
Bear Skull Helmet
Magic
Head
Chain
12 Armor
-1 Charisma
+2 Constitution
+5 Nature Resistance
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A helmet made from the skull of a large bear.
Weight: 3.0
Bear Tallow
Resource
The tallow of a large bear.
Weight: 0.2
Beeswax
Resource
The wax produced by giant bees.
Weight: 0.2
Beetle Eye
Reagent
The insectoid eye of a large beetle. This item may be of use to an alchemist.
Weight: 0.1
Beetle Legs
Reagent
The chitinous legs of a beetle. This item may be of use to an alchemist.
Weight: 0.1
Beetle Pincher
Reagent
The mandible of a large beetle. This item may be of use to an alchemist.
Weight: 0.3
Berry Glue
Resource
Weight: 0.1
Bismuth Flakes
Resource
Flakes of a shiny metal ore
Weight: 0.1
Blackback Venom Gland
Right-Click to begin a task
Weight: 0.1
Blackberries
Ingredient
A handful of ripe blackberries.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Blackberry Sparkle
Drink
Weight: 0.1
Blackblood Tea
Drink
Weight: 0.1
Black Iron Bar
Material
A bar of blackened iron.
Weight: 2.0
Black Iron Basic Shield Brace
Component
3 Armor
A simple arm brace for a medium or large shield.
Weight: 1.4
Black Iron Breastplate
Chest
Plate
18 Armor
Class: Warrior, Cleric, Paladin, Bard
A simple breastplate in the Kingsreach style.
Weight: 12.4
Black Iron Breastplate Basis
Component
16 Armor
Shaped metal plates ready to be assembled into a Kingsreach style breastplate.
Weight: 11.5
Black Iron Chain Belt
Waist
Chain
7 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A simple chain belt in the Kingsreach style.
Weight: 2.8
Black Iron Chain Boots
Feet
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail boots in the Kingsreach style.
Weight: 4.1
Black Iron Chain Coat
Chest
Chain
15 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A simple chainmail coat in the Kingsreach style.
Weight: 10.1
Black Iron Chain Coif
Head
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail coif in the Kingsreach style.
Weight: 4.1
Black Iron Chain Gauntlets
Hands
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail gauntlets in the Kingsreach style.
Weight: 4.1
Black Iron Chain Leggings
Legs
Chain
14 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chainmail leggings in the Kingsreach style.
Weight: 7.8
Black Iron Chain Pauldrons
Shoulders
Chain
10 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Simple chain pauldrons in the Kingsreach style.
Weight: 4.1
Black Iron Dagger
Dagger Weapon
2.9 Delay
One-Handed Dagger
11 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A simple dagger, common across all of Kingsreach.
Weight: 2.3
Black Iron Great Axe
HeavyCrushing Weapon
5.3 Delay
Two-Handed Great Mace
31 Physical Damage
Class: Warrior, Paladin, Dire Lord, Ranger
A simple two-handed great axe, common across all of kingsreach
Weight: 7.1
Black Iron Harvesting Sickle
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 23
A simple harvesting sickle.
Weight: 3.0
Black Iron Kite Shield
Shield
9 Armor
+262 Block Rating
+26 Block Value
Class: Warrior, Cleric, Paladin
A sturdy wooden kite shield, similar to the ones issued to soldiers throughout Kingsreach.
Weight: 8.3
Black Iron Kite Shield Blank
Component
6 Armor
+27 Block Rating
+3 Block Value
A metal blank for a kite shield.
Weight: 6.9
Black Iron Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 23
A simple mining pick.
Weight: 3.0
Black Iron Plate
Material
A metal plate, useful for a variety of purposes.
Weight: 1.0
Black Iron Plate Boots
Feet
Plate
11 Armor
Class: Warrior, Cleric, Paladin, Bard
Simple plated boots in the Kingsreach style.
Weight: 4.8
Black Iron Plate Boots Basis
Component
10 Armor
Shaped metal plates ready to be assembled into Kingsreach style plate boots.
Weight: 3.9
Black Iron Plate Gauntlets
Hands
Plate
11 Armor
Class: Warrior, Cleric, Paladin, Bard
Simple plated gauntlets in the Kingsreach style.
Weight: 4.8
Black Iron Plate Gauntlets Basis
Component
10 Armor
Shaped metal plates ready to be assembled into Kingsreach style plate gauntlets.
Weight: 3.9
Black Iron Plate Girdle
Waist
Plate
8 Armor
Class: Warrior, Cleric, Paladin, Bard
A simple plate girdle in the Kingsreach style.
Weight: 4.8
Black Iron Plate Girdle Basis
Component
7 Armor
Shaped metal plates ready to be assembled into a Kingsreach style plate girdle.
Weight: 3.9
Black Iron Plate Greaves
Legs
Plate
16 Armor
Class: Warrior, Cleric, Paladin, Bard
Simple plate greaves in the Kingsreach style.
Weight: 10.1
Black Iron Plate Greaves Basis
Component
14 Armor
Shaped metal plates ready to be assembled into Kingsreach style plate greaves.
Weight: 9.2
Black Iron Plate Helm
Head
Plate
11 Armor
Class: Warrior, Cleric, Paladin, Bard
A simple plate helm in the Kingsreach style.
Weight: 4.8
Black Iron Plate Helm Basis
Component
10 Armor
Shaped metal plates ready to be assembled into a Kingsreach style helm.
Weight: 3.9
Black Iron Plate Spaulders
Shoulders
Plate
12 Armor
Class: Warrior, Cleric, Paladin, Bard
Simple plate spaulders in the Kingsreach style.
Weight: 4.8
Black Iron Plate Spaulders Basis
Component
10 Armor
Shaped metal plates ready to be assembled into a Kingsreach style gorget.
Weight: 3.9
Black Iron Rivets
Component
1 Armor
A set of rivets used in fastening armor pieces together.
Weight: 0.9
Black Iron Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 23
A simple skinning knife.
Weight: 3.0
Black Iron Woodcutters Hatchet
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 23
A simple woodcutting hatchet
Weight: 3.0
Black Leather Tunic
Chest
Leather
14 Armor
+2 Dexterity
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A tunic made from thick, black leather.
Weight: 3.4
Black Onyx Ring
Magic, Unique
Fingers
+125 Mana
+10 Spell Crit Chance
-1 Stamina
Two gleaming onyxes are in the eyes of the skull on this ring.
Weight: 0.1
Black Tea Leaves
Ingredient
A bundle of black tea leaves.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Bladed Earring
Magic
Ears
+1 Dexterity
An earring fashioned in the shape of a miniature dagger.
Weight: 0.1
Blood Dipped Amulet
Neck
+3 Constitution
+50 Health
+3 Strength
Weight: 0.4
Blood-Etched Corpus Frostifor Glyph (Chest)
Acclimation
+14 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climate.
Bloodfang
Magic
Dagger Weapon
2.6 Delay
One-Handed Dagger
13 Physical Damage
+10 Curse Resistance
+2 Dexterity
+5 Physical Crit Chance
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
This dagger’s blade pulsates, as if it hungers.
Weight: 2.0
Blood-Inlaid War Gavel
Magic
HeavyCrushing Weapon
3.0 Delay
Two-Handed Great Mace
39 Physical Damage
+15 Health
+2 Strength
+2 Wisdom
Class: Warrior, Cleric, Paladin
Developer note: Heavy Crushing Techniques have not yet been implemented. Use with caution!
Weight: 7.0
Bloodshot Bat Eye
Magic, Unique
Relic
+10 Mana
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
0
0
0
8
10
Weight: 0.2
Blood-Soaked Coat
Chest
Leather
21 Armor
+5 Agility
+5 Dexterity
+2 Health Regeneration
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 1.5
Blood-Soaked Shield
Magic
Shield
4 Armor
+282 Block Rating
+24 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Requires Level 6
Weight: 3.2
Bloodstained Handwraps
Magic
Hand-to-Hand Weapon
2.4 Delay
One-Handed Fist Weapon
7 Physical Damage
+2 Dexterity
-5 Health
Class: Monk
Looking at these brings dark thoughts to your mind, unbidden.
Weight: 1.0
Bloodstone Amulet
Magic, Unique
Neck
2 Armor
+2 Stamina
Merchant Value:
0
0
0
7
28
Weight: 0.1
Bloody Mail Boots
Magic
Feet
Heavy Chain
18 Armor
+3 Agility
+5 Movement Speed
+3 Strength
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.5
Bloody Mail Gloves
Magic
Hands
Heavy Chain
14 Armor
+3 Agility
+40 Hit Rating
+3 Stamina
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.2
Bloody Mail Hauberk
Magic
Chest
Heavy Chain
28 Armor
+10 Attack Power
+3 Stamina
+5 Strength
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 2.0
Bloody Mail Helm
Head
Heavy Chain
16 Armor
+3 Constitution
+40 Hit Rating
+3 Stamina
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.4
Bloody Mail Leggings
Legs
Heavy Chain
22 Armor
+40 Parry Rating
+3 Stamina
+3 Strength
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.8
Bloody Mail Shoulderguards
Shoulders
Heavy Chain
14 Armor
+3 Agility
+3 Dexterity
+20 Health
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger
Weight: 1.4
Boal's Choppin' Axe
Unique
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 28
Backwood Boal's well-worn woodcutting axe.
Weight: 3.2
Boar Blood
Reagent
A vial of boar blood. This item may be useful to an alchemist. Alchemical Properties: Vitality
Weight: 0.1
Boar Fur
Material
A clump of thick boar fur.
Weight: 0.1
Boar Meat
Ingredient
A chunk of fresh boar meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Boar Tusk
Reagent
The tusk of a sturdy boar. This item may be of use to an alchemist.
Weight: 0.2
Boar Tusk Spear
Magic
Spear Weapon
1.7 Delay
One-Handed Short Spear
9 Physical Damage
+2 Hit Rating
+1 Strength
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.6
Bone Fragments
Reagent
Fragments and chips of broken bones. This item may be of use to an alchemist.
Weight: 0.1
Bonemail Legguards
Magic
Legs
Chain
18 Armor
+25 Parry Rating
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Weight: 2.2
Bone Necklace
Magic
Neck
+1 Curse Resistance
Old bones strung into a necklace.
Merchant Value:
0
0
0
3
50
Weight: 0.3
Boots of Whispers
No Trade, Magic, Unique
Feet
Leather
21 Armor
+2 Agility
+2 Concealment
+1 Dexterity
Class: Rogue
Soft leather boots inscribed with runes of silence and swiftness.
Weight: 2.5
Boreal Shoulderpads
Shoulders
Leather
8 Armor
+10 Cold Resistance
+3 Constitution
+30 Mana
Class: Cleric, Druid, Shaman
Weight: 3.1
Brace Of Claws
Lifebound, Magic
Shield
18 Armor
+275 Block Rating
+32 Block Value
+4 Stamina
Class: Warrior, Cleric, Paladin
A sturdy iron shield riddled with deep scratches.
Weight: 3.0
Braided Cloth Belt
Magic
Waist
Cloth
2 Armor
+1 Constitution
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
0
0
0
2
76
Weight: 0.8
Branch of Ulthiros
Magic
Held
+10 Health
+1 Strength
+2 Wisdom
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
A crudely fashioned wand held by Ashbarran the Banebound.
Weight: 1.5
Brass Buckle
Material
A small brass buckle for use with heavy clothing or armor.
Weight: 0.1
Brass Ingot
Material
An ingot of solid brass.
Weight: 0.5
Brass Zircon Earring
Ears
+1 Health
+2 Spell Power
A simple earring with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brass Zircon Necklace
Neck
+1 Health
+2 Spell Power
A simple necklace with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brass Zircon Ring
Fingers
+1 Health
+2 Spell Power
A simple ring with a set gemstone.
