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801-850 of 1012
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
10
20
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grid_view
Silver Fang Trousers
Magic, Unique
Legs
Cloth
15 Armor
+2 Stamina
+2 Agility
+2 Dexterity
+5 Intellect
+1 Charisma
+10 Sprinting Speed
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Dire Lord, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Wearing these trousers increases your sprint speed by 10%.
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 2.6
Silver Plated Bracers
Wrist
Leather
28 Armor
+1 Wisdom
+1 Intellect
+2 Charisma
+36 Health
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 2.0
Silver-Threaded Pantaloons
Magic, Unique
Legs
Cloth
8 Armor
+1 Strength
+1 Stamina
+3 Wisdom
+3 Intellect
+2 Charisma
+10 Mana
Class: Wizard, Enchanter, Summoner, Necromancer
Supple cloth pants inlaid with decorative silver threading.
Merchant Value:
circle
0
circle
0
circle
2
circle
11
circle
50
Weight: 1.8
Silverpelt Leather Boots
Feet
Leather
19 Armor
+1 Stamina
+1 Dexterity
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Silverpelt Leather Bracers
Wrist
Leather
13 Armor
+1 Strength
+1 Stamina
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Silverpelt Leather Gloves
Hands
Leather
13 Armor
+1 Stamina
+1 Dexterity
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 2.0
Silverpelt Leather Helm
Head
Leather
13 Armor
+1 Strength
+1 Constitution
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Silverpelt Leather Leggings
Legs
Leather
24 Armor
+1 Agility
+1 Dexterity
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.6
Silverpelt Leather Shoulderpads
Shoulders
Leather
19 Armor
+1 Dexterity
+1 Intellect
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Silverpelt Leather Tunic
Chest
Leather
24 Armor
+1 Strength
+1 Agility
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.0
Simple Array
No Trade, Magic
Head
Plate
21 Armor
+1 Wisdom
+1 Intellect
Simple quality core (head) that Arcamentals can wear.
Weight: 2.0
Simple Bindings
No Trade, Magic
Wrist
Plate
21 Armor
+1 Agility
+1 Dexterity
Simple quality core (wrist) that Arcamentals can wear.
Weight: 2.0
Simple Core
No Trade, Magic
Waist
Plate
14 Armor
+1 Constitution
Simple quality core (waist) that Arcamentals can wear.
Weight: 2.0
Simple Cotton Gi
Chest
Cloth
12 Armor
Class: Monk
An adept's martial arts Gi
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
75
Weight: 2.6
Simple Cotton Gloves
Hands
Cloth
5 Armor
Improved cloth gloves
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
75
Weight: 1.4
Simple Cotton Hood
Head
Cloth
5 Armor
An improved cloth hood
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
75
Weight: 1.2
Simple Cotton Leggings
Legs
Cloth
10 Armor
Improved cloth leggings
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
75
Weight: 2.0
Simple Cotton Robe
Chest
Cloth
10 Armor
An improved cloth robe
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
75
Weight: 2.4
Simple Cotton Shawl
Shoulders
Cloth
8 Armor
An improved cloth shawl
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
75
Weight: 1.8
Simple Cotton Shoes
Feet
Cloth
8 Armor
Improved cloth shoes
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
75
Weight: 1.8
Simple Cotton Sleeves
Wrist
Cloth
5 Armor
Improved cloth sleeves.
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
75
Weight: 1.2
Simple Gauntlets
No Trade, Magic
Hands
Plate
21 Armor
+1 Strength
Simple quality core (hands) that Arcamentals can wear.
Weight: 2.3
Simple Guard
No Trade, Magic
Shoulders
Plate
28 Armor
+1 Charisma
Simple quality core (shoulders) that Arcamentals can wear.
Weight: 2.2
Simple Support
No Trade, Magic
Chest
Plate
28 Armor
+1 Stamina
Simple quality core (chest) that Arcamentals can wear.