Merchant Value:
0
0
0
0
15
Weight: 2.0
Brightcap Mushroom
Ingredient
A dark mushroom that can be used in cooking.
Weight: 0.8
Brightweave Cord
Magic
Waist
Cloth
8 Armor
+2 Intellect
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Requires Level 14
Pulses softly with magic...
Merchant Value:
0
0
0
22
50
Weight: 0.7
Broadhead Arrows
Ammo
3 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Arrows with broad tips.
Weight: 0.1
Bronze Barbed Arrowheads
Material
Barbed bronze Is, ready to be attached to arrows.
Weight: 0.6
Bronze Bodkin Arrowheads
Material
Bronze bodkin arrowheads, ready to be attached to arrows
Weight: 0.6
Bronze Broadhead Arrowheads
Material
Bronze broadhead arrowheads, ready to be attached to arrows.
Weight: 0.6
Bundle Of Furs
General
A bundle of animal furs. These may be worth something to a merchant
Merchant Value:
0
0
0
15
0
Weight: 2.0
Burlap Basic Cloth Cord
Component
Basic cloth cord, often used in clothing and armor.
Weight: 0.5
Burlap Belt
Waist
Cloth
3 Armor
A simple cloth belt.
Weight: 1.2
Burlap Cloth Belt Basis
Component
2 Armor
Cloth cut to a pattern and ready to be stitched into a belt.
Weight: 0.7
Burlap Cloth Bolt
Material
A square of woven burlap cloth.
Weight: 1.0
Burlap Cloth Gi Basis
Component
8 Armor
Cloth cut to a pattern and ready to be sewn into a Gi.
Weight: 3.3
Burlap Cloth Gloves Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a pair of padded gloves.
Weight: 2.1
Burlap Cloth Headband Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sown into a headband.
Weight: 2.1
Burlap Cloth Hood Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a hood.
Weight: 2.1
Burlap Cloth Leggings Basis
Component
4 Armor
Cloth cut to a pattern and ready to be sewn into a pair of snug leggings.
Weight: 3.3
Burlap Cloth Legwraps Basis
Component
6 Armor
Cloth cut to a pattern and ready to be sewn into a set of legwraps.
Weight: 3.3
Burlap Cloth Panel
Component
A large woven cloth panel.
Weight: 1.3
Burlap Cloth Robe Basis
Component
4 Armor
Cloth cut to a pattern and ready to be sewn into a robe.
Weight: 3.3
Burlap Cloth Sandals Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a pair of sandals.
Weight: 2.1
Burlap Cloth Sash Basis
Component
2 Armor
Cloth cut to a pattern and ready to be stitched into a sash.
Weight: 0.7
Burlap Cloth Scarf Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a scarf.
Weight: 0.7
Burlap Cloth Shawl Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a shawl.
Weight: 2.1
Burlap Cloth Shoes Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a pair of padded shoes.
Weight: 2.1
Burlap Cloth Tunic Basis
Component
4 Armor
Cloth cut to a pattern and ready to be sewn into a tunic.
Weight: 3.3
Burlap Cloth Wristbands Basis
Component
3 Armor
Cloth cut to a pattern and ready to be sewn into a pair of wristbands.
Weight: 2.1
Burlap Gi
Chest
Cloth
8 Armor
Class: Monk
A simple martial arts Gi.
Weight: 3.8
Burlap Gloves
Hands
Cloth
3 Armor
Simple cloth gloves.
Weight: 2.6
Burlap Headband
Head
Cloth
3 Armor
Class: Monk
A simple cloth headband.
Weight: 2.4
Burlap Hood
Head
Cloth
3 Armor
A simple cloth hood.
Weight: 2.6
Burlap Leggings
Legs
Cloth
4 Armor
Simple cloth leggings.
Weight: 3.8
Burlap Legwraps
Legs
Cloth
7 Armor
Class: Monk
Simple cloth legwraps.
Weight: 3.8
Burlap Robe
Chest
Cloth
5 Armor
A simple cloth robe.
Weight: 3.8
Burlap Sandals
Feet
Cloth
4 Armor
Class: Monk
Simple cloth sandals.
Weight: 2.6
Burlap Sash
Waist
Cloth
3 Armor
Class: Monk
A simple cloth sash.
Weight: 1.2
Burlap Scarf
Shoulders
Cloth
4 Armor
Class: Monk
A simple cloth scarf.
Weight: 1.2
Burlap Shawl
Shoulders
Cloth
4 Armor
A simple cloth shawl.
Weight: 2.6
Burlap Shoes
Feet
Cloth
3 Armor
Simple cloth shoes.
Weight: 2.6
Burlap Thread
Material
A thick, durable type of thread spun from common hemp fibers.
Weight: 0.3
Burlap Tunic
Chest
Cloth
5 Armor
A simple cloth tunic.
Weight: 3.8
Burlap Twine
Material
A length of thick burlap twine.
Weight: 0.5
Burlap Wristbands
Hands
Cloth
4 Armor
Class: Monk
Simple cloth wristbands.
Weight: 2.6
Cabbage
Ingredient
A farm-fresh cabbage.
Merchant Value:
0
0
0
0
1
Weight: 0.2
Cabbage Wraps
Food
Consume this item to gain a lasting effect. Effect: +10 Maximum Mana Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Campfire Brewing Set
Lifebound
Schematic
A simple set of jars and utensils used for brewing beverages. Minimum Ingredients: 2
Weight: 1.0
Campfire Cooking Set
Lifebound, Unique
Schematic
A simple set of reusable pots and pans for use at a campfire or a kitchen. Minimum ingredients: 2
Weight: 1.0
Carrots
Ingredient
Some carrots, plucked fresh from the earth.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Cedar Large Storage Chest
Container
28 slots
A large storage chest for storing items. This chest is large and unwieldy and will slow your movement speed if equipped.
Weight: 7.6
Cedar Log
Resource
Cedar trees grow tall and majestic and are an excellent source of lumber for housing, shipbuilding, and other uses.
Weight: 1.0
Cedar Lumber
Material
A length of cedar lumber, sanded and polished.
Weight: 1.0
Cedar Medium Storage Chest
Container
24 slots
A medium storage chest for storing items. This chest is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
25
50
Weight: 7.6
Cedar Simple Storage Chest
Container
20 slots
A small storage chest for storing items. This chest is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
15
0
Weight: 7.6
Cedar Tannin
Resource
The dried sap of a cedar tree. This can be used for many purposes, including treatment of leather and cloth.
Weight: 0.2
Celestium Dust of Acuity
Catalyst
A small quantity of celestium dust. Add Intelligence to an item.
Weight: 0.1
Celestium Dust of Eloquence
Catalyst
A small quantity of celestium dust. Adds Charisma to an item.
Weight: 0.1
Celestium Dust of Fleetness
Catalyst
A small quantity of celestium dust. Add Agility to an item.
Weight: 0.1
Celestium Dust of Health
Catalyst
A small quantity of celestium dust. Add Hit Points to an item.
Weight: 0.1
Celestium Dust of Insight
Catalyst
A small quantity of celestium dust. Add Wisdom to an item.
Weight: 0.1
Celestium Dust of Magic
Catalyst
A small quantity of celestium dust. Adds Mana Points to an item.
Weight: 0.1
Celestium Dust of Might
Catalyst
A small quantity of celestium dust. Add Strength to an item.
Weight: 0.1
Celestium Dust of Precision
Catalyst
A small quantity of celestium dust. Add Hit Rating to an item.
Weight: 0.1
Celestium Dust of Prowess
Catalyst
A small quantity of celestium dust. Adds Dexterity to an item.
Weight: 0.1
Celestium Dust of Resilience
Catalyst
A small quantity of celestium dust. Add Constitution to an item.
Weight: 0.1
Celestium Dust of the Tireless
Catalyst
A small quantity of celestium dust. Add Endurance to an item.
Weight: 0.1
Celestium Dust of Vitality
Catalyst
A small quantity of celestium dust. Adds Stamina to an item.
Weight: 0.1
Celestium Shards of the Wisp
Catalyst
A handful of celestium shards. They sparkle slightly in the light.
Weight: 0.1
Ceremonial Harvesting Sickle
Unique
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 28
Ancient runes are inscribed on the blade of this sickle.
Weight: 2.6
Ceremonial Headwrap
Head
Cloth
12 Armor
+4 Intellect
+5 Spell Crit Chance
+4 Stamina
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
0
0
0
3
78
Weight: 0.2
Chain of the Watch
Magic, Unique
Neck
+5 Awareness
+2 Cold Resistance
+2 Dodge Rating
+2 Fire Resistance
+2 Magic Resistance
+2 Shock Resistance
Engraved upon it are the words "To serve eternal".
Weight: 0.3
Charged Battleglove
Magic
Hand-to-Hand Weapon
1.4 Delay
One-Handed Fist Weapon
10 Physical Damage
+2 Shock Resistance
Class: Monk
Weight: 1.2
Chicken Bone
General
Evidence of the crime.
Merchant Value:
0
0
0
0
5
Weight: 0.6
Chief's Satchel
Unique
Container
12 slots
Weight: 2.0
Chunk of Asherite Ore
Resource
A large chunk of unrefined Asherite ore, so named for it's dusty grey color. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Caspilrite Ore
Resource
This ore is named after the legendary prospector Caspil, who purportedly discovered it while running from an angry bear. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Glittering Slytheril Ore
Resource
Would-be miners should take care not to be mesmerized by the sparkling patterns of light reflected by this ore, as death or serious injury may befall the unwary. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Padrium Ore
Resource
Padrium is a very dense mineral and has been the cause of many a blunt mining pick. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Slytheril Ore
Resource
Despite rumors to the contrary, Slytheril does not attact serpents, wyrms, or other forms of reptiles. At least, not usually. Smelting it might yield useful materials.
Weight: 1.0
Chunk of Tascium Ore
Resource
Tascium is a reddish mineral that is common below ground. Smelting it might yield useful materials.
Weight: 1.0
Climbing Spikes
Potion
These spikes can be attached to gloves and boots to aid in climbing. +20% Climbing Speed for 120 seconds.
Merchant Value:
0
0
0
0
35
Weight: 0.5
Cloth Handwrap
Hand-to-Hand Weapon
2.7 Delay
One-Handed Fist Weapon
2 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.0
Coal
Resource
A lump of common coal.
Weight: 0.2
Consecrated Shield
No Trade, Magic, Unique
Shield
14 Armor
+246 Block Rating
+35 Block Value
+3 Curse Resistance
+2 Wisdom
Class: Warrior, Cleric, Paladin
A shield consecrated with a holy symbol. This shield has a chance to trigger a special effect when the wearer is struck in combat.
Weight: 5.4
Copper Buckle
Material
A small copper buckle for use with heavy clothing or armor.
Weight: 0.1
Copper Buttons
Material
A handful of copper buttons for use in clothing.
Weight: 0.1
Copper Ingot
Material
An ingot of solid copper.
Weight: 0.5
Copper Nugget
Resource
A copper nugget. Not worth much on its own, but it can be made into something.
Weight: 1.0
Copper Plate
No Trade, Unique
Material
A plate of beaten copper.
Weight: 1.0
Corroded Key
No Trade, Unique
Key
...
Weight: 0.1
Cotton Basic Cloth Cord
Component
1 Armor
Basic cloth cord, often used in clothing and armor.
Weight: 0.4
Cotton Cloth Bolt
Material
A bolt of woven cotton cloth.
Weight: 1.0
Cotton Cloth Panel
Material
Weight: 1.0
Cotton Fibers
Resource
Wild cotton fibers. These can be spun into a soft, yet durable yarn.
Weight: 0.5
Cotton Gatherer's Sack
Container
6 slots
A deceptively simple sack tied with a bit of cord, useful for carrying goods. +10 to max carry capacity while equipped
Cotton Gloves
Hands
Cloth
4 Armor
Weight: 1.8
Cotton Hood
Head
Cloth
4 Armor
A simple cloth hood.
Weight: 1.8
Cotton Robe
Chest
Cloth
6 Armor
A simple cloth robe.
Weight: 2.6
Cotton Shawl
Shoulders
Cloth
4 Armor
A simple cloth shawl.
Weight: 1.8
Cotton Shoes
Feet
Cloth
4 Armor
Simple cloth shoes.
Weight: 1.8
Cotton Twine
Material
A length of cotton twine.
Weight: 0.5
Cotton Yarn
Material
Soft and warm, cotton yarn is a staple material of tailors and seamstresses everywhere.
Weight: 0.3
Craven Earring
Ears
2 Armor
+5 Cooldown Reduction Percent
+5 Spell Power
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.1
Crawler Stew
Food
Consume this item to gain a lasting effect. Effect: +5 Frigid Environment Resistance Health Recovered While Resting +2 Mana Recovered While Resting +2 Duration: 30 Minutes
Weight: 0.1
Crow Feather
Resource
The black feather of a common crow.
Weight: 0.1
Crude Grinding Stone
Material
A piece of stone that could be used by a skilled blacksmith to hone metal.
Merchant Value:
0
0
0
0
1
Weight: 0.2
Crudely Forged Blade
Blade Weapon
3.8 Delay
One-Handed Sword
8 Physical Damage
+1 Strength
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.5
Crude Salvaging Tools
Lifebound
Schematic
A crude set of tools used for breaking down unwanted items. Requires Salvaging skill at rank 1.
Crunchy Froglegs
Food
Consume this item to gain a lasting effect. Effect: +30 Nature Resistance Duration: 30 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Crystalline Coat
Magic, Unique
Chest
Chain
45 Armor
+2 Agility
+1 Stamina
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
A coat of crystalline chain infused with Celestium shards.
Weight: 3.6
Crystalline Legplates
Magic
Legs
Plate
53 Armor
+3 Cold Resistance
+2 Intellect
+2 Strength
Class: Warrior, Cleric, Paladin, Bard
Weight: 3.0
Crystalline Plate Helm
Head
Plate
20 Armor
+8 Cold Resistance
+2 Dexterity
+10 Haste Percent
+4 Stamina
Class: Warrior, Cleric, Paladin, Bard
Weight: 3.0
Crystalline Twin-Fang
Dagger Weapon
1.4 Delay
One-Handed Dagger
12 Physical Damage
+2 Dexterity
+1 Strength
Class: Warrior, Rogue, Ranger, Bard
Weight: 2.0
Cured Boarskin Boots
Magic
Feet
Leather
9 Armor
+10 Cold Resistance
+3 Intellect
+5 Wisdom
Class: Cleric, Druid, Shaman
Weight: 1.5
Cured Leather
Material
A section of cured leather.
Weight: 3.0
Cured Leather Armor Harness
Component
1 Armor
Weight: 0.3
Cured Leather Basic Straps
Component
2 Armor
Basic leather straps, often used in armor.
Weight: 0.6
Cured Leather Belt
Waist
Leather
6 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
A simple leather belt in the Kingsreach style.
Weight: 1.7
Cured Leather Belt Basis
Component
4 Armor
Leather cut to a pattern and ready to be made into a Kingsreach style belt.
Weight: 0.7
Cured Leather Bow Grip
Component
A grip used in the construction of longbows and shortbows.
Weight: 0.3
Cured Leather Cap
Head
Leather
10 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather cap in the Kingsreach style
Weight: 3.2
Cured Leather Cap Basis
Component
8 Armor
Leather cut to a pattern and ready to be made into a Kingsreach style cap.
Weight: 3.0
Cured Leather Panel
Component
A large leather panel.
Weight: 1.4
Cured Leather Strips
Material
Strips of cured leather.
Cursed Cape
Magic
Back
Cloth
1 Armor
+2 Intellect
-2 Strength
Weight: 0.4
Dagger Of Crimson Eyes
Magic
Dagger Weapon
2.6 Delay
One-Handed Dagger
13 Physical Damage
+10 Haste Percent
+2 Intellect
+2 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
A heavy, ruby dagger with the inscription, "Chareshs."
Weight: 2.0
Damaged Seal Of Adlair
No Trade, Quest Item, Unique
Material
The seal of a long-lost noble house, damaged and broken.
Weight: 1.0
Darkblood Wood Stain
Resource
A liquid used to treat and protect wood.
Weight: 0.1
Dark Linen Robes
Magic, Unique
Chest
Cloth
8 Armor
+2 Intellect
+2 Spell Power
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 0.6
Dark Linen Shroud
Shoulders
Cloth
6 Armor
+2 Charisma
+1 Intellect
+10 Magic Resistance
A loose mantle of dark linen. The stitching is excellent and it has been well cared-for.
Weight: 1.7
Darkmetal Maul
Magic
HeavyCrushing Weapon
4.6 Delay
Two-Handed Great Mace
22 Physical Damage
+1 Strength
Class: Warrior, Cleric, Paladin
A large, evil-looking maul made from an unidentified dark metal.
Merchant Value:
0
0
0
1
50
Weight: 6.4
Dark Runed Chain Gauntlets
No Trade, Magic, Unique
Hands
Chain
34 Armor
+1 Dexterity
+10 Health
+2 Strength
Class: Dire Lord, Ranger
Chain Gauntlets with dark runes emblazoned upon them.
Weight: 3.0
Dark Silk Shawl
Shoulders
Cloth
11 Armor
+15 Curse Resistance
+3 Intellect
+3 Wisdom
While made of fine silk, something about this shawl seems faintly sinister.
Weight: 1.7
Demith Baked Potatoe
Food
Consume this item to gain a lasting effect. Effect: +10 Climbing Speed Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Diamondhead Fang
Dagger Weapon
1.4 Delay
One-Handed Dagger
4 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 1.8
Dockside Delight
Food
Consume this item to gain a lasting effect. Effect: +2 Agility Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Dull Garnet Ear Stud
Magic, Unique
Ears
+25 Health
An unsightly earring set with a dull garnet gemstone.
Weight: 0.1
Dusk Claws
Magic, Unique
Hand-to-Hand Weapon
2.0 Delay
One-Handed Fist Weapon
9 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.8
Duskwood Log
No Trade, Quest Item
Resource
By all accounts, Duskwood trees should not exist. With black leaves and pale grey wood, they thrive in places with little to no sunlight, and often in extreme conditions that would kill any other type of plant. No one is quite sure where these trees come from but none can argue with the strength or magical properties of the wood they produce.
Weight: 1.0
Dust Covered Cloak
Magic
Back
Cloth
2 Armor
+25 Haste Rating
Requires Level 10
Weight: 0.4
Dustspun Pantaloons
Magic
Legs
Cloth
4 Armor
+4 Intellect
+1 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 1.0
Dusty Map
No Trade, Unique
Weight: 0.2
Dusty Satchel
No Trade, Unique
Container
12 slots
Long forgotten.
Weight: 2.0
Emblazoned Dobok
Magic, Unique
Chest
Cloth
10 Armor
+5 Haste Percent
+15 Shock Resistance
Class: Monk
Weight: 0.6
Emblem of the Tusk
Material
A carved stone tusk.
Weight: 0.2
Enchanted Quill
No Trade, Quest Item
General
It looks like a simple writer's quill, but you can feel some sort of strange energy emanating from it.
Weight: 0.1
Entangle Flask
Potion
When the glass flask is broken, this mixture coats everything nearby in a sticky substance, potentially hindering movement. Best thrown at enemies from a distance.
Weight: 0.3
Essence of Flames
Potion
Consuming this potion greatly enhances your resistance to fire for a short time +50 Fire Resistance for 180 seconds
Weight: 0.2
Essence of Health
Potion
Consuming this potion greatly enhances your resistance to disease for a short time. +50 Disease Resistance for 180 seconds.
Weight: 0.3
Essence of Snow
Potion
Consuming this potion greatly enhances your resistance to cold for a short time +50 Cold Resistance for 180 seconds
Weight: 0.2
Essence of the Forest
Potion
Consuming this potion greatly enhances your resistance to nature damage for a short time. +50 Nature Resistance for 180 seconds.
Weight: 0.2
Essence of the Golem
Potion
Consuming this potion greatly enhances your resistance to chemical damage for a short time. +50 Chemical Resistance for 180 seconds.
Weight: 0.2
Essence of the Serpent
Potion
Consuming this potion greatly enhances your resistance to poison for a short time +50 Poison Resistance for 180 seconds
Weight: 0.2
Essence of the Shadow
Potion
Consuming this potion greatly enhances your resistance to curse damage for a short time. +50 Curse Resistance for 180 seconds.
Weight: 0.3
Essence of the Sun
Potion
Consuming this potion greatly enhances your resistance to divine damage for a short time. +50 Divine Resistance for 180 seconds.
Weight: 0.3
Essence of the Toad
Potion
Consuming this potion greatly enhances your resistance to electricity for a short time. +50 Electricity Resistance for 180 seconds.
Weight: 0.2
Essence of the Wisp
Potion
Consuming this potion greatly enhances your resistance to magic for a short time. +50 Magic Resistance for 180 seconds.
Weight: 0.2
Etched Bone Longbow
Archery Weapon
3.2 Delay
One-Handed Longbow
28 Physical Damage
+2 Agility
+1 Dexterity
+10 Mana
Class: Ranger
A shortbow made of polished, etched bone.
Weight: 3.0
Etched Bronze Key
No Trade, Unique
Key
This is old and engraved with intricate markings.
Weight: 0.1
Ever-Frozen Skull
Magic, Unique
Relic
+10 Frigid Environment Resistance
Weight: 0.2
Faded Black Tome
Magic
Held
+2 Intellect
+2 Magic Resistance
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 1.0
Fadesteel Chain Coat
Chest
Chain
32 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
It glimmers with otherworldly energy.
Weight: 5.2
Fadesteel Chain Gauntlets
Hands
Chain
24 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
It glimmers with otherwordly energy.
Weight: 3.8
Fadesteel Key
No Trade, Unique
Key
This key appears to have ... disappeared slightly.
Weight: 0.1
Fadesteel Morning Star
Crushing Weapon
1.9 Delay
One-Handed Mace
9 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
It glitters with an otherwordly energy.
Merchant Value:
0
0
0
1
50
Weight: 3.6
Fadetorn Dagger
Magic
Dagger Weapon
1.5 Delay
One-Handed Dagger
3 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Shaman, Summoner, Necromancer, Bard
Light seems to almost pass through it.
Merchant Value:
0
0
0
0
25
Weight: 2.0
Fadetorn Great Hammer
Magic
HeavyCrushing Weapon
3.2 Delay
Two-Handed Great Hammer
7 Physical Damage
Class: Warrior, Cleric, Paladin
Light seems to almost pass through it. Developer note: Heavy Crushing Technique have not yet been implemented. Use with caution!
Merchant Value:
0
0
0
0
25
Weight: 5.5
Fadetorn Handwraps
Magic
Hand-to-Hand Weapon
1.5 Delay
One-Handed Fist Weapon
3 Physical Damage
Class: Monk
Light seems to almost pass through it. The damage and delay of fist weopons will be added to your innate hand-to-hand damage and delay.
Merchant Value:
0
0
0
0
25
Weight: 2.0
Fadetorn Leather Belt
Waist
Leather
4 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Light seems to almost pass through it.
Merchant Value:
0
0
0
0
75
Weight: 1.6
Fadetorn Longsword
Magic
Blade Weapon
1.8 Delay
One-Handed Sword
4 Physical Damage
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Light seems to almost pass through it.