Weight: 3.0
Singed Steelsilk Shawl
Magic
Shoulders
Cloth
17 Armor
+2 Strength
+1 Stamina
+3 Dexterity
+1 Constitution
+18 Block Rating
Class: Monk, Wizard, Enchanter, Summoner, Necromancer
Requires Level 35
Soft as silk, but strong as steel. Unfortunately, it has been poorly maintained.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 2.2
Skulker's Tattered Leather Boots
Feet
Leather
11 Armor
+1 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 2.3
Skulker's Tattered Leather Bracers
Wrist
Leather
8 Armor
+1 Agility
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather bracers.
Weight: 1.7
Skulker's Tattered Leather Cap
Head
Leather
8 Armor
+5 Endurance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Shaman, Bard
A simple leather cap.
Weight: 1.7
Skulker's Tattered Leather Gloves
Hands
Leather
8 Armor
+1 Dexterity
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 1.9
Skulker's Tattered Leather Jerkin
Chest
Leather
14 Armor
+1 Constitution
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather jerkin.
Weight: 2.9
Skulker's Tattered Leather Pauldrons
Shoulders
Leather
11 Armor
+5 Endurance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather pauldrons.
Weight: 2.3
Snow Treaders
Feet
Chain
25 Armor
+2 Strength
+3 Stamina
+2 Dexterity
+1 Intellect
+3 Frigid Environment Resistance
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Weight: 4.0
Snowbeast Hide Boots
Feet
Leather
17 Armor
+1 Stamina
+1 Agility
+1 Dexterity
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Snowbeast Hide Bracers
Wrist
Leather
11 Armor
+1 Agility
+1 Dexterity
+1 Charisma
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Snowbeast Hide Gloves
Hands
Leather
11 Armor
+1 Strength
+1 Stamina
+1 Agility
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Snowbeast Hide Helm
Head
Leather
11 Armor
+1 Strength
+1 Dexterity
+1 Intellect
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Snowbeast Hide Jerkin
Chest
Leather
22 Armor
+2 Strength
+1 Constitution
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.0
Snowbeast Hide Leggings
Legs
Leather
22 Armor
+1 Dexterity
+1 Constitution
+1 Wisdom
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.6
Snowbeast Hide Mantle
Shoulders
Leather
17 Armor
+1 Strength
+2 Dexterity
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Soft Leather Belt
Waist
Leather
4 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather belt.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 1.4
Soft Leather Boots
Feet
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather boots.
Weight: 2.8
Soft Leather Bracers
Wrist
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.8
Soft Leather Cap
Head
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather cap.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.8
Soft Leather Gloves
Hands
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
50
Weight: 2.8
Soft Leather Leggings
Legs
Leather
12 Armor
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather leggings.
Weight: 3.4
Soft Leather Mantle
Shoulders
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather mantle.
Weight: 2.8
Soft Leather Tunic
Chest
Leather
16 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather tunic.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.9
Sooty Adept's Trousers
Magic
Legs
Cloth
15 Armor
+1 Dexterity
+1 Constitution
+2 Wisdom
+2 Intellect
+1 Charisma
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Requires Level 35
Surprisingly high-quality linen trousers. Whoever made them understood the important of staying cool and dry in hot environments. Unfortunately, they've been thouroughly doused with soot, singed, and a bit of died blood.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 1.8
Sooty Runed Shawl
Magic, Unique
Back
Cloth
-1 Dexterity
+1 Wisdom
+1 Intellect
+12 Hit Rating
+18 Health
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Requires Level 30
A well-used, and now retired ceremonial cloak that is rather cumbersome. Runes that once glowed with powerful magic are embroidered along its edges, but are now dull and inactive.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 0.2
Sovehly's Searing Slippers
No Trade, Magic, Unique
Feet
Cloth
18 Armor
+4 Strength
+1 Agility
+5 Dexterity
-2 Constitution
+2 Wisdom
+5 Intellect
+2 Charisma
+5 Endurance
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 30
Somehow, these slippers remain uncomfortably hot to the touch, regardless of time or circumstance. Sovehly claimed that such discomfort would train one's feet to move with speed and grace. A warm scrawled on the back one one of tthe talismans reads: Beware the speed that these grant, for they will consume your life essence to burn hot and bright. Richt-click to activate this item's effect while it is equipped.
Weight: 0.6
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801-850 of 1012
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