Merchant Value:
0
0
0
0
25
Weight: 3.2
Fadetorn Shoes
Feet
Cloth
6 Armor
Made from some sort of otherwordly cloth. Light seems to almost pass through it.
Merchant Value:
0
0
0
0
75
Weight: 2.2
Fadewood Fighting Staff
Stave Weapon
2.5 Delay
Two-Handed Bo Staff
8 Physical Damage
Class: Monk
It glitters with an otherwirdly energy. An exceptionally quick weapon, bo staffs hit twice with every attack.
Merchant Value:
0
0
0
1
50
Weight: 4.0
Falcon Feather
Resource
The feather of a majestic falcon.
Weight: 0.2
Fang of Aganocht
Magic
Dagger Weapon
2.4 Delay
One-Handed Dagger
30 Physical Damage
+6 Dexterity
+10 Haste Percent
+5 Hit Rating
+20 Poison Resistance
+6 Strength
Class: Rogue
Requires Level 20
The fang of the great spider Aganocht, sill drpping with her whispering ichor: Chance on hit to proc Miasmic Shock:
Weight: 0.5
Feathered Wind Blade
Magic
Blade Weapon
3.8 Delay
One-Handed Sword
17 Physical Damage
+2 Agility
+2 Dexterity
+2 Magic Resistance
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Bard
Requires Level 10
A fabled sword adorned with vibrant wind griffon feathers. Chance on hit to proc Wind-Cutter.
Weight: 3.1
Fellspike
Magic
Spear Weapon
2.6 Delay
One-Handed Short Spear
25 Physical Damage
+3 Dexterity
+4 Hit Rating
+5 Physical Crit Chance
Class: Warrior, Rogue, Ranger, Shaman, Bard
The twisted blade of this spear almost seems to writhe in the light.
Weight: 3.4
Fire Beetle Gland
Reagent
A gland of wiscous oil, wrested from the corpse of a fire beetle. This item may be of use to an alchemist.
Weight: 0.2
Fireroot
Ingredient
A barely-edible, bitter and strongly spicy orange root that only grows in cold mountain areas.
Merchant Value:
0
0
0
0
35
Weight: 0.2
Fisher's Revenge
Food
Consume this item to gain a lasting effect. Effect: +2 Intellect Duration: 60 Minutes
Weight: 0.1
Flame Lily Petals
Resource
The glowing crimson petals of a Flame Lily. This plant is used in many alchemical concoctions.
Weight: 0.2
Flameseed Oil
Resource
Weight: 0.1
Flask of Water
Drink
Consume this drink to restore a small amount of hydration.
Weight: 0.1
Flux Distillation Kit
Lifebound
Schematic
A set of simple alchemy tools including several vials and a mortar and pestle.
Weight: 1.0
Fool's Stud
Ears
1 Armor
Weight: 0.1
Fool’s Stud
Ears
1 Armor
Weight: 0.1
Forest Gumbo
Food
Consume this item to gain a lasting effect. Effect: +2 Stamina Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Forest Kebabs
Food
Consume this item to gain a lasting effect. Effect: +1 Dexterity Duration: 30 Minutes
Forgotten Explorer's Backpack
Unique
Container
8 slots
The backpack of a forgotten explorer.
Weight: 3.0
Forgotten Knight's Shield
Magic
Shield
11 Armor
+336 Block Rating
+32 Block Value
+2 Stamina
Class: Warrior, Cleric, Paladin
This shield bears the crest of a long-forgotten noble house.
Weight: 7.0
Foul Wristwrap
Hands
Cloth
6 Armor
-1 Charisma
+3 Chemical Resistance
+1 Dexterity
This wrapping is slightly damp and odorous.
Weight: 0.5
Fox Blood
Reagent
A vial of fox blood. This item may be useful to an alchemist. Alchemical Properties: Quickness
Weight: 0.2
Foxfoot Dumplings
Food
Consume this item to gain a lasting effect. Effect: +18 physical crit rate Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Fox Fur
Material
A clump of soft fox fur.
Weight: 0.1
Fox in the Henhouse
Food
Consume this item to gain a lasting effect. Effect: +18 Hit Rating Duration: 30 Minutes
Fox Meat
Ingredient
A chunk of fresh fox meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Fox Tail
Reagent
The fluffy tail of a fox. This may be of use to an alchemist.
Weight: 0.3
Fresh Apple
Potion
Merchant Value:
0
0
0
0
3
Weight: 0.2
Fresh Water Swig
No Trade
Drink
Consume this drink to restore a small amount of hydration.
Weight: 0.1
Frog Meat
Ingredient
Merchant Value:
0
0
0
0
15
Weight: 0.2
Frog Tongue
Reagent
The sticky tongue of a large frog. This item may be of use to an alchemist.
Frostberries
Ingredient
A handful of bright red frostberries.
Merchant Value:
0
0
0
0
25
Weight: 0.2
Frostcider
Drink
Weight: 0.1
Gallfang's Belt
Magic
Waist
Heavy Plate
14 Armor
+1 Stamina
+2 Strength
Class: Warrior, Cleric, Paladin, Bard
Weight: 2.8
Ghostly Robes
Chest
Cloth
5 Armor
+10 Mana
+3 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 1.1
Ghostscale Boots
Magic, Unique
Feet
Leather
7 Armor
+1 Agility
+2 Concealment
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather boots.
Weight: 3.0
Ghostscale Tunic
Magic, Unique
Chest
Leather
14 Armor
+2 Dexterity
+10 Poison Resistance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather tunic.
Weight: 3.4
Glazed Trout Fillet
Food
Weight: 1.0
Glazed Wolf Skewers
Food
Consume this item to gain a lasting effect. Effect: +15 Cold Resistance Duration: 30 Minutes
Glimwort Pulp
Resource
Glimwort mushrooms. Their color seems to fade away in the light.
Weight: 0.8
Gloomberries
Resource
A handful of ripened gloomberries. These are not safe to eat, but maybe useful in alchemical mixtures.
Merchant Value:
0
0
0
0
7
Weight: 0.2
Gnarled Magician's Staff
Magic
Stave Weapon
4.1 Delay
Two-Handed Long Staff
16 Physical Damage
+5 Fire Resistance
+2 Intellect
+2 Wisdom
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Detailed filigree is carved throughout the wood...
Weight: 1.6
Gnossa's Walking Stick
Magic
Stave Weapon
3.0 Delay
Two-Handed Quarter Staff
10 Physical Damage
+2 Spell Crit Chance
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
A well-worn walking staff. The name "Gnossa" has been carved into it.
Merchant Value:
0
0
0
17
50
Weight: 5.0
Goblin Punch
Drink
Delicious, but you probably do not want to know what's in it. Consume this drink to restore a large amount of hydration.
Weight: 0.1
Goblinweed
Resource
A brittle plant that seems to infest farmers fields overnight and burns extremely easily. These can be used in many alchemical concoctions.
Weight: 0.2
Goggham Amulet
Neck
+5 Frigid Environment Resistance
+3 Stamina
Weight: 0.1
Goggham Bone
Crushing Weapon
2.5 Delay
One-Handed Club
22 Physical Damage
+1 Intellect
+1 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner
Weight: 0.8
Golden Potato
Ingredient
A large golden potato.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Golden Walnut
Potion
Eat this to restore 5% Endurance, or combine with other ingredients to create simple meals.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Gold Nugget
Resource
Valued the world over, gold nuggets like this one are often the beginnings of a fortune for aspiring miners.
Weight: 1.0
Gossamer Basic Cloth Cord
Component
1 Armor
Basic cloth cord, often used in clothing and armor.
Weight: 0.4
Gossamer Cloth Bolt
Material
A bolt of fine cloth made from spider silk.
Weight: 1.0
Gossamer Thread
Material
Formed by drying and then spinning harvested spider silk, this thread is both more durable and softer than cotton.
Weight: 0.3
Grave Moss
Resource
A clump of grave moss. This foul-smelling plant is often associated with curses, and may be used in alchemical concoctions.
Weight: 0.2
Grave-Wrapped Slippers
Feet
Cloth
10 Armor
+1 Constitution
+1 Dexterity
Class: Monk, Rogue, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Grave-wrappings woven into crude slippers.
Weight: 1.7
Grimey Leather Jerkin
Magic
Chest
Leather
16 Armor
+3 Dexterity
+1 Poison Resistance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 2.2
Guardsman's Bulwark
Magic
Shield
13 Armor
+162 Block Rating
+41 Block Value
+3 Magic Resistance
Class: Warrior, Paladin
More of a portable wall than a shield.
Weight: 7.0
Gusler's Enchanted Toenail
Magic, Unique
Relic
+10 Health
+10 Mana
It's what you would expect: an old toenail ... except it glows.
Merchant Value:
0
0
0
13
25
Weight: 0.5
Haster's Hauler
Unique
Container
12 slots
A very sturdy-looking merchant's backpack
Weight: 3.0
Heart of a Nightbane Toad
No Trade, Quest Item
General
Thump thump, thump thump...
Heavy Fur Cloak
Magic
Back
Cloth
3 Armor
+10 Frigid Environment Resistance
+10 Health
Weight: 1.8
Heavy Iron Claymore
Magic
GreatBlade Weapon
4.4 Delay
Two-Handed Great Sword
34 Physical Damage
+3 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
0
0
0
27
98
Weight: 6.5
Hobgoblin Rock Crusher
Magic
Crushing Weapon
1.7 Delay
One-Handed Mace
6 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
Even though it is made from simple materials, it seems surprisingly effective.
Weight: 3.1
Honed Arrows
Ammo
4 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Finely honed, razor sharp arrows
Weight: 0.1
Howling Stew
Food
Consume this item to gain a lasting effect. Effect: +18 Dodge Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Hssyr's Bone Ring
Magic
Fingers
+1 Dexterity
+2 Disease Resistance
-10 Health
Weight: 0.1
Hunter's Brisket
Food
Consume this item to gain a lasting effect. Effect: +3% Haste Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Ice-Encased Scale
Relic
+10 Frigid Environment Resistance
+3 Health Regeneration
Weight: 0.2
Ichor-Coated Fang
Magic
Dagger Weapon
2.8 Delay
One-Handed Dagger
10 Physical Damage
+1 Dexterity
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 0.5
Ichor Coated Gloves
Magic
Hands
Leather
6 Armor
+1 Wisdom
Class: Cleric, Druid, Shaman
Merchant Value:
0
0
0
1
94
Weight: 0.7
Ichor-Scorched Partisan
Magic
Spear Weapon
3.2 Delay
One-Handed Short Spear
18 Physical Damage
+3 Dexterity
+10 Poison Resistance
+3 Strength
Class: Warrior, Rogue, Ranger, Shaman, Bard
The tip of this spear is scorched with caustic venom. Chance on hit to proc Scorching Venom.
Weight: 4.0
Icy Plate Cuirass
Magic
Chest
Plate
34 Armor
+15 Cold Resistance
Class: Warrior, Cleric, Paladin, Bard
A cold-forged metal cuirass.
Weight: 4.1
Intact Femur
Crushing Weapon
2.0 Delay
One-Handed Club
8 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 4.2
Iron Bar
Material
A bar of solid iron.
Weight: 2.0
Iron Basic Tool Haft
Component
A simple length of metal that can be used as a haft or gnp for
Weight: 1.1
Iron-Braced Shortbow
Archery Weapon
3.0 Delay
One-Handed Shortbow
15 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
A sturdy shortbow braced with iron.
Weight: 3.0
Iron Great Axe
GreatAxe Weapon
5.2 Delay
Two-Handed Great Axe
27 Physical Damage
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 6.5
Iron Hammer
Crushing Weapon
4.0 Delay
One-Handed War Hammer
14 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Weight: 3.0
Iron Hatchet Blade
Component
A metal blade for a woodcutter’s hatchet.
Weight: 1.7
Iron Hunting Arrowheads
Material
Iron hunting arrowheads, ready to be attached to arrows.
Weight: 0.5
Iron Knuckles
Hand-to-Hand Weapon
2.0 Delay
One-Handed Fist Weapon
10 Physical Damage
Class: Monk
A simple set of metal knuckles, common in taverns across Kingsreach. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.2
Iron Nails
Material
A handful of iron nails.
Weight: 0.2
Iron Rivets
Component
A set of rivets used in fastening armor pieces together.
Weight: 0.9
Iron Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 28
A Simple Skinning Knife Right Click to Equip to Tool Slot
Weight: 2.8
Iron Skinning Knife Blade
Component
Weight: 1.7
Iron Woodcutter Hatchet
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 28
Right Click to Equip to Tool Slot \
Weight: 2.8
Jute Fibres
Resource
Common jute fibers. These can be spun into a course burlap yarn.
Weight: 0.5
Khibera's Fang
Magic
Dagger Weapon
2.6 Delay
One-Handed Dagger
11 Physical Damage
+3 Hit Rating
+2 Strength
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 2.0
Krane's Skinning Knife
Unique
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 28
A wickedly sharp skinning knife. You are not sure you want to know what the bone in the hilt came from.
Weight: 3.2
Large Rat Tail
Reagent
A severed rat tail. This item may be of use to an alchemist.
Weight: 0.2
Large Spider Venom Gland
Reagent
A venom gland from a very large giant spider. This item may be of use to an alchemist.
Weight: 0.4
Lesser Acid Flask
Potion
When the glass flask is broken, this mixture releases a spray of acid which can harm anyone in the vicinity. Best thrown at eneies from a distance.
Weight: 0.3
Lesser Fire Flask
Potion
When the glass flask is broken, this mixture ignites, burning anything nearby. Best thrown at enemies from a distance.
Weight: 0.3
Lesser Freezing Flask
Potion
When the glass flask is broken, this mixture releases a cloud of super-cold vapor which can coat anything nearby in frost. Best thrown at enemies from a distance.
Weight: 0.3
Lesser Frostifor Glyph (Arms)
Acclimation
+4 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Chest)
Acclimation
+10 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Feet)
Acclimation
+6 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Hands)
Acclimation
+6 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Head)
Acclimation
+8 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Frostifor Glyph (Legs)
Acclimation
+8 Frigid Environment Resistance
An icy blue glyph that provides moderate protection against Frigid climates.
Lesser Shocking Flask
Potion
When the glass flask is broken, this mixture releases an electric charge, shocking anything in the vicinity. Best thrown at enemies from a distance.
Weight: 0.3
Lesser Toxic Flask
Potion
When the glass flask is broken, this mixture releases a toxic cloud which can harm anyone in its vicinity. Best thrown at enemies from a distance.
Weight: 0.3
Lesser Verdalian Bracchium Glyph (Arms)
Acclimation
+4 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Lesser Verdalian Corpus Glyph (Chest)
Acclimation
+10 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Lesser Verdalian Crus Glyph (Legs)
Acclimation
+8 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Lesser Verdalian Infusion
Potion
A vial containing a viscous green liquid.
Weight: 0.1
Lesser Verdalian Logis Glyph (Head)
Acclimation
+8 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Lesser Verdalian Manus Glyph (Hands)
Acclimation
+6 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Lesser Verdalian Pes Glyph (Feet)
Acclimation
+6 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Lightshroom Buckler
Shield
4 Armor
+150 Block Rating
+20 Block Value
+2 Intellect
+2 Wisdom
Class: Cleric, Druid, Shaman
A weathered, wooden shield covered in light emitting mushrooms.
Weight: 6.5
Lion-Marked Blade
Magic
Blade Weapon
3.5 Delay
One-Handed Sword
17 Physical Damage
+2 Agility
+2 Hit Rating
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 2.8
Low-Quality Boar Hide
Resource
The hide of a sturdy boar. Not the best quality, but it can probably be used for something.
Weight: 0.8
Low-Quality Cat Skin
Resource
The skin of a wild cat. It's been damaged, but not so much that a skilled leatherworker couldn't make use of it.
Weight: 0.8
Low-Quality Snakeskin
Resource
The scaly hide of a snake, missing a few parts here and there.
Weight: 0.8
Luminous Celestium Crystal
No Trade, Quest Item
General
A chunk of slightly glowing, translucent celestium crystal.
Weight: 0.4
Lump of Asherium
Resource
A lump of purified Asherite ore.
Weight: 1.0
Lump of Iron
Resource
A lump of ruddy iron ore. Not much to look at, but used in many things.
Weight: 1.0
Magnesium
Catalyst
This crystalline mineral is highly prized as an alchemical substance.
Weight: 0.1
Maple Arrow Shafts
Material
Maple Lumber cut into shafts for arrows.
Merchant Value:
0
0
0
0
15
Weight: 0.3
Maple Basic Shield Handle
Component
+1 Block Value
A simple handle for a small shield.
Merchant Value:
0
0
0
0
5
Weight: 0.6
Maple Basic Wooden Endcaps
Component
Simple wooden endcaps, used to help prevent splitering and add weight.
Merchant Value:
0
0
0
0
5
Weight: 0.8
Maple Bow Reinforcement
Component
A wooden reinforcement used in the construction of longbows and shortbows.
Merchant Value:
0
0
0
0
5
Weight: 0.8
Maple Buckler
Shield
2 Armor
+107 Block Rating
+17 Block Value
A wooden buckler, held in the hand for additional protection in battle.
Merchant Value:
0
0
0
0
25
Weight: 2.1
Maple Buckler Plate
Component
1 Armor
+72 Block Rating
+3 Block Value
The business end of a buckler, only waiting for a sturdy handle to be attached.
Merchant Value:
0
0
0
1
3
Weight: 1.5
Maple Club Blank
Component
A simple wooden club blank.
Merchant Value:
0
0
0
0
15
Weight: 2.6
Maple Cudgel
Crushing Weapon
2.0 Delay
One-Handed Club
5 Physical Damage
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
A simple wooden cudgel, common across all of Kingsreach.
Merchant Value:
0
0
0
1
0
Weight: 3.3
Maple Lidded Storage Box
Container
16 slots
A box for storing items, with a lid. This box is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
3
0
Weight: 6.0
Maple Log
Resource
Slightly stronger than common pine, many varieties of maple exist in Terminus.
Weight: 1.0
Maple Lumber
Material
A length of maple lumber.
Weight: 1.0
Maple Medium Storage Box
Container
12 slots
A medium sized box for storing items. This box is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
1
50
Weight: 6.0
Maple Round Shield Face
Component
2 Armor
+72 Block Rating
+3 Block Value
A wooden face for a round shield.
Weight: 2.6
Maple Sap
Ingredient
Sweet sap from a maple tree.
Weight: 0.2
Maple Shortbow
Archery Weapon
2.0 Delay
One-Handed Shortbow
6 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
A crafted shortbow.
Merchant Value:
0
0
0
0
15
Weight: 2.6
Maple Shortbow Limbs
Component
Wooden limbs for a shortbow.
Merchant Value:
0
0
0
0
5
Weight: 1.8
Maple Small Storage Box
Container
8 slots
A small box for storing items. This box is large and unwieldy and will slow your movement speed if equipped.
Merchant Value:
0
0
0
1
0
Weight: 6.0
Maple Staves
Material
A maple stave, cut from a thick branch.
Merchant Value:
0
0
0
0
45
Weight: 4.0
Mark of the Ooshaavan
Material
A boar tusk adorned with strange carvings.
Weight: 0.2
Mastery Shard
General
Combine 4 to make a Mastery Crystal
Weight: 0.1
Medium Cedar Box Frame
Component
The frame for a medium-sized storage box.
Weight: 7.6
Metal Nails
Material
A handful of sharp, metal nails.
Merchant Value:
0
0
0
0
10
Weight: 0.4
Mild Antidote
Potion
A mild antidote, effective at curing 1 stack of Weak Poison.
Weight: 0.3
Militia Longsword
Blade Weapon
3.9 Delay
One-Handed Sword
13 Physical Damage
Class: Warrior, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.0
Minor Frostifor Glyph (Arms)
Acclimation
+2 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Chest)
Acclimation
+5 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Feet)
Acclimation
+3 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Hands)
Acclimation
+3 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Head)
Acclimation
+4 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Glyph (Legs)
Acclimation
+4 Frigid Environment Resistance
An icy blue glyph that provides minor protection against Frigid climates.
Minor Frostifor Infusion
Potion
A vial containing a glowing blue liquid.
Weight: 0.1
Minor Verdalian Bracchium Glyph (Arms)
Acclimation
+2 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Minor Verdalian Corpus Glyph (Chest)
Acclimation
+5 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Minor Verdalian Crus Glyph (Legs)
Acclimation
+4 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Minor Verdalian Infusion
Potion
A vial containing a glowing green liquid.
Weight: 0.1
Minor Verdalian Logis Glyph (Head)
Acclimation
+4 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Minor Verdalian Manus Glyph (Hands)
Acclimation
+3 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Minor Verdalian Pes Glyph (Feet)
Acclimation
+3 Toxic Environment Resistance
A glyph of fiery green that protects against Toxic climates.
Misshapen Bag
Unique
Container
12 slots
A small bag stitched together from bits of hide and cloth.
Merchant Value:
0
0
0
0
85
Weight: 0.5
Moonbrew
Drink
Weight: 0.1
Mooncloth Satchel
Unique
Container
12 slots
Weight: 2.0
Moon Lily Petals
Resource
Glimmering petals from the Moon Lily flower that feel cold to the touch. This plant is used in many alchemical concoctions.
Weight: 0.2
Moonseed Oil
Resource
Oil pressed from the seeds of the Moon Lily.
Weight: 2.5
Moonshadow Cloak
No Trade, Magic
Back
Cloth
+5 Spell Power
+1 Wisdom
Class: Shaman
A softly glowing cloak gifted to you by the Elders of the Pool.
Weight: 1.0
Mountain Lion Meat
Ingredient
Weight: 0.2
Nickel Ingot
Material
An ingot of solid nickel.
Merchant Value:
0
0
0
5
50
Weight: 0.5
Nickel Nugget
Resource
Nickel lacks copper's distinct hue, but polishes up nicely, and as a bonus does not tarnish easily.
Weight: 1.0
Nightbane Robe
No Trade
Chest
Cloth
10 Armor
+2 Intellect
+10 Mana
+18 Spell Crit Chance
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 3.7
Night Warden's Jerkin
Magic, Unique
Chest
Leather
24 Armor
+1 Agility
+1 Strength
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A leather jerkin awarded to those who have overcome the terrifying creatures of the night in the Forelyn.
Weight: 3.3
Normal-Quality Snakeskin
Resource
The scaly hide of a snake, in fairly good condition.
Weight: 0.8
North Tusk Kamcha
Drink
A thick, strong beverage favored by the Orcs of the North Tusk. Not for the faint of heart.
Weight: 0.1
Nutty Shroom Salad
Food
Consume this item to gain a lasting effect. Effect: +1 Stamina Duration: 30 Minutes
Old Wagon Wheel
Shield
4 Armor
+165 Block Rating
+22 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
An old wagon wheel repurposed as a shield. Surprisingly sturdy.
Merchant Value:
0
0
0
3
50
Weight: 5.5
Orc Blood
Reagent
A bottle of Orc blood.
Weight: 0.1
Orcish Reaver
Magic
GreatAxe Weapon
5.3 Delay
Two-Handed Great Axe
36 Physical Damage
+3 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
A fearsome looking black iron greataxe.
Weight: 6.0
Outcast's Shiv
Dagger Weapon
1.4 Delay
One-Handed Dagger
8 Physical Damage
+1 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A stout shiv held by the Ratkin Outcast.
Weight: 2.0
Oversized Backpack
Unique
Container
24 slots
-5 Climbing Speed
-5 Movement Speed
-5 Sprinting Speed
-5 Swimming Speed
A massive, bulky backpack with a frame, for those who value carrying capacity over speed.
Weight: 8.0
Pan-Fried Bear Brisket
Food
Weight: 1.0
Patched Cloth Cord
Waist
Cloth
1 Armor
An old piece of cloth, repurposed as a belt.
Weight: 0.7
Patched Cloth Gloves
Hands
Cloth
1 Armor
A pair of old cloth gloves.
Weight: 1.4
Patched Cloth Pants
Legs
Cloth
2 Armor
A pair of old cloth pants.
Weight: 2.8
Patched Cloth Robe
Chest
Cloth
4 Armor
An old cloth robe.
Weight: 3.6
Patched Cloth Shawl
Shoulders
Cloth
1 Armor
An old cloth shawl.
Weight: 2.2
Patched Cloth Shoes
Feet
Cloth
2 Armor
A pair of old cloth shoes.
Weight: 1.5
Patch-Hide Belt
Waist
Leather
3 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A crude belt made from a patchwork of animal hides.
Weight: 1.6
Patch-Hide Boots
Feet
Leather
4 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Crude boots made from a patchwork of animal hides.
Weight: 2.3
Patch-Hide Cap
Head
Leather
5 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A crude cap made from a patchwork of animal hides.
Weight: 3.1
Patch-Hide Gloves
Hands
Leather
4 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Crude gloves made from a patchwork of animal hides.
Merchant Value:
0
0
0
0
50
Weight: 1.6
Patch-Hide Leggings
Legs
Leather
6 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Crude leggings made from a patchwork of animal hides.
Merchant Value:
0
0
0
0
50
Weight: 3.7
Patch-Hide Mantle
Shoulders
Leather
9 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A crude leather mantle made from animal hides.
Weight: 3.2
Patch-Hide Tunic
Chest
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A crude tunic made from a patchwork of animal hides.
Merchant Value:
0
0
0
0
50
Weight: 4.2
Patch of Wolf Fur
Reagent
A clump of fur from a wolf. This item may be of use to an alchemist.
Weight: 0.3
Petrified Sagewood Club
Magic
Crushing Weapon
3.1 Delay
One-Handed Club
32 Physical Damage
+2 Constitution
+5 Spell Crit Chance
+4 Wisdom
Class: Cleric, Druid, Shaman
Weight: 0.9
Phosphor
Catalyst
This powdery substance will burn very brightly and easily if exposed to flame.
Weight: 0.3
Pondskipper Stew
Food
Consume this item to gain a lasting effect. Effect: +18 Spell Crit Rating Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Portable Alchemy Kit
Lifebound
Schematic
A set of simple alchemy tools including several vials and a mortar and pestle.
Weight: 1.0
Potion of Rapid Egress
Potion
This strangely tangy brew can enable you to run very fast for a short time, but will exhaust you quickly. +50% sprint speed for 90 seconds. Greatly reduces movement speed upon expiration.
Weight: 0.2
Pouch
Container
6 slots
A large bag that looks as though it has been sewn together from scraps of cloth and hide.
Weight: 1.0
Pouch of Frost Crystals
No Trade, Quest Item
General
These strange crystals are cold like ice, yet do not melt.
Weight: 0.1
Pouch of Grey Celestium Dust
No Trade, Quest Item
General
A strange, powdery dust with magical properties
Weight: 0.1
Pouch Of Polished Gemstones
No Trade, Quest Item, Unique
Material
A small pouch of carefully selected and polished gemstones.
Weight: 0.3
Powerful Antidote
Potion
A powerful antidote, effective at curing 1 stack of Strong Poison.
Weight: 0.3
Pride Of The Oosha
Magic
Fingers
+5 Haste Rating
+3 Intellect
+3 Wisdom
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.2
Rabbit Blood
Reagent
A vial of rabbit blood. This item may be useful to an alchemist. Alchemical Properties: Purification
Weight: 0.2
Rabbit Foot
Reagent
The furry paw of an unfortunate rabbit, often used in charms. This item may be of use to an alchemist.
Weight: 0.3
Rabbit Meat
Ingredient
Merchant Value:
0
0
0
0
15
Weight: 0.2
Rabbit Salad
Food
Consume this item to gain a lasting effect. Effect: +2 Dexterity Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Rabbit Skillet
Food
Consume this item to gain a lasting effect. Effect: +5% Movement Speed Duration: 30 Minutes
Ragged Chain Shirt
Chest
Chain
14 Armor
+1 Wisdom
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old chainmall shirt. Several holes have been patched with leather bits.
Weight: 9.3
Ragifus's Fang
Magic, Unique
Relic
+1 Attack Power
Weight: 0.1
Rat Blood
Reagent
A vial of rat blood. This item may be useful to an alchemist. Alchemical Properties: Survival
Weight: 0.2
Rat Caps
Food
Consume this item to gain a lasting effect. Effect: +100 Block Rating +9 Parry Rating Duration: 30 Minutes
Rat Meat
Ingredient
A chunk of fresh rat meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Rat Whiskers
Reagent
The whiskers of a common rodent. These may be of use to an alchemist.
Weight: 0.3
Reaver Of The Outcast
Axe Weapon
3.6 Delay
One-Handed Axe
22 Physical Damage
+3 Dexterity
+5 Strength
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
A sleek war axe that bears the marks of countless battles.
Weight: 3.5
Resin Glue
Resource
A sticky substance derived from tree sap.
Weight: 0.1
Rib of Rattlecage
Magic
Relic
+1 Health Recovered While Resting
An intact rib from Rattlecage itself.
Weight: 0.4
Ridgeback Bear Paw
No Trade, Unique
Right-Click to begin a task
Might be valued by some collectors... (This item begins a task)
Weight: 0.1
Ringleader's Lock Box Key
No Trade, Unique
Key
A small, rusty key used to open the Ringleader's lock box.
Weight: 0.1
Ringmail Belt
Waist
Chain
8 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail belt.
Weight: 2.9
Ringmail Boots
Feet
Chain
11 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Old ringmail boots.
Weight: 6.7
Ringmail Coat
Chest
Chain
17 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail coif.
Weight: 4.3
Ringmail Coif
Head
Chain
11 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail coif.
Weight: 4.3
Ringmail Gauntlets
Hands
Chain
11 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Old ringmail gauntlets.
Weight: 3.4
Ringmail Leggings
Legs
Chain
15 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Old ringmail leggings.
Weight: 7.6
Ringmail Mantle
Shoulders
Chain
13 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail mantle.
Weight: 4.0
Ring of Glowing Rock
Magic, Unique
Fingers
+2 Nature Resistance
+2 Wisdom
A mixture of rock and bone...
Merchant Value:
0
0
0
1
93
Weight: 0.1
Ring of Riddles
No Trade, Magic, Unique
Fingers
+10 Health
+10 Mana
Requires Level 12
An enigmatic band that whispers ancient secrets with every turn. This ring, bestowed with mystical energies, fortifies both body and mind.
Weight: 0.1
Rippling Rabbithide Boots
Magic, Unique
Feet
Leather
3 Armor
+1 Constitution
+1 Strength
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 0.8
Roasted Boar Meat
Food
Consume this item to gain a lasting effect. Effect: +15 Disease Resistance Duration: 30 Minutes
Rockbone Skullcap
Magic
Head
Leather
8 Armor
+2 Fire Resistance
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.2
Rock Salt
Resource
This mineral is widely used in alchemical compositions. Alchemical Properties: Lesser Imbuement
Merchant Value:
0
0
0
0
5
Weight: 0.1
Rotten Flesh Fistwraps
Magic, Unique
Hand-to-Hand Weapon
1.4 Delay
One-Handed Fist Weapon
16 Physical Damage
+2 Agility
+1 Hit Rating
+2 Strength
Class: Monk
Where the fetid flesh ends and the fistwraps begin, none can say. Except perhaps a necromancer...
Weight: 0.1
Rough Grinding Stone
Material
A carved and textured stone that could be used by a skilled
Weight: 3.8
Roughspun Gloves
Hands
Cloth
4 Armor
Simple cloth gloves.
Merchant Value:
0
0
0
1
25
Weight: 1.3
Roughspun Hood
Head
Cloth
4 Armor
A simple cloth hood.
Merchant Value:
0
0
0
1
25
Weight: 2.6
Roughspun Leggings
Legs
Cloth
5 Armor
Simple cloth leggings.
Merchant Value:
0
0
0
1
25
Weight: 2.7
Roughspun Shawl
Shoulders
Cloth
5 Armor
A simple cloth shawl.
Merchant Value:
0
0
0
1
25
Weight: 2.5
Roughspun Shoes
Feet
Cloth
4 Armor
Simple cloth shoes.
Merchant Value:
0
0
0
1
25
Weight: 2.6
Royal Honey
Potion
This sweet liquid is extremely rare, and dangerous to obtain. Restores 50 hp and 35 mana.
Weight: 0.2
Royal Sting
Magic
Spear Weapon
3.3 Delay
One-Handed Short Spear
12 Physical Damage
+2 Attack Power
+1 Strength
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.6
Ruddy Mushroom
Potion
Eat this to restore 5% Mana, or combine with other ingredients to create simple meals.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Rune-Carved Hammer
Magic
Crushing Weapon
1.8 Delay
One-Handed War Hammer
9 Physical Damage
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
This hammer is covered in ancient runes.
Weight: 3.0
Runed Bo Staff
No Trade, Magic, Unique
Stave Weapon
2.2 Delay
Two-Handed Bo Staff
15 Physical Damage
Class: Monk
Ancient runes have been inscribed upon this weapon. An exceptionally quick weapon, bo staffs hit twice with every attack. This weapon has a chance to cause an additional effect when it hits opponents.
Weight: 3.6
Runed Staff
No Trade, Magic, Unique
Stave Weapon
3.0 Delay
Two-Handed Quarter Staff
33 Physical Damage
+2 Intellect
+5 Mana
+5 Spell Crit Rate
+2 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
A staff carved with strange magical runes.
Weight: 5.4
Rune of Living Stone
Magic
Relic
+25 Dodge Rating
+2 Mana Recovered While Resting
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.2
Rusted Dagger
Dagger Weapon
1.5 Delay
One-Handed Dagger
2 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 2.0
Rusted Hammer
Crushing Weapon
4.0 Delay
One-Handed War Hammer
5 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
0
0
0
0
35
Weight: 2.9
Rusted Longsword
Blade Weapon
3.8 Delay
One-Handed Sword
4 Physical Damage
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.0
Rusted Ring
Fingers
1 Armor
Weight: 0.1
Sack of Rations
No Trade, Quest Item
General
A sack of packaged military food rations.
Weight: 5.0
Sage's Philter
Potion
A strange mixture that greatly enhances your magical attacks for a moment, but leaves you unable to regenerate mana quickly for several minutes afterward. +5 Spell Power for 30 seconds, and -50% mana regen for 240 seconds.
Weight: 0.3
Scale Glue
Resource
Weight: 0.1
Scavenger's Bag
Container
8 slots
A small bag stitched together from bits of hide and cloth.
Weight: 0.5
Schematic: Asherium Refining
Lifebound
Schematic
Requires Level 1
The basic skills needed to create bars of asherium. Requires smelting skill at Rank 1.
Schematic: Asherium Tool Haft
Lifebound
Schematic
Requires Level 1
The design for a simple tool haft made from asherium. Requires Blacksmithing Skill at Rank 1.
Schematic: Brigandine Belt
Schematic
An ancient design for a brigandine belt.
Schematic: Brigandine Boots
Schematic
An ancient design for brigandine boots.
Schematic: Brigandine Helm
Schematic
An ancient design for a brigandine helm.
Schematic: Brigandine Leggings
Schematic
An ancient design for brigandine leggings,
Schematic: Brigandine Pauldrons
Schematic
An ancient design for brigandine pauldrons.
Schematic: Brigandine Tunic
Schematic
An ancient design for a brigandine tunic.
Schematic: Burlap Bandage Pattern
Lifebound
Schematic
A simple pattern used to make burlap bandages.
Schematic: Burlap Cloth Bolt
Lifebound
Schematic
Requires Level 1
The basic skills needed to create burlap cloth. Requires Weaving Skill at Rank 1.
Schematic: Burlap Cord
Lifebound
Schematic
Requires Level 1
A simple pattern for creating cord from burlap cloth. Requires Outfitting skill at Rank 1.
Schematic: Burlap Thread
Lifebound
Schematic
Requires Level 1
The basic skills needed to create burlap thread. Requires Weaving Skill at Rank 1.
Schematic: Ceremonial Faulds
Schematic
A forgotten design for ceremonial plate faulds.
Schematic: Ceremonial Gauntlets
Schematic
A forgotten design for ceremonial plate gauntlets.
Schematic: Copper Band
Lifebound
Schematic
Requires Level 1
The skills and knowledge necessary to create a simple copper ring.
Schematic: Copper Ingot
Lifebound
Schematic
Requires Level 1
The skills necessary to smelt copper into ingots.
Schematic: Copper Plate
No Trade, Quest Item, Unique
Schematic
Allows you to fashion a copper plate for the restoration of the Seal of Adlair. Requires Jewelcrafting Skill at Rank 18.
Schematic: Copper Signet
Lifebound
Schematic
Requires Level 1
The skills and knowledge necessary to create a copper signet for use in jewelry.
Schematic: Foxfur Paintbrush
No Trade, Lifebound, Quest Item
Schematic
A design for a simple foxfur paintbrush. Requires: - The tail of a young fox. - Some silk from a woodland spider. - A sturdy stick from a forest forager. Requires Scavenging skill at Rank 1.
Merchant Value:
0
0
0
0
10
Schematic Gadai Patchwork Belt
Schematic
A Gadai design for a leather belt.
Schematic: Gadai Patchwork Belt
Schematic
A Gadai design for a leather belt.
Schematic: Gadai Patchwork Boots
Schematic
A Gadai design for leather boots.
Schematic: Gadai Patchwork Bracers
Schematic
A Gadai design for leather bracers.
Schematic: Gadai Patchwork Pauldrons
Schematic
A Gadai design for leather pauldrons.
Schematic: Maple Lumber
Lifebound
Schematic
Requires Level 1
The basic skills needed to cut and shape maple logs into lumber. Requires Woodworking skill at rank 1.
Schematic: Maple Stave
Lifebound
Schematic
Requires Level 1
The basic skills needed to cut and shape maple lumber into staves. Requires Woodworking skill at rank 1.
Schematic: Ore Smelting Basics
Lifebound
Schematic
Requires Level 1
Instruction in the basic skills needed to smelt raw ore into usable materials. Requires smelting skill at Rank 1.
Schematic: Restored Seal of Adlair
No Trade, Quest Item, Unique
Schematic
Detalled instructions to allow you to fully restore the Seal of Adlair. Requires Jewelcrafting Skill at Rank 24.
Schematic: Scraps of Burlap Cloth Pattern
Lifebound
Schematic
A simple pattern used to fashion scraps of burlap cloth from raw hemp fibers.
Schematic: Small Box Frame
Lifebound
Schematic
Requires Level 1
A design for a small wooden box frame. Requires Carpentry skill at Rank 1.
Schematic: Small Storage Box
Lifebound
Schematic
Requires Level 1
A design for a small wooden storage box. Requires Carpentry skill at Rank 1.
Schematic: Tattered Leather
Lifebound
Schematic
Requires Level 1
The knowledge required to create tattered leather. Requires Tanning skill at Rank 1.
Schematic: Ulthirian Gloves
Schematic
A secret design for the gloves of an Ulthirian cultist.
Schematic: Ulthirian Hood
Schematic
A secret design for the hood of an Ulthirian cultist.
Schematic: Ulthirian Robe
Schematic
A secret design for the robe of an Ulthirian cultist.
Schematic: Windwalker Sash
Schematic
A design for a monk's sash from a lost mountain temple.
Scroll of Gift of the Five Feathers
Requires Level 1
Imbues you with the spirit of the Five Feathers, propelling you forward and allowing you to glide until your feet touch the ground.
Weight: 0.1
Scuffed Pendant
Magic, Unique
Neck
+5 Awareness
-1 Constitution
+5 Dodge Rating
A metal pendant engraved with the symbol of a lidless eye.
Weight: 0.3
Seared Serpent Skewers
Food
Consume this item to gain a lasting effect. Effect: +2 Charisma +5 Movement Speed Duration: 60 Minutes
Serpentleaf
Resource
A sprig of serpentleaf that almost looks as if it is moving slightly in your hand. This slightly poisonous plant is used in many alchemical concoctions.
Weight: 0.2
Serpent Surprise
Food
Consume this item to gain a lasting effect. Effect: +9 Physical Crit Rating +9 Spell Crit Rating Duration: 45 Minutes
Weight: 0.1
Serrated Point Arrows
Ammo
6 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
Sturdy arrows with a sharp, serrated tip.
Weight: 0.1
Shadow's Kiss
Magic, Unique
Blade Weapon
1.5 Delay
One-Handed Sword
10 Physical Damage
+1 Dexterity
+2 Hit Rating
+1 Strength
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
A blade with an obsidian hilt. It feels almost alive...and hungry.
Weight: 2.8
Sharpened Harvesting Sickle
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 14
Someone has polished and sharpened this harvesting sickle.
Weight: 3.0
Sharpened Short Blade
Dagger Weapon
1.4 Delay
One-Handed Dagger
8 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
0
0
0
1
32
Weight: 2.4
Sharpened Woodcutting Hatchet
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 14
The blade is razor sharp and has been polished to a dull shine.
Weight: 3.0
Sharp Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 14
A sharpened skinning knife.
Weight: 3.0
Shielded Band
Fingers
8 Armor
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger
Weight: 0.1
Shimmering Celestium
Catalyst
A small quantity of celestium dust.
Weight: 0.1
Shining Halberd
Spear Weapon
5.3 Delay
Two-Handed Polearm
40 Physical Damage
+3 Constitution
+5 Parry Rating
Class: Warrior, Paladin
Weight: 7.5
Sightweaver's Robe
Chest
Cloth
14 Armor
+2 Cold Resistance
+2 Curse Resistance
+10 Mana
+2 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
The robe of Zaruk the Sightweaver.
Weight: 1.7
Silver Ingot
Material
An ingot of solid silver.
Weight: 0.5
Silverleaf
Reagent
A sprig of sweet-smelling silverleaf. In some temples and places of meditation, it is burned as an incense. It is used in many alchemical concoctions.
Weight: 0.2
Silver Nugget
Resource
A small nugget of precious silver - the basis for many a coin or piece of jewelry.
Weight: 1.0
Silver-Threaded Pantaloons
Legs
Cloth
6 Armor
+2 Intellect
+25 Mana
+2 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
Supple cloth pants inlaid with decorative silver threading.
Weight: 1.6
Simple Club
Crushing Weapon
2.0 Delay
One-Handed Club
4 Physical Damage
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 3.4
Simple Grinding Stone
Material
A carved stone that could be used by a skilled blacksmith to hone
Weight: 0.4
Simple Handwraps
Hand-to-Hand Weapon
2.6 Delay
One-Handed Fist Weapon
3 Physical Damage
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 1.0
Simple Health Draught
Potion
This sweet liquid is known to have healing properties. Restores 50 hp on use.
Weight: 0.3
Simple Mana Draught
Potion
This bitter liquid is known to enhance mental focus. Restores 50 mana on use.
Weight: 0.3
Skin of Milk
Drink
Consume this drink to restore a small amount of hydration.
Merchant Value:
0
0
0
0
10
Weight: 0.1
Sleek Iron Dirk
Magic
Dagger Weapon
2.4 Delay
One-Handed Dagger
14 Physical Damage
+1 Charisma
+2 Curse Resistance
+2 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Summoner, Necromancer, Bard
Requires Level 9
Weight: 1.2
Small Health Draught
Potion
This sweet liquid is known to have healing properties. Restores 35 hp on use.
Weight: 0.3
Small Mana Draught
Potion
This bitter liquid is known to enhance mental focus. Restores 35 mana on use.
Weight: 0.3
Small Maple Box Frame
Component
The frame for a wooden storage box.
Weight: 6.0
Small Sack
Container
6 slots
A small but serviceable belt pouch for carrying items.
Weight: 0.5
Small Snake Fang
Reagent
The small fang of a snake. This item may be of use to an alchemist.
Weight: 0.1
Small Spider Venom Gland
Reagent
A small venom gland from a young spider ... useful for mixing toxins. This may be of use to an alchemist.
Weight: 0.1
Snakebite Stir-Fry
Food
Consume this item to gain a lasting effect. Effect: +15 Poison Resistance Duration: 30 Minutes
Weight: 0.1
Snake Blood
Reagent
A vial of snake blood. This item may be useful to an alchemist. Alchemical Properties: Vengeance
Weight: 0.2
Snake Meat
Ingredient
A chunk of fresh snake meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Snake Scales
Reagent
Some scales from a snake. This may be of use to an alchemist.
Weight: 0.1
Snow Lily Petals
Resource
Delicate petals from the rare Snow Lily. This plant is used in many alchemical concoctions.
Merchant Value:
0
0
0
0
45
Weight: 0.2
Soft Leather Boots
Feet
Leather
5 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Druid, Shaman, Bard
Soft leather boots.
Merchant Value:
0
0
0
1
50
Weight: 3.6
Soft Leather Gloves
Hands
Leather
7 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather gloves.
Merchant Value:
0
0
0
1
50
Weight: 3.1
Soft Leather Leggings
Legs
Leather
8 Armor
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather leggings.
Weight: 3.6
Soft Leather Mantle
Shoulders
Leather
6 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
A soft leather mantle.
Weight: 3.1
Soldier's Philter
Potion
A strange mixture that greatly enhances your physical attacks for a moment, but leaves you sluggish and unable to move at full speed for a few minutes afterward. +5 Attack Power for 30 seconds, and -50% move speed for 240 seconds.
Weight: 0.2
Spark Toad Oil
Reagent
A vial of oil, carefully extracted from the glands of a spark toad. This may be of use to an alchemist.
Weight: 0.2
Spider Silk
Resource
A glob of silk from a giant spider. Dried and spun, this can be used to make thread.
Weight: 0.5
Spider Venom Gland
Reagent
A venom gland from an average-sized giant spider. This may be of use to an alchemist.
Weight: 0.2
Spore-Infested Cord
Waist
Cloth
1 Armor
+1 Health Regeneration
+1 Nature Resistance
A frayed cord infested with tiny spores.
Weight: 0.8
Spore-Stained Slippers
Magic
Feet
Cloth
8 Armor
+10 Disease Resistance
+25 Mana
+10 Poison Resistance
+4 Wisdom
Class: Monk, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
It's clear these faded, spore-stained slippers were once exquisitely decorated.
Merchant Value:
0
0
0
85
50
Weight: 0.5
Stained Shortsword
Blade Weapon
2.4 Delay
One-Handed Sword
21 Physical Damage
+2 Constitution
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger
Weight: 0.8
Stalker's Arrows
Ammo
5 Physical Damage
Class: Ranger
Well-crafted arrows suitable for a skilled survivalist.
Weight: 0.4
Stalker Sinew
Resource
The stretched sinew of a large cat.
Weight: 0.2
Stalker's Pie
Food
Consume this item to gain a lasting effect. Effect: +10 Concealment Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Stalker Steaks
Food
Consume this item to gain a lasting effect. Effect: +2 Dexterity +9 Physical Crit Rating Duration: 60 Minutes
Weight: 0.1
Stonebraced Cudgel
Magic
Crushing Weapon
3.7 Delay
One-Handed War Hammer
9 Physical Damage
+2 Nature Resistance
+5 Spell Power
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
This hammer reverberates with energy.
Weight: 1.0
Stonehide Footguards
Magic
Feet
Leather
14 Armor
+1 Agility
+5 Health
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 1.8
Stuffed Trout
Food
Consume this item to gain a lasting effect. Effect: +2 Strength Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Sturdy Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 14
A sturdy mining pick that seems perfect for breaking rocks.
Weight: 3.0
Sturdy Tree Branch
Magic
Crushing Weapon
1.8 Delay
One-Handed Club
6 Physical Damage
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
A large, knotted tree branch, just the right size.
Weight: 3.8
Sulfur
Catalyst
This powdery substance smells horrible, but is very useful in the practice of alchemy. Alchemical Properties: Volatility
Weight: 0.1
Sunbrew
Drink
Weight: 0.1
Sweethash
Food
Consume this item to gain a lasting effect. Effect: +1 Charisma Duration: 30 Minutes
Tangleroot
Resource
A clump of roots from the tangleroot plant, a tenacious weed that seems to defy attempts to eradicate it. These can be used in many alchemical concoctions.
Weight: 0.2
Tangy Appleshooms
Food
Consume this item to gain a lasting effect. Effect: +1 Intellect Duration: 30 Minutes
Tarnished Axe
Axe Weapon
4.4 Delay
One-Handed Axe
8 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 3.0
Tarnished Band
Magic
Fingers
+1 Agility
An old silver ring, tarnished with age.
Weight: 0.1
Tarnished Dagger
Dagger Weapon
2.7 Delay
One-Handed Dagger
5 Physical Damage
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Necromancer, Bard
Weight: 2.0
Tarnished Hammer
Crushing Weapon
4.0 Delay
One-Handed War Hammer
7 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Weight: 2.9
Tarnished Longsword
Blade Weapon
3.8 Delay
One-Handed Sword
7 Physical Damage
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.2
Tarnished Short Spear
Spear Weapon
3.3 Delay
One-Handed Short Spear
5 Physical Damage
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.0
Tattered Cloak
Back
Cloth
1 Armor
A tattered cloth cloak.
Merchant Value:
0
0
0
3
50
Weight: 1.0
Tattered Leather
Material
A section of tattered leather.
Weight: 1.0
Tattered Leather Basic Straps
Component
1 Armor
Basic leather straps, often used in armor.
Weight: 0.5
Tattered Leather Belt
Waist
Leather
5 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
A simple leather belt in the Kingsreach style.
Merchant Value:
0
0
0
1
0
Weight: 1.4
Tattered Leather Boots
Feet
Leather
11 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Simple leather boots in the Kingsreach style.
Weight: 3.0
Tattered Leather Bracers
Hands
Leather
11 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
0
0
0
3
8
Weight: 3.0
Tattered Leather Breeches
Legs
Leather
14 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Simple leather breeches in the Kingsreach style.
Weight: 3.6
Tattered Leather Breeches Basis
Component
12 Armor
Leather cut to a pattern and ready to be made into Kingsreach breeches.
Weight: 3.0
Tattered Leather Cap
Head
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
A simple leather cap in the Kingsreach style
Weight: 3.0
Tattered Leather Cap Basis
Component
6 Armor
Leather cut to a pattern and ready to be made into a Kingsreach cap.
Weight: 3.0
Tattered Leather Jerkin
Chest
Leather
14 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
A simple leatherjerkin in the Kingsreach style.
Weight: 4.1
Tattered Leather Jerkin Basis
Component
12 Armor
Leather cut to a pattern and ready to be made into a Kingsreach jerkin.
Weight: 3.5
Tattered Leather Panel
Component
A large leather panel.
Weight: 2.0
Tattered Leather Pauldrons
Shoulders
Leather
11 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Simple leather pauldrons in the Kingsreach style.
Weight: 3.0
Tattered Leather Rucksack
Container
10 slots
A simple rucksack that can be tied to a belt to increase carrying capacity.
Weight: 2.5
Tattered Leather Rucksack (1 AC)
Container
10 slots
1 Armor
A simple rucksack that can be tied to a belt to increase carrying capacity.
Weight: 2.3
Tattered Leather Strips
Material
Strips of tattered leather.
Tattered Pelt
Resource
This pelt is damaged, but might still be of some use.
Weight: 0.8
Tattered Snakeskin
Resource
This snakeskin is damaged, but might still be of some use.
Weight: 0.8
The Rocksplitter
Magic
GreatAxe Weapon
4.9 Delay
Two-Handed Great Axe
29 Physical Damage
+3 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 3.2
Thick Leather
Material
A section of tanned thick leather.
Weight: 1.0
Thick Leather Basic Straps
Component
2 Armor
Basic leather straps, often used in armor.
Weight: 0.5
Thick Leather Belt
Waist
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
A simple leather belt in the Kingsreach style.
Weight: 1.5
Thick Leather Belt Basis
Component
5 Armor
Leather cut to a pattern and ready to be made into a Kingsreach style belt.
Weight: 0.6
Thick Wolf Fur
Material
A thick mat of wolf fur.
Weight: 0.3
Thronefast Cider
Drink
Weight: 0.1
Thyme
Ingredient
A few leaves of thyme.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Time Twister Solution
Potion
This exotic potion can affect one's perception of time, allowing actions to be undertaken much faster than normal for a short period. However, as with many such potions, there is a price to pay. +50% melee and spell haste for 60 seconds. -50% movement speed for 2 minutes afterward.
Weight: 0.3
Torn Map Fragment
No Trade, Unique
General
A torn fragment of a weathered map.
Weight: 0.1
Trainee's Spiked Mace
Crushing Weapon
4.4 Delay
One-Handed Mace
8 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
Merchant Value:
0
0
0
1
50
Weight: 2.9
Trap Parts
Reagent
Bits and pieces useful for building traps.
Weight: 0.8
Traveler's Tea
Drink
Weight: 0.1
Twin Fang Amulet
Magic, Unique
Neck
+1 Dexterity
+15 Hit Rating
+2 Stamina
Weight: 0.1
Uncut Sapphire Gemstone
Resource
An uncut sapphire gemstone
Weight: 0.1
Uzhead's Hunting Spear
Magic
Spear Weapon
2.2 Delay
Two-Handed Long Spear
30 Physical Damage
+2 Agility
+10 Endurance
+2 Strength
Class: Warrior, Rogue, Paladin, Ranger, Shaman
Weight: 1.0
Venison
Ingredient
A haunch of venison.
Weight: 0.2
Venison Platter
Food
Consume this item to gain a lasting effect. Effect: +2 Constitution Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Walnut Bear Brisket
Food
Consume this item to gain a lasting effect. Effect: +10 Maximum Health Duration: 45 Minutes
Merchant Value:
0
0
0
0
35
Weight: 0.1
Walnut Wood Stain
Resource
A liquid used to treat and protect wood.
Weight: 0.1
Wand Of Creeping Vine
Magic
Held
+3 Constitution
+10 Nature Resistance
+10 Spell Power
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
This wand has a glowing, green crystal set at the peak, seemingly protected by living Vines.
Weight: 2.5
Warden's Lost Ring
No Trade, Magic, Unique
Fingers
+10 Block Rating
+3 Hit Rating
+2 Stamina
Weight: 0.1
Warhorn Necklace
Magic, Unique
Neck
+2 Spell Crit Rate
A trophy trom defeating a ferocious beast.
Merchant Value:
0
0
0
1
0
Weight: 0.3
Weathered Club
Crushing Weapon
3.8 Delay
One-Handed Club
4 Physical Damage
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 2.0
Webless Fang
Ears
+2 Poison Resistance
Merchant Value:
0
0
0
1
64
Weight: 0.1
Weeping Silk Gloves
Hands
Cloth
6 Armor
+3 Charisma
+40 Hit Rating
+4 Intellect
Class: Wizard, Enchanter, Summoner, Necromancer
Ornately woven silk gloves with a thread pattern that resembles tear drops.
Weight: 1.0
Well-Made Harvesting Sickle
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 24
+1 Wisdom
A well-made harvesting sickle. [Designer Note: When professions are introduced, the bonus stats of this item will be changed.]
Weight: 3.5
Well-Made Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 24
+1 Strength
A well-made mining pick. [Designer Note: When professions are introduced, the bonus stats of this item will be changed.]
Weight: 3.5
Well-Made Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 24
+1 Dexterity
A well-made skinning knife. [Designer Note: When professions are introduced, the bonus stats of this item will be changed.]
Weight: 3.5
Whisperwind Scales
Reagent
The scales of a large serpent. These may be of use to an alchemist.
Merchant Value:
0
0
0
0
15
Weight: 0.8
White Dire Wolf Fur
No Trade, Unique
Right-Click to begin a task
Might be valued by some collectors... (This items begins a task.)
Weight: 0.1
White Wolf Fur
No Trade, Quest Item
Material
The thick fur of a large white wolf.
Weight: 0.3
Wild Onion
Ingredient
A sweet wild onion.
Merchant Value:
0
0
0
0
3
Weight: 0.2
Wind Griffin Feather
Reagent
The feather of a rare Wind Griffin. This may be of use to an alchemist
Weight: 0.2
Wind Griffin Talon
Material
Weight: 1.0
Winter Boar Platter
Food
Consume this item to gain a lasting effect. Effect: +2 Stamina +10 Endurance Duration: 60 Minutes
Weight: 0.1
Wispmetal Loop
Magic
Ears
1 Armor
+3 Intellect
Weight: 0.1
Wizard's Stave
Magic
Crushing Weapon
1.7 Delay
One-Handed Club
12 Physical Damage
+2 Intellect
+10 Mana
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Appears to have been cracked in battle...
Merchant Value:
0
0
0
5
84
Weight: 1.6
Wolf Blood
Reagent
A vial of wolf blood. This item may be useful to an alchemist. Alchemical Properties: Spirit
Weight: 0.1
Wolf Claws
Material
Weight: 0.1
Wolf Fang
Reagent
The fang of a ferocious wolf. This may be of use to an alchemist.
Weight: 0.1
Wolf Meat
Ingredient
A chunk of fresh wolf meat.
Merchant Value:
0
0
0
0
15
Weight: 0.2
Wolfsbane Leaf
Resource
A sprig of wolfsbane. Wolfsbane is often added to tea for its purported healing properties. This potent herb is used in many alchemical concoctions.
Weight: 0.2
Wolf Tail
Material
Weight: 0.4
Worn Axe
Axe Weapon
2.0 Delay
One-Handed Axe
8 Physical Damage
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Druid, Bard
Weight: 3.5
Worn Leather Strap
Material
A thin strap of leather hide.
Merchant Value:
0
0
0
0
40
Weight: 0.8
Worn Short Spear
Spear Weapon
3.2 Delay
One-Handed Short Spear
10 Physical Damage
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
0
0
0
1
50
Weight: 3.0
Young Fox Tail
Material
Weight: 0.3
Zinc
Resource
This flaky mineral is commonly used in alchemical compositions. Alchemical Properties: Greater Imbuement
Weight: 0.1